Suministros de la campaña solidaria de Ahn'Qiraj
Confirmed in gameFrom the beta client, and the game shows the same numbers. They can still change before release. Why Blizzard hides items
Common, Miscellaneous, Chatarra, item level 10, item 21509. All items
Same as Classic: the tooltip reads the same in both clients.
Quests
Reward of
- The Alliance Needs Copper Bars!Level 60
- The Alliance Needs More Copper Bars!Level 60
- The Alliance Needs Light Leather!Level 60
- The Alliance Needs More Light Leather!Level 60
- The Alliance Needs Linen Bandages!Level 60
- The Alliance Needs More Linen Bandages!Level 60
- The Alliance Needs Rainbow Fin Albacore!Level 60
- The Alliance Needs More Rainbow Fin Albacore!Level 60
- The Horde Needs Copper Bars!Level 60
- The Horde Needs More Copper Bars!Level 60
- The Horde Needs Peacebloom!Level 60
- The Horde Needs More Peacebloom!Level 60
What it can hold
In Classic, each opening gives some of these, at these chances.
- Pantalones de sauce3,3 %
- Leotardos de cadete3,3 %
- Capa de bandido3,3 %
- Cinturón de sauce3,1 %
- Guantes de sauce2,9 %
- Calzones simples2,6 %
- Calzas de trotamundos2,2 %
- Nomad Tunic2 %
- Botas de sauce1,5 %
- Guantes de bandido1,5 %
- Manteo de sauce1,3 %
- Jubón de cadete1,3 %
- Sandalias de tejido verde1,3 %
- Túnica de pionero1,1 %
- Capa de defensor1,1 %
- Blusa simple1,1 %
- Toga simple0,9 %
- Botas de cadete0,9 %
- Guanteletes de cadete0,9 %
- Toga de sauce0,7 %
- Guantes simples0,7 %
- Botas de bandido0,7 %
- Túnica de infantería0,4 %
- Brazales fulgurantes0,4 %
- Brazales de exploración0,4 %
- Capa de exploración0,4 %
- Fajín de tejido verde0,4 %
- Capa de tejido verde0,4 %
- Cincho de bandido0,4 %
- Brazales de bandido0,4 %
- Jubón de sauce0,2 %
- Guantes de trotamundos0,2 %
- Brazales de tejido verde0,2 %
- Guantes de tejido verde0,2 %
Comments
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Read from the game clients' item tables through wago.tools. Some Forever items are not in those tables: Blizzard's server sends them to the game the first time it meets one, and we read the ones our game has received from its cache. The Forever client's stat amounts, armor and weapon damage are computed from its item level budgets the way the game computes them. Names, icons and item data © Blizzard Entertainment.
