Warlock changes in WoW Forever
Affliction adds and , Demonology adds , and Destruction adds and . Curse of Agony and Curse of Doom are now and . Every Warlock talent and spell change in World of Warcraft: Forever, compared with Classic, with its source.
All changes: Warlock
Classic
Life Tap
Forever
Life Tap
Details
- Classic baseline
- Classic Era game client, build 1.15.9.69722
- Change
- Moved
- Compared with Classic
- Moved from tier 2 to tier 1.
- Evidence
- Client data
- Collected
- 2026-10-28
- Tree position
- Row 1, column 1 · Client data
- Prerequisite
- None · Client data
- WoW Forever beta client, build 1.60.1.70658 ↗Client data
- Classic Era client, build 1.15.9.69722: Improved Life Tap ↗Classic client data
Every Warlock change in WoW Forever, as text112 entries, as text
The entries of the list above with their before and after text, at the first rank. Open an entry above for the other ranks and the sources.
New talents in WoW Forever
- Soul HarvestAfflictionNewKilling a non-trivial target afflicted by your Drain Soul increases your Mana regeneration by 50% for 10 sec and allows 50% of normal Mana regeneration to continue while casting.
- Improved DrainsAfflictionNewIncreases health drained or damage done by your Drain Life, Drain Soul, and Wrack spells by 7%.
- PandemicAfflictionNewIncreases the critical strike damage bonus of your Corruption, Bane of Agony, Bane of Doom, Drain Soul, Drain Life, Siphon Life, and Wrack spells by 33%.
- MalevolenceAfflictionNewIncreases the critical effect chance of your Shadow spells by 1%.
- WrackAfflictionNewTears the target apart from within, inflicting 36 Shadow damage every 1 sec and increasing the damage they take from your other Shadow damage over time effects by 10% for 6 sec.
- Demonic AegisDemonologyNewIncreases the effectiveness of your Demon Skin and Demon Armor spells by 15%.
- Demonic EnergiesDemonologyNewYou heal your pet for 8% of all spell damage you deal. When you gain Mana from Life Tap, your summoned demon gains 50% of the Mana you gain.
- DecimationDemonologyNewReduces the cooldown of your Soul Fire spell by 45%. When you cast Shadow Bolt or Searing Pain on an enemy below 35% health, they deal 3% increased damage, and for the next 10 sec your Soul Fire spell has its cast time reduced by 20% and costs no Soul Shards.
- Demonic BrandDemonologyNewYour Searing Pain generates 17% less threat and brands the target for 10 sec. Your pet's next 2 attacks against the target deal 1 to 1 Fire or Shadow damage based on the pet. If Shadow damage is dealt, it has high threat.
- Improved FelhunterDemonologyNewIncreases the Attack Power reduction of your Felhunter's Tainted Blood, the healing of its Devour Magic, and the detection level of its Paranoia by 10%, and reduces the cooldown of its Spell Lock by 2 sec.
- Demonic KnowledgeDemonologyNewIncreases your spell damage and your Demon pet's spell damage by up to 33% of your level while you have a summoned Demon pet active.
- Demonic PactDemonologyNewYour Demonic Sacrifice effect is no longer cancelled by summoning a different Demon pet. Resummoning the sacrificed pet will still cancel the effect.
- Molten SkinDestructionNewReduces all damage taken by 2%.
- Bane of HavocDestructionNewAfflicts the target for 5 min, causing 15% of all damage done by the Warlock to other targets to also be dealt to the cursed target. Bane of Havoc is limited to 1 target, and only one Bane per Warlock can be active on any one target.
- Fire and BrimstoneDestructionNewIncreases the critical strike chance of your Conflagrate spell by 8%.
- Shadow and FlameDestructionNewHitting an enemy with Conflagrate increases all Shadow damage you deal by 2% for 20 sec, and hitting an enemy with Shadowburn increases all Fire damage you deal by 2% for 20 sec. In addition, Conflagrate has a 20% chance not to consume Immolate, and Shadowburn has a 20% chance to instantly refund a Soul Shard.
- IncinerateDestructionNewDeals 100 to 114 Fire damage to your target and an additional 25% damage if the target is afflicted by Immolate.
Talents changed from Classic
- Improved Life TapAfflictionMovedIncreases the amount of Mana awarded by your Life Tap spell by 10%.
- SuppressionAfflictionChangedImproves your chance to hit by 1% and reduces all threat you generate by 4%.Classic: Reduces the chance for enemies to resist your Affliction spells by 2%.
- Improved CorruptionAfflictionChangedReduces the casting time of your Corruption spell by 0.4 sec and increases the damage it deals by 2%.Classic: Reduces the casting time of your Corruption spell by 0.4 sec.
- Grim ReachAfflictionMovedIncreases the range of your Affliction spells by 10%.
- Improved Bane of AgonyAfflictionChangedIncreases the damage done by your Bane of Agony by 5%.Classic: Increases the damage done by your Curse of Agony by 2%.
- Fel ConcentrationAfflictionChangedGives your Drain Life, Drain Mana, Drain Soul, and Wrack spells a 23% chance to not lose casting time when you take damage.Classic: Gives you a 14% chance to avoid interruption caused by damage while channeling the Drain Life, Drain Mana, or Drain Soul spell.
- Amplify CurseAfflictionChangedIncreases the effect of your next Curse of Weakness or Bane of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.Classic: Increases the effect of your next Curse of Weakness or Curse of Agony by 50%, or your next Curse of Exhaustion by 20%. Lasts 30 sec.
- NightfallAfflictionChangedGives your Corruption, Drain Soul, Drain Life, and Wrack spells a 2% chance to cause you to enter a Shadow Trance after damaging the opponent. The Shadow Trance reduces the casting time of your next Shadow Bolt spell by 100%.Classic: Gives your Corruption and Drain Life spells a 2% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%.
- Curse of ExhaustionAfflictionChangedReduces the target's movement speed by 30% for 12 sec. Only one Curse per Warlock can be active on any one target.Classic: Reduces the target's movement speed by 10% for 12 sec. Only one Curse per Warlock can be active on any one target.
- Siphon LifeAfflictionChangedTransfers 11 health from the target to the caster every 3 sec. Lasts 30 sec.Classic: Transfers 15 health from the target to the caster every 3 sec. Lasts 30 sec.
- Soul SiphonAfflictionChangedIncreases the damage done or health drained by your Drain Life, Drain Soul, and Wrack spells by 4% per each of your other Affliction effects active on the target, up to a maximum increase of 12%.Classic: Increases the Health drained by your Drain Life spell by 2%.
- Shadow MasteryAfflictionChangedIncreases the damage dealt or life drained by your Shadow spells by 2%.
- Improved Health FunnelDemonologyChangedIncreases the amount of health transferred by your Health Funnel spell by 20%, reduces its health cost by 15%, and reduces all threat your Health Funnel generates by 50%. Allows Health Funnel to be used regardless of your demon's health.Classic: Increases the amount of Health transferred by your Health Funnel spell by 10%.
- Improved ImpDemonologyChangedIncreases the damage of your Imp's Firebolt spell by 10% and the effect of its Fire Shield spell by 10%.Classic: Increases the effect of your Imp's Firebolt, Fire Shield, and Blood Pact spells by 10%.
- Demonic EmbraceDemonologyChangedIncreases your total Stamina by 3%.Classic: Increases your total Stamina by 3% but reduces your total Spirit by 1%.
- Unholy PowerDemonologyChangedIncreases all damage done by your Imp, Voidwalker, Succubus, Incubus, and Felhunter pets by 2%.Classic: Increases the damage done by your Voidwalker, Succubus, Incubus, and Felhunter's melee attacks by 4%.
- Fel VitalityDemonologyChangedIncreases the maximum health and Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 5%, and increases your maximum Mana by 5%.Classic: Increases the maximum Mana of your Imp, Voidwalker, Succubus, Incubus, and Felhunter by 3%.
- Demonic SacrificeDemonologyChangedWhen activated, sacrifices your summoned Demon to enhance the opposing aspect of your power, granting you an effect that lasts 2 hr. The effect is canceled if any Demon is summoned. Imp: Increases your Shadow damage by 15%. Voidwalker: Restores 2% of your total Mana every 4 sec. Succubus/Incubus: Increases your Fire damage by 15%. Felhunter: Restores 3% of your total Health every 4 sec.Classic: When activated, sacrifices your summoned demon to grant you an effect that lasts 30 min. The effect is canceled if any Demon is summoned. Imp: Increases your Fire damage by 15%. Voidwalker: Restores 3% of total Health every 4 sec. Succubus/Incubus: Increases your Shadow damage by 15%. Felhunter: Restores 2% of total Mana every 4 sec.
- Master SummonerDemonologyChangedReduces the casting time of your Imp, Voidwalker, Succubus, Incubus, and Felhunter Summoning spells by 2 sec and the Mana cost by 20%.
- Fel DominationDemonologyChangedYour next Imp, Voidwalker, Succubus, Incubus, or Felhunter Summon spell has its casting time reduced by 5.5 sec and its Mana cost reduced by 50%.
- Soul LinkDemonologyChangedWhen active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter Demon instead. In addition, both the Demon and the master will inflict 3% more damage. Lasts as long as the Demon is active.Classic: When active, 30% of all damage taken by the caster is taken by your Imp, Voidwalker, Succubus, Incubus, or Felhunter demon instead. In addition, both the demon and master will inflict 3% more damage. Lasts as long as the demon is active.
- Master DemonologistDemonologyChangedGrants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Increases Fire damage done by 2%. Voidwalker - Reduces Physical damage taken by 2%. Succubus/Incubus - Increases Shadow damage done by 2%. Felhunter - Reduces Magic damage taken by 2%.Classic: Grants both the Warlock and the summoned demon an effect as long as that demon is active. Imp - Reduces threat caused by 4%. Voidwalker - Reduces physical damage taken by 2%. Succubus/Incubus - Increases all damage caused by 2%. Felhunter - Increases all resistances by .2 per level.
- Destructive ReachDestructionMovedIncreases the range of your Destruction spells by 10%.
- Improved Shadow BoltDestructionChangedYour Shadow Bolt critical strikes increase Shadow damage taken by the target from your attacks by 4% for 12 sec.Classic: Your Shadow Bolt critical strikes increase Shadow damage dealt to the target by 4% until 4 non-periodic damage sources are applied. Effect lasts a maximum of 12 sec.
- BaneDestructionChangedReduces the casting time of your Shadow Bolt, Immolate, and Incinerate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.Classic: Reduces the casting time of your Shadow Bolt and Immolate spells by 0.1 sec and your Soul Fire spell by 0.4 sec.
- CataclysmDestructionChangedReduces the Mana cost of your Destruction spells by 3%.Classic: Reduces the Mana cost of your Destruction spells by 1%.
- AftermathDestructionChangedIncreases the initial damage of your Immolate spell by 10% and your Conflagrate spell has a 20% chance to Daze the target, reducing the target's movement speed by 50% for 5 sec.Classic: Gives your Destruction spells a 2% chance to daze the target for 5 sec.
- RuinDestructionChangedIncreases the critical strike damage bonus of your Destruction spells by 20%.Classic: Increases the critical strike damage bonus of your Destruction spells by 100%.
- ShadowburnDestructionChangedInstantly blasts the target for 65 to 74 Shadow damage. If a non-trivial target dies within 8 sec of being hit with Shadowburn, the caster gains a Soul Shard.Classic: Instantly blasts the target for 91 to 104 Shadow damage. If the target dies within 5 sec of Shadowburn, and yields experience or honor, the caster gains a Soul Shard.
- IntensityDestructionChangedGives your Destruction spells a 23% chance to not lose casting time when you take damage.Classic: Gives you a 35% chance to resist interruption caused by damage while channeling the Rain of Fire, Hellfire or Soul Fire spell.
- Agonizing FlamesDestructionChangedIncreases the critical strike chance of your Searing Pain spell by 3% and the damage done by all your Destruction spells by 3%.Classic: Increases the critical strike chance of your Searing Pain spell by 2%.
- ConflagrateDestructionChangedIgnites a target that is already afflicted by your Immolate spell, dealing 88 to 111 Fire damage and consuming your Immolate effect.Classic: Ignites a target that is already afflicted by Immolate, dealing 249 to 316 Fire damage and consuming the Immolate spell.
- PyroclasmDestructionChangedGives your Soul Fire spell a 13% chance to Stun the target for 3 sec, and your Rain of Fire and Hellfire spells a 13% chance over their duration to Stun targets they damage for 3 sec.Classic: Gives your Rain of Fire, Hellfire, and Soul Fire spells a 13% chance to stun the target for 3 sec.
Classic talents not in the Forever trees
- Improved ImmolateDestructionRemovedNot in the Destruction tree any more.
- EmberstormDestructionRemovedNot in the Destruction tree any more.
- DevastationDestructionRemovedNot in the Destruction tree any more.
- Improved FireboltDestructionRemovedNot in the Destruction tree any more.
- Improved Lash of PainDestructionRemovedNot in the Destruction tree any more.
- Improved Curse of WeaknessAfflictionRemovedNot in the Affliction tree any more.
- Dark PactAfflictionRemovedNot in the Affliction tree any more.
- Improved Curse of ExhaustionAfflictionRemovedNot in the Affliction tree any more.
- Improved Drain SoulAfflictionRemovedNot in the Affliction tree any more.
- Improved Drain ManaAfflictionRemovedNot in the Affliction tree any more.
- Improved HealthstoneDemonologyRemovedNot in the Demonology tree any more.
- Fel StaminaDemonologyRemovedNot in the Demonology tree any more.
- Improved FirestoneDemonologyRemovedNot in the Demonology tree any more.
- Improved SpellstoneDemonologyRemovedNot in the Demonology tree any more.
- Improved Subjugate DemonDemonologyRemovedNot in the Demonology tree any more.
Spells changed or added
- Portal of SummoningDemonologyNew100% of base mana, 30 yd range, Channeled, 1 hr cooldown. Begins a ritual that creates a summoning portal. The summoning portal can be used by 2 party or raid members to summon a targeted party or raid member. The ritual portal requires the caster and 2 additional party or raid members to complete. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.
- Bane of AgonyAfflictionRenamed25 Mana, 30 yd range, Instant. Afflicts the target with agony, causing 72 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Bane reaches its full duration. Only one Bane per Warlock can be active on any one target.Classic: 25 Mana, 30 yd range, Instant. Curses the target with agony, causing 84 Shadow damage over 24 sec. This damage is dealt slowly at first, and builds up as the Curse reaches its full duration. Only one Curse per Warlock can be active on any one target.
- Bane of DoomAfflictionRenamed300 Mana, 30 yd range, Instant, 1 min cooldown. Afflicts the target with impending doom, causing 1742 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players. Only one Bane per Warlock can be active on any one target.Classic: 300 Mana, 30 yd range, Instant, 1 min cooldown. Curses the target with impending doom, causing 3200 Shadow damage after 1 min. If the target dies from this damage, there is a chance that a Doomguard will be summoned. Cannot be cast on players.
- Curse of the ElementsAfflictionEarlier50 Mana, 30 yd range, Instant. Curses the target for 5 min, reducing Magic resistances by 30 and increases Magic damage taken by 4%. Only one Curse per Warlock can be active on any one target.Classic: 100 Mana, 30 yd range, Instant. Curses the target for 5 min, reducing Fire and Frost resistances by 45 and increasing Fire and Frost damage taken by 6%. Only one Curse per Warlock can be active on any one target.
- CorruptionAfflictionChanged35 Mana, 30 yd range, 2 sec cast. Corrupts the target, causing 40 Shadow damage over 12 sec.
- Demon SkinDemonologyChanged50 Mana, Instant. Protects the caster, increasing armor by 40 and increases health regeneration by 3 health per 5 sec. for 30 min.Classic: 50 Mana, Instant. Protects the caster, increasing armor by 40 and restores 3 Health per 5 sec. for 30 min.
- ImmolateDestructionChanged25 Mana, 30 yd range, 2 sec cast. Burns the enemy for 11 Fire damage and then an additional 15 Fire damage over 15 sec.Classic: 25 Mana, 30 yd range, 2 sec cast. Burns the enemy for 11 Fire damage and then an additional 20 Fire damage over 15 sec.
- Summon FelsteedMountsChanged100 Mana, 3 sec cast. Summons a Felsteed, which serves as a mount for the caster.Classic: 100 Mana, 3 sec cast. Summons a Felsteed, which serves as a mount for the caster. Speed is increased by 60%.
- Curse of WeaknessAfflictionChanged20 Mana, 30 yd range, Instant. Physical damage caused by the target is reduced by 4 for 2 min. Only one Curse per Warlock can be active on any one target.Classic: 20 Mana, 30 yd range, Instant. Damage caused by the target is reduced by 3 for 2 min. Only one Curse per Warlock can be active on any one target.
- Shadow BoltDestructionChanged25 Mana, 30 yd range, 1.7 sec cast. Sends a shadowy bolt at the enemy, causing 12 to 16 Shadow damage.Classic: 25 Mana, 30 yd range, 1.7 sec cast. Sends a shadowy bolt at the enemy, causing 13 to 18 Shadow damage.
- Summon DreadsteedMountsChanged150 Mana, 10 yd range, 3 sec cast. Summons a Dreadsteed, which serves as a mount for the caster.Classic: 150 Mana, 10 yd range, 3 sec cast. Summons a Dreadsteed, which serves as a mount for the caster. Speed is increased by 100%.
- Life TapAfflictionChangedInstant. Converts 60 Health into 60 Mana for you. Spirit increases the amount converted.Classic: Instant. Converts 30 health into 30 mana.
- Create HealthstoneDemonologyChanged95 Mana, 3 sec cast. Creates a Minor Healthstone that can be used to instantly restore 120 health. Conjured items disappear if logged out for more than 15 minutes.Classic: 95 Mana, 3 sec cast. Creates a Minor Healthstone that can be used to instantly restore 100 health. Conjured items disappear if logged out for more than 15 minutes.
- Searing PainDestructionChanged45 Mana, 30 yd range, 1.5 sec cast. Inflict searing pain on the enemy target, causing 24 to 29 Fire damage. Causes a high amount of threat.Classic: 45 Mana, 30 yd range, 1.5 sec cast. Inflict searing pain on the enemy target, causing 38 to 47 Fire damage. Causes a high amount of threat.
- Rain of FireDestructionChanged295 Mana, 30 yd range, Channeled. Calls down a fiery rain to burn enemies in the area of effect for 168 Fire damage over 8 sec.Classic: 295 Mana, 30 yd range, Channeled. Calls down a fiery rain to burn enemies in the area of effect for 176 Fire damage over 8 sec.
- Health FunnelDemonologyChanged11 Health, plus 5 per sec, 20 yd range, Channeled. Gives 12 health to the caster's pet every second for 10 sec as long as the caster channels. Generates reduced threat.Classic: 11 Health, plus 5 per sec, 20 yd range, Channeled. Gives 12 health to the caster's pet every second for 10 sec as long as the caster channels.
- Drain SoulAfflictionChanged55 Mana, 30 yd range, Channeled. Drains the soul of the target, causing 85 Shadow damage over 15 sec. Non-trivial targets damaged by Drain Soul have a chance to grant you a Soul Shard. Non-trivial targets killed by Drain Soul will always grant you a Soul shard. Soul Shards are required for other spells.Classic: 55 Mana, 30 yd range, Channeled. Drains the soul of the target, causing 55 Shadow damage over 15 sec. If the target dies while being drained, and yields experience or honor, the caster gains a Soul Shard. Soul Shards are required for other spells.
- Curse of RecklessnessAfflictionChanged35 Mana, 30 yd range, Instant. Curses the target with recklessness, reducing the target's armor by 175 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.Classic: 35 Mana, 30 yd range, Instant. Curses the target with recklessness, increasing melee attack power by 20 but reducing armor by 140 for 2 min. Cursed enemies will not flee and will ignore Fear and Horror effects. Only one Curse per Warlock can be active on any one target.
- HellfireDestructionChanged645 Mana, Channeled. Ignites the area surrounding the caster, causing 86 Fire damage to himself and 86 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.Classic: 645 Mana, Channeled. Ignites the area surrounding the caster, causing 87 Fire damage to himself and 87 Fire damage to all nearby enemies every 1 sec. Lasts 15 sec.
- Drain LifeAfflictionChanged55 Mana, 20 yd range, Channeled. Transfers 10 health every 1 second from the target to the caster. Lasts 5 sec.Classic: 55 Mana, 20 yd range, Channeled. Transfers 10 health every second from the target to the caster. Lasts 5 sec.
- Demon ArmorDemonologyChanged275 Mana, Instant. Protects the caster, increasing armor by 210, Shadow resistance by 3 and increases health regeneration by 7 health per 5 sec. for 30 min.Classic: 275 Mana, Instant. Protects the caster, increasing armor by 210, Shadow resistance by 3 and restores 7 health every 5 sec. for 30 min.
- Soul FireDestructionChanged305 Mana, 30 yd range, 6 sec cast, 1 min cooldown. Burn the enemy's soul, causing 344 to 430 Fire damage.Classic: 305 Mana, 30 yd range, 6 sec cast, 1 min cooldown. Burn the enemy's soul, causing 640 to 801 Fire damage.
- Drain ManaAfflictionChanged95 Mana, 20 yd range, Channeled. Transfers 44 Mana every 1 sec from the target to the caster. Lasts 5 sec.Classic: 50000 yd range, Instant.
- Curse of TonguesAfflictionChanged80 Mana, 30 yd range, Instant. Forces the target to speak in Demonic, increasing the casting time of all spells by 50%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.Classic: 80 Mana, 30 yd range, Instant. Forces the target to speak in Demonic, slowing the casting time of all spells by 50%. Only one Curse per Warlock can be active on any one target. Lasts 30 sec.
- Death CoilAfflictionChanged435 Mana, 30 yd range, Instant, 2 min cooldown. Causes the enemy target to run in horror for 3 sec and causes 285 Shadow damage. The caster gains 100% of the damage caused in health.Classic: 430 Mana, 30 yd range, Instant, 2 min cooldown. Causes the enemy target to run in horror for 3 sec and causes 301 Shadow damage. The caster gains 100% of the damage caused in health.
- Create FirestoneDemonologyChanged500 Mana, 3 sec cast. Creates a Lesser Firestone which can be used to enchant your weapon with Fire, increasing your spell critical strike chance by 1% and the damage done by your Fire spells by up to 10. Conjured items disappear if logged out for more than 15 minutes.Classic: 500 Mana, 3 sec cast. Creates a Lesser Firestone which can be equipped in the off hand. When equipped, enchants the main hand weapon with fire, granting each attack a chance to deal 25 to 35 additional Fire damage. In addition, equipping the Lesser Firestone increases the damage done by fire spells by 10. Conjured items disappear if logged out for more than 15 minutes.
- Create SpellstoneDemonologyChanged500 Mana, 5 sec cast. Creates a Spellstone which can be used to enchant your weapon with Shadow, increasing your spell haste by 1% and the damage done by your Shadow spells by up to 14. Conjured items disappear if logged out for more than 15 minutes.Classic: 500 Mana, 5 sec cast. Creates a Spellstone for the caster. When equipped and used, the Spellstone removes all magic effects from the caster and will absorb 400 magic damage for 1 min. In addition, equipping the Spellstone improves your chance to get a critical strike with spells by 1%. Conjured items disappear if logged out for more than 15 minutes.
Spells unchanged from Classic
- Summon ImpDemonologyUnchanged80% of base mana, 10 sec cast. Summons an Imp under the command of the Warlock.
- Summon VoidwalkerDemonologyUnchanged100% of base mana, 10 sec cast. Summons a Voidwalker under the command of the Warlock.
- FearAfflictionUnchanged15% of base mana, 20 yd range, 1.5 sec cast. Strikes fear in the enemy, causing it to run in fear for up to 10 sec. Damage caused may interrupt the effect. Only 1 target can be feared at a time.
- Unending BreathDemonologyUnchanged50 Mana, 30 yd range, Instant. Allows the target to breathe underwater for 10 min.
- Create SoulstoneDemonologyUnchanged85% of base mana, 3 sec cast. Creates a Minor Soulstone. The Soulstone can be used to store one target's soul. If the target dies while their soul is stored, they will be able to resurrect with 400 health and 700 mana. Conjured items disappear if logged out for more than 15 minutes.
- Ritual of SummoningDemonologyUnchanged300 Mana, 30 yd range, Channeled. Begins a ritual that summons the targeted group member. Requires the caster and 2 additional party members to complete the ritual. In order to participate, all players must be out of combat and right-click the portal and not move until the ritual is complete.
- Summon IncubusDemonologyUnchanged100% of base mana, 10 sec cast. Summons an Incubus under the command of the Warlock.
- Summon SuccubusDemonologyUnchanged100% of base mana, 10 sec cast. Summons a Succubus under the command of the Warlock.
- Eye of KilroggDemonologyUnchanged100 Mana, 50000 yd range, Channeled. Summons an Eye of Kilrogg and binds your vision to it. The eye moves quickly but is very fragile.
- Howl of TerrorAfflictionUnchanged150 Mana, 2 sec cast, 40 sec cooldown. Howl, causing 5 enemies within 10 yds to flee in terror for 10 sec. Damage caused may interrupt the effect.
- Sense DemonsDemonologyUnchangedInstant. Shows the location of all nearby demons on the minimap until cancelled. Only one type of tracking can be used at a time.
- Detect InvisibilityDemonologyUnchanged50 Mana, 30 yd range, Instant. Allows the friendly target to detect lesser invisibility for 10 min.
- BanishDemonologyUnchanged100 Mana, 30 yd range, 1.5 sec cast. Banishes the enemy target, preventing all action but making it invulnerable for up to 20 sec. Only one target can be banished at a time. Only works on Demons and Elementals.
- Subjugate DemonDemonologyUnchanged300 Mana, 30 yd range, 3 sec cast. Subjugates the target demon, up to level 45, forcing it to do your bidding. While subjugated, the time between the demon's attacks is increased by 40% and its casting speed is slowed by 30%. Lasts up to 5 min. If you repeatedly subjugate the same demon, it will become more difficult to control with each attempt.
- Summon FelhunterDemonologyUnchanged100% of base mana, 10 sec cast. Summons a Felhunter under the command of the Warlock.
- Shadow WardDemonologyUnchanged135 Mana, Instant, 30 sec cooldown. Absorbs 290 shadow damage. Lasts 30 sec.
- InfernoDemonologyUnchanged100% of base mana, 30 yd range, 2 sec cast, 1 hr cooldown. Summons a meteor from the Twisting Nether, causing 200 Fire damage and stunning all enemy targets in the area for 2 sec. An Infernal rises from the crater, under the command of the caster for 5 min. Once control is lost, the Infernal must be Subjugated to maintain control. Can only be used outdoors.
- Ritual of DoomDemonologyUnchanged100% of base mana, 30 yd range, Channeled, 1 hr cooldown. Begins a ritual that sacrifices a random participant to summon a doomguard. The doomguard must be immediately subjugated or it will attack the ritual participants. Requires the caster and 4 additional party members to complete the ritual. In order to participate, all players must right-click the portal and not move until the ritual is complete.
Talents unchanged from Classic
- Improved VoidwalkerDemonologyUnchangedIncreases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice, and Suffering spells by 10%.Classic: Increases the effectiveness of your Voidwalker's Torment, Consume Shadows, Sacrifice and Suffering spells by 10%.
- Improved SayaadDemonologyUnchangedIncreases the effect of your Succubus' and Incubus' Lash of Pain and Soothing Kiss spells by 10%, and increases the duration of your Succubus' and Incubus' Seduction and Lesser Invisibility spells by 10%.
The Warlock buffs and nerfs of each beta update are in the patch notes.
