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Priest spellbook in WoW Forever

Every spell a Priest trains in Forever, from level 1 to 60, tab by tab, read from the beta client and set against the Classic Era client. Pick a spell to compare the two, rank by rank.

6
New
29
Changed
0
Not in Forever

All Priest spells

57 spells
Forever beta client, build 1.60.1.70685; Classic Era client, build 1.15.9.69722. Numbers are base values, before talents, gear and level scaling.

Power Word: Fortitude

Discipline tab Changed

Rank
Level 60
  • 70 instead of 54, 1 hr instead of 30 min.

Classic

1695 Mana30 yd range
Instant

Power infuses the target, increasing their Stamina by 54 for 30 min.

Forever

1695 Mana30 yd range
Instant

Power infuses the target, increasing their Stamina by 70 for 1 hr.

Sources

Forever: beta client, build 1.60.1.70685 ↗, spell 10938

Classic: Classic Era client, build 1.15.9.69722 ↗, spell 10938

Numbers are the client’s base values, before talents, gear and level scaling.

Every Priest spell in WoW Forever, tab by tab57 entries, as text

The same spells as above, as text, at the rank the book opens on: the Forever tooltip, and the Classic one where the two differ. Open a spell above for its other ranks and the sources.

Discipline

  • Power Word: FortitudeRank 6, level 60ChangedPower infuses the target, increasing their Stamina by 70 for 1 hr.Classic: Power infuses the target, increasing their Stamina by 54 for 30 min.
  • Power Word: ShieldRank 10, level 60ChangedDraws on the soul of the party member to shield them, absorbing 928 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.Classic: Draws on the soul of the party member to shield them, absorbing 942 damage. Lasts 30 sec. While the shield holds, spellcasting will not be interrupted by damage. Once shielded, the target cannot be shielded again for 15 sec.
  • Confounding Flashlevel 10NewConfuses up to 5 enemies within 8 yds for 3 sec. Any damage taken will break the effect.
  • StarshardsRank 7, level 58ChangedRains starshards down on the enemy target's head, causing 1800 Arcane damage over 6 sec.Classic: Rains starshards down on the enemy target's head, causing 936 Arcane damage over 6 sec.
  • Inner FireRank 6, level 60Same as ClassicA burst of Holy energy fills the caster, increasing armor by 1395. Each melee or ranged damage hit against the priest will remove one charge. Lasts 10 min or until 20 charges are used.
  • Dispel MagicRank 2, level 36Same as ClassicDispels magic on the target, removing 2 harmful spells from a friend or 2 beneficial spells from an enemy.
  • Contingency PlanRank 5, level 60NewPlace a Holy ward on an ally for 30 sec. The next time this ally takes damage dropping their Health below 35%, they will gain a shield absorbing 926 damage and begin healing for 670 Health over 15 sec. A target may be affected by only one Contingency Plan.
  • Elune's Gracelevel 20ChangedReduces the chance you'll be hit by melee and ranged attacks by 50% for 15 sec or until you are missed 3 times.Classic: Reduces ranged damage taken by 21 and increases chance to dodge by 10% for 15 sec.
  • FeedbackRank 5, level 60ChangedThe priest becomes surrounded with anti-magic energy. Any successful spell cast against the priest will burn 105 of the attacker's Mana, causing 1 Shadow damage for each point of Mana burned. Lasts 15 sec.
  • Shackle UndeadRank 3, level 60Same as ClassicShackles the target undead enemy for up to 50 sec. The shackled unit is unable to move, attack or cast spells. Any damage caused will release the target. Only one target can be shackled at a time.
  • Mana BurnRank 5, level 56ChangedDrains 746 to 788 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.Classic: Drains 746 to 789 mana from a target. For each mana drained in this way, the target takes 0.5 Shadow damage.
  • Divine SpiritRank 4, level 60Was a talentHoly power infuses the target, increasing their Spirit by 40 for 1 hr.Classic: Holy power infuses the target, increasing their Spirit by 40 for 30 min.
  • PenanceRank 4, level 60TalentLaunches a volley of holy light at the target, causing 92 Holy damage to an enemy, or 425 healing to an ally, instantly and every 1 sec for 2 sec.
  • Levitatelevel 34ChangedAllows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Mounting or any damage taken will cancel the effect. Lasts 2 min.Classic: Allows the caster to levitate, floating a few feet above the ground. While levitating, you will fall at a reduced speed and travel over water-like surfaces. Any damage will cancel the effect. Lasts 2 min.
  • Prayer of FortitudeRank 2, level 60ChangedPower infuses all party and raid members, increasing their Stamina by 70 for 1 hr.Classic: Power infuses the target's party, increasing their Stamina by 54 for 1 hr.
  • Prayer of SpiritRank 1, level 60ChangedPower infuses all party and raid members, increasing their Spirit by 40 for 1 hr.Classic: Power infuses the target's party, increasing their Spirit by 40 for 1 hr.
  • Inner FocusTalentWhen activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is a non-periodic spell and capable of a critical effect.Classic: When activated, reduces the Mana cost of your next spell by 100% and increases its critical effect chance by 25% if it is capable of a critical effect.
  • Power InfusionTalentInfuses the target with power, increasing their spell damage and healing done by 20% for 15 sec.Classic: Infuses the target with power, increasing their spell damage and healing by 20%. Lasts 15 sec.

Holy

  • Lesser HealRank 3, level 10ChangedHeal your target for 157 to 181.Classic: Heal your target for 143 to 165.
  • SmiteRank 8, level 54ChangedSmite an enemy for 167 to 186 Holy damage.Classic: Smite an enemy for 384 to 429 Holy damage.
  • RenewRank 10, level 60ChangedHeals the target of 830 damage over 15 sec.Classic: Heals the target of 970 damage over 15 sec.
  • Desperate PrayerRank 7, level 58Other racesInstantly heals the caster for 1285 to 1513.Classic: Instantly heals the caster for 1340 to 1579.
  • Divine GraceRank 7, level 58NewInstantly heals a friendly target below 50% Health for 1285 to 1513 and removes Weakened Soul from that target. Cannot be cast on self.
  • ResurrectionRank 5, level 58ChangedBrings a dead player back to life with 750 health and 1000 mana. Cannot be cast when in combat.
  • Cure Diseaselevel 14Same as ClassicRemoves 1 disease from the friendly target.
  • HealRank 4, level 34ChangedHeal your target for 634 to 713.Classic: Heal your target for 734 to 827.
  • ChastiseRank 5, level 60NewChastise the target, causing 272 to 306 Holy damage and Immobilizing them for up to 2 sec. Only works against Humanoids. This spell causes very low threat.
  • Fear Wardlevel 20Other racesWards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 3 min.Classic: Wards the friendly target against Fear. The next Fear effect used against the target will fail, using up the ward. Lasts 10 min.
  • Flash HealRank 7, level 56ChangedHeals a friendly target for 774 to 910.Classic: Heals a friendly target for 828 to 975.
  • Holy FireRank 8, level 60ChangedConsumes the enemy in holy flames that cause 184 to 232 Holy damage and an additional 75 Holy damage over 10 sec.Classic: Consumes the enemy in holy flames that cause 355 to 449 Holy damage and an additional 145 Holy damage over 10 sec.
  • Holy NovaRank 6, level 60TalentCauses an explosion of holy light around the caster, causing 174 to 200 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 288 to 334. These effects cause no threat. Each time Holy Fire deals damage, you have a 5% chance for your next Holy Nova to cost no Mana.Classic: Causes an explosion of holy light around the caster, causing 181 to 209 Holy damage to all enemy targets within 10 yards and healing all party members within 10 yards for 302 to 350. These effects cause no threat.
  • Binding HealRank 6, level 56TalentHeal yourself and a friendly target for 774 to 910. This causes low threat.
  • Prayer of HealingRank 5, level 60ChangedA powerful prayer that heals the target and their party for 631 to 667. Party members must be within 40 yards of target.Classic: A powerful prayer heals party members within 30 yards for 1041 to 1099.
  • Abolish Diseaselevel 32Same as ClassicAttempts to cure 1 disease effect on the target, and 1 more disease effect every 5 seconds for 20 sec.
  • Greater HealRank 5, level 60ChangedA slow casting spell that heals a single target for 1853 to 2067.Classic: A slow casting spell that heals a single target for 1966 to 2194.
  • LightwellRank 3, level 60Was a talentCreates a holy Lightwell near the priest. Members of your raid or party can click the Lightwell to restore 1600 health over 10 sec. Being attacked cancels the effect. Lightwell lasts for 3 min or 5 charges.
  • Lightwell RenewRank 3, level 60Same as Classic
  • Prayer of MendingRank 3, level 60TalentPlaces a spell on the target that heals them for 413 the next time they take damage or receive non-periodic healing. When the heal occurs, Prayer of Mending jumps to a party or raid member within 20 yds. Jumps up to 5 times and lasts 30 sec after each jump. This spell can only be placed on one target at a time per caster.

Shadow Magic

  • Shadow Word: PainRank 8, level 58ChangedA word of darkness that causes 762 Shadow damage over 18 sec.Classic: A word of darkness that causes 852 Shadow damage over 18 sec.
  • FadeRank 6, level 60Same as ClassicFade out, discouraging enemies from attacking you for 10 sec. More effective than Fade (rank 5).
  • Hex of WeaknessRank 6, level 60ChangedWeakens the target enemy, reducing melee attack power by 204 and reducing the effectiveness of any healing by 20%. Lasts 2 minClassic: Weakens the target enemy, reducing damage caused by 20 and reducing the effectiveness of any healing by 20%. Lasts 2 min.
  • Mind BlastRank 9, level 58ChangedBlasts the target for 477 to 503 Shadow damage, but causes a high amount of threat.Classic: Blasts the target for 508 to 537 Shadow damage, but causes a high amount of threat.
  • Touch of WeaknessRank 6, level 60ChangedThe next melee attack on the caster will cause 56 Shadow damage and reduce the attacker's melee attack power by the attacker by 204 for 2 min.Classic: The next melee attack on the caster will cause 64 Shadow damage and reduce the damage caused by the attacker by 20 for 2 min.
  • Psychic ScreamRank 4, level 56Same as ClassicThe caster lets out a psychic scream, causing 5 enemies within 8 yards to flee for 8 sec. Damage caused may interrupt the effect.
  • Dark SacrificeRank 5, level 60NewCannibalize 1600 of your own Health over 15 sec to gain 1920 Mana.
  • Devouring PlagueRank 6, level 60Other racesAfflicts the target with a disease that causes 848 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.Classic: Afflicts the target with a disease that causes 904 Shadow damage over 24 sec. Damage caused by the Devouring Plague heals the caster.
  • Mind FlayRank 6, level 60TalentAssault the target's mind with Shadow energy, causing 390 Shadow damage over 3 sec and slowing their movement speed by 50%.Classic: Assault the target's mind with Shadow energy, causing 426 Shadow damage over 3 sec and slowing their movement speed by 50%.
  • Mind SootheRank 3, level 52Same as ClassicSoothes the target, reducing the range at which it will attack you by 10 yards. Only affects Humanoid targets level 70 or lower. Lasts 15 sec.
  • ShadowguardRank 6, level 60ChangedThe caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 96 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.Classic: The caster is surrounded by shadows. When a spell, melee or ranged attack hits the caster, the attacker will be struck for 116 Shadow damage. Attackers can only be damaged once every few seconds. This damage causes no threat. 3 charges. Lasts 10 min.
  • Mind VisionRank 2, level 44Same as ClassicAllows the caster to see through the target's eyes for 1 min. Will not work if the target is in another instance or on another continent.
  • Mind ControlRank 3, level 58Same as ClassicControls a humanoid mind up to level 64, but increases the time between attacks by 25%. Lasts up to 1 min.
  • Shadow ProtectionRank 3, level 56Same as ClassicIncreases the target's resistance to Shadow spells by 60 for 10 min.
  • Shadow Word: DeathRank 4, level 56NewA word of dark binding that inflicts 444 to 472 Shadow damage to the target. If your target is not killed by Shadow Word: Death, you take backlash damage equal to 10% of your maximum health.
  • Prayer of Shadow Protectionlevel 56ChangedPower infuses all party and raid members, increasing their Shadow resistance by 60 for 20 min.Classic: Power infuses the target's party, increasing their Shadow resistance by 60 for 20 min.
  • Vampiric EmbraceTalentAfflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 30 sec.Classic: Afflicts your target with Shadow energy that causes all party members to be healed for 20% of any Shadow spell damage you deal for 1 min.
  • SilenceTalentSilences the target, preventing them from casting spells for 5 sec and interrupting their spellcasts for 3 sec.Classic: Silences the target, preventing them from casting spells for 5 sec.
  • ShadowformTalentAssume Shadowform, increasing your Shadow damage by 10%, reducing the Mana cost of all Shadow spells by 50%, increasing the critical strike damage bonus of your Shadow spells by 100%, and reducing Physical damage taken by you by 15%. However, you may not cast healing spells while in this form.Classic: Assume a Shadowform, increasing your Shadow damage by 15% and reducing Physical damage done to you by 15%. However, you may not cast Holy spells while in this form.