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Paladin spellbook in WoW Forever

Every spell a Paladin trains in Forever, from level 1 to 60, tab by tab, read from the beta client and set against the Classic Era client. Pick a spell to compare the two, rank by rank.

4
New
31
Changed
3
Not in Forever

All Paladin spells

56 spells
Forever beta client, build 1.60.1.70685; Classic Era client, build 1.15.9.69722. Numbers are base values, before talents, gear and level scaling.

Holy Light

Holy tab Changed

  • Ranks 1, 3, 4, 5, 6, 7, 8, 9 differ from Classic.
Rank
Level 60
  • 1495 to 1665 instead of 1590 to 1770.

Classic

660 Mana40 yd range
2.5 sec cast

Heals a friendly target for 1590 to 1770.

Forever

660 Mana40 yd range
2.5 sec cast

Heals a friendly target for 1495 to 1665.

Sources

Forever: beta client, build 1.60.1.70685 ↗, spell 25292

Classic: Classic Era client, build 1.15.9.69722 ↗, spell 25292

Numbers are the client’s base values, before talents, gear and level scaling.

Every Paladin spell in WoW Forever, tab by tab59 entries, as text

The same spells as above, as text, at the rank the book opens on: the Forever tooltip, and the Classic one where the two differ. Open a spell above for its other ranks and the sources.

Holy

  • Holy LightRank 9, level 60ChangedHeals a friendly target for 1495 to 1665.Classic: Heals a friendly target for 1590 to 1770.
  • Seal of RighteousnessRank 8, level 58ChangedFills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 23 to 76 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 170 to 186 Holy damage to an enemy. 0Classic: Fills the Paladin with holy spirit for 30 sec, granting each melee attack an additional 21.6 to 75.2 Holy damage. Slower weapons cause more Holy damage per swing. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will cause 170 to 187 Holy damage to an enemy.
  • Purifylevel 8Same as ClassicPurifies the friendly target, removing 1 disease effect and 1 poison effect.
  • Lay on HandsRank 3, level 50ChangedHeals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining Mana when used, but does not interrupt Mana regeneration.Classic: Heals a friendly target for an amount equal to the Paladin's maximum health and restores 550 of their mana. Drains all of the Paladin's remaining mana when used.
  • RedemptionRank 5, level 60Same as ClassicBrings a dead player back to life with 600 health and 800 mana. Cannot be cast when in combat.
  • Blessing of WisdomRank 6, level 60ChangedPlaces a Blessing on the friendly target, restoring 40 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.Classic: Places a Blessing on the friendly target, restoring 33 mana every 5 seconds for 5 min. Players may only have one Blessing on them per Paladin at any one time.
  • ConsecrationRank 5, level 60Was a talentConsecrates the land beneath the Paladin, doing 96 Holy damage over 8 sec to enemies who enter the area. The first 4 enemies who enter the area will take an additional 216 damage over 8 sec.Classic: Consecrates the land beneath Paladin, doing 384 Holy damage over 8 sec to enemies who enter the area.
  • ExorcismRank 6, level 60ChangedCauses 475 to 529 Holy damage to an Undead or Demon target.Classic: Causes 505 to 563 Holy damage to an Undead or Demon target.
  • Flash of LightRank 6, level 58ChangedHeals a friendly target for 292 to 325.Classic: Heals a friendly target for 348 to 389.
  • Turn UndeadRank 3, level 52Same as ClassicThe targeted undead enemy will be compelled to flee for up to 20 sec. Damage caused may interrupt the effect. Only one target can be turned at a time.
  • Holy ShockRank 3, level 48TalentBlasts the target with Holy energy, causing 248 to 268 Holy damage to an enemy, or 221 to 239 healing to an ally.Classic: Blasts the target with Holy energy, causing 365 to 395 Holy damage to an enemy, or 365 to 395 healing to an ally.
  • Seal of LightRank 4, level 60ChangedFills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.Classic: Fills the Paladin with divine light for 30 sec, giving each melee attack a chance to heal the Paladin for 94. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, granting melee attacks made against the judged enemy a chance of healing the attacker for 61. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
  • Seal of WisdomRank 3, level 58ChangedFills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.Classic: Fills the Paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 90 of the Paladin's mana. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, granting attacks and spells used against the judged enemy a chance to restore 59 mana to the attacker. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
  • Blessing of LightRank 3, level 60ChangedPlaces a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hr. Players may only have one Blessing on them per Paladin at any one time.Classic: Places a Blessing on the friendly target, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 5 min. Players may only have one Blessing on them per Paladin at any one time.
  • Light's VigilRank 3, level 60TalentApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 380 to 410 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 684 to 724. You may only have one Light's Vigil active per party.
  • Cleanselevel 42Same as ClassicCleanses a friendly target, removing 1 poison effect, 1 disease effect, and 1 magic effect.
  • Hammer of WrathRank 3, level 60ChangedHurls a hammer that strikes an enemy for 474 to 522 Holy damage. Only usable on enemies that have 20% or less health.Classic: Hurls a hammer that strikes an enemy for 504 to 556 Holy damage. Only usable on enemies that have 20% or less health.
  • Holy WrathRank 2, level 60ChangedSends bolts of holy power in all directions, causing 490 to 576 Holy damage to all Undead and Demon targets within 20 yds and stunning them for 2 sec.Classic: Sends bolts of holy power in all directions, causing 490 to 576 Holy damage to all Undead and Demon targets within 20 yds.
  • Greater Blessing of WisdomRank 2, level 60ChangedGives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 40 mana every 5 seconds for 1 hr. Players may only have one Blessing on them per Paladin at any one time.Classic: Gives all members of the raid or group that share the same class with the target the Greater Blessing of Wisdom, restoring 33 mana every 5 seconds for 15 min. Players may only have one Blessing on them per Paladin at any one time.
  • Greater Blessing of Lightlevel 60ChangedGives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 1 hr. Players may only have one Blessing on them per Paladin at any one time.Classic: Gives all members of the raid or group that share the same class with the target the Greater Blessing of Light, increasing the effects of Holy Light spells used on the target by up to 400 and the effect Flash of Light spells used on the target by up to 115. Lasts 15 min. Players may only have one Blessing on them per Paladin at any one time.
  • Voice of TruthTalentGrants you immunity to Silence and Interrupt effects for 6 sec.
  • Divine FavorTalentWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.

Protection

  • Devotion AuraRank 7, level 60Same as ClassicGives 735 additional armor to party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
  • Divine ProtectionRank 2, level 18ChangedYou are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Classic: You are protected from all physical attacks and spells for 8 sec, but during that time you cannot attack or use physical abilities yourself. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min.
  • Hammer of JusticeRank 4, level 54Same as ClassicStuns the target for 6 sec.
  • Blessing of ProtectionRank 3, level 38ChangedA targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Classic: A targeted party member is protected from all physical attacks for 10 sec, but during that time they cannot attack or use physical abilities. Players may only have one Blessing on them per Paladin at any one time. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min.
  • Righteous Furylevel 10EarlierIncreases the threat generated by your Holy attacks by 90%. Lasts 30 min.Classic: Increases the threat generated by your Holy attacks by 60%. Lasts 30 min.
  • Seal of FuryRank 7, level 58NewFills the Paladin with divine fury for 30 sec, causing melee attacks to deal an additional 35 Holy damage. While a shield is equipped, each attack also grants an absorb shield equal to 50% of the Holy damage dealt. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy inflicts 154 to 167 Holy damage to an enemy and taunts the target to attack you for 4 sec.
  • Blessing of Freedomlevel 18Same as ClassicPlaces a Blessing on the friendly target, granting immunity to movement impairing effects for 10 sec. Players may only have one Blessing on them per Paladin at any one time.
  • Blessing of Kingslevel 20Was a talentPlaces a Blessing on the friendly target, increasing total stats by 10% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.Classic: Places a Blessing on the friendly target, increasing total stats by 10% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
  • Concentration Auralevel 22Same as ClassicGives a 35% chance of ignoring spell interruption when damaged to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
  • Seal of Justicelevel 22Same as ClassicFills the Paladin with the spirit of justice for 30 sec, giving each melee attack a chance to stun for 2 sec. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, preventing them from fleeing. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
  • Revokelevel 26NewRemove target party or raid member's Salvation or Mass Salvation.
  • Salvationlevel 26RenamedReduces all threat generated by target party member by 30% for 1 hr.Classic: Places a Blessing on the party member, reducing the amount of all threat generated by 30% for 5 min. Players may only have one Blessing on them per Paladin at any one time.
  • Shadow Resistance AuraRank 3, level 52ChangedGives 60 additional Shadow resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.Classic: Gives 60 additional Shadow resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
  • Divine Interventionlevel 30Same as ClassicThe paladin sacrifices himself to remove the targeted party member from harms way. Enemies will stop attacking the protected party member, who will be immune to all harmful attacks but cannot take any action for 3 min.
  • Frost Resistance AuraRank 3, level 56ChangedGives 60 additional Frost resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.Classic: Gives 60 additional Frost resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
  • Divine ShieldRank 2, level 50ChangedProtects the paladin from all damage and spells for 12 sec, but reduces all damage you deal by 50%. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.Classic: Protects the paladin from all damage and spells for 12 sec, but increases the time between your attacks by 100%. Once protected, the target cannot be made invulnerable by Divine Shield, Divine Protection or Blessing of Protection again for 1 min.
  • Fire Resistance AuraRank 3, level 60ChangedGives 60 additional Fire resistance to all party and raid members within 30 yards. Players may only have one Aura on them per Paladin at any one time.Classic: Gives 60 additional Fire resistance to all party members within 30 yards. Players may only have one Aura on them per Paladin at any one time.
  • Hammer of the Righteouslevel 40NewHammer the current target and up to 3 additional nearby targets, causing Holy damage to each equal to 3 times the damage per second of your main hand weapon. Cooldown shared with Crusader Strike. Requires One-Handed Axes, One-Handed Maces, One-Handed Swords
  • Holy ShieldRank 3, level 60TalentIncreases chance to block by 30% for 10 sec, and deals 221 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Requires ShieldsClassic: Increases chance to block by 30% for 10 sec, and deals 130 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges. Requires Shields
  • Blessing of SacrificeRank 2, level 54Same as ClassicPlaces a Blessing on the party member, transfering 55 damage taken per hit to the caster. Lasts 30 sec. Players may only have one Blessing on them per Paladin at any one time.
  • Greater Blessing of Kingslevel 60ChangedGives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 1 hr. Players may only have one Blessing on them per Paladin at any one time.Classic: Gives all members of the raid or group that share the same class with the target the Greater Blessing of Kings, increasing total stats by 10% for 15 min. Players may only have one Blessing on them per Paladin at any one time.
  • Mass Salvationlevel 60RenamedGives all members of the raid or group that share the same class with the target a reduction to all threat generated by 30% for 1 hr.Classic: Gives all members of the raid or group that share the same class with the target the Greater Blessing of Salvation, reducing the amount of all threat generated by 30% for 15 min. Players may only have one Blessing on them per Paladin at any one time.
  • Swift JudgementTalentFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
  • Templar's BulwarkTalentWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.

Retribution

  • Blessing of MightRank 7, level 60ChangedPlaces a Blessing on the friendly target, increasing melee attack power by 133 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.Classic: Places a Blessing on the friendly target, increasing melee attack power by 185 for 5 min. Players may only have one Blessing on them per Paladin at any one time.
  • Judgementlevel 4ChangedUnleash the energy of a Seal spell upon an enemy. Does not consume the Seal. Refer to individual Seals for Judgement effect.Classic: Unleashes the energy of a Seal spell upon an enemy. Refer to individual Seals for Judgement effect.
  • Holy StrikeRank 8, level 60NewAn instant strike that causes 50% weapon damage plus an additional 81 to 105 as Holy damage. Requires Melee Weapon
  • Seal of the CrusaderRank 6, level 52ChangedFills the Paladin with the spirit of a crusader for 30 sec, granting 325 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 40 sec, increasing Holy damage taken by up to 161. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.Classic: Fills the Paladin with the spirit of a crusader for 30 sec, granting 326 melee attack power. The Paladin also attacks 40% faster, but deals less damage with each attack. Only one Seal can be active on the Paladin at any one time. Unleashing this Seal's energy will judge an enemy for 10 sec, increasing Holy damage taken by up to 140. Your melee strikes will refresh the spell's duration. Only one Judgement per Paladin can be active at any one time.
  • Retribution AuraRank 5, level 56Same as ClassicCauses 20 Holy damage to any creature that strikes a party member within 30 yards. Players may only have one Aura on them per Paladin at any one time.
  • Seal of CommandRank 4, level 50TalentGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 155 to 168 Holy damage, 310 to 336 if the target is stunned or incapacitated.Classic: Gives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 154.5 to 168 Holy damage, 309 to 336 if the target is stunned or incapacitated.
  • Greater Blessing of MightRank 2, level 60ChangedGives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 133 for 1 hr. Players may only have one Blessing on them per Paladin at any one time.Classic: Gives all members of the raid or group that share the same class with the target the Greater Blessing of Might, increasing melee attack power by 185 for 15 min. Players may only have one Blessing on them per Paladin at any one time.
  • RepentanceTalentPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.

Mounts

  • Summon Warhorselevel 40ChangedSummons a warhorse, which serves as a mount.Classic: Summons a warhorse, which serves as a mount. Speed is increased by 60%.
  • Summon Chargerlevel 60ChangedSummons a Charger, which serves as a mount.Classic: Summons a Charger, which serves as a mount. Speed is increased by 100%.

In a Classic Paladin's spellbook, not in Forever

  • Sense UndeadTrained from level 20 in ClassicNot in ForeverClassic: Shows the location of all nearby undead on the minimap until cancelled. Only one type of tracking can be used at a time.
  • Blessing of SanctuaryTrained from level 30 in ClassicNot in ForeverClassic: Places a Blessing on the friendly target, reducing damage dealt from all sources by up to 24 for 5 min. In addition, when the target blocks a melee attack the attacker will take 35 Holy damage. Players may only have one Blessing on them per Paladin at any one time.
  • Greater Blessing of SanctuaryTrained from level 60 in ClassicNot in ForeverClassic: Gives all members of the raid or group that share the same class with the target the Greater Blessing of Sanctuary, reducing damage dealt from all sources by up to 24 for 15 min. In addition, when the target blocks a melee attack the attacker will take 35 Holy damage. Players may only have one Blessing on them per Paladin at any one time.