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Mage spellbook in WoW Forever

Every spell a Mage trains in Forever, from level 1 to 60, tab by tab, read from the beta client and set against the Classic Era client. Pick a spell to compare the two, rank by rank.

4
New
20
Changed
1
Not in Forever

All Mage spells

61 spells
Forever beta client, build 1.60.1.70685; Classic Era client, build 1.15.9.69722. Numbers are base values, before talents, gear and level scaling.

Arcane Intellect

Arcane tab Changed

Rank
Level 56
  • 1 hr instead of 30 min.

Classic

1510 Mana30 yd range
Instant

Increases the target's Intellect by 31 for 30 min.

Forever

1510 Mana30 yd range
Instant

Increases the target's Intellect by 31 for 1 hr.

Sources

Forever: beta client, build 1.60.1.70685 ↗, spell 10157

Classic: Classic Era client, build 1.15.9.69722 ↗, spell 10157

Numbers are the client’s base values, before talents, gear and level scaling.

Every Mage spell in WoW Forever, tab by tab62 entries, as text

The same spells as above, as text, at the rank the book opens on: the Forever tooltip, and the Classic one where the two differ. Open a spell above for its other ranks and the sources.

Arcane

  • Arcane IntellectRank 5, level 56ChangedIncreases the target's Intellect by 31 for 1 hr.Classic: Increases the target's Intellect by 31 for 30 min.
  • Conjure WaterRank 7, level 60Same as ClassicConjures 10 bottles of crystal water, providing the mage and his allies with something to drink. Conjured items disappear if logged out for more than 15 minutes.
  • Conjure FoodRank 6, level 52ChangedConjures 20 sweet rolls, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.Classic: Conjures 18 sweet rolls, providing the mage and his allies with something to eat. Conjured items disappear if logged out for more than 15 minutes.
  • Arcane MissilesRank 8, level 56ChangedLaunches Arcane Missiles at the enemy, causing 209 Arcane damage each second for 5 sec.Classic: Launches Arcane Missiles at the enemy, causing 230 Arcane damage each second for 5 sec.
  • PolymorphRank 4, level 60Same as ClassicTransforms the enemy into a sheep, forcing it to wander around for up to 50 sec. While wandering, the sheep cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
  • Dampen MagicRank 5, level 60ChangedDampens magic used against the targeted party member, decreasing damage taken from spells by up to 135 and healing spells by up to 270. Lasts 10 min.Classic: Dampens magic used against the targeted party member, decreasing damage taken from spells by up to 90 and healing spells by up to 180. Lasts 10 min.
  • Slow Falllevel 12Same as ClassicSlows falling speed for 30 sec.
  • Arcane ExplosionRank 6, level 54ChangedCauses an explosion of arcane magic around the caster, causing 239 to 258 Arcane damage to all targets within 10 yards.Classic: Causes an explosion of arcane magic around the caster, causing 249 to 270 Arcane damage to all targets within 10 yards.
  • Amplify MagicRank 4, level 54ChangedAmplifies magic used against the targeted party member, increasing damage taken from spells by up to 113 and healing spells by up to 225. Lasts 10 min.Classic: Amplifies magic used against the targeted party member, increasing damage taken from spells by up to 75 and healing spells by up to 150. Lasts 10 min.
  • Remove Lesser Curselevel 18ChangedRemoves 1 Curse or Bane from a friendly target.Classic: Removes 1 Curse from a friendly target.
  • Arcane BlastRank 5, level 60TalentBlasts the target with energy, dealing 218 to 254 Arcane damage. Each time you cast Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.
  • Blinklevel 20ChangedTeleports the caster 20 yards forward, unless something is in the way. Also frees the caster from Stuns and Immobilizes.Classic: Teleports the caster 20 yards forward, unless something is in the way. Also frees the caster from stuns and bonds.
  • Evocationlevel 20Same as ClassicWhile channeling this spell, your mana regeneration is active and increased by 1500%. Lasts 8 sec.
  • Mana ShieldRank 6, level 60Same as ClassicAbsorbs 570 physical damage, draining mana instead. Drains 2 mana per damage absorbed. Lasts 1 min.
  • Teleport: Ironforgelevel 20Same as ClassicTeleports the caster to Ironforge.
  • Teleport: Orgrimmarlevel 20Same as ClassicTeleports the caster to Orgrimmar.
  • Teleport: Stormwindlevel 20Same as ClassicTeleports the caster to Stormwind.
  • Teleport: Undercitylevel 20Same as ClassicTeleports the caster to Undercity.
  • Counterspelllevel 24Same as ClassicCounters the enemy's spellcast, preventing any spell from that school of magic from being cast for 10 sec. Generates a high amount of threat.
  • Arcane WrathRank 4, level 60TalentLaunches a projectile of pure Arcane energy at the enemy target, causing 406 to 496 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.
  • Conjure Mana Agatelevel 28Same as ClassicConjures a mana agate that can be used to instantly restore 375 to 425 mana. Conjured items disappear if logged out for more than 15 minutes.
  • Teleport: Darnassuslevel 30Same as ClassicTeleports the caster to Darnassus.
  • Teleport: Thunder Blufflevel 30Same as ClassicTeleports the caster to Thunder Bluff.
  • Mage ArmorRank 3, level 58ChangedIncreases your resistance to all magic by 15 and allows 50% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.Classic: Increases your resistance to all magic by 15 and allows 30% of your mana regeneration to continue while casting. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
  • Conjure Mana Jadelevel 38Same as ClassicConjures a mana jade that can be used to instantly restore 550 to 650 mana. Conjured items disappear if logged out for more than 15 minutes.
  • Portal: Ironforgelevel 40Same as ClassicCreates a portal, teleporting group members that use it to Ironforge.
  • Portal: Orgrimmarlevel 40Same as ClassicCreates a portal, teleporting group members that use it to Orgrimmar.
  • Portal: Stormwindlevel 40Same as ClassicCreates a portal, teleporting group members that use it to Stormwind.
  • Portal: Undercitylevel 40Same as ClassicCreates a portal, teleporting group members that use it to Undercity.
  • Conjure Mana Citrinelevel 48Same as ClassicConjures a mana citrine that can be used to instantly restore 775 to 925 mana. Conjured items disappear if logged out for more than 15 minutes.
  • Portal: Darnassuslevel 50Same as ClassicCreates a portal, teleporting group members that use it to Darnassus.
  • Portal: Thunder Blufflevel 50Same as ClassicCreates a portal, teleporting group members that use it to Thunder Bluff.
  • Teleport: Dalaranlevel 50NewTeleports the caster to Dalaran.
  • Arcane Brilliancelevel 56ChangedInfuses the target's party and raid with brilliance, increasing their Intellect by 31 for 1 hr.Classic: Infuses the target's party with brilliance, increasing their Intellect by 31 for 1 hr.
  • Conjure Mana Rubylevel 58Same as ClassicConjures a mana ruby that can be used to instantly restore 1000 to 1200 mana. Conjured items disappear if logged out for more than 15 minutes.
  • Polymorph: Cowlevel 60Same as ClassicTransforms the enemy into a cow, forcing it to wander around for up to 50 sec. While wandering, the cow cannot attack or cast spells but will regenerate very quickly. Any damage will transform the target back into its normal form. Only one target can be polymorphed at a time. Only works on Beasts, Humanoids and Critters.
  • Presence of MindTalentWhen activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
  • Arcane PowerTalentFor the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.Classic: When activated, your spells deal 30% more damage while costing 30% more mana to cast. This effect lasts 15 sec.

Fire

  • FireballRank 12, level 60ChangedHurls a fiery ball that causes 425 to 541 Fire damage and an additional 60 Fire damage over 8 sec.Classic: Hurls a fiery ball that causes 596 to 760 Fire damage and an additional 76 Fire damage over 8 sec.
  • Fire BlastRank 7, level 54ChangedBlasts the enemy for 417 to 489 Fire damage.Classic: Blasts the enemy for 446 to 524 Fire damage.
  • FlamestrikeRank 6, level 56ChangedCalls down a pillar of fire, burning all enemies within the area for 382 to 466 Fire damage and an additional 332 Fire damage over 8 sec. Only one Flamestrike can be active per Mage at a time.Classic: Calls down a pillar of fire, burning all enemies within the area for 381 to 466 Fire damage and an additional 340 Fire damage over 8 sec.
  • Fire WardRank 5, level 60ChangedAbsorbs 913 Fire damage. Lasts 30 sec.Classic: Absorbs 920 Fire damage. Lasts 30 sec.
  • PyroblastRank 8, level 60TalentHurls an immense fiery boulder that causes 520 to 646 Fire damage and an additional 212 Fire damage over 12 sec.Classic: Hurls an immense fiery boulder that causes 716 to 890 Fire damage and an additional 268 Fire damage over 12 sec.
  • ScorchRank 7, level 58ChangedScorch the enemy for 167 to 196 Fire damage.Classic: Scorch the enemy for 237 to 280 Fire damage.
  • Blast WaveRank 5, level 60TalentA wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 453 to 533 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.Classic: A wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 462 to 544 Fire damage, and dazing them for 6 sec.
  • Frostfire BoltRank 3, level 60NewLaunches a bolt of frostfire at the enemy, causing 270 to 314 Frostfire damage, slowing movement speed by 40% and causing an additional 57 Frostfire damage over 9 sec. This spell will be checked against the lower of the target's Frost and Fire resists and counts as both Frost and Fire damage.
  • Felfirelevel 60Same as ClassicBlasts the enemy for 500 Fire damage.
  • CombustionTalentWhen activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.Classic: When activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 critical strikes with Fire spells.

Frost

  • Frost ArmorRank 3, level 20Same as ClassicIncreases Armor by 200. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
  • FrostboltRank 11, level 60ChangedLaunches a bolt of frost at the enemy, causing 457 to 493 Frost damage and slowing movement speed by 40% for 9 sec.Classic: Launches a bolt of frost at the enemy, causing 515 to 555 Frost damage and slowing movement speed by 40% for 9 sec.
  • Frost NovaRank 4, level 54ChangedBlasts enemies near the caster for 72 to 79 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.Classic: Blasts enemies near the caster for 73 to 82 Frost damage and freezes them in place for up to 8 sec. Damage caused may interrupt the effect.
  • BlizzardRank 6, level 60ChangedIce shards pelt the target area doing 1168 Frost damage over 8 sec.Classic: Ice shards pelt the target area doing 1192 Frost damage over 8 sec.
  • Ice LanceRank 6, level 56TalentDeals 137 to 161 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.
  • Frost WardRank 5, level 60ChangedAbsorbs 1004 Frost damage. Lasts 30 sec.Classic: Absorbs 920 Frost damage. Lasts 30 sec.
  • Cone of ColdRank 5, level 58ChangedTargets in a cone in front of the caster take 328 to 358 Frost damage and are slowed by 40% for 6 sec. The first 4 targets hit by this cone are slowed by an additional 10% for an additional 3 sec.Classic: Targets in a cone in front of the caster take 338 to 368 Frost damage and are slowed by 50% for 8 sec.
  • Ice ArmorRank 4, level 60Same as ClassicIncreases Armor by 560 and frost resistance by 15. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
  • Ice BarrierRank 4, level 58TalentShield yourself, absorbing 901 damage and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage.Classic: Instantly shields you, absorbing 826 damage. Lasts 1 min. While the shield holds, spells will not be interrupted.
  • Ice BlockTalentYou become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.Classic: You become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move or cast spells.
  • Cold SnapTalentFinishes the remaining cooldown on all your other Frost spells.Classic: When activated, this spell finishes the cooldown on all of your Frost spells.

Comprehension

  • Comprehend Scrolllevel 6NewDecipher an untranslated scroll.
  • Studylevel 6NewPerform spell research, resulting in a bundle of scrolls. Requires a suitable library.

In a Classic Mage's spellbook, not in Forever

  • Detect MagicTrained from level 16 in ClassicNot in ForeverClassic: Detects beneficial magic effects on the target for 2 min.