Rogue talents in WoW Forever
Unspent Talents 51
Assassination
Combat
Subtlety
- Popular buildAssassination38 / 11 / 2
- Popular buildCombat18 / 32 / 0
- Popular buildSubtlety16 / 12 / 23
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All Rogue talents in WoW Forever, tree by tree
Every talent of the three trees, read from the Forever beta client, with its first rank and how it compares with Classic. Open a talent in the calculator above for the other ranks.
Assassination (17 talents)
tier 1
Improved GougeChanged3 ranksIncreases the duration of your
Gougeability by 0.5 sec.
Remorseless AttacksChanged2 ranksAfter killing a non-trivial enemy, gives you a 20% increased critical strike chance on your next
Sinister Strike,
Backstab,
Ambush,
Mutilate, or
Ghostly Strike. Lasts 20 sec.
MaliceChanged5 ranksIncreases your critical strike chance with all attacks and
Poisonsby 1%.
tier 2
RuthlessnessSame as Classic3 ranksGives your finishing moves a 20% chance to add a Combo Point to your target.
MurderChanged2 ranksIncreases all damage dealt by 2% against Humanoid and Giant targets.
Improved Slice and DiceSame as Classic3 ranksIncreases the duration of your
Slice and Diceability by 15%.
tier 3
Relentless StrikesSame as Classic1 rankYour finishing moves have a 20% chance per Combo Point to restore 25 Energy.
Improved Expose ArmorChanged2 ranksReduces the Energy cost of your
Expose Armorability by 5, and refunds 1 Combo Points when cast with 5 Combo Points.
LethalityChanged5 ranksIncreases the critical strike damage bonus of your
Sinister Strike,
Gouge,
Backstab,
Mutilate,
Ghostly Strike, and
Hemorrhageabilities by 4%.
tier 4
Vile PoisonsMoved5 ranksIncreases the damage dealt by your poisons by 4% and gives your poisons an additional 8% chance to resist dispel effects.
Cold BloodChanged1 rankWhen activated, increases the critical strike chance of your next
Sinister Strike,
Backstab,
Ambush,
Eviscerate, or
Mutilateby 100%.
Improved PoisonsChanged5 ranksIncreases the chance to apply
Poisonsto your target by 2%, and gives Poison applications a 10% chance to not consume a charge.
tier 5
VigorChanged2 ranksIncreases your maximum Energy by 5.
MutilateNew1 rankInstantly attacks with both weapons for 75% weapon damage plus an additional 17 with each weapon. Damage increased by 20% against Poisoned targets. Awards 2 Combo Points.
Improved Kidney ShotChanged2 ranksEnemies Stunned by your
Kidney Shotability take 5% increased damage from your poisons and attacks.
tier 6
Seal FateChanged5 ranksYour critical strikes from abilities that add Combo Points have a 20% chance to add an additional Combo Point.
tier 7
VenomNew1 rankFinishing move that increases the damage of your
Poisonsby 30% and your chance to apply
Poisonsby 10%. Lasts longer per combo point: 1 point : 9 sec 2 points: 12 sec 3 points: 15 sec 4 points: 18 sec 5 points: 21 sec
Combat (17 talents)
tier 1
Improved EviscerateChanged3 ranksIncreases the damage done by your
Eviscerateability by 7%.
Improved Sinister StrikeSame as Classic2 ranksReduces the Energy cost of your
Sinister Strikeability by 3.
Lightning ReflexesSame as Classic5 ranksIncreases your Dodge chance by 1%.
tier 2
Puncturing WoundsNew3 ranksIncreases the critical strike chance of your
Backstabby 10% and your
Mutilateby 5%, and gives
Backstaba 15% chance to add an additional Combo Point.
DeflectionChanged3 ranksIncreases your Parry chance by 2%.
PrecisionChanged3 ranksImproves your chance to hit by 1%.
tier 3
EnduranceChanged2 ranksReduces the cooldown of your
Sprintand
Evasionabilities by 30%.
RiposteSame as Classic1 rankA strike that becomes active after parrying an opponent's attack. This attack deals 150% weapon damage and disarms the target for 6 sec.
Improved SprintSame as Classic2 ranksGives a 50% chance to remove all movement impairing effects when you activate your
Sprintability.
tier 4
Improved KickSame as Classic2 ranksGives your
Kickability a 50% chance to Silence the target for 2 sec.
Flawless ExecutionNew1 rankReduces the Energy cost of your
Eviscerateability by 10.
Dual Wield SpecializationChanged5 ranksIncreases the damage done by your off-hand weapon by 5%.
tier 5
Blade FlurryChanged1 rankIncreases your melee attack speed by 20% and your melee attacks strike an additional nearby opponent. Lasts 15 sec.
Hack and SlashChanged5 ranksGives your melee weapon attacks a benefit depending on the weapon. Axe/Sword: Your successful melee attacks have a 1% chance to trigger an extra attack on the target. Dagger/Fist: Increases your critical strike chance by 1%. Mace: Your attacks ignore 3% of your target's armor.
tier 6
Weapon ExpertiseChanged2 ranksReduces the chance for your attacks to be Dodged or Parried by 1%.
AggressionChanged3 ranksIncreases the damage of your
Sinister Strike,
Backstab, and
Eviscerateabilities by 2%.
tier 7
Adrenaline RushSame as Classic1 rankIncreases your Energy regeneration rate by 100% for 15 sec.
Subtlety (19 talents)
tier 1
CamouflageChanged5 ranksReduces your speed penalty from your
Stealthability by 3% and reduces its cooldown by 2 sec.
Master of DeceptionChanged3 ranksReduces the chance enemies have to detect you while in
Stealthmode as if you were 1 level higher.
OpportunityChanged2 ranksIncreases the damage dealt by your
Backstab,
Garrote,
Ambush, and
Mutilateabilities by 5%.
tier 2
SetupChanged3 ranksGives you a 33% chance to add a Combo Point to your target after Dodging one of their attacks or fully resisting one of their spells.
ElusivenessChanged2 ranksReduces the cooldown of your
Vanishand
Blindabilities by 45 sec.
Dirty TricksNew2 ranksReduces the Energy cost of your Sap and
Blindabilities by 25%.
Improved AmbushMoved3 ranksIncreases the critical strike chance of your
Ambushability by 15%.
tier 3
InitiativeChanged3 ranksGives you a 33% chance to add an additional combo point to your target when using your
Ambush,
Garrote, or
Cheap Shotability.
Ghostly StrikeChanged1 rankA strike that deals 125% (180% if a Dagger is equipped in your Main Hand) weapon damage and increases your chance to dodge by 15% for 7 sec. Awards 1 combo points.
Improved DistractNew2 ranksIncreases the radius of your
Distractability by 3 yds, and further reduces the
Stealthdetection of distracted enemies as though they were an additional 1 level lower.
tier 4
Heightened SensesChanged2 ranksIncreases your
Stealthdetection as if you were 1 level higher and reduces your chance to be hit by spells and ranged attacks by 2%.
PremeditationChanged1 rankAdds 2 Combo Points to your target. You must add to or use those combo points within 20 sec or the combo points are lost.
Serrated BladesChanged3 ranksCauses your attacks to ignore 3% of your target's Armor and increases the damage dealt by your
Ruptureability by 10%.
tier 5
Dirty DeedsChanged2 ranksReduces the Energy cost of your
Cheap Shotand
Garroteabilities by 10, and your
Garroteability no longer requires you to be behind your target.
PreparationSame as Classic1 rankWhen activated, this ability immediately finishes the cooldown on your other Rogue abilities.
HemorrhageChanged1 rankAn instant strike that deals 100% weapon damage (145% if a Dagger is equipped) and causes the target to take 15% increased
Rupturedamage from the Rogue. Lasts 15 sec. Awards 1 Combo Points.
tier 6
QuietusNew5 ranksYour
Sinister Strike,
Ghostly Strike, and
Hemorrhageabilities cause 2% more damage against targets below 35% health.
CutthroatNew5 ranksYour
Backstabhas a 3% chance to cause your next
Ambushwithin 10 sec to not require
Stealth.
tier 7
Thousand CutsNew1 rankWhen your
Ruptureability deals periodic damage, the Energy cost of your next
Hemorrhageor
Backstabability within 10 sec is reduced by 3, stacking up to 5 times.
