Mage talents in WoW Forever
Unspent Talents 51
Arcane
Fire
Frost
- Popular buildArcane47 / 4 / 0
- Popular buildFire21 / 28 / 2
- Popular buildFrost2 / 3 / 46
Talent orderWhich point at which level
Spend a point: it is listed here with the level that gives it.
Click / Enter: add · Right click / −: remove · Shift+click / Shift+Enter: detailsTap a talent to read it. Add and remove points with − and + at the bottom of the screen.
Your build
Mage
Add a talent point to save or share.
Saved builds 0Saved in this browser.
- No saved builds yet.
All Mage talents in WoW Forever, tree by tree
Every talent of the three trees, read from the Forever beta client, with its first rank and how it compares with Classic. Open a talent in the calculator above for the other ranks.
Arcane (19 talents)
tier 1
Wand SpecializationMoved2 ranksIncreases your damage with Wands by 13%.
Arcane FocusChanged5 ranksImproves your chance to hit with Arcane spells by 1%.
Improved ChannelingChanged5 ranksGives your
Arcane Missilesspell a 20% chance and your
Arcane Blastand Arcane
Wrathspells a 14% chance to not lose casting time when you take damage.
Missile BarrageNew2 ranksGives your
Arcane Blastspell a 20% chance, and your Arcane
Wrath,
Fireball,
Frostbolt,
Frost Blast, and
Frostfire Boltspells a 10% chance to reduce the channeled duration of your next
Arcane Missilesspell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
tier 2
Arcane SubtletyChanged2 ranksReduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%.
Magic AbsorptionChanged2 ranksIncreases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
Arcane ConcentrationSame as Classic5 ranksGives you a 2% chance of entering a
Clearcastingstate after any damage spell hits a target. The
Clearcastingstate reduces the mana cost of your next damage spell by 100%.
Arcane ResilienceChanged2 ranksIncreases your Armor by an amount equal to 25% of your Intellect.
tier 3
Arcane GeometryChanged2 ranksIncreases the range of your Arcane spells by 3 yards.
Arcane ImpactChanged3 ranksIncreases the critical strike chance of your Arcane spells by 2%.
Arcane BlastNew1 rankBlasts the target with energy, dealing 34 to 38 Arcane damage. Each time you cast
Arcane Blast, you gain 15% of your Intellect as Spell Damage and the mana cost of
Arcane Blastis increased by 175%. Effect stacks up to 4 times and lasts 15 sec from time of initial application.
tier 4
Arcane ShieldingChanged2 ranksDecreases the Mana lost per point of damage taken when your
Mana Shieldspell is active by 17% and increases the resistances granted by your
Mage Armorspell by 25%.
Improved CounterspellChanged2 ranksYour
Counterspellalso Silences the target for 2 sec.
Arcane MeditationChanged3 ranksAllows 17% of your Mana regeneration to continue while casting.
Arcane WrathNew1 rankLaunches a projectile of pure Arcane energy at the enemy target, causing 122 to 146 Arcane damage. This spell gains additional Spell Damage equal to 5% of your maximum Mana.
tier 5
Presence of MindSame as Classic1 rankWhen activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
Arcane MindChanged5 ranksIncreases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.
tier 6
Arcane InstabilityChanged3 ranksIncreases the damage done by your spells by 1% and your critical strike chance by 1%.
tier 7
Arcane PowerChanged1 rankFor the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.
Fire (17 talents)
tier 1
Improved Fire BlastChanged2 ranksReduces the cooldown of your
Fire Blastspell by 1 sec and increases its range by 8 yards.
IncinerationChanged3 ranksIncreases the critical strike chance of your
Fire Blast,
Ice Lance,
Arcane Blast, and
Scorchspells by 2%.
Improved FireballChanged5 ranksReduces the casting time of your
Fireballand
Frostfire Boltspells by 0.1 sec.
tier 2
IgniteSame as Classic5 ranksYour critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
Flame ThrowingSame as Classic2 ranksIncreases the range of your Fire spells by 3 yards.
ImpactChanged3 ranksGives your Fire spells a 3% chance to stun the target for 2 sec.
tier 3
Burning SoulChanged3 ranksGives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
Improved FlamestrikeSame as Classic3 ranksIncreases the critical strike chance of your
Flamestrikespell by 5%.
PyroblastChanged1 rankHurls an immense fiery boulder that causes 101 to 131 Fire damage and an additional 44 Fire damage over 12 sec.
tier 4
Improved ScorchChanged3 ranksYour
Scorchspell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
Improved Fire WardSame as Classic2 ranksCauses your
Fire Wardto have a 10% chance to reflect Fire spells while active.
Heating UpNew1 rankNon-periodic critical strikes with
Fireball,
Frostfire Bolt,
Fire Blast, and
Scorchreduce the cast time of your next
Pyroblastcast within 20 sec by 25%, stacking up to 3 times.
Fire Blastgrants an additional stack every time it deals damage.
Master of ElementsChanged3 ranksYour Fire and Frost critical strikes will refund 10% of their base mana cost.
tier 5
Critical MassChanged5 ranksIncreases the critical strike chance of your Fire spells by 2%.
Blast WaveChanged1 rankA wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 184 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
tier 6
Fire PowerChanged3 ranksIncreases the damage done by your Fire spells by 1% per your Fire effects on the target, up to a maximum increase of 4%. Effects which mix multiple schools of magic do not qualify.
tier 7
CombustionChanged1 rankWhen activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.
Frost (18 talents)
tier 1
Frost WardingChanged2 ranksIncreases the Armor and resistances granted by your
Frost Armorand
Ice Armorspells by 15%, gives your
Frost Warda 10% chance to negate the warded damage spell, and increases the amount absorbed by your
Ice Barrierand
Frost Wardby 10%.
Improved FrostboltChanged5 ranksReduces the casting time of your
Frostboltand
Frost Blastspells by 0.1 sec.
Elemental PrecisionChanged3 ranksImproves your chance to hit with Frost and Fire spells by 2%.
tier 2
Ice ShardsSame as Classic5 ranksIncreases the critical strike damage bonus of your Frost spells by 20%.
FrostbiteSame as Classic3 ranksGives your Chill effects a 5% chance to Freeze the target for 5 sec.
Improved Frost NovaSame as Classic2 ranksReduces the cooldown of your
Frost Novaspell by 2 sec.
PermafrostChanged3 ranksIncreases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.
tier 3
Frost ChannelingMoved3 ranksReduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.
Improved BlizzardChanged3 ranksAdds a Chill effect to your
Blizzardspell. This effect lowers the target's movement speed by 15% for 1.5 sec.
Ice LanceNew1 rankDeals 28 to 32 Frost damage to an enemy target. Deals 200% increased damage to Frozen targets.
tier 4
Arctic ReachChanged2 ranksIncreases the range of your
Frostbolt,
Frost Blast, and
Blizzardspells and the radius of your
Frost Novaand
Cone of Coldspells by 10%.
Ice BlockMoved1 rankYou become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
ShatterChanged3 ranksIncreases the critical strike chance of all your spells against Frozen targets by 17%.
tier 5
Improved Cone of ColdChanged3 ranksIncreases the damage dealt by your
Cone of Coldspell by 12%.
Cold SnapChanged1 rankFinishes the remaining cooldown on all your other Frost spells.
Fingers of FrostNew2 ranksGives your Chill effects a 15% chance to grant you the
Fingers of Frosteffect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
tier 6
Winter's ChillChanged5 ranksGives your
Frostbolt,
Frost Blast, and
Fingers of Frostempowered
Ice Lancespells a 20% chance to apply
Winter's Chill, increasing the target's damage taken from your next
Cone of Coldby 5% and it gains an additional 7% of your spell damage, stacking up to 5 times.
tier 7
Ice BarrierChanged1 rankShield yourself, absorbing 493 damage and increasing your Frost damage by 3% for 1 min. While shielded, your Frost damage is increased by an additional 3% and you do not lose casting time when you take damage.
