Online now
Launch in
Online now
Launch in
Get the addonHelp us update the site, and access BiS items, wishlists, dungeon maps and drop info directly in game.

Rotmender's Sash

Confirmed in gameSent by Blizzard's server to players in the beta: these are the numbers the game shows. They can still change before release. Why Blizzard hides items

Rare, Waist, Cloth, item level 22, requires level 17, item 286980. All items

New in Forever: the Classic Era client has no item with this id.

Classic Era 1.15.9.69722
Not in the Classic Era client.
Forever beta 1.60.1.70532
Rotmender's Sash
Item level 22 · item 286980
Binds when equipped
WaistCloth
22 Armor
+6 Stamina
+6 Intellect
Requires Level 17
Rotmender's Raiment (0/5)
(2) Set: +5 Shadow Resistance.
(3) Set: +10 Intellect.
(4) Set: When your Mana falls below 15%, restore 200 Mana over 10 sec. Restores twice as much Mana in Haunted and Wasteland areas. May only occur once every 5 min.
(5) Set: Grants your healing spells a chance to heal for an additional 40 Health every 3 sec for 15 sec.
Sell Price: 4s 47c

Beta updates2 updates

    • (2) Set: +10 Intellect.
    • (3) Set: Reduces all threat generated by 5%.
    • (4) Set: When your Mana falls below 15% restore 600 Mana over 15 sec. This effect can only trigger once every 5 min.
    • (5) Set: Grant your healing spells a chance to apply Rotmending, restoring 40 Health every 3 sec for 15 sec.
    • +6 Stamina
    • +6 Intellect
    • (2) Set: +5 Shadow Resistance.
    • (3) Set: +10 Intellect.
    • (4) Set: When your Mana falls below 15%, restore 200 Mana over 10 sec. Restores twice as much Mana in Haunted and Wasteland areas. May only occur once every 5 min.
    • (5) Set: Grants your healing spells a chance to heal for an additional 40 Health every 3 sec for 15 sec.
  1. New in this update

Where it comes from

Dungeon drop

Rotmender's Raiment5 pieces

What else the enemies drop

Other waist items of this level

Read from the game clients' item tables through wago.tools. Some Forever items are not in those tables: Blizzard's server sends them to the game the first time it meets one, and we read the ones our game has received from its cache. The Forever client's stat amounts, armor and weapon damage are computed from its item level budgets the way the game computes them. Names, icons and item data © Blizzard Entertainment.