Aquamarine
Confirmed in gameFrom the beta client, and the game shows the same numbers. They can still change before release. Why Blizzard hides items
Uncommon, Trade Goods, Other, item level 45, item 7909. All items
Same as Classic: the tooltip reads the same in both clients.
Where it comes from
Found in a container, in Classic
- Red Sack of Gems81%
- Yellow Sack of Gems77%
- Thaurissan Family Jewels75%
- Blue Sack of Gems65%
- Gray Sack of Gems62%
- Green Sack of Gems50%
- Bloated Redgill40%
- Sack of Spoils11%
- Bloated Mithril Head Trout10%
- Sack of Gems5.9%
- Lard's Special Picnic Basket4%
- Cuergo's Hidden Treasure3.2%
- Bag of Spoils2.6%
- Reinforced Steel Lockbox2.4%
- Lesser Darkmoon Prize2.3%
- Mithril Lockbox2%
- Scum Covered Bag1.9%
- Steel Lockbox1.6%
- Oozing Bag1.5%
- Strong Iron Lockbox1.2%
- Greater Darkmoon Prize1.1%
- Eternium Lockbox1.1%
- Sturdy Junkbox1%
- Slimy Bag0.6%
- Hoard of the Black Dragonflight0.5%
- Mithril Bound Trunk0.4%
What it is used in
18 recipes take it as a reagent.
Blacksmithing
Azure Skyforged HelmLearned at 175.1 per craft
Azure Skyforged PauldronsLearned at 175.1 per craft
Ornate Mithril PantsLearned at 195.1 per craft
Blue Glittering AxeLearned at 195.2 per craft
Truesilver GauntletsLearned at 200.3 per craft
Dazzling Mithril RapierLearned at 215.1 per craft
Heavy Mithril HelmLearned at 220.1 per craft
Phantom BladeLearned at 220.6 per craft
Shining Mithril GauntletLearned at 220.2 per craft
Ornate Mithril BootsLearned at 225.1 per craft
Imperial Plate BeltLearned at 240.1 per craft
Imperial Plate BootsLearned at 270.1 per craft
Enchanting
Enchant Boots - Minor SpeedLearned at 225.1 per craft
Engineering
Deadly ScopeLearned at 210.2 per craft
Gnomish Harm Prevention BeltLearned at 215.2 per craft
Catseye Ultra GogglesLearned at 220.2 per craft
Green LensLearned at 245.3 per craft
Ultrasafe Transporter: GadgetzanLearned at 270.4 per craft
Read from the game clients' item tables through wago.tools. Some Forever items are not in those tables: Blizzard's server sends them to the game the first time it meets one, and we read the ones our game has received from its cache. The Forever client's stat amounts, armor and weapon damage are computed from its item level budgets the way the game computes them. Names, icons and item data © Blizzard Entertainment.
