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Unspent Talents 51
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Arcane

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Fire

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Frost

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Mage

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All Mage talents in WoW Forever, tree by tree

Every talent of the three trees, read from the Forever beta client, with its first rank and how it compares with Classic. Open a talent in the calculator above for the other ranks.

Arcane (18 talents)

  1. tier 1

    • Wand SpecializationMoved2 ranksIncreases your damage with Wands by 13%.
    • Arcane FocusChanged5 ranksImproves your chance to hit with Arcane spells by 1%.
    • Improved ChannelingChanged5 ranksGives you a 20% chance to avoid interruption caused by damage while channeling Arcane Missiles and a 14% chance while casting Arcane Blast.
  2. tier 2

    • Arcane SubtletyChanged2 ranksReduces your target's resistance to all your spells by 8 and reduces the threat caused by your Arcane spells by 15%.
    • Magic AbsorptionChanged2 ranksIncreases all your resistances by 5 and causes all spells you fully resist to restore 1% of your total mana. Cannot trigger more often than 1 time per sec.
    • Arcane ConcentrationSame as Classic5 ranksGives you a 2% chance of entering a Clearcasting state after any damage spell hits a target. The Clearcasting state reduces the mana cost of your next damage spell by 100%.
    • Arcane ResilienceChanged2 ranksIncreases your Armor by an amount equal to 25% of your Intellect.
  3. tier 3

    • Arcane GeometryChanged2 ranksIncreases the range of your Arcane spells by 3 yards.
    • Arcane ImpactChanged3 ranksIncreases the critical strike chance of your Arcane spells by 2%.
    • Arcane BlastNew1 rankBlasts the target with energy, dealing 57 to 65 Arcane damage. Each time you cast Arcane Blast, the damage of all your other spells is increased by 10% and the mana cost of Arcane Blast is increased by 175%. Effect stacks up to 4 times and lasts 8 sec or until any other damage spell is cast.
  4. tier 4

    • Arcane ShieldingChanged2 ranksDecreases the Mana lost per point of damage taken when your Mana Shield spell is active by 17% and increases the resistances granted by your Mage Armor spell by 25%.
    • Improved CounterspellChanged2 ranksYour Counterspell also Silences the target for 2 sec.
    • Arcane MeditationChanged3 ranksAllows 17% of your Mana regeneration to continue while casting.
    • Missile BarrageNew1 rankGives your Arcane Blast spell a 40% chance, and your Fireball, Frostbolt, and Frostfire Bolt spells a 20% chance to reduce the channeled duration of your next Arcane Missiles spell by 50%, reduce the Mana cost by 100%, and missiles fire every 0.5 sec.
  5. tier 5

    • Presence of MindSame as Classic1 rankWhen activated, your next Mage spell with a casting time less than 10 sec becomes an instant cast spell.
    • Arcane MindChanged5 ranksIncreases your Intellect by 2% and increases the critical strike damage bonus of your Arcane spells by 20%.
  6. tier 6

    • Arcane InstabilityChanged3 ranksIncreases the damage done by your spells by 1% and your critical strike chance by 1%.
  7. tier 7

    • Arcane PowerChanged1 rankFor the next 15 sec, your spells deal 30% more damage while costing 30% more mana to cast.

Fire (17 talents)

  1. tier 1

    • Wake of FireChanged2 ranksReduces the cooldown of your Fire Blast spell by 1 sec. Killing a non-trivial target increases the critical strike chance of your next Fire Blast cast within 30 sec by 25%.
    • IncinerationChanged3 ranksIncreases the critical strike chance of your Fire Blast, Ice Lance, Arcane Blast, and Scorch spells by 2%.
    • Improved FireballChanged5 ranksReduces the casting time of your Fireball and Frostfire Bolt spells by 0.1 sec.
  2. tier 2

    • IgniteSame as Classic5 ranksYour critical strikes from Fire damage spells cause the target to burn for an additional 8% of your spell's damage over 4 sec.
    • Flame ThrowingSame as Classic2 ranksIncreases the range of your Fire spells by 3 yards.
    • ImpactChanged3 ranksGives your Fire spells a 3% chance to stun the target for 2 sec.
  3. tier 3

    • Burning SoulChanged3 ranksGives your Fire spells a 23% chance to not lose casting time when you take damage and reduces the threat caused by your Fire spells by 10%.
    • Improved FlamestrikeSame as Classic3 ranksIncreases the critical strike chance of your Flamestrike spell by 5%.
    • PyroblastChanged1 rankHurls an immense fiery boulder that causes 101 to 131 Fire damage and an additional 44 Fire damage over 12 sec.
  4. tier 4

    • Improved ScorchChanged3 ranksYour Scorch spell has a 33% chance to cause your target to be vulnerable to Fire damage. This vulnerability increases all Fire damage you deal to your target by 3% and lasts 30 sec, stacking up to 5 times.
    • Improved Fire WardSame as Classic2 ranksCauses your Fire Ward to have a 10% chance to reflect Fire spells while active.
    • Heating UpNew1 rankNon-periodic critical strikes with Fireball, Frostfire Bolt, Fire Blast, and Scorch reduce the cast time of your next Pyroblast cast within 20 sec by 25%, stacking up to 3 times.
    • Master of ElementsChanged3 ranksYour Fire and Frost critical strikes will refund 10% of their base mana cost.
  5. tier 5

    • Critical MassSame as Classic3 ranksIncreases the critical strike chance of your Fire spells by 2%.
    • Blast WaveChanged1 rankA wave of flame radiates outward from the caster, damaging all enemies caught within the blast for 154 to 184 Fire damage, and Dazing them for 50% reduced movement speed for 6 sec.
  6. tier 6

    • Fire PowerSame as Classic5 ranksIncreases the damage done by your Fire spells by 2%.
  7. tier 7

    • CombustionChanged1 rankWhen activated, this spell causes each of your Fire damage spell hits to increase your critical strike chance with Fire damage spells by 10%. This effect lasts until you have caused 3 non-periodic critical strikes with Fire spells.

Frost (19 talents)

  1. tier 1

    • Frost WardingChanged2 ranksIncreases the Armor and resistance given by your Frost Armor and Ice Armor spells by 15%. In addition, gives your Frost Ward a 10% chance to reflect Frost spells and effects while active.
    • Improved FrostboltSame as Classic5 ranksReduces the casting time of your Frostbolt spell by 0.1 sec.
    • Elemental PrecisionChanged5 ranksImproves your chance to hit with Frost and Fire spells by 1%.
  2. tier 2

    • Ice ShardsSame as Classic5 ranksIncreases the critical strike damage bonus of your Frost spells by 20%.
    • PermafrostChanged3 ranksIncreases the duration of your Chill effects by 11% and reduces the target's speed by an additional 3%.
    • Improved Frost NovaSame as Classic2 ranksReduces the cooldown of your Frost Nova spell by 2 sec.
    • FrostbiteMoved3 ranksGives your Chill effects a 5% chance to Freeze the target for 5 sec.
  3. tier 3

    • Piercing IceSame as Classic3 ranksIncreases the damage done by your Frost spells by 2%.
    • Frost ChannelingMoved3 ranksReduces the mana cost of your Frost spells by 5% and reduces the threat caused by your Frost spells by 10%.
    • Ice LanceNew1 rankDeals 28 to 32 Frost damage to an enemy target. Deals 300% increased damage to Frozen targets.
    • Improved BlizzardChanged3 ranksAdds a Chill effect to your Blizzard spell. This effect lowers the target's movement speed by 15% for 1.5 sec.
  4. tier 4

    • Arctic ReachSame as Classic2 ranksIncreases the range of your Frostbolt and Blizzard spells and the radius of your Frost Nova and Cone of Cold spells by 10%.
    • Ice BlockMoved1 rankYou become encased in a block of ice, protecting you from all physical attacks and spells for 10 sec, but during that time you cannot attack, move, or cast spells.
    • ShatterChanged3 ranksIncreases the critical strike chance of all your spells against Frozen targets by 17%.
  5. tier 5

    • Improved Cone of ColdChanged3 ranksIncreases the damage dealt by your Cone of Cold spell by 12%.
    • Cold SnapChanged1 rankFinishes the remaining cooldown on all your other Frost spells.
    • Fingers of FrostNew2 ranksGives your Chill effects a 15% chance to grant you the Fingers of Frost effect, which treats your next 1 spell cast as if the target were Frozen. Lasts 15 sec.
  6. tier 6

    • Winter's ChillChanged5 ranksGives your Frost damage spells a 20% chance to apply the Winter's Chill effect, which increases the chance your Ice Lance and Frostbolt spells will critically hit the target by 2% for 15 sec. Stacks up to 1 times.
  7. tier 7

    • Ice BarrierChanged1 rankInstantly shields you, absorbing 448 damage. Lasts 1 min. While the shield holds, your spellcasts will not be interrupted or delayed from taking damage.