Corrupt Tested Sample
Confirmed in gameFrom the beta client, and the game shows the same numbers. They can still change before release. Why Blizzard hides items
Common, Miscellaneous, Junk, item level 50, item 15103. All items
Same as Classic: the tooltip reads the same in both clients.
Quests
Reward of
- Testing for Corruption - FelwoodLevel 52, Horde
What it can hold
In Classic, each opening gives some of these, at these chances.
- Corrupted Felwood Sample26%
- Broken Arrow1–612%
- Large Slimy Bone12%
- Gelatinous Goo12%
- Lifeless Skull12%
- Slimy Ichor11%
- Extinguished Torch11%
- Decomposed Boot10%
- Troll Protector9.8%
- Raw Black Truffle4.7%
- Moonberry Juice2.3%
- Superior Healing Potion1.3%
- Scroll of Intellect III0.8%
- Goldthorn0.7%
- Peacebloom0.6%
- Earthroot0.6%
- Firebloom0.6%
- Greater Mana Potion0.6%
- Ghost Mushroom0.6%
- Silverleaf0.5%
- Briarthorn0.5%
- Liferoot0.5%
- Fadeleaf0.5%
- Wintersbite0.5%
- Stranglekelp0.5%
- Sungrass0.5%
- Mageroyal0.4%
- Swiftthistle0.4%
- Purple Lotus0.4%
- Gromsblood0.4%
- Bruiseweed0.3%
- Scroll of Agility III0.3%
- Blindweed0.3%
Read from the game clients' item tables through wago.tools. Some Forever items are not in those tables: Blizzard's server sends them to the game the first time it meets one, and we read the ones our game has received from its cache. The Forever client's stat amounts, armor and weapon damage are computed from its item level budgets the way the game computes them. Names, icons and item data © Blizzard Entertainment.
