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Unspent Talents 51
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Holy

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Protection

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Retribution

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Paladin

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All Paladin talents in WoW Forever, tree by tree

Every talent of the three trees, read from the Forever beta client, with its first rank and how it compares with Classic. Open a talent in the calculator above for the other ranks.

Holy (17 talents)

  1. tier 1

    • Divine StrengthSame as Classic5 ranksIncreases your Strength by 2%.
    • Divine IntellectSame as Classic5 ranksIncreases your total Intellect by 2%.
  2. tier 2

    • Healing LightChanged3 ranksIncreases the amount healed by your Holy Light, Flash of Light, and Holy Shock spells by 4%.
    • Spiritual FocusChanged2 ranksGives your Flash of Light, Holy Light, and Light's Vigil spells a 35% chance to not lose casting time when you take damage.
    • Improved SealsChanged3 ranksIncreases the damage done by your Seals and Judgements by 5%.
    • Unyielding FaithChanged2 ranksReduces the duration of Fear and Disorient effects on you by 15%.
  3. tier 3

    • Voice of TruthNew1 rankGrants you immunity to Silence and Interrupt effects for 6 sec.
    • ReverenceNew3 ranksAllows 10% of your Mana regeneration to continue while casting.
    • Purifying PowerNew2 ranksReduces the mana cost of your Cleanse and Purify spells by 10% and reduces the cooldown of your Exorcism and Holy Wrath spells by 17%.
  4. tier 4

    • Infusion of LightNew2 ranksYour Holy Shock and Flash of Light critical hits reduce the cast time of your next Holy Light cast within 15 sec by 0.5 sec.
    • IlluminationChanged5 ranksAfter getting a critical effect from your Flash of Light, Holy Light, Light's Vigil, or Holy Shock heal spell you have a 20% chance to gain Mana equal to 50% of the base cost of the spell.
    • Divine FavorChanged1 rankWhen activated, gives your next Flash of Light, Holy Light, or Holy Shock spell a 100% critical effect chance.
  5. tier 5

    • Divine PrecisionNew3 ranksImproves your chance to hit with Holy spells by 6%.
    • Holy ShockChanged1 rankBlasts the target with Holy energy, causing 129 to 139 Holy damage to an enemy, or 110 to 118 healing to an ally.
    • Consecrated GroundNew2 ranksGives your Holy spells 5% increased damage against the first 4 enemies that enter your Consecration.
  6. tier 6

    • Holy PowerChanged5 ranksIncreases the critical strike chance of your Holy Shock and Holy Strike spells by 3%, and all other spells by 1%.
  7. tier 7

    • Light's VigilNew1 rankApplies Light's Vigil to the target for 30 sec. Your next Holy Shock cast on them triggers no cooldown and causes enemy targets to suffer 175 to 189 Holy damage and refund 75% of Light's Vigil's Mana cost, or allied targets to heal their party for 326 to 344. You may only have one Light's Vigil active per party.

Protection (16 talents)

  1. tier 1

    • ToughnessMoved5 ranksIncreases your armor value from items by 2%.
    • RedoubtChanged5 ranksDamaging melee attacks against you have a 10% chance to increase your chance to block by 4%. Lasts 10 sec or 5 blocks.
  2. tier 2

    • PrecisionChanged3 ranksImproves your chance to hit by 1%.
    • Guardian's FavorChanged2 ranksReduces the cooldown of your Blessing of Protection by 1 min and increases the duration of your Blessing of Freedom by 3 sec.
    • AnticipationChanged5 ranksIncreases your Defense Skill by 4.
  3. tier 3

    • Improved Seal of FuryNew1 rankWhen Seal of Fury's shield is fully absorbed, restore 0 Mana, increased by 15% per level the attacker is above you, up to 45%.
    • Improved Righteous FuryChanged3 ranksWhile Righteous Fury is active, all damage taken is reduced by 2%.
    • Shield SpecializationChanged3 ranksIncreases the amount of damage absorbed by your shield by 10%, and gives your blocks a 33% chance to restore 6% of your maximum Mana. May only occur once every 3 sec.
    • Sacred DutyNew2 ranksIncreases your total Stamina by 2% and reduces the cooldown of your Divine Shield, Divine Protection, and Templar's Bulwark spells by 30 sec.
  4. tier 4

    • Swift JudgementNew1 rankFinishes the remaining cooldown on your Judgement ability and reduces the Mana cost of your next Judgement by 100%.
    • One-Handed Weapon SpecializationChanged3 ranksIncreases the damage you deal with one-handed melee weapons by 3%.
    • Improved Hammer of JusticeMoved3 ranksDecreases the cooldown of your Hammer of Justice spell by 5 sec.
  5. tier 5

    • Templar's BulwarkNew1 rankWhen activated, this ability grants you an absorb shield equal to 100% of your maximum health for 8 sec. Applies Forbearance for 1 min. Cannot be cast while Forbearance is active.
    • ReckoningChanged5 ranksGives you a 8% chance to gain an extra attack after Blocking a melee attack and a 20% chance to gain an extra attack after being the victim of a non-periodic critical strike. Cannot occur more often than once every 1.5 sec.
  6. tier 6

    • Iron CreedNew5 ranksIncreases the threat generated by your Holy Strike ability by 5%. While Righteous Fury is active, Holy Strike also reduces your damage taken by 2% for 6 sec.
  7. tier 7

    • Holy ShieldChanged1 rankIncreases chance to block by 30% for 10 sec, and deals 110 Holy damage for each attack blocked while active. Damage caused by Holy Shield causes 20% additional threat. Each block expends a charge. 4 charges.

Retribution (17 talents)

  1. tier 1

    • DeflectionMoved5 ranksIncreases your Parry chance by 1%.
    • BenedictionChanged5 ranksReduces the Mana cost of all instant cast spells and abilities by 2%.
  2. tier 2

    • Improved JudgementChanged2 ranksDecreases the cooldown of your Judgement ability by 1 sec.
    • Holy ConduitNew2 ranksReduces the mana cost of your Consecration, Holy Wrath, Exorcism, and Hammer of Wrath spells by 20%.
    • ConvictionChanged5 ranksImproves your chance to get a critical strike with melee attacks by 1%.
  3. tier 3

    • VindicationChanged3 ranksGives your damaging melee attacks a chance to reduce the target's Attack Power by 67, and increase your Attack Power by 1% for 30 sec.
    • Sanctified JudgementNew3 ranksGives your Judgement ability a 33% chance to return 20% of the Mana cost of the judged seal.
    • Seal of CommandChanged1 rankGives the Paladin a chance to deal additional Holy damage equal to 70% of normal weapon damage. Only one Seal can be active on the Paladin at any one time. Lasts 30 sec. Unleashing this Seal's energy will judge an enemy, instantly causing 69 to 73 Holy damage, 138 to 146 if the target is stunned or incapacitated.
    • Pursuit of JusticeChanged2 ranksIncreases movement speed and mounted movement speed by 8%. This does not stack with other movement speed increasing effects.
  4. tier 4

    • Eye for an EyeChanged2 ranksAll critical strikes against you cause 5% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
    • Sacred ArbiterNew1 rankIncreases the damage of your Holy Strike ability by 20% and causes it to refresh all Judgement effects on the target.
  5. tier 5

    • Two-Handed Weapon SpecializationSame as Classic3 ranksIncreases the damage you deal with two-handed melee weapons by 2%.
    • VengeanceChanged3 ranksIncreases your Physical and Holy damage dealt by 1% for 30 sec after landing a non-periodic critical strike. Stacks up to 3 times.
    • RepentanceMoved1 rankPuts the enemy target in a state of meditation, incapacitating them for up to 6 sec. Any damage caused will awaken the target. Only works against Humanoids.
  6. tier 6

    • Champion of the LightNew3 ranksIncreases your spell damage by up to 20% of your Intellect.
    • Instrument of LawNew2 ranksReduces the cast time of your Hammer of Wrath by 0.5 sec, and reduces all threat you generate by 10% while Righteous Fury is not active.
  7. tier 7

    • Twist of LightNew1 rankReduces the Mana cost of your Seal spells by 20%, and when you replace your Seal of Command, Seal of Righteousness, Seal of Fury, or Seal of Justice with a different Seal, you gain an Echo of that Seal. Your next melee attack applies the replaced Seal's effects, consuming the Echo.