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Frostfire Circlet

DataminedFrom the beta client: stats, effects and availability can still change before release. Why Blizzard hides items

Epic, Head, Cloth, item level 88, requires level 60, item 22498. All items

Changed from Classic: the tooltips differ on the highlighted lines.

Classic Era 1.15.9.69722
Frostfire Circlet
Item level 88 · item 22498
Binds when picked up
HeadCloth
108 Armor
+22 Stamina
+23 Intellect
Requires Level 60
Equip: Increases damage and healing done by magical spells and effects by up to 35.
Equip: Improves your chance to hit with spells by 1%.
Equip: Improves your chance to get a critical strike with spells by 2%.
Frostfire Regalia (0/9)
(2) Set: Reduces cooldown on your Evocation by 1 minute.
(4) Set: Gives your Mage Armor a chance when struck by a harmful spell to increase resistance against that school of magic by 35 for 30 sec.
(6) Set: Your damage spells have a chance to cause your target to take up to 200 increased damage from subsequent spells.
(8) Set: Your damage spells have a chance to displace you, causing the next spell cast to generate no threat.
Sell Price: 7g 43s 16c
Forever beta 1.60.1.70374
Frostfire Circlet
Item level 88 · item 22498
Binds when picked up
HeadCloth
108 Armor
+22 Stamina
+23 Intellect
Requires Level 60
Equip: +35 Spell Power
Equip: +10 Hit Rating
Equip: +28 Critical Strike Rating
Frostfire Regalia (0/9)
(2) Set: Reduces cooldown on your Evocation by 1 minute.
(4) Set: Gives your Mage Armor a chance when struck by a harmful spell to increase resistance against that school of magic by 35 for 30 sec.
(6) Set: Your damage spells have a chance to cause your target to take up to 200 increased damage from subsequent spells.
(8) Set: Your damage spells have a chance to displace you, causing the next spell cast to generate no threat.
Sell Price: 7g 43s 16c

Quests

Reward of

Frostfire Regalia9 pieces

Other head items of this level

Read from the game clients' item tables through wago.tools. Some Forever items are not in those tables: Blizzard's server sends them to the game the first time it meets one, and we read the ones our game has received from its cache. The Forever client's stat amounts, armor and weapon damage are computed from its item level budgets the way the game computes them. Names, icons and item data © Blizzard Entertainment.