Online now
Launch in
Online now
Launch in

Crusader Bow

Confirmed in gameSent by Blizzard's server to players in the beta: these are the numbers the game shows. They can still change before release. Why Blizzard hides items

Uncommon, Ranged, Bow, item level 45, requires level 40, item 15287. All items

Same as Classic: the tooltip reads the same in both clients.

Classic Era 1.15.9.69722
Crusader Bow
Item level 45 · item 15287
Binds when equipped
RangedBow
32 - 60 DamageSpeed 2.20
(20.9 damage per second)
Requires Level 40
Sell Price: 1g 25s 16c
Forever beta 1.60.1.70338
Crusader Bow
Item level 45 · item 15287
Binds when equipped
RangedBow
32 - 60 DamageSpeed 2.20
(20.9 damage per second)
Requires Level 40
Sell Price: 1g 25s 16c

Random suffixes

When it drops, the game gives it one of these 25 suffixes and the stats that go with it.

  • of Agility+6 Agility
  • of Arcane Protection+4 Stamina, +4 Arcane Resistance
  • of the Bandit+2 Agility, +4 Stamina, +5 Attack Power
  • of the Bear+4 Strength, +4 Stamina
  • of the Beast+2 Strength, +2 Agility, +4 Stamina
  • of the Boar+4 Strength, +4 Spirit
  • of the Champion+2 Strength, +4 Stamina, +1 Defense Rating
  • of Defense+4 Defense Rating
  • of the Eagle+4 Stamina, +4 Intellect
  • of the Falcon+4 Agility, +4 Intellect
  • of Fire Protection+4 Stamina, +4 Fire Resistance
  • of Frost Protection+4 Stamina, +4 Frost Resistance
  • of the Gorilla+4 Strength, +4 Intellect
  • of Intellect+6 Intellect
  • of the Monkey+4 Agility, +4 Stamina
  • of Nature Protection+4 Stamina, +4 Nature Resistance
  • of the Owl+4 Intellect, +4 Spirit
  • of Power+12 Attack Power
  • of Shadow Protection+4 Stamina, +4 Shadow Resistance
  • of Spirit+6 Spirit
  • of Stamina+6 Stamina
  • of Strength+6 Strength
  • of the Tiger+4 Strength, +4 Agility
  • of the Whale+4 Stamina, +4 Spirit
  • of the Wolf+4 Agility, +4 Spirit

Other ranged items of this level

Read from the game clients' item tables through wago.tools. Some Forever items are not in those tables: Blizzard's server sends them to the game the first time it meets one, and we read the ones our game has received from its cache. The Forever client's stat amounts, armor and weapon damage are computed from its item level budgets the way the game computes them. Names, icons and item data © Blizzard Entertainment.