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Rigid Cape

Confirmed in gameSent by Blizzard's server to players in the beta: these are the numbers the game shows. They can still change before release. Why Blizzard hides items

Uncommon, Back, Cloth, item level 19, requires level 14, item 15114. All items

Same as Classic: the tooltip reads the same in both clients.

Classic Era 1.15.9.69722
Rigid Cape
Item level 19 · item 15114
Binds when equipped
BackCloth
16 Armor
Requires Level 14
Sell Price: 3s 72c
Forever beta 1.60.1.70338
Rigid Cape
Item level 19 · item 15114
Binds when equipped
BackCloth
16 Armor
Requires Level 14
Sell Price: 3s 72c

Random suffixes

When it drops, the game gives it one of these 30 suffixes and the stats that go with it.

  • of Agility+3 Agility
  • of Arcane Protection+2 Stamina, +2 Arcane Resistance
  • of Arcane Wrath+4 Arcane Spell Damage
  • of the Bear+2 Strength, +2 Stamina
  • of the Boar+2 Strength, +2 Spirit
  • of Defense+2 Defense Rating
  • of the Eagle+2 Stamina, +2 Intellect
  • of the Falcon+2 Agility, +2 Intellect
  • of Fiery Wrath+4 Fire Spell Damage
  • of Fire Protection+2 Stamina, +2 Fire Resistance
  • of Frost Protection+2 Stamina, +2 Frost Resistance
  • of Frozen Wrath+4 Frost Spell Damage
  • of the Gorilla+2 Strength, +2 Intellect
  • of Healing+7 Healing, +2 Spell Damage
  • of Holy Wrath+4 Holy Spell Damage
  • of Intellect+3 Intellect
  • of Magic+4 Spell Power
  • of the Monkey+2 Agility, +2 Stamina
  • of Nature Protection+2 Stamina, +2 Nature Resistance
  • of Nature's Wrath+4 Nature Spell Damage
  • of the Owl+2 Intellect, +2 Spirit
  • of Power+6 Attack Power
  • of Shadow Protection+2 Stamina, +2 Shadow Resistance
  • of Shadow Wrath+4 Shadow Spell Damage
  • of Spirit+3 Spirit
  • of Stamina+3 Stamina
  • of Strength+3 Strength
  • of the Tiger+2 Strength, +2 Agility
  • of the Whale+2 Stamina, +2 Spirit
  • of the Wolf+2 Agility, +2 Spirit

Other back items of this level

Read from the game clients' item tables through wago.tools. Some Forever items are not in those tables: Blizzard's server sends them to the game the first time it meets one, and we read the ones our game has received from its cache. The Forever client's stat amounts, armor and weapon damage are computed from its item level budgets the way the game computes them. Names, icons and item data © Blizzard Entertainment.