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Bell of Dethmoora

A level 60 quest for both factions, from level 60.

Unchanged in Forever as far as is known: the text, objectives and rewards below are Classic’s.

Quest Objectives

Bring 10 Elixirs of Shadow Power to Gorzeeki Wildeyes in the Burning Steppes.

Description

A Bell of Dethmoora, named after the late warlock Dethmoora Darkeyes, is one of the three tools needed to create a Circle of Greater Summoning. When properly atuned with the Wheel and the Candle, these items conduct vast stores of arcane power.

My servant Gorzeeki can construct such a bell, but to do so he will need a large supply of elixirs of shadow power. Procure the elixirs from an alchemist and bring them to Gorzeeki.

Rewards

Experience: 6,600

When you come back

You have those elixirs, ‹name›? Mor'zul told me you need a Bell of Dethmoora, and making one of those takes a lot of shadow power!

When you hand it in

Very good! I hope these elixirs weren't too hard to get. Sometimes alchemists can be so miserly with their creations...

I'll make the bell and keep it until you're ready for your ritual.

The chain

6 quests from level 58 to 60, 31,275 XP in all.

  1. [58]Mor'zul Bloodbringer

    Speak with Mor'zul Bloodbringer in the Burning Steppes.

    Spackle ThornberryStormwind City

    625 XP

  2. [58]Rage of Blood

    Bring 30 bottles of Raging Beast's Blood to Mor'zul Bloodbringer in the Burning Steppes.

    Mor'zul BloodbringerBurning Steppes

    7,750 XP

  3. [58]Wildeyes

    Bring the Case of Blood to Gorzeeki Wildeyes in the Burning Steppes.

    Mor'zul BloodbringerBurning Steppes

    3,100 XP

  4. [60]Bell of Dethmoorathis quest

    Bring 10 Elixirs of Shadow Power to Gorzeeki Wildeyes in the Burning Steppes.

    Mor'zul BloodbringerBurning Steppes

    6,600 XP

  5. [60]Arcanite

    Bring 3 Arcanite Bar to Gorzeeki in the Burning Steppes.

    Gorzeeki WildeyesBurning Steppes

    6,600 XP

  6. [60]Dreadsteed of Xoroth

    Read Mor'zul's Instructions.

    Mor'zul BloodbringerBurning Steppes

    6,600 XP

Text, givers, objectives and rewards come from the cMaNGOS Classic database (a reconstruction of the 1.12 world), with what Forever changed on top: the game server’s own answers where we have them, else Wowhead’s Forever database. Places are Classic’s, shown on the Forever maps. Quest text © Blizzard Entertainment.