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Garments of Spirituality

A level 4 quest for the Horde, from level 5.

Unchanged in Forever as far as is known: the text, objectives and rewards below are Classic’s.

Quest Objectives

Find Grunt Kor'ja and heal her wounds using Lesser Heal (Rank 2). Afterwards, grant her Power Word: Fortitude and then return to Tai'jin at Razor Hill.

  • Heal and fortify Grunt Kor'ja

Description

You be ready for your first test, ‹name›. South of Razor Hill, just outta town, one of our grunts be hurt fightin' off some o' Proudmoore's old troops. She not doin' too well, an' she benefit much if one of our kind could help her. Find her--her name be Kor'ja--heal her wounds, an' give her the blessin' of our ancestors.

You do this, an' me thinks that be sufficient proof that you ready to move on in our ways.

Rewards

You will receive:

Experience: 270

When you come back

Most think it logical that healin' magics be powerful, but not many understand how powerful. You can keep many alive when instead they should be meetin' their own ancestors. This healin' magic mixed with the ability of Fortitude are a very powerful combination of spells. You remember this. It helpful to all manner of people: warriors, mages and everything in between.

When you hand it in

Good, then Kor'ja lives and goes off to defend our town from those malicious humans. I often wish to remember days of battle; where power was shown in combat and it was the wise who often destroyed those who relied on just their strength.

You done good by me, ‹name›. You take this robe now. Maybe it help, maybe you not care, but you earned it and I'm proud to call you brother.

The chain

2 quests at level 4, 360 XP in all.

  1. [4]In Favor of Spirituality

    Speak to Tai'jin in Durotar.

    Ken'jaiDurotar

    90 XP

  2. [4]Garments of Spiritualitythis quest

    Find Grunt Kor'ja and heal her wounds using Lesser Heal (Rank 2).

    Tai'jinDurotar

    270 XP

    Juju Hex Robes

Text, givers, objectives and rewards come from the cMaNGOS Classic database (a reconstruction of the 1.12 world), with what Forever changed on top: the game server’s own answers where we have them, else Wowhead’s Forever database. Places are Classic’s, shown on the Forever maps. Quest text © Blizzard Entertainment.