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As Water Cascades

A level 14 quest for the Alliance, from level 12.

Unchanged in Forever as far as is known: the text, objectives and rewards below are Classic’s.

Quest Objectives

Fill the Empty Water Tube at the Auberdine moonwell, and then investigate the red crystal along Darkshore's eastern mountain wall.

Provided: Empty Water Tube

Description

Use this empty vial and fill up on some moonwell water here in Auberdine. Such potent magic should provide a clue as to the composition of the crystal. To do that, you'll pour the liquid over the crystal; it should take care of the rest.

While I don't anticipate anything bad happening to you, I still want you to be careful. Above us to the east is Felwood; if that crystal is tied to that place as I suspect it is, then it could prove to be very dangerous.

Rewards

Experience: 490

  • +50 reputation with Darnassus
When you come back

The crystal looks very alien against the wooded scenery of Darkshore. You think you hear a very slight humming coming from deep within it.

When you hand it in

You have made it once more to the mysterious crystal. Removing the stopper on the tube of moonwell water, you gingerly pour the contents out over the top of the crystal. As the water cascades down its lattices, you see the opaque surface turn transparent...

The chain

3 quests at level 14, 1,955 XP in all.

  1. [14]The Red Crystal

    Travel east of Auberdine and look for a large, red crystal along Darkshore's eastern mountain range.

    Sentinel Glynda Nal'SheaDarkshore

    490 XP

  2. [14]As Water Cascadesthis quest

    Fill the Empty Water Tube at the Auberdine moonwell, and then investigate the red crystal along Darkshore's eastern mountain wall.

    Sentinel Glynda Nal'SheaDarkshore

    490 XP

  3. [14]The Fragments Within

    Report back what you have found to Sentinel Glynda Nal'Shea in Auberdine.

    Mysterious Red CrystalDarkshore

    975 XP

    Briarsteel ShortswordCurvewood DaggerOakthrush Staff

Text, givers, objectives and rewards come from the cMaNGOS Classic database (a reconstruction of the 1.12 world), with what Forever changed on top: the game server’s own answers where we have them, else Wowhead’s Forever database. Places are Classic’s, shown on the Forever maps. Quest text © Blizzard Entertainment.