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Wild Leather Boots

A level 45 quest for the Alliance, from level 30.

Unchanged in Forever as far as is known: the text, objectives and rewards below are Classic’s.

Quest Objectives

Bring 2 Nightscape Pants, 2 Nightscape Boots, and 2 Wildvines to Pratt McGrubben in Feathermoon Stronghold.

Description

You've learned quite a bit now, ‹name›; still, there is more for you to learn. Next are Wild Leather boots, the cornerstone of any set.

These boots are crafted to cradle the foot in comfort while bracing it against the hazards of adventuring. The soft soles are a blessing to those seeking quiet movement in footwear.

For this pattern, I need an order of two Nightscape pants and two Nightscape boots filled. I also will require two wildvines... not just one. When you have all this, let me know.

Rewards

You will receive:

Experience: 2,900

When you come back

The order on the pants, boots, and wildvines needs to be filled before you get the pattern, ‹name›. Are you finished?

From the earliest pair of boots we learn how to make, we start to understand that a quality boot needs to ride a razor's edge between comfort and function. With both, we are able to create items that allow the wearer to ignore fatigue that would cripple those wearing lower quality goods.

When you hand it in

Once again, you've filled a complex order with the skill of a seasoned professional. You have earned this pattern, as well as my thanks.

The chain

3 quests at level 45, 8,750 XP in all.

  1. [45]Wild Leather Armor

    Bring 10 Thick Leather to Pratt McGrubben in Feathermoon Stronghold.

    Pratt McGrubbenFeralas

    1,950 XP

  2. [45]Wild Leather Bootsthis quest

    Bring 2 Nightscape Pants, 2 Nightscape Boots, and 2 Wildvines to Pratt McGrubben in Feathermoon Stronghold.

    Pratt McGrubbenFeralas

    2,900 XP

    Pattern: Wild Leather Boots

  3. [45]Master of the Wild Leather

    Give Pratt's Letter to Telonis, the master leatherworker of Darnassus.

    Pratt McGrubbenFeralas

    3,900 XP

    Pattern: Wild Leather Cloak

Text, givers, objectives and rewards come from the cMaNGOS Classic database (a reconstruction of the 1.12 world), with what Forever changed on top: the game server’s own answers where we have them, else Wowhead’s Forever database. Places are Classic’s, shown on the Forever maps. Quest text © Blizzard Entertainment.