Floppy Goggles
Confirmed in gameFrom the beta client, and the game shows the same numbers. They can still change before release. Why Blizzard hides items
Uncommon, Head, Cloth, item level 45, requires level 40, item 280310. All items
New in Forever: the Classic Era client has no item with this id.
Random suffixes
When it drops, the game gives it one of these 24 suffixes and the stats that go with it.
- of Arcane Protection+13 Stamina, +13 Arcane Resistance
- of Arcane Wrath+27 Arcane Spell Damage
- of the Channeler+14 Stamina, +8 Spirit, +7 Spell Power
- of the Eagle+13 Stamina, +13 Intellect
- of the Elder+14 Intellect, +8 Spirit, +7 Spell Power
- of Fiery Wrath+27 Fire Spell Damage
- of Fire Protection+13 Stamina, +13 Fire Resistance
- of Frost Protection+13 Stamina, +13 Frost Resistance
- of Frozen Wrath+27 Frost Spell Damage
- of Healing+42 Healing, +14 Spell Damage
- of the Hierophant+14 Stamina, +8 Spirit, +13 Healing, +4 Spell Damage
- of Holy Wrath+27 Holy Spell Damage
- of Intellect+19 Intellect
- of Magic+22 Spell Power
- of Nature Protection+13 Stamina, +13 Nature Resistance
- of the Owl+13 Intellect, +13 Spirit
- of the Physician+14 Intellect, +8 Spirit, +13 Healing, +4 Spell Damageor +14 Stamina, +8 Intellect, +13 Healing, +4 Spell Damage
- of Shadow Protection+13 Stamina, +13 Shadow Resistance
- of Shadow Wrath+27 Shadow Spell Damage
- of the Sorcerer+8 Stamina, +14 Intellect, +7 Spell Power
- of Spirit+19 Spirit
- of Stamina+19 Stamina
- of the Whale+13 Stamina, +13 Spirit
How to make it
Engineering (200)205207210
Reagents
Recipe
Schematic for 180 Merchant's Favor from Fritz Fizzle (Alliance) or Fizzlefuse (Horde). Where
Other head items of this level
Bent Gogglesrequires level 40item level 45
Blackwater Capitem level 45
Dented Gogglesrequires level 40item level 45
Lunar Coronetrequires level 40item level 45
Royal Headbandrequires level 40item level 45
Soldier's Visoritem level 45
Read from the game clients' item tables through wago.tools. Some Forever items are not in those tables: Blizzard's server sends them to the game the first time it meets one, and we read the ones our game has received from its cache. The Forever client's stat amounts, armor and weapon damage are computed from its item level budgets the way the game computes them. Names, icons and item data © Blizzard Entertainment.
