Ivory Wand
Confirmed in gameSent by Blizzard's server to players in the beta: these are the numbers the game shows. They can still change before release. Why Blizzard hides items
Uncommon, Ranged, Wand, item level 51, requires level 46, item 15279. All items
Same as Classic: the tooltip reads the same in both clients.
Random suffixes
When it drops, the game gives it one of these 24 suffixes and the stats that go with it.
- of Arcane Protection+5 Stamina, +5 Arcane Resistance
- of Arcane Wrath+10 Arcane Spell Damage
- of the Channeler+5 Stamina, +3 Spirit, +3 Spell Power
- of the Eagle+5 Stamina, +5 Intellect
- of the Elder+5 Intellect, +3 Spirit, +3 Spell Power
- of Fiery Wrath+10 Fire Spell Damage
- of Fire Protection+5 Stamina, +5 Fire Resistance
- of Frost Protection+5 Stamina, +5 Frost Resistance
- of Frozen Wrath+10 Frost Spell Damage
- of Healing+15 Healing, +5 Spell Damage
- of the Hierophant+5 Stamina, +3 Spirit, +5 Healing, +2 Spell Damage
- of Holy Wrath+10 Holy Spell Damage
- of Intellect+7 Intellect
- of Magic+8 Spell Power
- of Nature Protection+5 Stamina, +5 Nature Resistance
- of the Owl+5 Intellect, +5 Spirit
- of the Physician+5 Intellect, +3 Spirit, +5 Healing, +2 Spell Damageor +5 Stamina, +3 Intellect, +5 Healing, +2 Spell Damage
- of Shadow Protection+5 Stamina, +5 Shadow Resistance
- of Shadow Wrath+10 Shadow Spell Damage
- of the Sorcerer+3 Stamina, +5 Intellect, +3 Spell Power
- of Spirit+7 Spirit
- of Stamina+7 Stamina
- of the Whale+5 Stamina, +5 Spirit
Other ranged items of this level
Cairnstone Sliveritem level 50
Percussion Shotgunrequires level 45item level 50
Harpy Needlerrequires level 46item level 51
Thorium Riflerequires level 47item level 52
Siege Bowrequires level 48item level 53
Verdant Keeper's Aimitem level 53
Read from the game clients' item tables through wago.tools. Some Forever items are not in those tables: Blizzard's server sends them to the game the first time it meets one, and we read the ones our game has received from its cache. The Forever client's stat amounts, armor and weapon damage are computed from its item level budgets the way the game computes them. Names, icons and item data © Blizzard Entertainment.
