Beheading Blade
Confirmed in gameSent by Blizzard's server to players in the beta: these are the numbers the game shows. They can still change before release. Why Blizzard hides items
Uncommon, Two-Hand, Sword, item level 52, requires level 47, item 15253. All items
Same as Classic: the tooltip reads the same in both clients.
Random suffixes
When it drops, the game gives it one of these 29 suffixes and the stats that go with it.
- of Agility+22 Agility
- of Arcane Protection+15 Stamina, +15 Arcane Resistance
- of the Bandit+7 Agility, +16 Stamina, +18 Attack Power
- of the Bear+15 Strength, +15 Stamina
- of the Beast+7 Strength, +9 Agility, +16 Stamina
- of the Boar+15 Strength, +15 Spirit
- of the Eagle+15 Stamina, +15 Intellect
- of the Falcon+15 Agility, +15 Intellect
- of Fire Protection+15 Stamina, +15 Fire Resistance
- of Frost Protection+15 Stamina, +15 Frost Resistance
- of the Gorilla+15 Strength, +15 Intellect
- of Healing+22 Intellect, +83 Healing, +28 Spell Damage
- of the Hierophant+17 Stamina, +11 Spirit, +83 Healing, +28 Spell Damage
- of Holy Wrath+31 Holy Spell Damage
- of Intellect+22 Intellect
- of the Knight+9 Strength, +16 Stamina, +8 Spell Power
- of the Monkey+15 Agility, +15 Stamina
- of Nature Protection+15 Stamina, +15 Nature Resistance
- of the Owl+15 Intellect, +15 Spirit
- of the Physician+17 Stamina, +11 Intellect, +83 Healing, +28 Spell Damage
- of Power+44 Attack Power
- of the Prophet+17 Intellect, +11 Spirit, +83 Healing, +28 Spell Damage
- of Shadow Protection+15 Stamina, +15 Shadow Resistance
- of Spirit+22 Spirit
- of Stamina+22 Stamina
- of Strength+22 Strength
- of the Tiger+15 Strength, +15 Agility
- of the Whale+15 Stamina, +15 Spirit
- of the Wolf+15 Agility, +15 Spirit
Other two-hand items of this level
Diviner Long Staffrequires level 47item level 52
Feral Staffitem level 52
Rageroar's Best Clubitem level 52
Truesilver Championrequires level 47item level 52
Warmongerrequires level 47item level 52
Advisor's Gnarled Staffrequires level 48item level 53
Read from the game clients' item tables through wago.tools. Some Forever items are not in those tables: Blizzard's server sends them to the game the first time it meets one, and we read the ones our game has received from its cache. The Forever client's stat amounts, armor and weapon damage are computed from its item level budgets the way the game computes them. Names, icons and item data © Blizzard Entertainment.
