Online now
Launch in
Online now
Launch in

Raincaller Pants

Confirmed in gameSent by Blizzard's server to players in the beta: these are the numbers the game shows. They can still change before release. Why Blizzard hides items

Uncommon, Legs, Cloth, item level 31, requires level 26, item 14193. All items

Same as Classic: the tooltip reads the same in both clients.

Classic Era 1.15.9.69722
Raincaller Pants
Item level 31 · item 14193
Binds when equipped
LegsCloth
38 Armor
Requires Level 26
Sell Price: 20s 6c
Forever beta 1.60.1.70338
Raincaller Pants
Item level 31 · item 14193
Binds when equipped
LegsCloth
38 Armor
Requires Level 26
Sell Price: 20s 6c

Random suffixes

When it drops, the game gives it one of these 24 suffixes and the stats that go with it.

  • of Arcane Protection+8 Stamina, +8 Arcane Resistance
  • of Arcane Wrath+17 Arcane Spell Damage
  • of the Channeler+9 Stamina, +5 Spirit, +4 Spell Power
  • of the Eagle+8 Stamina, +8 Intellect
  • of the Elder+9 Intellect, +5 Spirit, +4 Spell Power
  • of Fiery Wrath+17 Fire Spell Damage
  • of Fire Protection+8 Stamina, +8 Fire Resistance
  • of Frost Protection+8 Stamina, +8 Frost Resistance
  • of Frozen Wrath+17 Frost Spell Damage
  • of Healing+26 Healing, +9 Spell Damage
  • of the Hierophant+9 Stamina, +5 Spirit, +8 Healing, +3 Spell Damage
  • of Holy Wrath+17 Holy Spell Damage
  • of Intellect+12 Intellect
  • of Magic+14 Spell Power
  • of Nature Protection+8 Stamina, +8 Nature Resistance
  • of the Owl+8 Intellect, +8 Spirit
  • of the Physician+9 Intellect, +5 Spirit, +8 Healing, +3 Spell Damageor +9 Stamina, +5 Intellect, +8 Healing, +3 Spell Damage
  • of Shadow Protection+8 Stamina, +8 Shadow Resistance
  • of Shadow Wrath+17 Shadow Spell Damage
  • of the Sorcerer+5 Stamina, +9 Intellect, +4 Spell Power
  • of Spirit+12 Spirit
  • of Stamina+12 Stamina
  • of the Whale+8 Stamina, +8 Spirit

Other legs items of this level

Read from the game clients' item tables through wago.tools. Some Forever items are not in those tables: Blizzard's server sends them to the game the first time it meets one, and we read the ones our game has received from its cache. The Forever client's stat amounts, armor and weapon damage are computed from its item level budgets the way the game computes them. Names, icons and item data © Blizzard Entertainment.