{
 "Changes": "改動",
 "Spellbook": "法術書",
 "Legacy": "傳承",
 "Professions": "專業技能",
 "PvP": "PvP",
 "Races": "種族",
 "Dungeons": "地城",
 "Items": "物品",
 "World map": "世界地圖",
 "Beta": "Beta",
 "Main": "主選單",
 "ForeverChanges home": "ForeverChanges 首頁",
 "New · beta build {build}": "新增 · Beta 版本 {build}",
 "Updated · beta build {build}": "已更新 · Beta 版本 {build}",
 "Updated on {date}": "{date}已更新",
 "New on {date}": "{date}新增",
 ", new": "，新增",
 ", updated": "，已更新",
 "New: bosses and loot tables": "新：首領與掉落表",
 "New: the City of Dalaran": "新：達拉然城",
 "331 items changed on October 8": "10月8日有 331 件物品改變",
 "Up to date with the latest build": "已更新至最新版本",
 "New: the best gear at level 30": "新：30級最佳裝備",
 "New: the level 30 guide": "新：30級指南",
 "Coming after the beta opens": "Beta 開放後推出",
 "soon": "即將推出",
 "Search changes": "搜尋改動",
 "Search spells and talents…": "搜尋法術和天賦…",
 "Updated": "已更新",
 "Beta build {build}": "Beta 版本 {build}",
 "Online now": "目前在線",
 "Pull the murloc camp": "去拉魚人營地",
 "Beta opens in": "Beta 開放倒數",
 "Launch in": "上市倒數",
 "WoW Forever is live": "WoW Forever 已上市",
 "WoW Forever beta opens September 17, 2026, right after the live Q&A at 10:30 a.m. PDT": "WoW Forever Beta 於2026年9月17日開放，就在太平洋夏令時間上午10:30的直播問答之後",
 "WoW Forever launches November 4, 2026": "WoW Forever 將於2026年11月4日上市",
 "WoW Forever launched November 4, 2026": "WoW Forever 已於2026年11月4日上市",
 "{label} {d} days {h} hours {m} minutes": "{label} {d}天{h}小時{m}分鐘",
 "days": "天",
 "hrs": "小時",
 "min": "分",
 "sec": "秒",
 "Support ForeverChanges": "支持 ForeverChanges",
 "ForeverChanges has no ads": "ForeverChanges 沒有廣告",
 "I make it on my own, and I want it to stay free. If it's useful to you, a donation helps pay for hosting and the time it takes to keep it up to date.": "這個網站是我一個人做的，我希望它一直免費。如果它對你有幫助，捐款可以幫忙支付主機費用，以及持續更新資料所花的時間。",
 "Support the site": "支持本站",
 "Poke the goblin": "戳一下哥布林",
 "ForeverChanges is an unofficial fan site, not affiliated with or endorsed by Blizzard Entertainment. World of Warcraft and Warcraft are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries. Game content and images © Blizzard Entertainment, Inc.": "ForeverChanges 是非官方粉絲網站，與 Blizzard Entertainment 沒有關聯，也未經其認可。World of Warcraft 與 Warcraft 是 Blizzard Entertainment, Inc. 在美國和/或其他國家的商標或註冊商標。遊戲內容與圖片 © Blizzard Entertainment, Inc.",
 "Language": "語言",
 "Downrank calculator": "降級施法計算器",
 "Tier list maker": "強度排行製作器",
 "Legal": "法律資訊",
 "Privacy": "隱私權",
 "Terms": "使用條款",
 "Legal notice": "法律聲明",
 "A message from the site's author": "網站作者的話",
 "Is the site useful to you?": "這個網站對你有幫助嗎？",
 "Thanks, I got it": "謝謝，我知道了",
 "I run ForeverChanges on my own and ad-free.": "ForeverChanges 是我一個人做的，沒有廣告。",
 "If the site saved you time during the beta, there are two ways to help me.": "如果這個網站在 Beta 期間幫你省了時間，你可以用兩種方式幫我。",
 "I read every message. If you want to help with the servers too:": "每則訊息我都會看。如果你也想幫忙負擔伺服器費用：",
 "Tell me what to improve": "告訴我哪裡可以改進",
 "Missing data, a bug, an idea. I read every message.": "缺少的資料、錯誤、點子。每則訊息我都會看。",
 "Missing data, a bug, an idea": "缺少的資料、錯誤、點子",
 "Buy me a coffee": "請我喝杯咖啡",
 "Helps me keep the site up to date": "幫我讓網站保持更新",
 "Thanks!": "謝謝！",
 "I read everything. If the site saved you time during the beta, a coffee helps me keep going.": "每則訊息我都會看。如果這個網站在 Beta 期間幫你省了時間，一杯咖啡能讓我繼續做下去。",
 "What should be better?": "哪裡可以更好？",
 "What is wrong?": "哪裡有錯？",
 "A wrong item, a wrong source, a better piece I missed: say which, and I fix the list.": "物品錯了、來源錯了、我漏掉了更好的裝備：告訴我是哪一件，我會修正清單。",
 "Send": "送出",
 "Not sent. Try again in a moment.": "沒有送出。請稍後再試一次。",
 "{class} talents in WoW Forever": "WoW Forever {class}天賦",
 "{class} talent trees": "{class}天賦樹",
 "{tree} {class}": "{tree}{class}",
 "Choose class": "選擇職業",
 "Compare to Classic": "與經典版比較",
 "Talents": "天賦",
 "Talent trees": "天賦樹",
 "Unspent Talents": "未配置天賦",
 "Level": "等級",
 "Level {n}": "{n}級",
 "level {n}": "{n}級",
 "Level needed": "需要等級",
 "Level needed: {n}": "需要等級：{n}",
 "Needs": "需要",
 "Level down": "降低一級",
 "Level up": "提高一級",
 "Level {n}, choose a level": "{n}級，選擇等級",
 "Character level": "角色等級",
 "Level {level}, {n} talent points": "{level}級，{n}點天賦點數",
 "{n} point": [
  "{n}點",
  "{n}點"
 ],
 "Beta cap {n}": "Beta 等級上限 {n}",
 "Your {total} points need level {floor} or higher.": "你的{total}點需要{floor}級以上。",
 "Reset": "重置",
 "Reset {tree}": "重置{tree}",
 "Reset {tree} talents": "重置{tree}天賦",
 "{tree}: {n} points allocated": "{tree}：已配置{n}點",
 "Copy link": "複製連結",
 "Copy as text": "複製為文字",
 "Link copied": "已複製連結",
 "Build copied as text": "已將配點複製為文字",
 "Copy failed. Select the link and copy it.": "複製失敗。請選取連結後自行複製。",
 "Order:": "順序：",
 "Saved \"{name}\"": "已儲存「{name}」",
 "Loaded \"{name}\"": "已載入「{name}」",
 "This saved build no longer matches the tree.": "這個已儲存的配點與天賦樹不再相符。",
 "Click / Enter: add · Right click / −: remove · Shift+click / Shift+Enter: details": "點擊 / Enter：加點 · 右鍵 / −：減點 · Shift+點擊 / Shift+Enter：詳細資料",
 "Tap a talent to read it. Add and remove points with − and + at the bottom of the screen.": "點一下天賦查看說明。用畫面底部的 − 和 + 加減點數。",
 "Placement not confirmed": "位置未確認",
 "Talent changes legend": "天賦改動圖例",
 "New": "新增",
 "Changed": "已改動",
 "Moved": "已移動",
 "Unchanged": "未改動",
 "Unverified": "未驗證",
 "Dimmed: unchanged": "變暗：未改動",
 "New in Forever": "Forever 新增",
 "Changed from Classic": "與經典版不同",
 "Same as Classic": "與經典版相同",
 "Same text as Classic": "與經典版文字相同",
 "Moved from {from}": "從{from}移來",
 "row {n}": "第{n}層",
 "Classic {classic} ranks, Forever {forever}": "經典版{classic}個等級，Forever {forever}個等級",
 "Classic comparison not verified": "與經典版的比較未經驗證",
 "Estimated · not verified": "估計 · 未驗證",
 "Recorded description": "已記錄的說明",
 "Rank not recorded": "未記錄此等級",
 "Recorded Classic description": "已記錄的經典版說明",
 "Not in the Classic talent tree": "不在經典版天賦樹中",
 "This Classic rank is not available": "經典版沒有這個等級",
 "The source contains an invalid value. That value is withheld pending verification.": "來源含有無效數值。驗證之前暫不顯示。",
 "Rank": "等級",
 "Rank {n}": "等級{n}",
 "Rank {n} / {max}": "等級{n} / {max}",
 "Talent rank": "天賦等級",
 "Unspecified": "未指定",
 "Unspecified rank": "未指定等級",
 "Not available": "不可用",
 "Passive": "被動",
 "{name} details": "{name}詳細資料",
 "Close talent details": "關閉天賦詳細資料",
 "Close": "關閉",
 "Remove point": "移除一點",
 "Add point": "加入一點",
 "{n}/{max} allocated": "已配置{n}/{max}",
 "Add a point to {name}": "在{name}加一點",
 "Remove a point from {name}": "從{name}移除一點",
 "Maximum rank.": "最高等級。",
 "{n} points invested.": "已投入{n}點。",
 "Available to learn.": "可以學習。",
 "Simulator rules": "模擬器規則",
 "One point per level from level 10. As the beta client sets them, each tier needs five more points in its tree, and a talent at the end of an arrow needs the talent before it at full rank.": "從10級開始每升一級得到一點。依照 Beta 用戶端的設定，每一層需要在該天賦樹多投入五點，箭頭末端的天賦需要前一個天賦點滿。",
 "Position or maximum rank unavailable.": "位置或最高等級無法取得。",
 "Maximum rank reached.": "已達最高等級。",
 "No talent points remaining.": "沒有剩餘的天賦點數。",
 "Requires {n} points in lower tiers.": "需要在前面幾層投入{n}點。",
 "Requires {name} at maximum rank.": "需要{name}點滿。",
 "prerequisite": "前置天賦",
 "Talent order": "加點順序",
 "Popular builds": "熱門配點",
 "Popular build": "熱門配點",
 "Load": "載入",
 "Loaded": "已載入",
 "Show": "顯示",
 "Hide": "隱藏",
 "Which point at which level": "每一點在幾級加",
 "Spend a point: it is listed here with the level that gives it.": "配置一點天賦：它會列在這裡，並標出給這一點的等級。",
 "Ranks of the Legacy perk Talented": "傳承特權「天分」的等級",
 "Talented": "天分",
 "Legacy perk": "傳承特權",
 "Save and share this build": "儲存並分享這個配點",
 "Your build": "你的配點",
 "Save for later": "儲存起來之後再用",
 "Name your build": "為你的配點命名",
 "Save build": "儲存配點",
 "Saved in this browser.": "已儲存在這個瀏覽器。",
 "Add a talent point to save or share.": "加一點天賦後才能儲存或分享。",
 "Share this build": "分享這個配點",
 "Share link": "分享連結",
 "Your build link appears here": "你的配點連結會顯示在這裡",
 "Saved builds": "已儲存的配點",
 "Load {name}": "載入{name}",
 "Delete {name}": "刪除{name}",
 "No saved builds yet.": "還沒有已儲存的配點。",
 "Details": "詳細資料",
 "Classic baseline": "經典版基準",
 "Classic Era game client, build {build}": "經典版遊戲用戶端，版本 {build}",
 "Change": "改動",
 "Added": "新增",
 "Modified": "已修改",
 "Compared with Classic": "與經典版相比",
 "Evidence": "來源",
 "Client data": "用戶端資料",
 "Classic client data": "經典版用戶端資料",
 "Collected": "收集日期",
 "Tree position": "天賦樹位置",
 "Row {row}, column {column}": "第{row}層，第{column}欄",
 "Prerequisite": "前置條件",
 "None": "無",
 "Unknown": "未知",
 "About the data": "關於資料",
 "WoW Forever beta client, build {build}": "WoW Forever Beta 用戶端，版本 {build}",
 "Classic Era client, build {build}: {name}": "經典版用戶端，版本 {build}：{name}",
 "All {class} talents in WoW Forever, tree by tree": "WoW Forever 所有{class}天賦，依天賦樹列出",
 "All {class} talents, as text": "所有{class}天賦（文字版）",
 "Every talent of the three trees, read from the Forever beta client, with its first rank and how it compares with Classic. Open a talent in the calculator above for the other ranks.": "三系天賦樹的每個天賦，取自 Forever Beta 用戶端，附上第一個等級的說明及與經典版的比較。其他等級請在上方模擬器中點開天賦查看。",
 "{tree} ({n} talents)": "{tree}（{n}個天賦）",
 "{n} rank": [
  "{n}個等級",
  "{n}個等級"
 ],
 "tier {n}": "第{n}層",
 "Removed": "已移除",
 "Reported": "已回報",
 "WoW Forever {class} talent calculator": "WoW Forever {class}天賦模擬器",
 "All {count} {class} talents in WoW Forever, tree by tree: {added} new, {changed} changed from Classic. Calculator for levels 10 to 60: save builds and share a link.": "WoW Forever 全部{count}個{class}天賦，依天賦樹列出：{added}個新增，{changed}個與經典版不同。10到60級天賦模擬器，可儲存配點並分享連結。",
 ": ": "：",
 "WoW Forever {class} spells and spellbook": "WoW Forever {class}法術與法術書",
 "Every {class} spell in WoW Forever from level 1 to 60, read from the beta client, tab by tab, vs Classic: new spells, former talents, changed ranks.": "WoW Forever 每個{class}法術，1到60級，取自 Beta 用戶端，依分頁列出並與經典版比較：新法術、原本是天賦的法術、改動的等級。",
 "{class} spellbook in WoW Forever": "WoW Forever {class}法術書",
 "Every spell a {class} trains in Forever, from level 1 to 60, tab by tab, read from the beta client and set against the Classic Era client. Pick a spell to compare the two, rank by rank.": "{class}在 Forever 中能學的每個法術，1到60級，依分頁列出，取自 Beta 用戶端並與經典版用戶端對照。選一個法術，逐級比較兩者。",
 "All tabs": "所有分頁",
 "Not in Forever": "不在 Forever 中",
 "Book tabs": "法術書分頁",
 "All spells": "所有法術",
 "Different from Classic": "與經典版不同",
 "{tab} spells": "{tab}法術",
 "{tab} tab": "{tab}分頁",
 "In a Classic {class}’s book, not in Forever": "經典版{class}的法術書有，Forever 沒有",
 "In a Classic {class}'s spellbook, not in Forever": "經典版{class}的法術書有，Forever 沒有",
 "All {class} spells": "所有{class}法術",
 "{n} spell": [
  "{n}個法術",
  "{n}個法術"
 ],
 "Clear search": "清除搜尋",
 "Search {class} spells": "搜尋{class}法術",
 "Find a spell…": "尋找法術…",
 "from level {n}": "{n}級起",
 "No spell on this tab matches “{query}”.": "這個分頁沒有符合「{query}」的法術。",
 "Search every tab": "搜尋所有分頁",
 "Nothing on this tab matches.": "這個分頁沒有符合的項目。",
 "Show every spell": "顯示所有法術",
 "Classic Era client, build {classic}. The Forever client has none of these in the {class} spellbook.": "經典版用戶端，版本 {classic}。Forever 用戶端的{class}法術書中沒有這些法術。",
 "Forever beta client, build {forever}; Classic Era client, build {classic}. Numbers are base values, before talents, gear and level scaling.": "Forever Beta 用戶端，版本 {forever}；經典版用戶端，版本 {classic}。數值為基礎值，未計入天賦、裝備和等級成長。",
 "A talent in Forever. Trained from level {n} in Classic.": "在 Forever 中是天賦。經典版{n}級起可學。",
 "Trained from level {n} in Classic. Not in the Forever book.": "經典版{n}級起可學。不在 Forever 法術書中。",
 "Trained from level {n} in Classic": "經典版{n}級起可學",
 "A talent now": "現在是天賦",
 "Every {class} spell in WoW Forever, tab by tab": "WoW Forever 每個{class}法術，依分頁列出",
 "{n} entry, as text": [
  "{n}個項目（文字版）",
  "{n}個項目（文字版）"
 ],
 "The same spells as above, as text, at the rank the book opens on: the Forever tooltip, and the Classic one where the two differ. Open a spell above for its other ranks and the sources.": "與上方相同的法術（文字版），顯示法術書預設的等級：Forever 的說明，兩者不同時再附上經典版的說明。其他等級與來源請在上方點開法術查看。",
 "No description in the client data.": "用戶端資料中沒有說明。",
 "Pick a spell to compare it with Classic.": "選一個法術與經典版比較。",
 "{name} compared with Classic": "{name}與經典版比較",
 "{name} in Classic": "經典版的{name}",
 "A Classic {class} trains {name} from level {n}": "經典版{class}從{n}級起學習{name}",
 ", its first rank from a talent": "，第一個等級來自天賦",
 "The Forever client has no such spell in the {class} spellbook": "Forever 用戶端的{class}法術書中沒有這個法術",
 "; {name} is a talent there": "；{name}在那裡是天賦",
 "Rank {n}, next to Classic:": "等級{n}，與經典版對照：",
 "Next to Classic:": "與經典版對照：",
 "{class} talent calculator ↗": "{class}天賦模擬器 ↗",
 "No rank {n} in Classic.": "經典版沒有等級{n}。",
 "Not in Classic.": "不在經典版中。",
 "Not in the spellbook.": "不在法術書中。",
 "beta client, build {build} ↗": "Beta 用戶端，版本 {build} ↗",
 ", spell {id}": "，法術 {id}",
 "Classic Era client, build {build}": "經典版用戶端，版本 {build}",
 "spell {id} ↗": "法術 {id} ↗",
 "Numbers are the client’s base values, before talents, gear and level scaling.": "數值為用戶端的基礎值，未計入天賦、裝備和等級成長。",
 "Open in the change list ↗": "在改動清單中開啟 ↗",
 "Talent calculator": "天賦模擬器",
 "Plan a {class} build, level 10 to 60": "規劃{class}配點，10到60級",
 "Renamed": "已更名",
 "Was a talent": "原本是天賦",
 "Other races": "其他種族",
 "Earlier": "更早",
 "Talent": "天賦",
 "Not in the Classic spellbook.": "不在經典版法術書中。",
 "The Classic spell under a new name.": "經典版的法術，換了新名稱。",
 "A Classic talent, now trained without spending a point.": "經典版的天賦，現在不用花天賦點數就能學。",
 "Open to other races than in Classic.": "開放給經典版以外的種族。",
 "Trained at a lower level than in Classic.": "學習等級比經典版低。",
 "Differs from Classic: numbers, cost, cast time, cooldown, ranks or wording.": "與經典版不同：數值、消耗、施法時間、冷卻時間、等級或文字。",
 "Same tooltip, training level and ranks as Classic.": "說明、學習等級和法術等級都與經典版相同。",
 "Same tooltip, training level and ranks.": "說明、學習等級和法術等級都相同。",
 "Comes with the talent point, no trainer teaches it.": "投入天賦點數即可獲得，訓練師不教。",
 "It comes from a Forever talent; where it has higher ranks, those are trained.": "來自 Forever 的天賦；若有更高等級，要到訓練師那裡學。",
 "Items the Classic Era client never had, plus the few Classic items rebuilt under a new id.": "經典版用戶端從未有過的物品，以及少數以新 ID 重建的經典版物品。",
 "Items both clients have whose tooltip differs: stats, requirements, effects or text. Hover a card for the change, click it to compare with Classic.": "兩個用戶端都有、但說明不同的物品：屬性、需求、效果或文字。滑鼠移到卡片上查看改動，點擊可與經典版比較。",
 "Items whose tooltip reads the same in both clients.": "兩個用戶端中說明相同的物品。",
 "No Forever data yet": "尚無 Forever 資料",
 "Classic Era items with no Forever data so far: the client's files have an empty row, and our game has not received the item from the server yet.": "目前還沒有 Forever 資料的經典版物品：用戶端檔案中這筆資料是空的，我們的遊戲也還沒從伺服器收到這個物品。",
 "Item level": "物品等級",
 "Name": "名稱",
 "Required level": "需要等級",
 "Item id": "物品 ID",
 "Rebuilt": "已重建",
 "No Forever data": "無 Forever 資料",
 "Rebuilt under a new id": "以新 ID 重建",
 "New in Forever: the Classic Era client has no item with this id.": "Forever 新增：經典版用戶端沒有這個 ID 的物品。",
 "Changed from Classic: the tooltips differ on the highlighted lines.": "與經典版不同：標示的幾行說明不一樣。",
 "Same as Classic: the tooltip reads the same in both clients.": "與經典版相同：兩個用戶端的說明完全一樣。",
 "No Forever data yet: the Forever client has no stats for this Classic item, and our game has not received it from the server yet.": "尚無 Forever 資料：Forever 用戶端沒有這件經典版物品的屬性，我們的遊戲也還沒從伺服器收到它。",
 "Changed from Classic: this is the item as players have seen it in the Forever beta. The beta client itself holds no stats for it, the server sends them in game.": "與經典版不同：這是玩家在 Forever Beta 中看到的樣子。Beta 用戶端本身沒有它的屬性，是伺服器在遊戲中傳送的。",
 "New in Forever: a dungeon drop players have seen in the beta. Neither client holds its stats, the server sends them in game.": "Forever 新增：玩家在 Beta 中見過的地城掉落。兩個用戶端都沒有它的屬性，是伺服器在遊戲中傳送的。",
 "WoW Forever items: new gear and changes vs Classic": "WoW Forever 物品：新裝備與經典版的改動",
 "{new} items new to WoW Forever and {changed} changed from Classic, read from the beta client (build {build}): tooltips with stats, effects and sets, side by side with Classic Era.": "WoW Forever 有{new}件新物品、{changed}件與經典版不同，取自 Beta 用戶端（版本 {build}）：包含屬性、效果與套裝的說明，與經典版並列比較。",
 "Where it comes from": "來源",
 "Dungeon drop, in Classic": "經典版的地城掉落",
 "Dungeon drop": "地城掉落",
 "From a rare": "稀有怪掉落",
 "Any enemy": "任何敵人",
 "Drop chance in Classic": "經典版掉落機率",
 "{drops} in {kills} kill": ["{kills} 次擊殺中掉落 {drops} 次", "{kills} 次擊殺中掉落 {drops} 次"],
 "In the beta: {count}": "Beta 中的統計：{count}",
 "item": "物品",
 "{name} · WoW Forever {slot} vs Classic": "{name} · WoW Forever {slot}與經典版比較",
 "{name}: {source} · WoW Forever": "{name}：{source} · WoW Forever",
 "Not in the game. This is an old item left in the client’s files, the same in Classic Era, where no one can get it. The spell it says it teaches is in neither client: using it would teach nothing.": "不在遊戲中。這是留在用戶端檔案裡的舊物品，和經典版的一模一樣，經典版裡也沒人拿得到。它說要教的法術在兩個用戶端裡都不存在：使用它什麼也學不到。",
 "Not in the game: an old item left in the client’s files, which teaches a spell neither client has.": "不在遊戲中：留在用戶端檔案裡的舊物品，教的法術兩個用戶端都沒有。",
 "{name}: not in the game, an unused item · WoW Forever": "{name}：不在遊戲中的未使用物品 · WoW Forever",
 "{name}: where to turn in for {item} · WoW Forever": "{name}：在哪裡兌換{item} · WoW Forever",
 "{name}: how to get it, from {item} · WoW Forever": "{name}：如何取得，用{item}兌換 · WoW Forever",
 "Where to turn it in": "交付地點",
 "{name}: new {slot} in WoW Forever": "{name}：WoW Forever新{slot}",
 "{boss} drop in {dungeon}": "{dungeon}的{boss}掉落",
 "{dungeon} drop": "{dungeon}掉落",
 "from the rare {rare}": "來自稀有怪{rare}",
 "library books reward": "圖書館書籍獎勵",
 "{quest} quest reward": "任務「{quest}」獎勵",
 "crafted with {profession}": "{profession}製作",
 "{name}, {quality} {slot} of item level {ilvl} in WoW Forever ({verdict}). {lines}": "{name}，WoW Forever 中物品等級{ilvl}的{quality}{slot}（{verdict}）。{lines}",
 "Classic had": "經典版為",
 "Seen in game": "遊戲中所見",
 "Recorded by players in the beta: stats, effects and availability can still change before release.": "由玩家在 Beta 中記錄：正式上市前，屬性、效果與取得方式仍可能改變。",
 "The record was made on an English client: the tooltip is in English.": "記錄時用的是英文用戶端，所以說明是英文。",
 "Datamined": "拆包資料",
 "From the beta client: stats, effects and availability can still change before release.": "取自 Beta 用戶端：正式上市前，屬性、效果與取得方式仍可能改變。",
 "item level {n}": "物品等級{n}",
 "requires level {n}": "需要等級{n}",
 "All items": "所有物品",
 "Not seen in the beta yet: the Forever client keeps this item's row without its stats, which the server sends in game. Until someone records them, the tooltip below is Classic Era's. Forever reviewed every dungeon's loot, so expect it to change.": "Beta 中還沒有人見過：Forever 用戶端保留了這件物品的資料，但沒有屬性，屬性由伺服器在遊戲中傳送。在有人記錄之前，下方顯示的是經典版的說明。Forever 重新調整了每個地城的掉落，所以預期會有變動。",
 "Its row is still in the item table, without stats or a name.": "它在物品表中的資料還在，但沒有屬性和名稱。",
 "Its row is gone from the item table too.": "它在物品表中的資料也已經移除。",
 "Classic Era's copy was item {id}.": "經典版的對應物品是物品 {id}。",
 "Not in the Classic Era client.": "不在經典版用戶端中。",
 "Forever beta, seen in game": "Forever Beta，遊戲中所見",
 "Forever beta {build}": "Forever Beta {build}",
 "The effect's numbers grow with the character's level. They are shown at level {level}.": "效果的數值會隨角色等級提高。這裡顯示的是{level}級時的數值。",
 "No Forever data yet.": "尚無 Forever 資料。",
 "{n} pieces": "{n}件",
 "Item": "物品",
 "(this item)": "（這件物品）",
 "Read from the game clients' item tables through wago.tools. Some Forever items are not in those tables: Blizzard's server sends them to the game the first time it meets one, and we read the ones our game has received from its cache. The Forever client's stat amounts, armor and weapon damage are computed from its item level budgets the way the game computes them. Names, icons and item data © Blizzard Entertainment.": "透過 wago.tools 讀取遊戲用戶端的物品表。有些 Forever 物品不在這些表中：Blizzard 的伺服器會在遊戲第一次遇到某件物品時傳送它，我們從快取中讀取我們的遊戲已經收到的物品。Forever 用戶端的屬性數值、護甲與武器傷害，是依照遊戲的算法由物品等級預算算出。名稱、圖示與物品資料 © Blizzard Entertainment。",
 "{n} new item sets": "{n}套新套裝",
 "New items by slot": "依部位分類的新物品",
 "{n} new items": "{n}件新物品",
 "Among the new epics": "新的史詩物品中",
 "{quality} {slot}, item level {ilvl}": "{quality}{slot}，物品等級{ilvl}",
 "Items in Forever": "Forever 中的物品",
 "Every item in the World of Warcraft: Forever beta client, compared with Classic Era.": "World of Warcraft: Forever Beta 用戶端中的每件物品，與經典版比較。",
 "In Classic, the game files give each item's stats directly. In Forever, they only give its item level, its quality and how its stats are split: the game then works out their values. The site does the same calculation, checked on the items found in both versions.": "在經典版裡，遊戲檔案直接寫著每件物品的屬性。在Forever裡，檔案只給出物品等級、品質和屬性的分配，具體數值由遊戲再算出來。本站重現同樣的計算，並用兩個版本都有的物品核對過。",
 "New items": "新物品",
 "New sets": "新套裝",
 "What the Forever client adds, as text": "Forever 用戶端新增的內容（文字版）",
 "Read from build {forever} of the WoW Forever beta client and build {classic} of Classic Era. Placeholder, test and creature-only entries are left out.": "取自 WoW Forever Beta 用戶端版本 {forever} 與經典版版本 {classic}。已省略佔位、測試及僅供生物使用的項目。",
 "Item stats in the Forever client come from StatPercentEditor × RandPropPoints (item level, quality, slot); armor from ItemArmorTotal, ItemArmorQuality and ArmorLocation; weapon damage from the ItemDamage tables and the item's speed. Of the items both clients share, 97.6% of the stats, 92% of the armor totals and 91% of the damage ranges computed this way equal Classic's stored values; the rest are the items Forever retuned.": "Forever 用戶端中的物品屬性來自 StatPercentEditor × RandPropPoints（物品等級、品質、部位）；護甲來自 ItemArmorTotal、ItemArmorQuality 與 ArmorLocation；武器傷害來自 ItemDamage 表與物品速度。在兩個用戶端都有的物品中，用這個方式算出的數值有97.6%的屬性、92%的護甲總值和91%的傷害範圍與經典版儲存的數值相同；其餘是 Forever 重新調整過的物品。",
 "Names, icons and item data © Blizzard Entertainment. Read from the client's own tables through": "名稱、圖示與物品資料 © Blizzard Entertainment。資料讀自用戶端本身的表格，透過",
 "Some items are not in those tables: Blizzard's server sends them to the game the first time it meets one, and we read the ones our game has received from its cache. No build-to-build history yet: each item is compared with Classic Era only.": "有些物品不在這些表中：Blizzard 的伺服器會在遊戲第一次遇到某件物品時傳送它，我們從快取中讀取我們的遊戲已經收到的物品。目前還沒有版本之間的歷史紀錄：每件物品只與經典版比較。",
 ", row removed": "，資料已移除",
 "{n} set bonus": [
  "{n}個套裝加成",
  "{n}個套裝加成"
 ],
 "Row removed": "資料已移除",
 "Compare with Classic": "與經典版比較",
 "Open the item page": "開啟物品頁面",
 "Minimum {label}": "最低{label}",
 "Maximum {label}": "最高{label}",
 "up to {n}": "最多{n}",
 "Item level {range}": "物品等級{range}",
 "Requires level {range}": "需要等級{range}",
 "{count} item": [
  "{count}件物品",
  "{count}件物品"
 ],
 "Name, stat or item id": "名稱、屬性或物品 ID",
 "Search items": "搜尋物品",
 "Filters": "篩選",
 "Close the filters": "關閉篩選",
 "Name or tooltip": "名稱或說明",
 "Thunderfury, +Spell Power, 19019…": "雷霆之怒、+法術能量、19019…",
 "Req. level": "需求等級",
 "Slot": "部位",
 "Any": "不限",
 "Type": "類型",
 "Subtype": "子類型",
 "Usable by": "可用職業",
 "Any class": "所有職業",
 "Sort by": "排序方式",
 "More stats": "更多屬性",
 "Quality": "品質",
 "All": "全部",
 "Reset filters": "重置篩選",
 "Loading…": "載入中…",
 "Show {found}": "顯示{found}件",
 "No items match": "沒有符合的物品",
 "The list could not be loaded ({error}).": "無法載入清單（{error}）。",
 "{found} matches": [
  "{found}個結果",
  "{found}個結果"
 ],
 "Sort": "排序",
 "Show more": "顯示更多",
 "{n} left": "還有{n}個",
 "Rebuilt: Forever has this item under a new id and Classic Era's copy is gone, so the two are compared by name.": "已重建：Forever 以新 ID 收錄這件物品，經典版的原物品已不存在，所以兩者以名稱比對。",
 "Changed from Classic|count": "與經典版不同",
 "New|count": "新增",
 "Changed|count": "已改動",
 "Not in Forever|count": "不在 Forever 中",
 "From Classic": "來自經典版",
 "Alliance": "聯盟",
 "Horde": "部落",
 "Rare spawn": "稀有怪",
 "Summoned for a quest": "為任務召喚",
 "Chest or object": "寶箱或物件",
 "Any enemy in the dungeon": "地城中的任何敵人",
 "A drop Forever added": "Forever 新增的掉落",
 "Level range from the Classic Era client's Group Finder data. Not confirmed for Forever.": "等級範圍取自經典版用戶端的隊伍搜尋器資料。尚未在 Forever 中確認。",
 "Open another dungeon's loot table": "開啟其他地城的掉落表",
 "Classic stats, not seen in the beta yet": "經典版屬性，Beta 中尚未見過",
 "Hold {key} to compare with Classic": "按住 {key} 與經典版比較",
 "From the beta's data, not seen to drop yet": "取自 Beta 資料，尚未見過掉落",
 "Open the item": "開啟物品",
 "No drop seen in the beta yet.": "Beta 中還沒有人見過掉落。",
 "Sections of this page": "本頁章節",
 ", from level {n}": "，{n}級起",
 "Starts": "起始",
 "From the item {name}": "來自物品{name}",
 "Where to find it": "在哪裡找到",
 "He stands just inside the entrance.": "他就站在副本入口進去不遠的地方。",
 "A stone tablet behind the vault door of the last room, where Durgen Dirgehammer is fought. It is easy to walk past on the way to the lever that leads out.": "最後一個房間的寶庫門後，也就是對抗杜爾根‧戴格哈默的地方，有一塊石板。走向出口拉桿的路上很容易錯過它。",
 "Look for it in a tower near Bjork, on the floor, or at the far end of the dungeon past Bjork, hung on the wall of the small temple. It is not always in the same place.": "可以在布喬克附近一座塔內的地上找找，或到副本最深處、過了布喬克之後的小神殿，它掛在牆上。位置不一定每次相同。",
 "Bring back": "帶回",
 "{names} and others": "{names}等",
 "and": "和",
 "Slay": "殺死",
 "Money": "金錢",
 "Experience": "經驗值",
 "Comes after": "前置任務",
 "{quest}, from {who}": "{quest}，來自{who}",
 "{quest}, from the item {name}": "{quest}，來自物品{name}",
 "Then: {title}": "接著：{title}",
 ", and one of these": "，以及下列其中一項",
 ", and this": "，以及這個",
 "{n} XP": "{n}點經驗值",
 "{n} XP in Classic": "經典版{n}點經驗值",
 "{n} XP in the Forever beta": "Forever Beta {n}點經驗值",
 "{n} in Classic": "經典版{n}",
 "Choose one of": "選擇一項",
 "Reward": "獎勵",
 "You also receive": "你還會得到",
 "{n} quest": [
  "{n}個任務",
  "{n}個任務"
 ],
 "{name} loot in WoW Forever": "WoW Forever {name}掉落",
 ", a new level {range} dungeon": "，{range}級的新地城",
 "Location: {zone}.": "位置：{zone}。",
 "{n} drops boss by boss": "{n}件掉落，依首領列出",
 "{name}, a level {range} dungeon of WoW Forever.": "{name}，WoW Forever 的{range}級地城。",
 "{name}, a new level {range} dungeon of WoW Forever.": "{name}，WoW Forever 的{range}級新地城。",
 "{n} Alliance quest": ["{n}個聯盟任務", "{n}個聯盟任務"],
 "{n} Horde quest": ["{n}個部落任務", "{n}個部落任務"],
 "the map": "地圖",
 ", {n} seen in the beta": "，其中{n}件已在 Beta 中見過",
 ", with what changed from Classic": "，並標出與經典版不同之處",
 "Bosses:": "首領：",
 "{name} loot table, WoW Forever": "{name}掉落表，WoW Forever",
 "{name} bosses, WoW Forever": "{name}首領，WoW Forever",
 "{name}, new level {range} dungeon of WoW Forever: its {n} bosses as the beta client names them ({names}). Its loot has not been seen yet.": "{name}，WoW Forever 的{range}級新地城：Beta 用戶端中的{n}個首領（{names}）。還沒有人見過它的掉落。",
 "{name}, new level {range} dungeon of WoW Forever. The beta client names no boss for it yet.": "{name}，WoW Forever 的{range}級新地城。Beta 用戶端還沒有列出它的首領。",
 "{lo} to {hi}": "{lo}到{hi}",
 "Bosses and loot": "首領與掉落",
 "Before you go": "進去之前",
 "Quests": "任務",
 "Quest items": "任務物品",
 "Where quests start": "任務在哪裡接",
 "Bosses": "首領",
 "Level {range} dungeon, {zone}": "{range}級地城，{zone}",
 ", new in Forever": "，Forever 新增",
 "{n} boss": [
  "{n}個首領",
  "{n}個首領"
 ],
 "{n} rare spawn": [
  "{n}隻稀有怪",
  "{n}隻稀有怪"
 ],
 "Find the entrance on the world map": "在世界地圖上找入口",
 "Dungeons by level": "依等級排列的地城",
 "{n} drop": [
  "{n}件掉落",
  "{n}件掉落"
 ],
 "What players have seen drop in the beta so far.": "目前玩家在 Beta 中見過的掉落。",
 "{seen} of the {all} drops have been seen in the beta and show their Forever stats against Classic's. The others keep Classic's stats for now. Who drops what, and the chances, are Classic's. So are the boss levels.": "{all}件掉落中有{seen}件已在 Beta 中見過，會顯示 Forever 屬性與經典版的對照。其餘暫時沿用經典版屬性。哪個首領掉什麼、掉落機率，都是經典版的資料，首領等級也是。",
 "Nobody has seen these drops in the beta yet: the stats and chances are Classic's for now.": "Beta 中還沒有人見過這些掉落：屬性和機率暫時是經典版的。",
 "Level {range}": "{range}級",
 "Where {name} is, the level it asks for and what its drops require.": "{name}的位置、需要的等級，以及掉落物的需求。",
 "Location": "位置",
 "See the entrance on the world map": "在世界地圖上查看入口",
 ", the range Blizzard gives": "，Blizzard 公布的範圍",
 "Classic lets you in from level {n}; Forever’s minimum is not confirmed yet.": "經典版{n}級起可以進入；Forever 的最低等級尚未確認。",
 "Level not known yet": "等級尚未確定",
 "appears at one of the {n} places on the map": "會出現在地圖上 {n} 個地點的其中一個",
 "Its quests can be taken from level {n}.": "它的任務{n}級起可以接。",
 "Drops": "掉落",
 "Abilities": "技能",
 "They require level {req} and are item level {ilvl}.": "需要{req}級，物品等級{ilvl}。",
 "Story": "背景故事",
 "{n} seen in the beta": "{n}個已在 Beta 中見過",
 "{n} in Classic, all still in the Forever client": "經典版有{n}個，全部仍在 Forever 用戶端中",
 "The quests players have taken in the beta so far. The rewards are read from the beta client and may change before release.": "目前玩家在 Beta 中接過的任務。獎勵取自 Beta 用戶端，正式上市前可能改變。",
 "A quest's text, objectives and rewards are not in the beta client: these are Classic's, and the rewards may change.": "Beta 用戶端沒有任務的文字、目標和獎勵：這裡是經典版的內容，獎勵可能改變。",
 "No client holds a quest’s title and text in French: they are given in English.": "沒有任何用戶端提供中文的任務標題和內文，所以這裡以英文顯示。",
 "{n} to pick up": "需收集{n}件",
 "What the quests ask you to bring back, and who has it. Take the quests before going in.": "任務要你帶回什麼，以及誰身上有。進去之前先接任務。",
 "Found on": "取得自",
 "For the quest": "用於任務",
 "and others": "等",
 "{n} quest giver": [
  "{n}位任務給予者",
  "{n}位任務給予者"
 ],
 "Who to see before going in.": "進去之前要找誰。",
 "Who to see before going in. A name opens the world map on that person. Positions are Classic's.": "進去之前要找誰。點擊名字會在世界地圖上顯示這個人的位置。位置為經典版的資料。",
 "Who to see before going in. A name opens the world map on that person.": "進去之前要找誰。點擊名字會在世界地圖上顯示這個人的位置。",
 "Quest giver": "任務給予者",
 "Where": "地點",
 "Inside the dungeon": "地城內",
 "Items named after this dungeon": "以這個地城命名的物品",
 "found in the client by name: nothing says where they come from": "依名稱在用戶端中找到：沒有資料說明它們的來源",
 "About this dungeon:": "關於這個地城：",
 "Who drops what and the drop chances are Classic's. So are the boss levels.": "哪個首領掉什麼、掉落機率都是經典版的資料，首領等級也是。",
 "Drops seen in the beta are as of {date}. Other items are read from the game clients through wago.tools (Forever beta {forever}, Classic Era {classic}). From a beta: stats and drops can change before release. Names, icons and item data © Blizzard Entertainment.": "Beta 中見過的掉落資料截至{date}。其他物品透過 wago.tools 讀自遊戲用戶端（Forever Beta {forever}、經典版 {classic}）。這是 Beta：正式上市前屬性和掉落可能改變。名稱、圖示與物品資料 © Blizzard Entertainment。",
 "Choose a dungeon": "選擇地城",
 "Bosses up to level {n}": "首領最高 {n} 級",
 "Click for details": "點擊查看詳細資料",
 "Your level": "你的等級",
 "All levels": "所有等級",
 "level {range}": "{range}級",
 "Starting level": "起始等級",
 "The beta client names no boss for this dungeon yet.": "Beta 用戶端還沒有列出這個地城的首領。",
 "Bosses and loot of {name}": "{name}的首領與掉落",
 "Quest rewards": "任務獎勵",
 "Rewards of {title}": "{title}的獎勵",
 "from {who}": "來自{who}",
 "starts from {what}": "由{what}開始",
 "Loot of {name}": "{name}的掉落",
 "The loot could not be loaded.": "無法載入掉落。",
 "Open the loot table": "開啟掉落表",
 "Full loot table, {n} items": "完整掉落表，{n}件物品",
 "The dungeon's page": "地城頁面",
 "{faction} city": "{faction}主城",
 "enter from level {n} in Classic": "經典版{n}級起可進入",
 "{n} players in Classic": "經典版{n}人",
 "Close details": "關閉詳細資料",
 "Dungeons in Forever": "Forever 中的地城",
 "World of Warcraft: Forever adds {new} new dungeons between levels 13 and 60. Here they are by level, next to the {classic} dungeons and wings from Classic, each with its bosses and what they drop.": "World of Warcraft: Forever 在13到60級之間新增了{new}個地城。這裡依等級排列，與經典版的{classic}個地城和區域並列，每個都附上首領和掉落。",
 "New dungeons": "新地城",
 "Bosses and loot tables": "首領與掉落表",
 "Click a dungeon below, or pick one here, to open its bosses and what each one drops.": "點擊下方的地城，或在這裡選一個，查看它的首領和每個首領的掉落。",
 "Open a dungeon's bosses and loot": "開啟地城的首領與掉落",
 "Click a dungeon to open its bosses and loot. New dungeon ranges are from Blizzard. Classic ranges are from the Classic Era client's Group Finder data and are not confirmed for Forever.": "點擊地城查看首領與掉落。新地城的等級範圍來自 Blizzard。經典版的範圍取自經典版用戶端的隊伍搜尋器資料，尚未在 Forever 中確認。",
 "Every dungeon has a page with its bosses and what they drop. Drops seen in the beta show their Forever tooltip, the others Classic's for now, and the new dungeons fill up as they get run.": "每個地城都有一頁列出首領和掉落。Beta 中見過的掉落顯示 Forever 的說明，其他暫時顯示經典版的，新地城會隨著玩家實際打過而補上。",
 "{n} item": [
  "{n}件物品",
  "{n}件物品"
 ],
 "no boss named yet": "尚未列出首領",
 "WoW Forever dungeons and level ranges": "WoW Forever 地城與等級範圍",
 "The {n} new dungeons in WoW Forever (Hall of Thanes, Ruins of Lordaeron, City of Dalaran and more) among the Classic dungeons by level, 13 to 60, each with its bosses and loot.": "WoW Forever 的{n}個新地城（族長之廳、羅德隆廢墟、達拉然城等）與經典版地城一起依等級排列，13到60級，每個都附上首領和掉落。",
 "Both": "兩者",
 "Both factions": "雙方陣營",
 "Item sets": "套裝",
 "{n} set": [
  "{n}套",
  "{n}套"
 ],
 "The sets whose pieces drop in {name}, with who drops each piece and the bonuses Forever gives them.": "部件在{name}掉落的套裝，列出每一件由誰掉落，以及 Forever 給的套裝加成。",
 "{here} of its {all} pieces drop here": "{all}件中有{here}件在這裡掉落",
 "All {all} pieces drop here": "全部{all}件都在這裡掉落",
 "Not seen dropping yet": "尚未見過掉落",
 "Set bonuses in Forever": "Forever 的套裝加成",
 "{n} piece": [
  "{n}件",
  "{n}件"
 ],
 "In green: a bonus the set did not have in Classic.": "綠色：經典版套裝沒有的加成。",
 "A new set: Classic has nothing like it.": "新套裝：經典版沒有類似的套裝。",
 "Described by Blizzard": "由 Blizzard 描述",
 "Seen in the demo": "在試玩版中見過",
 "Known through Legacy perks": "透過傳承特權得知",
 "Demo capture and reports": "試玩版錄影與報導",
 "Craftable": "可製作",
 "Recipes": "配方",
 "Specialisation": "專精",
 "Note": "備註",
 "Seen in the show-floor demo": "在展場試玩版中見過",
 "Primary profession": "主要專業技能",
 "Secondary profession": "次要專業技能",
 "New Forever system": "Forever 新系統",
 "A cosmetic item.": "一件造型物品。",
 "A polearm.": "一把長柄武器。",
 "{n} recipe": [
  "{n}個配方",
  "{n}個配方"
 ],
 "{n} blueprint": [
  "{n}張藍圖",
  "{n}張藍圖"
 ],
 "{n} formula": [
  "{n}個公式",
  "{n}個公式"
 ],
 "{n} plan": [
  "{n}張設計圖",
  "{n}張設計圖"
 ],
 "{n} pattern": [
  "{n}張圖樣",
  "{n}張圖樣"
 ],
 "{n} schematic": [
  "{n}張結構圖",
  "{n}張結構圖"
 ],
 "{n} manual": [
  "{n}本手冊",
  "{n}本手冊"
 ],
 "{profession} in WoW Forever": "WoW Forever {profession}",
 "Professions in WoW Forever": "WoW Forever 專業技能",
 "Every profession in WoW Forever: demo challenges, Legacy perks and related racials.": "WoW Forever 的所有專業技能：試玩版挑戰、傳承特權與相關種族特長。",
 "Plan it": "規劃",
 "All professions": "所有專業技能",
 "Choose a profession": "選擇專業技能",
 "Reagents:": "材料：",
 "Skill": "技能等級",
 "Blueprint at {skill}": "技能{skill}的藍圖",
 "Blueprint": "藍圖",
 "{name} at camp from skill {skill}": "技能{skill}起可在營地使用{name}",
 ", then {names}": "，接著是{names}",
 "{n} new recipe items in the beta client": "Beta 用戶端中有{n}個新的配方物品",
 ", and the title {title} at skill 300": "，技能300時還有頭銜{title}",
 "Food grants 5% more experience from kills while well fed.": "處於充分進食狀態時，食物讓你擊殺獲得的經驗值提高5%。",
 "Profession context: {status}. This status does not confirm individual bonuses.": "專業技能狀態：{status}。這個狀態不代表每一項加成都已確認。",
 "Values come from the September 2026 pre-release build and may change before release. A Classic comparison has not been independently verified for this profession.": "數值來自2026年9月的預覽版本，正式上線前可能變動。這個專業技能與經典版的比較尚未經過獨立驗證。",
 "Camp": "營地",
 "{n} new in the beta client": "Beta 用戶端中新增{n}個",
 "Title": "頭銜",
 "1 point each at {skills}": "{skills}時各1點",
 "Perks": "特權",
 "Perk": "特權",
 "Racial": "種族特長",
 "Professions in Forever": "Forever 的專業技能",
 "Classic's professions are all still here. Forever adds camps, over a thousand new recipe items in the beta client, food that gives experience, and Legacy points for leveling a trade.": "經典版的專業技能全都還在。Forever 加入了營地、Beta 用戶端中上千個新的配方物品、能提供經驗值的食物，以及提升專業技能可獲得的傳承點數。",
 "New recipe items": "新的配方物品",
 "Camp objects per profession": "各專業技能的營地物件",
 "Legacy points from crafting": "製造獲得的傳承點數",
 "Legacy perks": "傳承特權",
 "What changes for every profession": "所有專業技能共通的變動",
 "Camping": "紮營",
 "A campfire gives vendors, repairs, profession workspaces and one-hour buffs to players sitting by it. Each profession adds its own objects to the camp.": "營火為坐在旁邊的玩家提供商人、修理、專業技能工作台，以及持續一小時的增益效果。每個專業技能都會在營地加入自己的物件。",
 "How Camping works": "紮營怎麼運作",
 "Food": "食物",
 "Crafted food can give a small experience bonus on top of its stats.": "製作的食物除了屬性之外，還可能提供少量經驗值加成。",
 "Cooking": "烹飪",
 "Each crafting profession pays one Legacy point at skill 150, 225 and 300, the first time on your account. {n} Legacy perks cover skill-ups, gathering, supply crates, cooking, fishing, bandages and camps.": "每個製造專業在技能150、225和300時各給1點傳承點數，限帳號內第一次達成。{n}個傳承特權涵蓋技能提升、採集、補給箱、烹飪、釣魚、繃帶和營地。",
 "Legacy planner": "傳承規劃器",
 "What each profession brings to camp": "各專業技能為營地帶來什麼",
 "Read from beta client {build}. The first object is trained at skill 20; the next two come from Blueprints at skill 140 and 300, and each keeps the buff of the one it replaces. Cooking builds the campfire itself.": "讀取自 Beta 用戶端{build}。第一個物件在技能20時學習，後兩個來自技能140和300的藍圖，每個都保留被取代物件的增益效果。營火本身由烹飪建造。",
 "Profession": "專業技能",
 "Skill 20": "技能20",
 "Skill 140": "技能140",
 "Skill 300": "技能300",
 "skill {n}": "技能{n}",
 "Not in the client": "用戶端中沒有",
 "Sources and what is still to verify": "資料來源與待驗證事項",
 "Updated {date}.": "更新於{date}。",
 "Campfires": "營火",
 "Cooks make them. A bigger campfire holds more objects, and its Blueprint can be learned before the kit can be placed.": "由廚師製作。營火越大，能放的物件越多，而且在能放置套件之前就可以先學會它的藍圖。",
 "Holds {n} camp objects.": "可容納{n}個營地物件。",
 "Camp buffs": "營地增益效果",
 "What each profession places from skill 20. Numbers are for level 60.": "各專業技能從技能20起能放置的物件。數值以60級為準。",
 "Object": "物件",
 "Gives": "效果",
 "Reagents": "材料",
 "Does not stack with {name}": "無法與{name}疊加",
 "Upgrades at skill 140 and 300": "技能140和300的升級",
 "All come from Blueprints. Most go over the object at skill 20 and keep its buff.": "全部來自藍圖。大多數會放在技能20的物件上，並保留它的增益效果。",
 "Skill {n}": "技能{n}",
 "Each profession's page lists the reagents of its upgrades.": "各專業技能的頁面會列出其升級所需的材料。",
 "Skill ranks": "技能等級",
 "Up to {n}": "最高{n}",
 "Lures": "魚餌",
 "A lure goes on your fishing pole and raises your skill for a few minutes. The ones marked New are Forever's.": "魚餌裝在魚竿上，能在幾分鐘內提高你的技能。標示「新」的是 Forever 新增的。",
 "A hat that attaches a lure:": "可以裝上魚餌的帽子：",
 "+{bonus} Fishing for {minutes} min": "釣魚+{bonus}，持續{minutes}分鐘",
 "Any skill": "任何技能等級",
 "Food that raises Fishing": "提高釣魚技能的食物",
 "New in Forever: eat one for 10 seconds to become well fed, and your Fishing goes up for 15 minutes.": "Forever 新增：吃10秒進入充分進食狀態，你的釣魚技能會提高15分鐘。",
 "New for anglers": "釣客的新東西",
 "Build {build}. Can still change before release.": "版本{build}。正式上線前仍可能變動。",
 "A title in the client. How you earn it is not in the client.": "用戶端中有這個頭銜，但沒有寫怎麼取得。",
 "Requires {what}.": "需要{what}。",
 "Profession bonuses": "專業技能加成",
 "Camp objects": "營地物件",
 "Dedicated Legacy perks": "專屬傳承特權",
 "Skill challenges": "技能挑戰",
 "Related racial": "相關種族特長",
 "Spend your Legacy points across every perk": "把你的傳承點數分配到所有特權",
 "Profession changes": "專業技能變動",
 "In the beta client": "Beta 用戶端中",
 "Build {build}. Stats, recipes and availability can still change before release.": "版本{build}。屬性、配方和取得方式在正式上線前仍可能變動。",
 "{n} new recipe items": "{n}個新的配方物品",
 ", on top of the Classic ones.": "，另外還有經典版原有的配方。",
 "Browse the new items": "瀏覽新物品",
 "Unlocks the title": "解鎖頭銜",
 "for every character on the account. Requires {profession} {skill} to use, and to display it.": "，帳號內所有角色適用。需要{profession}{skill}才能使用及顯示。",
 "At camp": "在營地",
 "Cooks build the campfire that the other objects need. Each kit sets how many objects the camp can hold.": "廚師建造其他物件都需要的營火。每種套件決定營地能容納多少物件。",
 "The first object is trained at skill 20; the next two come from Blueprints and keep its buff. All camp objects share a one-hour cooldown.": "第一個物件在技能20時學習，後兩個來自藍圖並保留它的增益效果。所有營地物件共用一小時的冷卻時間。",
 "Reaching each skill level for the first time on the account awards Legacy points.": "帳號內第一次達到各技能等級時，會獲得傳承點數。",
 "+{n} Legacy point": [
  "+{n}傳承點數",
  "+{n}傳承點數"
 ],
 "Legacy perks for {profession}": "{profession}的傳承特權",
 "Legacy perks shared by every tradeskill": "所有專業技能共用的傳承特權",
 "Keep in mind": "注意事項",
 "Related racials": "相關種族特長",
 "View racial": "查看種族特長",
 "Other professions": "其他專業技能",
 "Description not collected.": "未收錄說明。",
 "{tree} tree": "{tree}樹",
 "{n} points spent in the tree": "此樹已投入{n}點",
 "a rank in {name}": "{name}的一個等級",
 "needs {what}": "需要{what}",
 " and ": " 和 ",
 "open from the start": "一開始就開放",
 "{cast} sec cast, {hours} hour cooldown": "施法時間{cast}秒，冷卻時間{hours}小時",
 "Classic's four ranks. The Expert book is still in the beta client; how Forever hands out the others has not been checked.": "經典版的四個等級。專家級的書仍在 Beta 用戶端中，Forever 如何提供其他等級尚未確認。",
 "Learned with Fishing.": "隨釣魚學會。",
 "The client does not say how you learn it.": "用戶端沒有說明怎麼學會。",
 "{n} new recipe items in the beta client, across professions and level ranges. Blizzard announced over 600; camp objects come from Blueprints that drop from specific dungeon bosses.": "Beta 用戶端中有{n}個新的配方物品，分布在各專業技能和等級區間。Blizzard 宣布超過600個，營地物件來自特定地城首領掉落的藍圖。",
 "Leveling and getting around.": "升級與移動。",
 "Skill-ups, gathering and gold.": "技能提升、採集和金錢。",
 "Upkeep, buffs, reputation and honor.": "維護、增益效果、聲望和榮譽。",
 "Leveling": "升級",
 "Crafting": "製作",
 "dungeons": "地城",
 "encounters": "首領戰",
 "How do I earn Legacy points?": "怎麼獲得傳承點數？",
 "Complete Legacy challenges. Exploration, class leveling, tradeskills, PvP ranks, reputations, dungeons and raids are reported categories. The demo shows one-point rewards.": "完成傳承挑戰。已知的類別有探索、職業升級、專業技能、PvP 軍階、聲望、地城和團隊副本。展示版顯示的獎勵是1點。",
 "Are Legacy Points account-wide?": "傳承點數是帳號共用的嗎？",
 "The points are. Blizzard's Deep Dive recap says Legacy Points are shared across all your characters, while each character spends them separately in its own trees.": "點數是。根據 Blizzard 的 Deep Dive 整理，傳承點數由你所有角色共用，而每個角色在自己的樹中各自分配。",
 "Does Hardcore share Legacy Points?": "專家模式會共用傳承點數嗎？",
 "One way only. Progress earned in Hardcore can become available in other rulesets, but progress from other rulesets does not flow into Hardcore. Hardcore itself comes after launch.": "只有單向。在專家模式獲得的進度可以用在其他規則的伺服器，但其他規則的進度不會帶進專家模式。專家模式本身會在上線後推出。",
 "Can I eventually unlock everything?": "最後能把全部解鎖嗎？",
 "Not at launch. Each character can spend up to 16 points, and up to 65 can be earned. Blizzard plans new challenges, new perks and higher caps in later patches.": "上線時不行。每個角色最多可以分配16點，最多可以獲得65點。Blizzard 計畫在之後的更新加入新挑戰、新特權和更高的上限。",
 "Do I need several characters?": "我需要好幾個角色嗎？",
 "Players are asking this, but a complete challenge list and maximum progression on one character have not been verified. Class-leveling challenges are reported; multiple characters are not treated as a universal requirement.": "很多玩家在問這個，但完整的挑戰清單和單一角色能達到的最大進度都還沒驗證。已知有職業升級類的挑戰，但多個角色並不被視為一律必要。",
 "Does Talented give more than 51 class talent points?": "天分會讓職業天賦點數超過51點嗎？",
 "No. Every rank keeps the 51-point cap. Rank 1 starts talent points at level 9 instead of 10, and each rank moves it one level earlier, down to level 5 at rank 5. The class talent calculator is unaffected.": "不會。每個等級都維持51點上限。等級1讓天賦點數從9級開始而不是10級，每多一級就提早一級，等級5時從5級開始。職業天賦模擬器不受影響。",
 "Can I reset my choices?": "可以重置我的選擇嗎？",
 "In-game refund rules and costs remain unknown. Reset here only clears this plan, and a single rank cannot be removed while another perk still needs it.": "遊戲內的重置規則和費用還不清楚。這裡的重置只會清除這份規劃，而且當其他特權還需要某個等級時，無法單獨移除它。",
 "WoW Forever Legacy perks and planner": "WoW Forever 傳承特權與規劃器",
 "The Legacy system in WoW Forever: the Adventure, Resourcefulness and Professions perk trees, the challenges that earn Legacy points, and a perk planner.": "WoW Forever 的傳承系統：冒險、精明和專業技能三棵特權樹，可獲得傳承點數的挑戰，以及特權規劃器。",
 "Every Legacy challenge in WoW Forever": "WoW Forever 所有傳承挑戰",
 "The {total} challenges of the beta client (build {build}), as text, with the criterion of each. Tick one above to count its Legacy Point.": "Beta 用戶端（版本{build}）中的{total}個挑戰，以文字列出，附上各自的條件。在上方勾選即可計入它的傳承點數。",
 "Every challenge pays one Legacy Point, once per account. The perks and the rewards are above.": "每個挑戰給1點傳承點數，每個帳號一次。特權和獎勵在上方。",
 "{n} sec cast": "施法時間{n}秒",
 "{n} hour cooldown": "冷卻時間{n}小時",
 "{name} example loaded": "已載入範例：{name}",
 "Copy failed. Copy the address bar instead.": "複製失敗，請改為複製網址列。",
 "Legacy plan, {spent} of {cap} points": "傳承規劃，{spent}/{cap}點",
 "Legacy plan {n}": "傳承規劃{n}",
 "This saved plan no longer fits the tree or the 16 point cap.": "這份儲存的規劃已不符合目前的樹或16點上限。",
 "Perk not yet revealed": "特權尚未公開",
 "{name}, rank {rank} of {max}": "{name}，等級{rank}/{max}",
 ", opens at {n} points in this tree": "，此樹投入{n}點後開放",
 "{n} more point here open the perks marked 5": [
  "這裡再投入{n}點，即可開放標示5的特權",
  "這裡再投入{n}點，即可開放標示5的特權"
 ],
 "{n} more point here open the perk marked 10": [
  "這裡再投入{n}點，即可開放標示10的特權",
  "這裡再投入{n}點，即可開放標示10的特權"
 ],
 "Every perk here is open": "這裡的特權都已開放",
 " or ": " 或 ",
 "Gathering and secondary professions have no challenge.": "採集專業和次要專業沒有挑戰。",
 "For all {total}, yes. 27 challenges are the nine classes at level 25, 45 and 60, and 18 are the six crafting professions at 150, 225 and 300. One character with two crafting professions can complete {solo} of the {total}, which is already more than the {cap} a character can spend at launch.": "全部{total}個的話，是的。其中27個是九個職業各自的25、45、60級，18個是六個製造專業各自的150、225、300。一個有兩個製造專業的角色可以完成{total}個中的{solo}個，已經超過上線時一個角色能分配的{cap}點。",
 "Yes. The client asks \"Do you want to unlearn all of your legacy perks?\". In the beta, the cheapest reset costs 1 silver: as with class talents, the price rises with each reset and drops back by one reset every hour (Blizzard's notes of October 8). Talented cannot go while the character would owe talent points: the class talents come off first.": "可以。用戶端會問「你想要忘掉所有傳承特權嗎？」。在 Beta 中，最便宜的重置只要1銀：和職業天賦一樣，價格會隨每次重置提高，並每小時降回一級（Blizzard 10月8日的說明）。如果角色會因此欠天賦點數，就不能移除天分：要先移除職業天賦。",
 "The Legacy system in WoW Forever": "WoW Forever 的傳承系統",
 "WoW Forever Legacy points: perks, challenges and planner": "WoW Forever 傳承點數：特權、挑戰與規劃器",
 "WoW Forever Legacy points: the 65 challenges that earn them, the Adventure, Resourcefulness and Professions perks they buy, and a perk planner. Blizzard will give every beta tester 16 points.": "WoW Forever 的傳承點數：獲得點數的 65 項挑戰、可以購買的冒險、精明與專業技能特權，以及特權規劃器。Blizzard 將送給每位 Beta 測試者 16 點。",
 "Legacy points in WoW Forever": "WoW Forever 的傳承點數",
 "In the beta: since October 8, every tester has the Legacy Challenge done, which gives 16 Legacy Points, so the perks can be tried without leveling several classes first. They stay until the beta ends.": "Beta 期間：自10月8日起，每位測試者都已完成傳承挑戰，獲得 16 點傳承點數，讓你不必先練好幾個職業就能試用特權。點數會保留到 Beta 結束。",
 "Blizzard’s post of October 1": "Blizzard 10月1日的公告",
 "Will beta testers get Legacy Points for free?": "Beta 測試者會免費獲得傳承點數嗎？",
 "Yes. Since October 8, every beta tester has been given the Legacy Challenge, which awards 16 Legacy Points, as many as a character can spend, so the system can be tested without first leveling different classes and clearing dungeons. The points stay until the end of the beta.": "會。自10月8日起，每位 Beta 測試者都已獲得傳承挑戰，可得 16 點傳承點數，正好是一個角色能花的上限，讓大家不必先練好幾個職業、打很多地城就能測試這套系統。這些點數會保留到 Beta 結束。",
 "Your account earns Legacy Points by completing challenges. Each character spends them on its own perks, and the points you have earned also unlock cosmetics. Plan your perks and tick your challenges below.": "你的帳號透過完成挑戰獲得傳承點數。每個角色各自把點數用在自己的特權上，而你獲得的點數也會解鎖外觀獎勵。在下方規劃你的特權並勾選挑戰。",
 "Challenges at launch": "上線時的挑戰",
 "Points a character can spend": "一個角色可分配的點數",
 "Perks, and {n} still hidden": "特權，其中{n}個尚未公開",
 "Cosmetic rewards": "外觀獎勵",
 "How Legacy works": "傳承系統怎麼運作",
 "1. Earn points": "1. 獲得點數",
 "Shared by your account": "帳號共用",
 "A challenge pays 1 Legacy Point the first time any of your characters completes it. There are {total} at launch, and the window opens once a first character reaches level 25.": "你的任何角色第一次完成挑戰時，可獲得1點傳承點數。上線時共有{total}個，第一個角色達到25級後就會開放這個介面。",
 "2. Spend them on perks": "2. 分配到特權",
 "Separately on each character": "每個角色各自分配",
 "Every character spends the account’s points again, in its own trees, up to {cap} at launch. What your warrior spends takes nothing from your mage.": "每個角色都能重新分配帳號的點數，在自己的樹中，上線時最多{cap}點。你的戰士分配多少，都不會減少你的法師可用的點數。",
 "3. Collect rewards": "3. 領取獎勵",
 "Rewards count the points you have earned, spent or not. That is the reason to go past {cap}: the last reward asks for {last}.": "獎勵計算的是你獲得的點數，不論是否已分配。這就是超過{cap}點的理由：最後一個獎勵需要{last}點。",
 "is the most one character can spend": "是一個角色最多能分配的點數",
 "You have ticked {n} of {total} points.": "你已勾選{total}點中的{n}點。",
 "The next reward comes at {n}.": "下一個獎勵在{n}點。",
 "Every reward is unlocked.": "所有獎勵都已解鎖。",
 "Tick what your account has done in the {challenges} and this line fills up.": "在{challenges}中勾選你的帳號已完成的項目，這條進度就會填滿。",
 "challenges": "挑戰",
 "Example: an account with 20 points. The warrior spends 16, a new mage spends 16 as well, and both can claim the air rifle.": "例子：帳號有20點。戰士分配16點，新建的法師也分配16點，兩個角色都能領取空氣步槍。",
 "Perk planner": "特權規劃器",
 "One character, {cap} points": "一個角色，{cap}點",
 "Points left": "剩餘點數",
 "{n} points spent": "已分配{n}點",
 "{tree} perks": "{tree}特權",
 "Click adds a rank, right click removes it.": "左鍵增加一個等級，右鍵移除。",
 "Tap a perk to read it, then add or remove ranks.": "點一下特權查看說明，再增加或移除等級。",
 "A line means the perk also needs a rank in the one to its left.": "連線代表這個特權也需要左邊那個特權的一個等級。",
 "Load an example": "載入範例",
 "Your account has ticked {points}: the first {earned} of these {spent} ranks are within reach today.": "你的帳號已勾選{points}：這{spent}個等級中，前{earned}個現在就能達成。",
 "What this plan gives": "這份規劃提供什麼",
 "{ranks} in {trees}": "{trees}中的{ranks}",
 "{n} tree": [
  "{n}棵樹",
  "{n}棵樹"
 ],
 "Nothing planned yet": "還沒有規劃",
 "Add a rank in a tree and its effect is listed here, at the rank you planned.": "在樹中加入一個等級，它的效果就會以你規劃的等級列在這裡。",
 "My plans": "我的規劃",
 "Name this plan": "為這份規劃命名",
 "Save plan": "儲存規劃",
 "Stored in this browser only.": "只儲存在這個瀏覽器中。",
 "Share": "分享",
 "Add a rank to get a link": "加入一個等級以取得連結",
 "Plan copied as text": "已複製規劃文字",
 "Legacy challenges": "傳承挑戰",
 "All {total}, from the beta client (build {build}). Tick what your account has done: each one pays 1 point, once. One character with two crafting professions can complete {solo} of them, the rest asks for other classes and trades.": "全部{total}個，來自 Beta 用戶端（版本{build}）。勾選你的帳號已完成的項目：每個給1點，只算一次。一個有兩個製造專業的角色可以完成其中{solo}個，其餘需要其他職業和專業技能。",
 "of {total}": "/{total}",
 "Your ticks are stored in this browser only.": "你的勾選只儲存在這個瀏覽器中。",
 "Questions": "常見問題",
 "How it works": "運作方式",
 "Challenges": "挑戰",
 "Legacy Points: {n}/{total}": "傳承點數：{n}/{total}",
 "Not known yet": "目前未知",
 "Later caps": "之後的上限",
 "{cap} at launch. The client calls it a seasonal cap, and Blizzard says caps will grow in later patches, with no dates.": "上線時為{cap}點。用戶端稱之為賽季上限，Blizzard 表示之後的更新會提高上限，但沒有給出日期。",
 "Rank cost": "等級花費",
 "The planner counts one point per rank, as Wowhead’s calculator does. The client data does not say what a rank costs.": "規劃器和 Wowhead 的計算器一樣，每個等級算1點。用戶端資料沒有寫明一個等級的花費。",
 "The {n} “?” perks": "{n}個「?」特權",
 "The client has them, with no name and no effect, marked to be added in a future update.": "用戶端中有這些特權，但沒有名稱也沒有效果，標示為會在未來更新中加入。",
 "In build {build} it is a node with five one-rank choices, level 9 down to 5. Wowhead’s export shows five ranks, and the planner keeps that reading until the game shows which it is.": "在版本{build}中，它是一個有五個單等級選項的節點，從9級到5級。Wowhead 匯出的資料顯示為五個等級，規劃器在遊戲確認之前沿用這個解讀。",
 "Perks, rank values, icons, unlock rules, challenges, their criteria and the rewards come from the beta client (build {beta}). The layout of the trees comes from Wowhead’s Legacy calculator, checked against that build. The cap and account rules were read from Blizzard’s Deep Dive panel and recap.": "特權、等級數值、圖示、解鎖規則、挑戰、條件和獎勵來自 Beta 用戶端（版本{beta}）。天賦樹的排列取自 Wowhead 傳承計算器，並已對照此版本核對。上限和帳號規則取自 Blizzard 的 Deep Dive 座談與整理。",
 "Rank {n}/{max}": "等級{n}/{max}",
 "Next rank:": "下一級：",
 "Click to learn": "點擊這裡學習",
 "Unrevealed perk": "未公開的特權",
 "Not in the game yet": "尚未加入遊戲",
 "The client lists this node as to be added in a future update.": "用戶端將這個節點標示為會在未來更新中加入。",
 "Add a rank to {name}": "為{name}增加一個等級",
 "Remove a rank from {name}": "移除{name}的一個等級",
 "Requires {n} points spent in {tree}": "需要在{tree}投入{n}點",
 "Invalid plan": "無效的規劃",
 "Unknown perk": "未知的特權",
 "Maximum rank reached": "已達最高等級",
 "No Legacy Points left to spend": "沒有剩餘的傳承點數可分配",
 "Increase your planning budget to add a rank": "提高規劃的點數預算才能增加等級",
 "Requires {name} at maximum rank": "需要{name}點滿",
 "Remove {name} first. {reason}.": "請先移除{name}。{reason}。",
 "{n} entries, as text": "{n}個項目，文字版",
 "WoW Forever beta client, build 1.60.1.70245": "WoW Forever Beta 用戶端，版本1.60.1.70245",
 "WoW Forever beta client, build 1.60.1.70338": "WoW Forever Beta 用戶端，版本1.60.1.70338",
 "Wowhead Legacy calculator": "Wowhead 傳承計算器",
 "Deep Dive panel, Legacy section (Blizzard VOD, 13 Sep)": "Deep Dive 座談，傳承段落（Blizzard 影片，9月13日）",
 "Blizzard's Deep Dive panel recap": "Blizzard 的 Deep Dive 座談整理",
 "Blizzard Watch first look (Dan O'Halloran)": "Blizzard Watch 搶先看（Dan O'Halloran）",
 "DesMephisto demo captures (30 photos)": "DesMephisto 的展示版截圖（30張）",
 "Stream capture, seasonal cap of 16": "直播截圖，賽季上限16",
 "Stream capture, seasonal cap of 10": "直播截圖，賽季上限10",
 "Community capture, 13 / 66 points at level 38": "社群截圖，38級時13 / 66點",
 "Wowhead: Legacy System Explained": "Wowhead: Legacy System Explained（英文）",
 "WoW Forever races and racials": "WoW Forever 種族與種族特長",
 "All {n} races in WoW Forever with their racials vs Classic, the new Skyborne race, and new combinations like Undead Paladin and Dwarf Shaman.": "WoW Forever 全部{n}個種族，種族特長與經典版的比較，新種族天裔精靈，以及不死族聖騎士、矮人薩滿等新組合。",
 "Classic": "Classic",
 "Every racial in WoW Forever, race by race": "WoW Forever 所有種族特長，依種族列出",
 "The same abilities as above, as text: the Forever effect, or the Classic one where the Forever version was not read at BlizzCon. Pick a race above for the comparison and the sources.": "與上方相同的能力，以文字列出：Forever 的效果，若 BlizzCon 時沒有讀到 Forever 版本，則列出經典版的效果。在上方選擇種族可查看比較和資料來源。",
 "Reported removals and class-list disagreements are listed on each race above. Sources:": "已知的移除項目和職業清單的出入，列在上方各種族中。資料來源：",
 "Not in Classic. This race is new in Forever.": "經典版沒有。這是 Forever 的新種族。",
 "Not a {race} racial in Classic.": "經典版中不是{race}的種族特長。",
 "Classic text not available.": "沒有經典版的說明。",
 "Classic text not verified yet.": "經典版說明尚未驗證。",
 "Sources": "資料來源",
 "A verified Classic description is not available for this racial in this reference. No numerical comparison is inferred.": "本參考資料沒有這個種族特長經過驗證的經典版說明，因此不推算數值比較。",
 "The Classic column follows the {race} page on Wowhead Classic, which lists every racial the race had.": "經典版欄位依據 Wowhead Classic 的{race}頁面，該頁列出這個種族擁有的所有種族特長。",
 "Classification in the source: {kind}. Evidence: {evidence}.": "來源中的分類：{kind}。依據：{evidence}。",
 "client data": "用戶端資料",
 "Not specified": "未指定",
 "Source": "資料來源",
 "The Forever effect has not been transcribed.": "Forever 的效果尚未抄錄。",
 "Class availability follows the collected community report.": "可選職業依據收集到的社群回報。",
 "The landscape is illustrative; verified Skyborne character artwork is not available.": "背景風景僅供示意，目前沒有經過驗證的天裔精靈角色圖。",
 "The removed abilities listed above follow the collected removal reports.": "上方列出的移除能力依據收集到的移除回報。",
 "Another source lists {class} for this race. This disagreement is unresolved.": "另一個來源列出這個種族可選{class}。這個出入尚未釐清。",
 "View captured frame": "查看截圖畫面",
 "Race and class combinations": "種族與職業組合",
 "New marks a combination unavailable in Classic.": "「新」代表經典版中不存在的組合。",
 "All race and class combinations, scroll horizontally": "所有種族與職業組合，可左右捲動",
 "Available classes in Forever": "Forever 中可選的職業",
 "Race": "種族",
 "{race} {class}, new in Forever": "{race}{class}，Forever 新增",
 "{race} {class}, available": "{race}{class}，可選",
 "{race} {class}, unavailable": "{race}{class}，不可選",
 "Choose a race": "選擇種族",
 "Races and racials in WoW Forever": "WoW Forever 的種族與種族特長",
 "{race} racials": "{race}種族特長",
 "{race} available classes": "{race}可選職業",
 "Racial abilities": "種族特長",
 "Removed in Forever": "Forever 中已移除",
 "{name} comparison": "{name}比較",
 "{race} racial": "{race}種族特長",
 "It was a {race} racial:": "原本是{race}的種族特長：",
 "No racial abilities are recorded for this race yet.": "這個種族還沒有收錄種族特長。",
 "Skyborne and new combinations": "天裔精靈與新組合",
 "Both factions have access to all nine classes in Forever. The new combinations on Classic races are {list}.": "Forever 中兩個陣營都能選擇全部九個職業。經典版種族的新組合有{list}。",
 "{race} {class}": "{race}{class}",
 "Skyborne join the Alliance as the High Order and the Horde as Windshapers, starting on Zephras Isle (levels 1–12). Class availability appears in the matrix above.": "天裔精靈以高天盟身分加入聯盟，以塑風者身分加入部落，從 微風島開始（1至12級）。可選職業見上方表格。",
 "The collected announcement places the new Classic-race combinations in the base game on November 4, without an upgrade pack. Skyborne access is tied to Heroic and higher Forever packs; other races require a subscription.": "根據收集到的公告，經典版種族的新組合將於11月4日加入基本遊戲，不需要升級包。天裔精靈需要 Heroic 或更高等級的 Forever 套組，其他種族需要訂閱。",
 "Other classes": "其他職業",
 "When does the WoW Forever beta end? {ends}: dates and access": "WoW Forever Beta何時結束？{ends}：日期與參加方式",
 "The WoW Forever beta lasts five weeks: it opened on {opens} and ends on {ends}, before the {launch} launch. How to get in, and what each build changed.": "WoW Forever Beta 為期五週：於{opens}開始，{ends}結束，在{launch}上線之前。如何參加，以及每個版本改了什麼。",
 "How long is the WoW Forever beta?": "WoW Forever Beta 測試多久？",
 "{days} days, about five weeks: it opened on {opens} and ends on {ends}. World of Warcraft: Forever launches two weeks later, on {launch}.": "{days}天，大約五週：於{opens}開始，{ends}結束。魔獸世界：Forever 在兩週後的{launch}上線。",
 "When did the WoW Forever beta start, and when does it end?": "WoW Forever Beta 什麼時候開始，什麼時候結束？",
 "The beta opened on {opens} and runs until {ends}. World of Warcraft: Forever launches on {launch}.": "Beta 於{opens}開始，持續到{ends}。魔獸世界：Forever 於{launch}上線。",
 "How do I get into the WoW Forever beta?": "如何參加 WoW Forever Beta？",
 "Two ways. Opt in on the official World of Warcraft: Forever site (top right, \"Beta Opt-in\"); Blizzard picks testers from that pool, so opting in does not guarantee an invitation. Or buy the Skyborne Epic Pack or the Warcraft Forever Collection, which include beta access from the first day, per Blizzard's pre-purchase article.": "兩種方式。在《魔獸世界：Forever》官方網站報名（右上角「Beta Opt-in」），Blizzard 會從報名者中挑選測試者，所以報名不保證會收到邀請。或者購買 Skyborne Epic Pack 或 Warcraft Forever Collection，根據 Blizzard 的預購文章，這兩款從第一天就包含 Beta 資格。",
 "Do I need to buy anything to play WoW Forever?": "玩 WoW Forever 需要另外購買嗎？",
 "No. Forever comes with a World of Warcraft subscription, like Classic. The paid packs add the Skyborne race, beta access, name reservation and cosmetics.": "不用。Forever 和經典版一樣包含在《魔獸世界》訂閱裡。付費組合包提供天裔精靈種族、Beta 資格、角色名稱保留和外觀物品。",
 "What does this site do during the beta?": "Beta 期間這個網站做什麼？",
 "It reads the talent trees and the class spellbooks from the beta client and compares each talent and spell with the Classic Era client. What was read off the BlizzCon footage for those gave way to the client data.": "網站從 Beta 用戶端讀取天賦樹和各職業的法術書，並把每個天賦和法術與經典版 Classic Era 用戶端比較。之前從 BlizzCon 影片讀到的內容，已經換成用戶端的資料。",
 "The WoW Forever beta": "WoW Forever Beta",
 "The World of Warcraft: Forever beta lasts {days} days, about five weeks: it opened on {opens} and ends on {ends}, two weeks before the game launches. This page keeps the dates and how to get in; what each build changed is in the patch notes.": "《魔獸世界：Forever》Beta 為期{days}天，大約五週：{opens}開放，{ends}結束，也就是遊戲上市前兩週。這一頁整理日期和參加方式；各個版本的更動請看更新檔說明。",
 "Beta opened on Battle.net": "Beta 在 Battle.net 開放",
 "Beta ends": "Beta 結束",
 "World of Warcraft: Forever launches": "《魔獸世界：Forever》上市",
 "3 p.m. Pacific, 11 p.m. UTC": "台灣時間 11 月 5 日上午 7 點（太平洋時間下午 3 點）",
 "Access": "參加方式",
 "Access from the first day": "第一天就能進入",
 "Beta in progress": "Beta 進行中",
 "Beta opens": "Beta 開放",
 "Build {version}, {date}": "版本 {version}，{date}",
 "Buy a pack": "購買套組",
 "Dates from Blizzard’s 2026-2027 roadmap. Blizzard notes that content and timing can still change.": "日期取自 Blizzard 的 2026-2027 路線圖。Blizzard 表示內容與時程仍可能變動。",
 "Dates, access and builds": "日期、參加方式與版本",
 "Day {n} of {days}": "第 {n} 天，共 {days} 天",
 "Ends {date}": "{date} 結束",
 "Forever Hardcore": "Forever 專家模式",
 "Hall of Thanes, Ruins of Lordaeron, the Excavation Site and the City of Dalaran, all four open under the level 30 cap": "族長之廳、羅德隆廢墟、挖掘場和達拉然城，等級上限 30 時能進的四個地城",
 "Invitation not guaranteed": "不保證收到邀請",
 "Launch": "上市",
 "Launch {date}": "{date} 上市",
 "Level 20 cap at first, 30 since October 1": "起初等級上限 20，10 月 1 日起提高到 30",
 "Level {n} max": "等級上限 {n}",
 "Name reservation": "名稱預約",
 "New race and class combinations": "新的種族與職業組合",
 "No date yet": "尚未公布日期",
 "Onyxia's Lair": "奧妮克希亞的巢穴",
 "Opens {date}": "{date} 開放",
 "Opt in for free": "免費報名",
 "Points shared across your account, spent in three trees": "整個帳號共用的點數，花在三棵樹上",
 "Raids unlock": "團隊副本開放",
 "Reserve your names and create your characters before launch": "上市前預約名稱並建立角色",
 "Road to launch": "上市之路",
 "Talent trees and spellbooks": "天賦樹與法術書",
 "The Barrow Deeps (10 players), Hyjal Summit (20), {onyxia} (40)": "The Barrow Deeps（10 人）、Hyjal Summit（20 人）、{onyxia}（40 人）",
 "The Skyborne and Zephras Isle": "天裔精靈與微風島",
 "The beta is over": "Beta 已結束",
 "The beta opens soon": "Beta 即將開放",
 "The new race and its starting zone": "新種族和它的起始區域",
 "The nine classes, talent by talent and rank by rank": "九個職業，逐一查看每個天賦和每個等級",
 "Today": "今天",
 "Four new dungeons": "四個新地城",
 "Undead Paladin, Dwarf Shaman, Human Hunter, Gnome Priest, Orc Mage, Troll Warlock": "不死族聖騎士、矮人薩滿、人類獵人、地精牧師、獸人法師、食人妖術士",
 "What moved since Classic, for each class": "每個職業和經典版相比改了什麼",
 "Winter": "冬季",
 "WoW Forever is out": "WoW Forever 已上市",
 "How to get beta access": "如何取得 Beta 資格",
 "Opt in.": "報名。",
 "On the {site}, top right, Beta Opt-in. Blizzard invites testers from that pool in waves; no guarantee.": "在{site}右上角點「Beta Opt-in」。Blizzard 會分批從報名者中邀請測試者，不保證一定會收到。",
 "https://worldofwarcraft.blizzard.com/en-us/forever": "https://worldofwarcraft.blizzard.com/zh-tw/forever",
 "official Forever site": "Forever 官方網站",
 "Buy a pack.": "購買組合包。",
 "The Skyborne Epic Pack and the Warcraft Forever Collection include beta access from day one, plus the Skyborne race and a name reservation, per {article}. The Heroic Pack unlocks the Skyborne without beta access.": "根據{article}，Skyborne Epic Pack 和 Warcraft Forever Collection 從第一天就包含 Beta 資格，另外還有天裔精靈種族和角色名稱保留。Heroic Pack 可解鎖天裔精靈，但不含 Beta 資格。",
 "https://news.blizzard.com/en-us/article/24301508/pre-purchase-world-of-warcraft-forever-upgrades-and-begin-your-next-journey-in-azeroth": "https://news.blizzard.com/zh-tw/article/24301508",
 "Blizzard’s pre-purchase article": "Blizzard 的預購文章",
 "Once invited,": "收到邀請後，",
 "the beta client shows up in the Battle.net app under World of Warcraft, like the Classic betas did.": "Beta 用戶端會出現在 Battle.net 應用程式的《魔獸世界》底下，和經典版的 Beta 一樣。",
 "What is in the beta": "Beta 有哪些內容",
 "The beta covers the leveling game, as the Classic betas did: the reworked talent trees and spellbooks of all nine classes, the new race and class combinations (Undead Paladin, Dwarf Shaman, Human Hunter, Gnome Priest, Orc Mage, Troll Warlock), the Skyborne with their starting zone Zephras Isle, the Legacy system, and the new zones. The level cap was 20 when it opened and has been 30 since October 1.": "和經典版的 Beta 一樣，Beta 開放的是練等內容：九個職業重新設計的天賦樹和法術書、新的種族與職業組合（不死族聖騎士、矮人薩滿、人類獵人、地精牧師、獸人法師、食人妖術士）、天裔精靈和他們的起始區域 微風島、傳承系統，以及新區域。開放時等級上限是 20，10 月 1 日起提高到 30。",
 "The {talents}, the {spellbooks} and {changes} are read from the beta client. The {legacy} come from the client through Wowhead, and {races} from the beta client as well.": "{talents}、{spellbooks}和{changes}都是從 Beta 用戶端讀取的。{legacy}透過 Wowhead 取自用戶端，{races}同樣來自 Beta 用戶端。",
 "talent trees": "天賦樹",
 "spellbooks": "法術書",
 "the changes class by class": "各職業的更動",
 "races and racials": "種族與種族特長",
 "Beta builds": "Beta 版本",
 "Talents, spells and items on this site come from the latest build.": "本站的天賦、法術和物品來自最新版本。",
 "Current build": "目前版本",
 "BlizzCon demo": "BlizzCon 試玩版",
 "Fixes for playing with a gamepad: the world map (the cursor, its coordinates and the zone names under it), the action bars, tooltips and the pages of books and letters. Talents, spells and items did not change.": "修正遊戲手把的問題：世界地圖（游標、座標和游標下的區域名稱）、快捷列、滑鼠提示，以及書本和信件的翻頁。天賦、法術和物品沒有變動。",
 "A small fix: a talent’s tooltip now shows in full the first time you point at it, and whispering a player whose name has accented or non-Latin letters works better. The rest is crash reporting, the game loader and graphics files. Talents, spells and items did not change.": "小修正：第一次指向天賦時，它的說明就會完整顯示；密語名字帶重音字母或中文等非拉丁字元的玩家也更順暢了。其餘是當機回報、遊戲載入程式和圖形檔案。天賦、法術和物品沒有變動。",
 "Blizzard restarted the realms “to apply some fixes”, without saying which. Players report that the Auction House of the PvP 2 realm, closed since October 4, works again, and that the friends list has a new look, with new tabs. The client itself only updates crash reporting and the game loader. Talents, spells and items did not change.": "Blizzard重新啟動了伺服器，「以套用一些修正」，但沒有說明是哪些。據玩家回報，PvP 2 伺服器的拍賣場自10月4日起關閉，現已恢復正常；好友名單也換了新外觀，多了新的分頁。用戶端本身只更新了當機回報和遊戲載入程式。天賦、法術和物品沒有變動。",
 "Blizzard takes the beta down from 9 a.m. Pacific time (16:00 UTC) for “a full suite of bug fixes and gameplay adjustments”; its notes come later today. Already announced by Aggrend: dungeon monsters give about 20% more experience, and a bug is fixed that worked out each kill’s experience from the highest level in the group (a level 20 grouped with a level 25 earned very little): each player now earns by their own level.": "Blizzard 於太平洋時間上午 9 點（UTC 16 點）起關閉 Beta，進行「一整套錯誤修正與遊戲性調整」，更新說明今天稍後公布。Aggrend 已預告：地城怪物的經驗值提高約 20%，並修正了一個錯誤：過去每隻怪物的經驗值依隊伍中最高等級計算（20 級玩家與 25 級隊友同隊時幾乎拿不到經驗），現在每位玩家都依自己的等級獲得經驗。",
 "Update": "更新",
 "Blizzard restarted the realms for “priority fixes”: quest items that should be restocked in a chest but had gone missing, a bug that could sometimes disconnect you on an elevator or a transport, and an error when joining or leaving a guild. The client itself only updates crash reporting and the game loader. Talents, spells and items did not change.": "Blizzard重新啟動了伺服器，進行「優先修正」：本應在箱子裡補充卻不見了的任務物品、搭乘電梯或交通工具時偶爾會斷線的問題，以及加入或離開公會時可能出現的錯誤。用戶端本身只更新了當機回報和遊戲載入程式。天賦、法術和物品沒有變動。",
 "A small client update, without a restart. It only adds three cosmetic items whose source Blizzard has not given yet: the Tabard of Eternal Exploration, the Eternal Explorer’s Backpack, worn in the cloak slot, and Azurky, a murloc companion. Talents, spells and the other items did not change.": "一次小型用戶端更新，沒有重新啟動伺服器。只新增了三件外觀物品，Blizzard 還沒說明取得方式：Tabard of Eternal Exploration、佔用披風欄位的背包 Eternal Explorer’s Backpack，以及魚人寵物 Azurky。天賦、法術和其他物品都沒有變動。",
 "Blizzard restarted the realms on the evening of October 9, with only a notice in the game, for about 40 minutes. The client itself only updates crash reporting, the game loader and graphics files. Talents, spells and items did not change. Since then testers report a WowB_loader.dll error, which goes away once the file is renamed and the launcher downloads it again. The bag sort button, gone since October 8, is still missing: typing /click BagItemAutoSortButton in the chat sorts the bags.": "Blizzard 在10月9日晚上重新啟動了伺服器，只在遊戲中發出通知，大約停了40分鐘。用戶端只更新了當機回報、遊戲載入程式和圖形檔案。天賦、法術和物品都沒有變動。之後有測試者回報 WowB_loader.dll 錯誤，把檔案改名讓啟動器重新下載後就會消失。10月8日起消失的背包整理按鈕仍然沒有回來：在聊天框輸入 /click BagItemAutoSortButton 就能整理背包。",
 "A small fix: crash reporting, the game loader and one new item icon. Talents, spells and items did not change.": "小修正：當機回報、遊戲載入程式和一個新的物品圖示。天賦、法術和物品沒有變動。",
 "A small fix: the launcher, crash reporting and some graphics files. Talents, spells and items did not change.": "小修正：啟動器、當機回報和部分圖形檔案。天賦、法術和物品沒有變動。",
 "Put online the day before the beta opened, with many changes from the BlizzCon demo: spellbooks go to level 60, Wrack (Warlock) and Flawless Execution (Rogue) are new talents, Vitality, Drain Hope, Restless Blades and Balance of Nature are gone, and several talents moved or changed prerequisites.": "在 Beta 開放前一天上線，和 BlizzCon 試玩版相比改了很多：法術書延伸到60級，Wrack（術士）和 完美處決（盜賊）是新天賦，活力、Drain Hope、不息之刃 和 自然的平衡 被移除，還有好幾個天賦換了位置或前置條件。",
 "The version shown at BlizzCon, played at level 38. Until the beta client came out, this site's talents and spells were read off its footage.": "BlizzCon 上展示的版本，以38級遊玩。在 Beta 用戶端推出之前，本站的天賦和法術都是從它的影片讀出來的。",
 "All changes": "所有更動",
 "New talents": "新天賦",
 "Changed talents": "有更動的天賦",
 "Removed talents": "移除的天賦",
 "Spells": "法術",
 "Everything": "全部",
 "Text or numbers differ from Classic": "文字或數值與經典版不同",
 "Same effect, elsewhere in the tree": "效果相同，位置在天賦樹的別處",
 "A Classic talent the Forever trees do not have": "Forever 天賦樹沒有的經典版天賦",
 "Mentioned by attendees, not read on screen": "由與會者提及，並非從畫面讀取",
 "Not verified yet": "尚未驗證",
 "Classic spell under a new name": "改了名稱的經典版法術",
 "A Classic talent, now a trained spell": "經典版的天賦，現在改為向訓練師學習的法術",
 "Race-locked in Classic, open to more races": "經典版限定種族，現在開放給更多種族",
 "Learned at a lower level than Classic": "學習等級比經典版低",
 "Differs, but the demo character’s talents could explain it": "有差異，但可能是試玩角色的天賦造成的",
 "Seen in the spellbook, tooltip not read": "在法術書中看到，未讀取浮動提示",
 "Maybe changed": "可能有更動",
 "Not read yet": "尚未讀取",
 "Spell": "法術",
 "Effect rewritten": "效果重寫",
 "Same numbers, reworded": "數值相同，措辭不同",
 "Numbers and wording changed": "數值和文字都有更動",
 "new|race": "新",
 "Does not exist in Classic": "經典版沒有",
 "Not available for this rank": "此等級無法使用",
 "Classic text not verified yet": "經典版文字尚未驗證",
 "Read from the Forever beta client": "從 Forever Beta 用戶端讀取",
 "Read on screen at BlizzCon": "在 BlizzCon 現場從畫面讀取",
 "From a transcript or a report, not read on screen": "來自逐字稿或報導，並非從畫面讀取",
 "Races in Forever:": "Forever 中的種族：",
 "new to the class": "這個職業的新種族",
 "Not available in Classic": "經典版無法使用",
 "{races} are new to the class": "{races}是這個職業的新種族",
 "{races} is new to the class": "{races}是這個職業的新種族",
 "; the old race and class limits are gone": "；舊的種族與職業限制已取消",
 "WoW Forever changes vs Classic": "WoW Forever 與經典版的差異",
 "{class} changes in WoW Forever": "WoW Forever 的{class}更動",
 "Every {class} talent and spell change in World of Warcraft: Forever, compared with Classic, with its source.": "《魔獸世界：Forever》中每一項{class}天賦與法術更動，和經典版比較，並附上來源。",
 "Explore what changes from Classic to Forever: spells, talents, racial abilities, professions, and new systems. Choose a class or topic to compare with Classic.": "看看從經典版到 Forever 改了什麼：法術、天賦、種族特長、專業技能和新系統。選擇一個職業或主題來和經典版比較。",
 "Every World of Warcraft: Forever talent and spell change, compared with Classic: {added} new talents, {changed} changed talents and {spells} changed spells across the nine classes. Pick a class to read its changes.": "《魔獸世界：Forever》中每一項天賦與法術更動，和經典版比較：九個職業共有{added}個新天賦、{changed}個有更動的天賦和{spells}個有更動的法術。選擇一個職業查看它的更動。",
 "Talents and spells are read from the Forever beta client and compared with the Classic Era client.": "天賦和法術從 Forever Beta 用戶端讀取，並與 Classic Era 用戶端比較。",
 "Talents changed": "有更動的天賦",
 "Spells changed": "有更動的法術",
 "All classes": "所有職業",
 "Top": "回到頂端",
 "Filter changes": "篩選更動",
 "Choose a class to compare its spells with Classic": "選擇一個職業，把它的法術和經典版比較",
 "Every {class} spell in Forever, tab by tab, next to Classic": "Forever 中每一個{class}法術，依分頁排列，並列經典版",
 "Change list": "更動列表",
 "{n} result": [
  "{n} 個結果",
  "{n} 個結果"
 ],
 "{n} result for “{query}”": [
  "「{query}」有 {n} 個結果",
  "「{query}」有 {n} 個結果"
 ],
 "{n} entry": [
  "{n} 個條目",
  "{n} 個條目"
 ],
 "Show {n} more of {left} remaining": "再顯示{n}個（還剩{left}個）",
 "Nothing matches.": "沒有符合的結果。",
 "Show everything": "顯示全部",
 "See it in the {tree} tree": "在{tree}天賦樹中查看",
 "See it in the spellbook": "在法術書中查看",
 "Select a change to compare it with Classic.": "選擇一項更動來和經典版比較。",
 "WoW Forever class changes vs Classic · ForeverChanges": "WoW Forever 職業更動與經典版比較 · ForeverChanges",
 "Every talent and spell change in World of Warcraft: Forever, class by class, read from the beta and set against Classic.": "《魔獸世界：Forever》每一項天賦與法術更動，依職業整理，從 Beta 讀取並和經典版對照。",
 "WoW Forever {class} changes vs Classic": "WoW Forever {class}更動與經典版比較",
 "Every {class} talent and spell change in WoW Forever vs Classic: {entries} entries with sources, {added} new talents.": "WoW Forever 與經典版相比的每一項{class}天賦與法術更動：{entries}個附來源的條目，{added}個新天賦。",
 "Every {class} change in WoW Forever, as text": "WoW Forever 每一項{class}更動（文字版）",
 "The entries of the list above with their before and after text, at the first rank. Open an entry above for the other ranks and the sources.": "上方列表中的條目，附上更動前後的文字（等級1）。在上方打開條目可查看其他等級和來源。",
 "ClassicDB Vanilla reference": "ClassicDB 經典舊世參考",
 "No matching talent in the ClassicDB Vanilla talent tree.": "ClassicDB 經典舊世天賦樹中沒有對應的天賦。",
 "Not present": "不存在",
 "Not independently verified. No numeric comparison is inferred.": "未經獨立驗證，不推斷數值比較。",
 "New talent in {tree}.": "{tree}的新天賦。",
 "New talent.": "新天賦。",
 "New spell in {tree}.": "{tree}的新法術。",
 "New spell.": "新法術。",
 "Moved in the {tree} tree, same effect.": "在{tree}天賦樹中換了位置，效果相同。",
 "Moved in the {tree} tree.": "在{tree}天賦樹中換了位置。",
 "Moved in the talent tree, same effect.": "在天賦樹中換了位置，效果相同。",
 "Moved in the talent tree.": "在天賦樹中換了位置。",
 "No change reported.": "沒有回報的更動。",
 "Reported by the community, not yet verified.": "由社群回報，尚未驗證。",
 ", text changed.": "，文字有更動。",
 "Now {values}.": "現在為{values}。",
 "{kind} in Forever.": "Forever 中的{kind}。",
 "{now} instead of {before}": "{now}，原本是{before}",
 ", reworded": "，措辭改寫",
 "No longer a talent: trained from level {n}.": "不再是天賦：{n}級起向訓練師學習。",
 "Not in the {tree} tree any more.": "已不在{tree}天賦樹中。",
 "Now part of {talent}.": "現已併入{talent}。",
 "Part of {talent} in Forever.": "在Forever中已併入{talent}。",
 "Merged into {talent}": "併入{talent}",
 "Not a talent in Forever: trained from level {n}.": "在 Forever 中不是天賦：{n}級起向訓練師學習。",
 "Not in the Forever talent trees.": "不在 Forever 的天賦樹中。",
 "Trained from level {n} without a talent point": "{n}級起可學習，不需天賦點數",
 "Not in the Forever trees of this class": "不在這個職業的 Forever 天賦樹中",
 "Same as Classic.": "與經典版相同。",
 "; ": "；",
 "Reported: {name}": "回報：{name}",
 "{class} changes": "{class}更動",
 "Every talent and spell change, with sources": "每一項天賦與法術更動，附上來源",
 "All {class} changes": "所有{class}更動",
 "Classic item, no Forever data yet": "經典版物品，尚無 Forever 資料",
 "Warrior": "戰士",
 "Paladin": "聖騎士",
 "Hunter": "獵人",
 "Rogue": "盜賊",
 "Priest": "牧師",
 "Shaman": "薩滿",
 "Mage": "法師",
 "Warlock": "術士",
 "Druid": "德魯伊",
 "Adventure": "冒險",
 "Resourcefulness": "精明",
 "ForeverChanges: WoW Forever changes, map, talents, dungeons": "ForeverChanges：WoW Forever 更動、地圖、天賦、地城",
 "What changes in World of Warcraft: Forever, read from the beta and set against Classic: talents, spells, items, professions, dungeon loot and the world map.": "《魔獸世界：Forever》改了什麼，從 Beta 讀取並和經典版對照：天賦、法術、物品、專業技能、地城掉落和世界地圖。",
 "no loot yet": "尚無掉落資料",
 "Everything that changes in WoW Forever": "WoW Forever 的所有更動",
 "Talents, spells, items, dungeons and the world itself, read from the beta and set against Classic. Search for anything by name, start with your class, or go straight to a tool.": "天賦、法術、物品、地城和世界本身，從 Beta 讀取並和經典版對照。用名稱搜尋任何東西、從你的職業開始，或直接使用工具。",
 "Choose your class": "選擇你的職業",
 "Each class page has its changes, its talent calculator and its spellbook.": "每個職業頁面都有它的更動、天賦模擬器和法術書。",
 "Explore Forever": "探索 Forever",
 "New in Forever: Gilneas, Riverglades and Mount Hyjal. Explore them and the rest of the world in 2D and in 3D, see where to quest at your level, and find dungeon entrances, flight masters and boats.": "Forever 新增：吉爾尼斯、大河林地和海加爾山。以2D和3D探索這些區域和世界的其他地方，查看你的等級適合去哪裡解任務，找到地城入口、飛行管理員和船隻。",
 "The Forever trees of the nine classes, level by level. Plan a build, share it as a link, and switch on the comparison to see what moved since Classic.": "九個職業的 Forever 天賦樹，逐級呈現。規劃配點、以連結分享，並開啟比較來看自經典版以來有什麼變動。",
 "Dungeons and loot": "地城與掉落",
 "Bosses and drops for all {n} dungeons. These are the ones players are running in the beta right now.": "全部{n}個地城的首領與掉落。這些是玩家現在在 Beta 裡跑的地城。",
 "{seen} of {items} seen": "已見到{seen}/{items}",
 "in the beta": "在 Beta 中",
 "Still to come: {names} and {n} more.": "尚未開放：{names}，以及另外{n}個。",
 "All {n} dungeons by level": "全部{n}個地城，依等級排列",
 "Every spell a class trains from 1 to 60, tab by tab and rank by rank, next to Classic.": "每個職業從1到60級學習的所有法術，依分頁和等級排列，並列經典版。",
 "Legacy system": "傳承系統",
 "New in Forever: account-wide points earned from challenges, spent by each character in three trees. Plan the perks and read the challenges.": "Forever 新增：透過挑戰獲得的帳號共用點數，每個角色可以分配到三棵樹。規劃加成並查看挑戰。",
 "Item Level {n}": "物品等級{n}",
 "{new} new items and {changed} changed from Classic. Full tooltips, next to the Classic one, with filters by slot, level and class.": "與經典版相比，新增{new}個物品、更動{changed}個。完整浮動提示並列經典版的版本，可依部位、等級和職業篩選。",
 "Races and racials": "種族與種族特長",
 "Forever tier list maker": "Forever 強度排行製作器",
 "Beta and launch dates": "Beta 與上市日期",
 "$100,000 duel tournament": "100,000美元決鬥錦標賽",
 "Level 30, Horde side, October 17 and 18 on the beta. The sign-up closes on October 2.": "30級、部落方，10月17和18日在Beta進行。報名10月2日截止。",
 "Level 30, Horde side, October 17 and 18 on the beta.": "30級、部落方，10月17和18日在Beta進行。",
 "Discover Forever’s new talents": "探索 Forever 的新天賦",
 "One for each class. Forever adds {new} talents in all, among {changes} talent and spell changes so far.": "每個職業各一個。Forever 共新增{new}個天賦，目前天賦與法術更動共{changes}項。",
 "Level 20 cap at first": "起初等級上限 20",
 "Level {n} cap": "等級上限 {n}",
 "The Excavation Site opens, and Razorfen Downs and Uldaman join the dungeons": "挖掘場開放，剃刀高地和奧達曼也加入可進的地城",
 "{date} is the last full day of testing": "{date}是最後一個完整的測試日",
 "{raid}, {n} players": "{raid}，{n} 人",
 "Hardcore launch": "Forever 專家模式上市",
 "Forever Hardcore realms open": "Forever 專家模式伺服器開放",
 "Spring {year}": "{year} 年春季",
 "Summer {year}": "{year} 年夏季",
 "Spring": "春季",
 "Summer": "夏季",
 "Major update": "重大更新",
 "2 new raids, 10 and 20 players": "2 個新團隊副本（10 人與 20 人）",
 "2 new dungeons": "2 個新地城",
 "New quests and a new playable area": "新任務與新的可遊玩區域",
 "A legendary questline": "一條傳說任務線",
 "PvP season refresh": "PvP 賽季更新",
 "A revamped iconic raid": "一個重製的經典團隊副本",
 "A new raid": "一個新團隊副本",
 "More world content": "更多世界內容",
 "Profession and Legacy updates": "專業技能與傳承系統更新",
 "Tomorrow": "明天",
 "Yesterday": "昨天",
 "In {n} days": "{n} 天後",
 "{n} days ago": "{n} 天前",
 "Today, {date}": "今天，{date}",
 "Dates from Blizzard’s 2026-2027 roadmap, which says content and timing can still change.": "日期取自 Blizzard 的 2026-2027 路線圖，官方表示內容與時程仍可能變動。",
 "Point at a step for the details.": "將游標移到各個階段上即可查看詳情。",
 "See all {n} changes": "查看全部{n}項更動",
 "Most read guides": "最多人閱讀的指南",
 "All guides": "所有指南",
 "Rare spawns": "稀有怪",
 "Which family hits hardest, and where to tame each of the {n} beasts.": "哪個種類的寵物傷害最高，以及{n}隻野獸各在哪裡馴服。",
 "Where to find every hidden book, and the necklace and ring they earn you.": "每本隱藏書籍的位置，以及它們能換到的項鍊和戒指。",
 "{n} rares in {z} zones, where they spawn and the new loot and sets they drop.": "{z}個區域共{n}隻稀有怪：出現位置，以及新的掉落物品與套裝。",
 "Latest beta build {version}, {date}.": "最新 Beta 版本 {version}，{date}。",
 "Build history": "版本紀錄",
 "Talents and spells": "天賦與法術",
 "Zones and maps": "區域與地圖",
 "Zone": "區域",
 "Map, new in Forever": "地圖，Forever 新增",
 "Map": "地圖",
 "Place in {zone}": "{zone}的地點",
 "Dungeons and bosses": "地城與首領",
 "Dungeon": "地城",
 "new in Forever": "Forever 新增",
 "Boss in {dungeon}": "{dungeon}的首領",
 "Item level {n}": "物品等級{n}",
 "Search talents, spells, items, zones and dungeons": "搜尋天賦、法術、物品、區域和地城",
 "Search spells, items, zones…": "搜尋法術、物品、區域…",
 "Search a spell, an item, a zone, a dungeon…": "搜尋法術、物品、區域、地城…",
 "Clear the search": "清除搜尋",
 "Search": "搜尋",
 "Search results": "搜尋結果",
 "{n} of {total}": "{n}/{total}",
 "The search index did not load. Press Enter to search the change list instead.": "搜尋索引未能載入。按 Enter 改為搜尋更動列表。",
 "Loading the index…": "正在載入索引…",
 "Nothing is named “{query}”. Check the spelling, or try part of the name.": "沒有名為「{query}」的項目。請檢查拼字，或只輸入名稱的一部分。",
 "Still loading items…": "物品仍在載入…",
 "to choose,": "選擇，",
 "Enter": "Enter",
 "to open,": "開啟，",
 "Esc": "Esc",
 "to close": "關閉",
 "City": "主城",
 "Town": "城鎮",
 "Dungeon or raid": "地城或團隊副本",
 "Landmark": "地標",
 "Battleground": "戰場",
 "Point of interest": "興趣點",
 "Dungeons and raids": "地城與團隊副本",
 "Graveyards": "墓地",
 "Innkeepers": "旅店老闆",
 "Repairs": "修理",
 "Stable masters": "獸欄管理員",
 "Banks": "銀行",
 "Auction houses": "拍賣場",
 "Mailboxes": "郵箱",
 "Dungeon quest givers": "地城任務給予者",
 "Boat": "船",
 "Zeppelin": "飛艇",
 "Skyship": "飛空艇",
 "On foot, Blizzard says the zone connects to Burning Steppes, Redridge Mountains, Swamp of Sorrows and Badlands.": "Blizzard 表示，徒步可以從這個區域通往燃燒平原、赤脊山、悲傷沼澤和荒蕪之地。",
 "That is the only flight path into the zone in the client, which gives Hyjal no level range yet.": "這是用戶端中唯一通往該區域的飛行路線，用戶端也還沒給海加爾山等級範圍。",
 "A small zone north of Dire Maul, where Desolace, Feralas and Mulgore meet. The client gives it no flight master and no level range yet.": "厄運之槌北邊的一個小區域，位於淒涼之地、菲拉斯和莫高雷的交界處。用戶端還沒給它飛行管理員和等級範圍。",
 "Continents": "大陸",
 "Battlegrounds": "戰場",
 "Other maps": "其他地圖",
 "Points of interest": "興趣點",
 "Dungeons & Raids": "地城與團隊副本",
 "Towns & Landmarks": "城鎮與地標",
 "Dungeon Quest Givers": "地城任務給予者",
 "Flight Paths": "飛行路線",
 "Boats & Zeppelins": "船隻與飛艇",
 "Town services": "城鎮服務",
 "Flight Master": "飛行管理員",
 "Innkeeper": "旅店老闆",
 "Repair": "修理",
 "Stable Master": "獸欄管理員",
 "Banker": "銀行職員",
 "Auctioneer": "拍賣師",
 "Mailbox": "郵箱",
 "Stable master": "獸欄管理員",
 "Graveyard": "墓地",
 "Dungeon entrance": "地城入口",
 "Raid entrance": "團隊副本入口",
 "Dungeon quest giver": "地城任務給予者",
 "Way in from Ironforge's High Seat, as beta players describe it.": "根據 Beta 玩家的描述，入口在鐵爐堡的 High Seat。",
 "New in Forever, reported by a beta player: you come back here if you die around Bandarion Keep or in the Whispering Forest.": "Forever 新增，由 Beta 玩家回報：在班達利昂要塞周圍或低語森林死亡時，會在這裡復活。",
 "boat": "船",
 "zeppelin": "飛艇",
 "skyship": "飛空艇",
 "Interactive 2D and 3D map with its {n} places and their levels": "互動式2D與3D地圖，標出{n}個地點及其等級",
 "flight masters": "飛行管理員",
 "{zone} in WoW Forever.": "WoW Forever 中的{zone}。",
 "{zone} in WoW Forever: Alliance ground whose places the beta client sets between level {min} and {max}.": "WoW Forever 中的{zone}：聯盟領地，Beta 用戶端將這裡的地點設在{min}到{max}級。",
 "{zone} in WoW Forever: Horde ground whose places the beta client sets between level {min} and {max}.": "WoW Forever 中的{zone}：部落領地，Beta 用戶端將這裡的地點設在{min}到{max}級。",
 "{zone} in WoW Forever: contested ground whose places the beta client sets between level {min} and {max}.": "WoW Forever 中的{zone}：爭奪中的領地，Beta 用戶端將這裡的地點設在{min}到{max}級。",
 "{map} map, WoW Forever": "{map}地圖，WoW Forever",
 "{map} seen from above": "從上方俯瞰{map}",
 "{map}, separate instance map, WoW Forever": "{map}，獨立的副本地圖，WoW Forever",
 "{map} in the WoW Forever beta client (build {build}): overhead imagery, 3D terrain, the painted map and {places} named places, from {zones}. Coordinates and flight paths on a shareable map.": "WoW Forever Beta 用戶端中的{map}（版本 {build}）：空拍影像、3D地形、手繪地圖和{places}個具名地點，來自{zones}。座標和飛行路線都在可分享的地圖上。",
 "{map} in the WoW Forever beta client (build {build}): overhead imagery, 3D terrain, the painted map and {places} named places. Coordinates and flight paths on a shareable map.": "WoW Forever Beta 用戶端中的{map}（版本 {build}）：空拍影像、3D地形、手繪地圖和{places}個具名地點。座標和飛行路線都在可分享的地圖上。",
 "WoW Forever Map: interactive world map in 2D and 3D": "WoW Forever 地圖：2D與3D互動式世界地圖",
 "The WoW Forever world map, in 2D and 3D: Eastern Kingdoms, Kalimdor, Riverglades and Hyjal. Type your level to see where to quest. Dungeon entrances, flight masters, boats.": "WoW Forever 世界地圖，2D與3D：東部王國、卡林多、大河林地和海加爾山。輸入你的等級，看看該去哪裡解任務。地城入口、飛行管理員、船隻。",
 "Zones of {map} and every other map": "{map}的區域和所有其他地圖",
 "Every map in the WoW Forever beta client": "WoW Forever Beta 用戶端中的所有地圖",
 "{map} has {places} named places on {tiles} map tiles. Zones: {zones}.": "{map}在{tiles}個地圖圖塊上有{places}個具名地點。區域：{zones}。",
 "{tiles} tiles, {places} places": "{tiles}個圖塊，{places}個地點",
 "Read from the World of Warcraft Classic Forever beta client, build {build}. Artwork © Blizzard Entertainment.": "讀取自 World of Warcraft Classic Forever Beta 用戶端，版本 {build}。美術 © Blizzard Entertainment。",
 "Not set yet": "尚未設定",
 "{town} in {zone}": "{town}（{zone}）",
 "By {transport} from {from} to {to}.": "搭{transport}從{from}前往{to}。",
 "Alliance flies to {to} from {from}.": "聯盟從{from}飛往{to}。",
 "Horde flies to {to} from {from}.": "部落從{from}飛往{to}。",
 "Both factions fly to {to} from {from}.": "雙方陣營都從{from}飛往{to}。",
 "How to get to the new zones": "如何前往新區域",
 "The Skyborne starting zone, shared by both factions. It has a map of its own. The Alliance skyship leaves from Dalaran, the Horde one from Skywatcher Plateau, north of Thunder Bluff.": "天裔精靈的起始區域，兩個陣營共用。它有自己的地圖。聯盟的飛空艇從達拉然出發，部落的飛空艇從雷霆崖北邊的天空守望者高原出發。",
 "WoW Forever world map": "WoW Forever 世界地圖",
 "This is not the {zone} zone of {map}: the beta client holds this map apart from the continents.": "這不是{map}的{zone}區域：Beta 用戶端把這張地圖和大陸分開存放。",
 "The zone, with the levels of its places": "區域，以及各地點的等級",
 ", has its own page.": "，有自己的頁面。",
 "{map} as the World of Warcraft: Forever beta client holds it, build {build}, flat or as 3D terrain, with the level range of each zone, dungeon entrances, flight masters and inns.": "《魔獸世界：Forever》Beta 用戶端中的{map}，版本 {build}，平面或3D地形，標出每個區域的等級範圍、地城入口、飛行管理員和旅店。",
 "{map} as the World of Warcraft: Forever beta client holds it, build {build}, flat or as 3D terrain.": "《魔獸世界：Forever》Beta 用戶端中的{map}，版本 {build}，平面或3D地形。",
 "An interactive world map of WoW Forever made from the beta client's own files, flat or as 3D terrain: the two continents, Zephras Isle, Dalaran City and the dungeons. Type your level to see which zones fit, and find dungeon entrances, flight masters, boats, inns and graveyards.": "用 Beta 用戶端自己的檔案製作的 WoW Forever 互動式世界地圖，平面或3D地形：兩塊大陸、微風島、達拉然城和各個地城。輸入你的等級看看哪些區域適合，並找到地城入口、飛行管理員、船隻、旅店和墓地。",
 "Zone levels": "區域等級",
 "{map} zone levels": "{map}區域等級",
 "The levels the beta client gives the places of each zone. Blizzard has not published ranges of its own.": "Beta 用戶端為各區域地點設定的等級。Blizzard 尚未公布官方的等級範圍。",
 "WoW Forever interactive map": "WoW Forever 互動式地圖",
 "Interactive 2D and 3D map of World of Warcraft: Forever read from the beta client: zone level ranges, faction territory, dungeon and raid entrances, flight masters and flight paths, boats and zeppelins, inns and graveyards.": "從 Beta 用戶端讀取的《魔獸世界：Forever》2D與3D互動式地圖：區域等級範圍、陣營領地、地城與團隊副本入口、飛行管理員與飛行路線、船隻與飛艇、旅店和墓地。",
 "{zone} is Alliance ground on {map}.": "{zone}是{map}上的聯盟領地。",
 "{zone} is Horde ground on {map}.": "{zone}是{map}上的部落領地。",
 "{zone} is contested ground on {map}.": "{zone}是{map}上的爭奪中領地。",
 "The Forever beta client (build {build}) sets its {places} named places between level {min} and {max}; Blizzard has not published a range of its own.": "Forever Beta 用戶端（版本 {build}）將這裡的{places}個具名地點設在{min}到{max}級；Blizzard 尚未公布官方範圍。",
 "{zone} is on {map} in the Forever beta client (build {build}), with {places} named places. The client gives it no level range yet.": "{zone}在 Forever Beta 用戶端（版本 {build}）中位於{map}，有{places}個具名地點。用戶端還沒給它等級範圍。",
 "Flight masters": "飛行管理員",
 "Places in {zone}, by level": "{zone}的地點，依等級排列",
 "Top|view": "俯",
 "down|view": "視",
 "Flight master": "飛行管理員",
 "Entrance": "入口",
 "{transport} to {places}": "{transport}前往{places}",
 "The map data could not be loaded.": "無法載入地圖資料。",
 "world": "世界",
 "Copy coordinates": "複製座標",
 "Coordinates copied.": "已複製座標。",
 "Summons your group to the dungeon": "將你的隊伍召喚到地城",
 "To {place}": "前往{place}",
 "Open its map": "開啟它的地圖",
 "Quests and position from Classic": "任務和位置來自經典版",
 "Position read from the Forever client": "位置讀取自 Forever 用戶端",
 "Position from Classic": "位置來自經典版",
 "Link copied.": "已複製連結。",
 "Link copied. This view is ready to share.": "已複製連結，可以分享這個畫面了。",
 "Fullscreen is unavailable in this browser.": "這個瀏覽器無法使用全螢幕。",
 "Raid": "團隊副本",
 "Alliance flight master": "聯盟飛行管理員",
 "Horde flight master": "部落飛行管理員",
 "Zone names": "區域名稱",
 "Zone borders": "區域邊界",
 "Level ranges": "等級範圍",
 "Selected place": "已選地點",
 "Deselect": "取消選取",
 "Zone of {map}": "{map}的區域",
 "In {zone}": "位於{zone}",
 "Levels": "等級",
 "Coords": "座標",
 "in {zone}": "位於{zone}",
 "Size": "大小",
 "Center on map": "在地圖上置中",
 "Map controls": "地圖控制",
 "Search this map and the others": "搜尋這張地圖和其他地圖",
 "Zone, town or dungeon": "區域、城鎮或地城",
 "Press / to search": "按 / 搜尋",
 "No place matches.": "沒有符合的地點。",
 "Choose a map": "選擇地圖",
 "Hide the maps": "隱藏地圖列表",
 "All {n} maps": "全部{n}張地圖",
 "Where to level": "去哪裡練等",
 "I am level": "我的等級",
 "Clear": "清除",
 "Contested": "爭奪中",
 "No zone of this map is tuned for level {n}.": "這張地圖沒有適合{n}級的區域。",
 "Zone text": "區域文字",
 "Map style": "地圖樣式",
 "Satellite": "衛星",
 "The world seen from above": "從上方俯瞰世界",
 "This map has no painted map in the client": "用戶端中沒有這張地圖的手繪地圖",
 "In-game map": "遊戲內地圖",
 "The map you open with M": "按 M 開啟的地圖",
 "Read from the Forever beta client, build {build}.": "讀取自 Forever Beta 用戶端，版本 {build}。",
 "The client does not list graveyards, town services or most dungeon doors: a pin marked Classic position comes from the Classic database instead.": "用戶端沒有列出墓地、城鎮服務和大部分地城入口：標記為「位置來自經典版」的圖釘取自經典版資料庫。",
 "Map view": "地圖檢視",
 "Look straight down": "垂直往下看",
 "Face north": "朝向北方",
 "Zoom in": "放大",
 "Zoom out": "縮小",
 "Entire map": "整張地圖",
 "Show the entire map": "顯示整張地圖",
 "Fullscreen": "全螢幕",
 "Copy a link to this view": "複製這個畫面的連結",
 "Share this view": "分享這個畫面",
 "Share view": "分享畫面",
 "Map of {map}": "{map}地圖",
 "Preparing the map…": "正在準備地圖…",
 "Open the overhead picture": "開啟空拍圖",
 "View in 3D": "以3D檢視",
 "View in 2D": "以2D檢視",
 "lvl {range}": "{range}級",
 "Drag to move, right-drag to tilt, double-click to fly there.": "拖曳可移動，按住右鍵拖曳可傾斜，雙擊可飛到該處。",
 "Click a zone for its levels and size. Right-click anywhere for coordinates.": "點擊區域查看它的等級和大小。在任何地方按右鍵可取得座標。",
 "Loading terrain… {loaded} of {total}": "正在載入地形… {loaded}/{total}",
 "Retry missing detail ({n})": "重新載入缺少的細節（{n}）",
 "Loading imagery": "正在載入影像",
 "Map before and after": "地圖前後對照",
 "The map as it was in Classic": "經典版時的地圖",
 "Compare your class spells with Classic.": "將你職業的法術和經典版比較。",
 "Explore Legacy perks and the challenges that unlock them.": "探索傳承加成和解鎖它們的挑戰。",
 "Racials": "種族特長",
 "Compare racial abilities with Classic.": "將種族特長和經典版比較。",
 "Explore character tools": "探索角色工具",
 "Healing": "治療",
 "Duels": "決鬥",
 "Tanking": "坦克",
 "Shields": "護盾",
 "Damage": "傷害",
 "Heal": "治療",
 "Absorb": "吸收",
 "heals": "治療",
 "absorbs": "吸收",
 "deals": "造成",
 "Bonus healing": "治療加成",
 "Spell damage": "法術傷害",
 "Heal needed": "需要的治療量",
 "Absorb needed": "需要的吸收量",
 "Damage needed": "需要的傷害",
 "Heal and mana": "治療量與法力",
 "Absorb and mana": "吸收量與法力",
 "Damage and mana": "傷害與法力",
 "Holy|school": "神聖",
 "Arcane|school": "秘法",
 "Shadow|school": "暗影",
 "Nature|school": "自然",
 "Fire|school": "火焰",
 "Frost|school": "冰霜",
 "WoW Forever and Classic downrank calculator": "WoW Forever 與經典版降級施法計算器",
 "Which rank heals the most per mana? Every rank of every heal and nuke, for your level and bonus healing, from the WoW Forever and Classic Era clients.": "哪個等級每點法力治療量最高？WoW Forever 與 Classic Era 用戶端中每個治療和傷害法術的每個等級，依你的等級和治療加成計算。",
 "{low} to {high}": "{low}到{high}",
 "First rank": "第一等級",
 "Top rank": "最高等級",
 "{ranks}, {coef} of {stat} at the top rank": "{ranks}，最高等級吃{stat}的{coef}",
 "Rank {rank}, level {level}: {mana} mana, {cast}, {amount}, {coef} of bonus": "等級{rank}，{level}級：{mana}法力，{cast}，{amount}，吃加成的{coef}",
 "{time} channel": "引導{time}",
 "{time} cast": "施法時間{time}",
 "instant": "立即施法",
 " and more": " 以及更多",
 "WoW Forever downrank calculator": "WoW Forever 降級施法計算器",
 "Pick a spell, type your level and your bonus healing or spell damage: the table shows what each rank heals or deals, what it costs, and which rank gives the most per point of mana. The numbers are read from the WoW Forever beta client (build {forever}) and the Classic Era client (build {classic}).": "選擇一個法術，輸入你的等級和治療加成或法術傷害：表格會列出每個等級的治療量或傷害、法力消耗，以及哪個等級每點法力的效益最高。數值讀取自 WoW Forever Beta 用戶端（版本 {forever}）和 Classic Era 用戶端（版本 {classic}）。",
 "How downranking works": "降級施法的原理",
 "Every rank of a spell adds the same share of your bonus healing or spell damage: the spell’s coefficient. For a spell that lands at once, it is the cast time divided by 3.5 seconds (Greater Heal, 3 seconds: 85.7%). For one that works over time, it is the duration divided by 15 seconds (Renew, 15 seconds: 100%, spread over its ticks). Instants count as 1.5 seconds.": "一個法術的每個等級都吃同樣比例的治療加成或法術傷害，也就是法術的係數。立即生效的法術，係數是施法時間除以3.5秒（強效治療術，3秒：85.7%）。持續生效的法術，係數是持續時間除以15秒（恢復，15秒：100%，分攤到每一跳）。立即施法的法術以1.5秒計算。",
 "A lower rank has a smaller base value and costs less mana, but it gets the same bonus. So the more bonus healing you wear, the more a low rank heals per point of mana, and the closer its heal gets to the top rank’s. That is downranking: casting a lower rank to make the mana last, or to heal a small wound without wasting a large heal on it.": "較低的等級基礎值較小、法力消耗較少，但吃到的加成一樣。所以你身上的治療加成越多，低等級每點法力的治療量就越高，治療量也越接近最高等級。這就是降級施法：施放較低的等級讓法力撐得更久，或是治療小傷口時不浪費一發大治療。",
 "What a rank does is its base value at your level plus the coefficient times your bonus. The base value grows a little with your level, until about the level where the next rank is learned. Talents that add a percentage, like Spiritual Healing, multiply the whole heal; talents that cut the mana cost or the cast time change every rank alike, so they rarely change which rank is the most efficient.": "一個等級的效果是它在你等級時的基礎值，加上係數乘以你的加成。基礎值會隨你的等級稍微提升，大約到學會下一個等級的等級為止。增加百分比的天賦（例如精神治療）會乘在整個治療量上；降低法力消耗或施法時間的天賦對每個等級的影響都一樣，所以很少改變哪個等級最有效率。",
 "Downranking in WoW Forever": "WoW Forever 的降級施法",
 "The Forever beta client stores the full coefficient on every rank, including the ranks learned before level 20. Classic Era cuts those ranks: 3.75% less for every level under 20.": "Forever Beta 用戶端在每個等級都存了完整係數，包括20級以前學到的等級。Classic Era 會削減這些等級：每低於20級一級就少3.75%。",
 "{spell} rank 1 (level 1) adds {classic} of your bonus healing in Classic Era and {forever} in the Forever client.": "{spell}等級1（1級）在 Classic Era 吃你治療加成的{classic}，在 Forever 用戶端吃{forever}。",
 "Of the {pairs} ranks both clients have, {raised} take more of your bonus in Forever, {early} of them ranks learned before level 20.": "在兩個用戶端都有的{pairs}個等級中，有{raised}個在 Forever 吃到更多加成，其中{early}個是20級以前學到的等級。",
 "Forever also lowers the base value of many heals: {lower} of {heals} healing ranks heal less before bonus than in Classic Era.": "Forever 也降低了許多治療法術的基礎值：{heals}個治療等級中，有{lower}個在計入加成前的治療量比 Classic Era 低。",
 "{spell} rank 1 heals {forever}, against {classic} in Classic Era.": "{spell}等級1治療{forever}，Classic Era 則是{classic}。",
 "For a rank learned before level 20, the larger share of the bonus outweighs the lower base; a rank learned later keeps Classic’s share on a lower base, so it heals less.": "20級以前學到的等級，加成比例提高的效果大過基礎值的降低；之後學到的等級保留經典版的比例但基礎值較低，所以治療量較少。",
 "At level 60 with 400 bonus healing, {lesser} rank 1 heals {a} for {mana} mana in Forever and {b} in Classic Era; {greater} rank 1 heals {c} and {d}.": "在60級、治療加成400時，{lesser}等級1在 Forever 花{mana}點法力治療{a}，在 Classic Era 治療{b}；{greater}等級1分別治療{c}和{d}。",
 "Up to level 20, the Forever numbers have been checked in the game. {doublezug} measured {touch} ranks 1 to 3 and {rejuv} ranks 1 and 3 in the beta with a druid at levels 18 and 19, and every heal lands within {gap} points of this calculator (table below). {touch} rank 1 does take the full {share} of your bonus: Classic Era’s level 20 cut is gone, and so is The Burning Crusade’s rule, which cut low ranks by the caster’s level and would already take part of it at level 19. His notes say the same of {holy} ranks 1 to 3 at level 20.": "到20級為止，Forever 的數值都已在遊戲中驗證。{doublezug}在 Beta 用18級和19級的德魯伊實測了{touch}等級1到3和{rejuv}等級1和3，每次治療與本計算器的差距都在{gap}點以內（見下表）。{touch}等級1確實吃到你治療加成的完整{share}：Classic Era 的20級以下削減已經沒有了，《燃燒的遠征》依施法者等級削減低等級法術的規則也沒有，那條規則在19級就會扣掉一部分。依他的筆記，{holy}等級1到3在20級也一樣。",
 "Forever does have a rule for higher levels. Blizzard confirmed it in its {notes} of October 1, and the beta client’s character sheet now says it: spell ranks far below your current level benefit less from your spell damage and healing, and trigger class abilities and talents less often. Blizzard’s example: a rank 1 {frostbolt} cast at level 60 never triggers {frostbite}. Blizzard has not said how far below your level a rank must be, or how much of the bonus it loses. {doublezug} expected this rule and explains why in his video. The calculator does not apply it yet: above level 20, its numbers are the client’s, what a rank gives before that cut.": "Forever 確實有一條針對較高等級的規則。Blizzard 在 10 月 1 日的{notes}中證實了這點，Beta 用戶端的角色資訊現在也這樣寫：遠低於你目前等級的法術等級，從你的法術傷害和治療加成得到的效果較少，觸發職業技能和天賦的機率也較低。Blizzard 的例子：在60級施放等級1的{frostbolt}，永遠不會觸發{frostbite}。Blizzard 沒有說要低多少級才算，也沒有說會少掉多少加成。{doublezug}早就預期有這條規則，並在他的影片裡說明原因。本計算器還沒有套用這條規則：20級以上的數值都是用戶端的數值，也就是法術等級在削減前的效果。",
 "Measured in the beta": "Beta 實測",
 "{doublezug} cast these heals with a druid in the Forever beta and noted the average heal for each amount of bonus healing. The last column is what the calculator gives for the same rank, level and bonus. For {rejuv}, the figures are one tick.": "{doublezug}在 Forever Beta 用德魯伊施放這些治療，並記下每種治療加成下的平均治療量。最後一欄是計算器在相同的法術等級、角色等級和加成下算出的數值。{rejuv}的數字是一跳的治療量。",
 "Measured": "實測",
 "Calculator": "計算器",
 "Downranking in Classic Era": "Classic Era 的降級施法",
 "Classic Era has no rule against downranking beyond the level 20 cut: a rank learned at level 20 or later adds the spell’s full coefficient, whatever your level. The cut is already applied in the coefficients the Classic client stores, so the calculator reads them as they are. Three spells have no coefficient in that client because the server applies it: Holy Light and Flash of Light (cast time divided by 3.5) and Power Word: Shield (10%). For those, the calculator uses the values Classic players measured, with the level 20 cut.": "除了20級以下的削減，Classic Era 沒有其他限制降級施法的規則：20級或之後學到的等級，不論你的等級，都吃法術的完整係數。這個削減已經計入經典版用戶端存的係數裡，所以計算器直接讀取原值。有三個法術在該用戶端中沒有係數，因為是由伺服器套用：聖光術和聖光閃現（施法時間除以3.5）以及真言術：盾（10%）。這幾個法術，計算器使用經典版玩家實測的數值，並套用20級以下的削減。",
 "What each rank costs and does comes from the client’s spell tables, read through {wago}. The full list of each class’s spells, rank by rank, is on its spellbook page: {classes}.": "每個等級的消耗和效果來自用戶端的法術資料表，透過{wago}讀取。各職業完整的法術列表（逐級列出）在它的法術書頁面：{classes}。",
 "Share of the bonus, WoW Forever and Classic Era": "加成比例，WoW Forever 與 Classic Era",
 "The spells whose first or top rank takes a different share of your bonus healing or spell damage in the two clients. The ranks in between follow the same rule: in Classic Era, the ones learned before level 20 get less.": "第一等級或最高等級在兩個用戶端中吃到不同治療加成或法術傷害比例的法術。中間的等級遵循同樣的規則：在 Classic Era，20級以前學到的等級吃得比較少。",
 "Heals and shields": "治療與護盾",
 "Every rank in WoW Forever, as text": "WoW Forever 的每個等級（文字版）",
 "What each rank costs and does at the level it is learned, with no bonus, in the Forever beta client (build {build}).": "Forever Beta 用戶端（版本 {build}）中，每個等級在學會等級、無加成時的消耗和效果。",
 "Talent calculators:": "天賦模擬器：",
 "Heal, damage and mana of every rank of the healing and damage spells of World of Warcraft: Forever and Classic Era, for a given level and bonus healing or spell damage, read from the game clients (Forever {forever}, Classic Era {classic}).": "《魔獸世界：Forever》與 Classic Era 治療和傷害法術每個等級的治療量、傷害與法力，依指定等級和治療加成或法術傷害計算，讀取自遊戲用戶端（Forever {forever}，Classic Era {classic}）。",
 "Classic Era gives the ranks learned before level 20 less.": "Classic Era 給20級以前學到的等級較少加成。",
 "WoW Forever gives the ranks learned before level 20 their full share.": "WoW Forever 給20級以前學到的等級完整加成比例。",
 "Every rank differs in {game}: see the Of bonus column.": "在{game}中每個等級都不同：請看「加成比例」欄。",
 "{n} of {total} ranks differ in {game}: see the Of bonus column.": "在{game}中有{n}/{total}個等級不同：請看「加成比例」欄。",
 "damage": "傷害",
 "{spell} Rank {n}": "{spell}等級{n}",
 "No rank of {spell} is learned by level {level}: the first comes at level {first}.": "{level}級時還沒學到任何{spell}等級：第一個等級在{first}級學到。",
 "{rank} {verb} the most per point of mana: {perMana}, or {amount} for {mana} mana.": "{rank}每點法力{verb}最多：{perMana}，也就是花{mana}點法力{verb}{amount}。",
 "Rank {n} {verb} {amount} for {mana} mana, {perMana} per point.": "等級{n}花{mana}點法力{verb}{amount}，每點{perMana}。",
 "The cheapest rank that {verb} at least {need} is {rank}: {amount} on average for {mana} mana.": "平均至少{verb}{need}的最省等級是{rank}：平均{amount}，花費{mana}點法力。",
 "No rank {verb} {need} on average. Rank {n} comes closest with {amount}.": "沒有任何等級平均能{verb}{need}。最接近的是等級{n}，{amount}。",
 "{spell} jumps to {n} more targets, each for {pct}% of the one before. The table counts the first target.": "{spell}會再跳到{n}個目標，每跳為前一跳的{pct}%。表格只計算第一個目標。",
 "{spell} hits several targets. The table counts one.": "{spell}會擊中多個目標。表格只計算一個。",
 "Part of {spell} is computed by the server or by a spell the client does not link (in Forever, Flamestrike's burn on the ground). The table counts only what the client stores.": "{spell}有一部分是由伺服器計算，或是由用戶端沒有連結的法術造成（在 Forever 中是烈焰風暴留在地面的燃燒）。表格只計算用戶端存的部分。",
 "The Classic Era client stores no coefficient for {spell}: the server applies it. The table uses the value Classic players measured ({value}, reduced for ranks learned before level 20).": "Classic Era 用戶端沒有存{spell}的係數，是由伺服器套用。表格使用經典版玩家實測的數值（{value}，20級以前學到的等級會削減）。",
 "cast time / 3.5": "施法時間 / 3.5",
 "Over-time effects are counted in full, every tick landing.": "持續效果以完整計算，每一跳都命中。",
 "Game": "遊戲",
 "build {build}": "版本 {build}",
 "{class} spells": "{class}法術",
 "{ranks}, learned from level {first} to {last}": "{ranks}，從{first}級學到{last}級",
 "Every rank adds {coef} of your {stat}.": "每個等級都吃你{stat}的{coef}。",
 "The ranks add {low} to {high} of your {stat}.": "各等級吃你{stat}的{low}到{high}。",
 "+{school} damage from gear": "裝備提供的+{school}傷害",
 "+spell damage from gear": "裝備提供的+法術傷害",
 "From gear and buffs": "來自裝備和增益效果",
 "Finds the cheapest rank": "找出最省的等級",
 "Talents and buffs": "天賦與增益效果",
 "More {unit}": "更多{unit}",
 "Fire Power, Shadow Mastery…": "火焰強化、暗影專精…",
 "Spiritual Healing, Healing Light…": "精神治療、治療之光…",
 "Less mana": "較少法力",
 "Frost Channeling, Cataclysm…": "冰霜導能、災變…",
 "Improved Healing, Tidal Focus…": "強化治療術、潮汐集中…",
 "Faster cast": "施法較快",
 "Improved Shadow Bolt, Improved Fireball…": "強化暗影箭、強化火球術…",
 "Divine Fury, Naturalist…": "神聖之怒、強化治療之觸…",
 "{spell} at level {level} with {bonus} {stat}, {game}": "{spell}，{level}級，{bonus}{stat}，{game}",
 "The share of your {stat} the rank adds": "這個等級吃你{stat}的比例",
 "Of bonus": "加成比例",
 "Per mana": "每點法力",
 "Per second of cast, channel or global cooldown": "每秒施法、引導或共用冷卻時間",
 "Per second": "每秒",
 "Not learned yet at level {n}": "{n}級時尚未學會",
 "{n} mana": "{n}法力",
 "{n} from bonus": "其中{n}來自加成",
 "Most per mana": "每點法力最高",
 "Cheapest for {n}": "{n}的最省選擇",
 "Any|need": "不限",
 "Last updated {date}": "最後更新：{date}",
 "15 September 2026": "2026年9月15日",
 "From Classic|tag": "來自經典版",
 " · |place": "，",
 "{n} list": [
  "{n} 份清單",
  "{n} 份清單"
 ],
 "{heading}: community ranking": "{heading}：社群排名",
 "Average of {lists} made on foreverchanges.pro, {date}": "在 foreverchanges.pro 建立的{lists}平均，{date}",
 "Make your own tier list at": "建立你自己的強度排行：",
 "Your list counts in the community ranking.": "你的清單會計入社群排名。",
 "Image saved": "圖片已儲存",
 "Image copied": "圖片已複製",
 "This browser cannot copy images. Use Save image.": "這個瀏覽器無法複製圖片。請使用「儲存圖片」。",
 "WoW Forever tier list maker": "WoW Forever 強度排行製作器",
 "What to rank": "要排名什麼",
 "Back to my list": "回到我的清單",
 "Community ranking": "社群排名",
 "Title of your tier list": "強度排行標題",
 "Tier {letter}": "{letter}級",
 "{name}: {split} of {lists}": "{name}：{lists}中的{split}",
 "You put it in {letter}": "你把它放在{letter}級",
 "Reading the community ranking…": "正在讀取社群排名…",
 "The community ranking cannot be read right now. Your own list is safe: go back to it with My list.": "目前無法讀取社群排名。你自己的清單沒有受影響：點「我的清單」回到它。",
 "No list has been saved for this ranking yet.": "這個排名還沒有人儲存過清單。",
 "Make yours, then save the image or copy the link: it becomes the first one in this ranking.": "建立你的清單，然後儲存圖片或複製連結：它就會成為這個排名的第一份。",
 "The average of {lists}.": "{lists}的平均。",
 "Each time someone saves or copies a list made here, it counts once in this ranking. An entry sits in the tier nearest to its average place, the best average first. Point at an icon to see how the lists split.": "每當有人儲存或複製在這裡建立的清單，它就會在這個排名中計入一次。每個項目會放在最接近它平均名次的等級，平均最好的排最前面。將滑鼠移到圖示上，可看到各清單的分布。",
 "The letter on an icon’s corner is the tier you gave it.": "圖示角落的字母是你給它的等級。",
 "Make your own list and the tier you gave shows on each icon’s corner.": "建立你自己的清單，每個圖示的角落就會顯示你給的等級。",
 "Make my list": "建立我的清單",
 "All {n} are ranked. Drag one back here to take it out.": "全部{n}個都已排名。把一個拖回這裡就能移除。",
 "Now click a tier, or press its letter.": "現在點擊一個等級，或按下它的字母。",
 "Drag an icon into a tier, or hover it and press the tier’s letter.": "把圖示拖到一個等級，或將滑鼠移到圖示上並按下等級的字母。",
 "Tap an icon, then tap a tier.": "點一下圖示，再點一下等級。",
 "Save image": "儲存圖片",
 "Copy image": "複製圖片",
 "BiS list": "BiS 清單",
 "WoW Forever {class} BiS List (Level {cap}): Best in Slot Gear": "WoW Forever {class} BiS 清單（{cap}級）：各部位最佳裝備",
 "WoW Forever BiS Lists (Level {cap}): Best in Slot Gear for Every Class": "WoW Forever BiS 清單（{cap}級）：每個職業的各部位最佳裝備",
 "Best in slot gear at level {cap} in the WoW Forever beta for all nine classes, PvE and PvP: every slot ranked, Alliance and Horde, with stats, talent builds and where each item comes from.": "WoW Forever Beta 中九個職業{cap}級的各部位最佳裝備，PvE 與 PvP：每個部位都有排名，聯盟和部落皆有，附上屬性、天賦配點，以及每件物品的來源。",
 "WoW Forever best in slot lists by class": "WoW Forever 各職業 BiS 清單",
 "Best in slot lists at level {cap}": "{cap}級 BiS 清單",
 "Choose the level": "選擇等級",
 "Level {n} list, kept as it was before the beta went to level {cap} on October 1.": "{n}級清單，保留Beta在10月1日升到{cap}級之前的樣子。",
 "See the level {n} list": "查看{n}級清單",
 "Level {n} lists, kept as they were before the beta went to level {cap} on October 1.": "{n}級清單，保留Beta在10月1日升到{cap}級之前的樣子。",
 "See the level {n} lists": "查看{n}級清單",
 "The best gear at level {cap} in the WoW Forever beta for every class, one list per spec: dungeons, PvP, tanking and healing.": "WoW Forever Beta 中每個職業{cap}級的最佳裝備，每個專精一份清單：地城、PvP、坦克與治療。",
 "{class} best in slot gear at level {cap} in the WoW Forever beta, for PvP and duels: every slot ranked, Alliance and Horde, with stats, a talent build and where each item comes from (boss, quest or recipe).": "WoW Forever Beta 中{cap}級{class}的各部位最佳裝備，適用 PvP 和決鬥：每個部位都有排名，聯盟和部落皆有，附上屬性、天賦配點，以及每件物品的來源（首領、任務或配方）。",
 "{class} best in slot gear at level {cap} in the WoW Forever beta, for dungeons: every slot ranked, Alliance and Horde, with stats, a talent build and where each item comes from (boss, quest or recipe).": "WoW Forever Beta 中{cap}級{class}的各部位最佳裝備，適用地城：每個部位都有排名，聯盟和部落皆有，附上屬性、天賦配點，以及每件物品的來源（首領、任務或配方）。",
 "{tournament} (October 17 and 18) is played at level 30.": "{tournament}（10月17和18日）以30級進行。",
 "The $100,000 duel tournament": "100,000美元決鬥錦標賽",
 "{class} best in slot at level {cap}": "{cap}級{class} BiS",
 "The best gear for a level {cap} {class} in the WoW Forever beta, slot by slot, with stats and sources for every item.": "WoW Forever Beta 中{cap}級{class}的最佳裝備，逐一列出各部位，每件物品都附上屬性和來源。",
 "The best gear for a level {cap} {class} in the WoW Forever beta, with stats and sources for every item.": "WoW Forever Beta 中{cap}級{class}的最佳裝備，每件物品都附上屬性和來源。",
 "{what} list: {weighs}": "{what}清單：{weighs}",
 "Quest: Friend of the Library": "任務：Friend of the Library",
 "Quest: Greater Friend of the Library": "任務：Greater Friend of the Library",
 "Weapon damage first, then Strength and Stamina. Leather goes above mail where the stats are better.": "武器傷害優先，其次是力量和耐力。屬性較好時，皮甲排在鎖甲前面。",
 "The bow or the gun first, then Stamina, then Agility. The two-handed weapon is picked on how hard it hits, since Strider Kick deals 100% of its damage: a slow, heavy one comes first.": "弓或槍械優先，其次是耐力，然後是敏捷。雙手武器看每一擊打得多重，因為陸行鳥腳踢造成武器100%的傷害：慢速的重武器排在前面。",
 "The bow or the gun first, then Agility. Intellect and attack power each count a little under half a point of Agility: Careful Aim 5/5 turns each point of Intellect into one of attack power.": "弓或槍械優先，再來是敏捷。智力和攻擊強度每點的價值都略低於半點敏捷：仔細瞄準 5/5 會把每點智力轉換成一點攻擊強度。",
 "Stamina first, then frost damage and spell power, then Intellect.": "耐力優先，其次是冰霜傷害和法術能量，然後是智力。",
 "Frost damage, and plain spell power beside it, since nothing in the build casts anything else. Then Intellect, for a mana bar that has to last the whole pull. Stamina hardly moves the ranking, and the other schools not at all.": "冰霜傷害，以及一樣有效的一般法術能量，因為這個配點不會施放其他法術。然後是智力，讓法力撐完整波怪。耐力幾乎不影響排名，其他法術系別完全不影響。",
 "Frost damage and spell power, since the build casts nothing else. Then Intellect, for a mana bar that lasts the whole pull.": "冰霜傷害和法術能量，因為這個配點不會施放其他法術。然後是智力，讓法力撐完整波怪。",
 "Fire damage and spell power, since the whole rotation is fire. Then Intellect, for a mana bar that lasts the whole pull.": "火焰傷害和法術能量，因為整個輸出循環都是火焰法術。然後是智力，讓法力撐完整波怪。",
 "Stamina first, then fire damage and spell power, then Intellect.": "耐力優先，其次是火焰傷害和法術能量，然後是智力。",
 "Arcane damage and spell power, for Arcane Blast and Arcane Missiles. Intellect counts more than for Frost or Fire: Arcane Mind adds a tenth to it, and each Arcane Blast costs more mana than the last.": "秘法傷害和法術能量，用於秘法衝擊和秘法飛彈。智力比冰霜和火焰更重要：秘法心智讓智力提高10%，而每次秘法衝擊都比上一次消耗更多法力。",
 "Weapon damage first, then Stamina, then Agility.": "武器傷害優先，其次是耐力，然後是敏捷。",
 "A dagger in the main hand, for Backstab and Ambush. The off hand takes whichever weapon gives the most attack power. Then Stamina, then Agility.": "主手拿匕首，用於背刺和伏擊。副手選攻擊強度最高的武器。接著是耐力，然後是敏捷。",
 "Daggers in both hands: Mutilate needs them, and Backstab needs one in the main hand, where the hardest-hitting dagger goes. Then Agility and critical strike.": "雙手都拿匕首：截肢需要匕首，背刺需要主手匕首，所以單次傷害最高的匕首放主手。接著是敏捷和致命一擊。",
 "Sword or mace|build": "劍或錘",
 "Sword|build": "劍",
 "Dagger|build": "匕首",
 "Subtlety|spec": "敏銳",
 "A slow main hand, so Sinister Strike hits hard, and a fast off hand beside it. Then Agility, and any critical strike a piece carries outright. Stamina barely registers here, and Intellect and Spirit are wasted on a rogue. Forever lets a rogue learn axes, which Classic did not, and the off hand is where that shows: the skill starts at 1, so an axe misses until it is raised.": "慢速主手讓邪惡攻擊打得更重，再搭配快速副手。接著是敏捷，以及裝備直接提供的致命一擊。耐力在這裡幾乎不影響，智力和精神對盜賊是浪費。Forever 讓盜賊可以學斧，經典版不行，這一點在副手上看得出來：技能從1開始，所以在練高之前斧會一直未命中。",
 "A slow main hand, since Sinister Strike adds one of its swings, and a fast off hand. Torturing Poker is the exception: its fire grows with every hit. Then Agility and critical strike. Axes, new to rogues in Forever, start at skill 1.": "慢速主手，因為邪惡攻擊會加上一次主手攻擊的傷害，再搭配快速副手。烙鐵棍是例外：它的火焰傷害每次命中都會增加。接著是敏捷和致命一擊。斧是 Forever 新開放給盜賊的武器，技能從1開始。",
 "Shadow damage, and plain spell power with it, since Mind Blast and Shadow Word: Pain are all this list casts. Stamina next, because nothing here makes a priest harder to reach. Then Intellect. Healing and the other schools are worth nothing.": "暗影傷害，以及一樣有效的一般法術能量，因為這份清單只施放心靈震爆和暗言術：痛。接著是耐力，因為這裡沒有任何東西能讓牧師更難被打到。然後是智力。治療和其他法術系別毫無價值。",
 "Shadow damage and spell power, for Mind Blast and Shadow Word: Pain. Then Stamina, then Intellect.": "暗影傷害和法術能量，用於心靈震爆和暗言術：痛。然後是耐力，再來是智力。",
 "Stamina first, then shadow damage and spell power, then Intellect.": "耐力優先，其次是暗影傷害和法術能量，然後是智力。",
 "Shadow damage and spell power lead, since Corruption, Curse of Agony and every Shadow Bolt run on them. Fire damage counts half, for Immolate alone. Then Intellect, since a warlock out of mana has nothing left to do. Stamina weighs almost nothing here, healing nothing.": "暗影傷害和法術能量領先，因為腐蝕術、痛苦詛咒和每一發暗影箭都靠它們。火焰傷害只算一半，只用在獻祭。接著是智力，因為沒有法力的術士什麼都做不了。耐力在這裡幾乎不計，治療完全不計。",
 "Shadow damage and spell power, for Corruption, Curse of Agony and Shadow Bolt. Fire damage counts half, for Immolate alone. Then Intellect.": "暗影傷害和法術能量，用於腐蝕術、痛苦詛咒和暗影箭。火焰傷害只算一半，只用在獻祭。然後是智力。",
 "Agility first: in cat form it is attack power, critical strike and armor at once. Then Strength, then Stamina. Unlike in Classic, the weapon's damage counts in a form, and Cat Form gives only 12 attack power instead of 40. So the weapon here is chosen on its damage first, then on its stats.": "敏捷優先：在獵豹形態下，它同時提供攻擊強度、致命一擊和護甲。接著是力量，然後是耐力。與經典版不同，變形時武器傷害會計入，而且獵豹形態只提供 12 點攻擊強度，不再是 40 點。所以這裡的武器先看傷害，再看屬性。",
 "Agility first, then Strength, then Stamina. Unlike in Classic, the weapon's damage counts in Cat Form, so the weapon is picked on its damage first.": "敏捷優先，接著是力量，然後是耐力。與經典版不同，獵豹形態下武器傷害會計入，所以武器先看傷害。",
 "Weapon damage first, then Stamina and Strength. Mail wins when two pieces are close.": "武器傷害優先，其次是耐力和力量。兩件差不多時，選鎖甲。",
 "Someone else is holding the pack, so Stamina barely counts. Weapon damage first, then Strength and attack power.": "有別人在坦怪，所以耐力幾乎不計。武器傷害優先，其次是力量和攻擊強度。",
 "Retribution|spec": "懲戒",
 "Protection|spec": "防護",
 "Armor and Stamina first, then Defense. On the weapon the slowest swing wins: Heroic Strike adds the same damage whatever the speed, so a slow one-hander is more threat for the same rage.": "護甲和耐力優先，然後是防禦。武器選攻速最慢的：英勇打擊不論武器速度都增加相同傷害，所以慢速單手武器在同樣怒氣下能產生更多仇恨。",
 "Arms|spec": "武器",
 "Marksmanship|spec": "射擊",
 "Survival|spec": "生存",
 "Beast Mastery|spec": "野獸控制",
 "Combat|spec": "戰鬥",
 "Assassination|spec": "刺殺",
 "Shadow|spec": "暗影",
 "Frost|spec": "冰霜",
 "Fire|spec": "火焰",
 "Arcane|spec": "秘法",
 "Affliction|spec": "痛苦",
 "Elemental|spec": "元素",
 "Feral|spec": "野性戰鬥",
 "Two-hand weapon": "雙手武器",
 "Main Hand": "主手",
 "Main hand": "主手",
 "Off Hand": "副手",
 "Off hand": "副手",
 "Off hand: shield": "副手：盾牌",
 "Off hand: held item": "副手：副手物品",
 "Held by the two-hander": "被雙手武器佔用",
 "The best item of each slot": "每個欄位的最佳物品",
 "General": "一般",
 "Armor": "護甲",
 "Attributes": "屬性",
 "Melee and ranged": "近戰與遠程",
 "Defense": "防禦",
 "{own} and {gear} from gear": "基礎{own}，裝備提供{gear}",
 "Stats with this gear, {side}": "這套裝備的屬性，{side}",
 "The first item of each slot, two rings, and the enchants listed, on a level {cap} {race} {class} with Classic’s base stats. No buff, no talent. Green: raised by the gear.": "每個欄位的第一件物品、兩枚戒指和列出的附魔，套在{cap}級{race}{class}身上，採用經典版的基礎屬性。沒有增益效果，也沒有天賦。綠色：裝備提高的數值。",
 "What the first item of each slot adds, two rings and the enchants listed counted. Classic had no {race} {class}, so there are no base stats to add them to.": "每個欄位的第一件物品加上的數值，兩枚戒指和列出的附魔也算在內。經典版沒有{race}{class}，所以沒有基礎屬性可以加上去。",
 "With the {build} build, each hand holds the first weapon of that kind in its list.": "選擇{build}配點時，每隻手拿的是其清單中第一把該類武器。",
 "{npc} in {zone}": "{npc}（{zone}）",
 "taught by the trainer": "向訓練師學習",
 "No Enchant": "無附魔",
 "formula sold by {vendors}": "配方由{vendors}販售",
 "schematic sold by {vendors}": "設計圖由{vendors}販售",
 "formula source not known yet": "配方來源尚不清楚",
 "({profession} {skill})": "（{profession} {skill}）",
 "Stats are read from the beta client. Rankings within each slot are ours, best first, for duels and battlegrounds at the level {cap} cap: weapon damage, then the main stat and Stamina. Quests marked “in Classic” come from Classic’s data: Forever may have moved their level. Seen something better on a stream or in your bags? Tell us through the note at the bottom right.": "屬性讀取自Beta用戶端。每個欄位內的排名是我們排的，最好的在前，針對{cap}級上限的決鬥和戰場：先看武器傷害，再看主屬性和耐力。標示「經典版」的任務來自經典版的資料：Forever可能改了它們的等級。在實況或自己背包裡看到更好的？請透過右下角的留言告訴我們。",
 "Stats are read from the beta client. Rankings within each slot are ours, best first, for dungeons at the level {cap} cap, on what the list says it weighs at the top of the page. Quests marked “in Classic” come from Classic’s data: Forever may have moved their level. Seen something better on a stream or in your bags? Tell us through the note at the bottom right.": "屬性讀取自Beta用戶端。每個欄位內的排名是我們排的，最好的在前，針對{cap}級上限的地城，依頁面上方清單說明的重點。標示「經典版」的任務來自經典版的資料：Forever可能改了它們的等級。在實況或自己背包裡看到更好的？請透過右下角的留言告訴我們。",
 "The October 8 update changed many items: this list is out of date. We’re working on a new version, coming very soon.": "10月8日的更新改動了許多物品，這份清單已經過時。我們正在更新，新版本很快就會上線。",
 "Report a mistake": "回報錯誤",
 "Only its maker can wear it": "只有製作者能穿戴",
 "Panel": "面板",
 "Character": "角色",
 "Faction": "陣營",
 "Build": "配點",
 "No build for a level {cap} character has been said on stream or written down by a player yet.": "還沒有人在實況中說出或寫下{cap}級角色的配點。",
 "Open the talent calculator at level {cap}": "在天賦模擬器中開啟{cap}級",
 "Open in the talent calculator": "在天賦模擬器中開啟",
 "{build} talents": "{build}天賦",
 "{name}, {n}/{max} points": "{name}，{n}/{max}點",
 "{total} points, as played at level {level}: {left} left to place at {cap}.": "共{total}點，依{level}級時的玩法：到{cap}級還剩{left}點可配。",
 "Waiting for the next update to bring the talents to level {cap}: these builds are still the level {level} ones.": "等待下次更新再把天賦調整到{cap}級：這些配置仍是{level}級的版本。",
 "{n} point left to place.": [
  "還剩{n}點可配。",
  "還剩{n}點可配。"
 ],
 "Played by {who}": "{who}的玩法",
 "{n} of these points come from the Legacy perk Talented at {n}/5.": "其中{n}點來自傳承特權「天分」{n}/5。",
 ", said at {at}": "，於{at}提到",
 "for duels": "決鬥用",
 "for PvP": "PvP用",
 "for leveling": "練等用",
 "for tanking dungeons": "地城坦克用",
 "for damage in dungeons": "地城輸出用",
 "for healing in dungeons": "地城治療用",
 "Damage|build": "輸出",
 "Defensive|build": "防禦",
 "{boss}, {dungeon}": "{boss}，{dungeon}",
 "{n}% in Classic": "經典版為{n}%",
 "Quest: {title}": "任務：{title}",
 "{profession} ({skill})": "{profession}（{skill}）",
 "Paladin quest chain": "聖騎士系列任務",
 "Every step is on the item’s page": "每個步驟都在物品頁面上",
 "level {level} in Classic, from level {min}": "經典版為{level}級任務，{min}級起可接",
 "Reported, not checked": "玩家回報，未經確認",
 "reported, not checked": "玩家回報，未經確認",
 "A random drop in Classic, from creatures of 20 to 25": "經典版中為隨機掉落，來自20至25級的怪物",
 "Not bound, so the auction house is the quick way to it. Not checked in the beta.": "不會綁定，所以拍賣場是最快的取得方式。未在Beta中確認。",
 "World drop, sold at the auction house": "世界掉落，可在拍賣場購買",
 "It drops with one of {n} random suffixes, each with its own stats: search for the full name": "掉落時從{n}種隨機屬性中抽出一種，各有不同屬性：請搜尋完整名稱",
 "Random suffix, one of {n}": "隨機屬性，{n}種之一",
 "Search the auction house for the full name": "在拍賣場搜尋完整名稱",
 "The game picks it when the item drops": "物品掉落時隨機決定",
 "Sold by Gezzy Gunkgear in Booty Bay": "由藏寶海灣的Gezzy Gunkgear販售",
 "At Honored with Booty Bay": "需要藏寶海灣尊敬",
 "A new vendor of the beta, as Wowhead's Forever database has him. The gun asks Honored with Booty Bay, which the Stranglethorn and Booty Bay quests raise. Not checked in the beta.": "Wowhead的Forever資料庫記載的Beta新商人。這把槍需要藏寶海灣尊敬，荊棘谷和藏寶海灣的任務可以提升聲望。未在Beta中確認。",
 "A new vendor of the beta, as Wowhead's Forever database has him. The necklace asks Honored with Booty Bay, which the Stranglethorn and Booty Bay quests raise. Not checked in the beta.": "Wowhead的Forever資料庫記載的Beta新商人。這條項鍊需要藏寶海灣尊敬，荊棘谷和藏寶海灣的任務可以提升聲望。未在Beta中確認。",
 "At Friendly with Booty Bay": "需要藏寶海灣友善",
 "A new vendor of the beta, as Wowhead's Forever database has him. The ring asks Friendly with Booty Bay, which the Stranglethorn and Booty Bay quests raise. Not checked in the beta.": "Wowhead的Forever資料庫記載的Beta新商人。這枚戒指需要藏寶海灣友善，荊棘谷和藏寶海灣的任務可以提升聲望。未在Beta中確認。",
 "Brontus, a rare kodo of the Barrens": "Brontus，貧瘠之地的稀有科多獸",
 "Wowhead's Forever database has him drop them, 2 times in 245. In Classic he is a level 27 rare of the Barrens. Not checked in the beta.": "根據Wowhead的Forever資料庫，牠在245次中掉落2次。在經典版中牠是貧瘠之地的27級稀有怪。未在Beta中確認。",
 "The Blade of Silverlaine, imbued with the Scroll of the Saber": "以軍刀卷軸注能的席瓦萊恩之刃",
 "Mages only, made at 20, worn from 21": "僅限法師，20級可製作，21級起可裝備",
 "Baron Silverlaine's sword from Shadowfang Keep turns into this saber when a mage uses the Scroll of the Saber on it, one of the scrolls the Comprehension skill deciphers. The game's own spell makes the swap. The linked page has every step.": "影牙城堡中席瓦萊恩男爵的劍，在法師對它使用軍刀卷軸後就會變成這把軍刀；軍刀卷軸是「理解」技能解讀出的卷軸之一。轉換由遊戲本身的法術完成。連結頁面列出每個步驟。",
 "Not bound: the auction house is quickest": "不會綁定：拍賣場最快",
 "Its damage is the client’s number, not a tooltip": "傷害是用戶端資料裡的數字，不是浮動提示中的數值",
 "Classic’s vendors, not checked in the beta": "經典版的商人，未在Beta中確認",
 "Seen in game, the reward not confirmed": "已在遊戲中看到，獎勵尚未確認",
 "Ten books, any class and no level asked for": "十本書，任何職業，沒有等級要求",
 "Twenty books, the necklace’s ten counted": "二十本書，項鍊的十本也算在內",
 "Nothing places it yet: tell us if you know": "還不知道從哪裡取得：如果你知道請告訴我們",
 "One of the beta's new items: the game gives its stats, but where it drops or who gives it is not known yet.": "Beta的新物品之一：遊戲裡有它的屬性，但還不知道從哪裡掉落或由誰給予。",
 "Alliance only, and not checked in the beta": "僅限聯盟，未在Beta中確認",
 "A fishing quest in Booty Bay, for a Keefer's Angelfish": "藏寶海灣的釣魚任務，交一條基佛天使魚",
 "Fishing only, no level needed": "只需釣魚，無等級需求",
 "Booty Bay's fishing quest Rare Fish - Keefer's Angelfish gives it for one Keefer's Angelfish, and asks for no level. In Classic that fish is a rare catch from the fish schools of the Stranglethorn fishing tournament, on Sundays. It gives only +15 Stamina, but it needs no crafting profession, only Fishing. Not checked in the beta.": "藏寶海灣的釣魚任務 Rare Fish - Keefer's Angelfish 用一條基佛天使魚換取，且沒有等級需求。在經典版中，這種魚是荊棘谷釣魚大賽（週日）魚群中的稀有漁獲。只有+15耐力，但不需要任何製造專業，只需釣魚。未在Beta中確認。",
 "Drink": "飲料",
 "Fishing in Stranglethorn Vale, the Alterac Mountains or Tanaris": "在荊棘谷、奧特蘭克山脈或塔納利斯釣魚",
 "About 1 catch in 40 in Stranglethorn, in Classic": "經典版中荊棘谷約每40次漁獲1瓶",
 "Drops from the Dust Devils of Westfall": "西部荒野的塵魔掉落",
 "About 1 kill in 5, in Classic": "經典版中約每5次擊殺1個",
 "The Dust Devils of Westfall, level 18 to 19, drop it about once in five kills in Classic. Two rares carry it too, in Tirisfal Glades and Elwynn Forest. Not checked in the beta.": "西部荒野的塵魔（18到19級）在經典版中約每5次擊殺掉落1個。提里斯法林地和艾爾文森林各有一隻稀有怪也會掉落。尚未在測試版中驗證。",
 "Fished from any water in Stranglethorn Vale (about 1 catch in 40 in Classic), the Alterac Mountains (1 in 50) or Tanaris (1 in 70), and more rarely in Desolace, Feralas and Dustwallow Marsh. No level needed, only Fishing. Not checked in the beta.": "可在荊棘谷（經典版中約每40次漁獲1瓶）、奧特蘭克山脈（每50次1瓶）或塔納利斯（每70次1瓶）的任何水域釣到，在淒涼之地、菲拉斯和塵泥沼澤較少見。沒有等級需求，只需釣魚。未在Beta中確認。",
 "Quest: Wet Job": "任務：Wet Job",
 "Cozy Sleeping Bag chain, from level 14, both factions": "舒適的睡袋任務鏈，14級起，雙方陣營",
 "Wet Job, a step of the Cozy Sleeping Bag chain, gives one bottle to both factions from level 14; you hand it in at the Stonewrought Dam in Loch Modan. The Alliance can also pick one as the reward of Shelf Picked, a quest in the Stormwind library from level 13. It is also fished in Westfall and Silverpine Forest, about 1 catch in 30 in Classic.": "Wet Job 是舒適的睡袋任務鏈的一步，14級起給雙方陣營各一瓶；在洛克莫丹的巨石水壩交任務。聯盟也可以在 Shelf Picked 中選它作為獎勵，這是暴風城圖書館的任務，13級起。在西部荒野和銀松森林也能釣到，經典版中約每30次漁獲1瓶。",
 "Where it comes from is not known yet": "目前還不知道從哪裡取得",
 "One of the beta’s new items, named after Magistrate Solomon of Lakeshire as the Magistrate’s Chain Hood is: the new quests of the Redridge Mountains are where to look, since the Alacritous Treads come from one of them. If you know, use Report a mistake.": "Beta的新物品之一，和執政官鍊甲兜帽一樣以湖畔鎮的所羅門法官命名：可以從赤脊山的新任務找起，因為快捷足靴就來自其中一個任務。如果你知道，請用「回報錯誤」告訴我們。",
 "Creatures of twenty to twenty-three drop it everywhere, about two times in a hundred; readers say they found theirs inside Blackfathom Deeps and the Deadmines. Not checked in the beta.": "20到23級的怪物在各地都會掉落，機率大約百分之二；有讀者說他們是在黑澗深淵和死亡礦坑裡拿到的。未在Beta中確認。",
 "One of the beta’s new items, named after the firefighters of Lakeshire: the new quests of the Redridge Mountains are where to look, as they are for the Magistrate’s Chain Hood. If you know, use Report a mistake.": "Beta的新物品之一，以湖畔鎮的消防隊命名：和執政官鍊甲兜帽一樣，可以從赤脊山的新任務找起。如果你知道，請用「回報錯誤」告訴我們。",
 "One of the beta’s new items, and nothing places it: not the client’s files, not Wowhead’s Forever database. It carries a cape’s icon and no sell price, so it may not be finished. If you know, use Report a mistake.": "Beta的新物品之一，而且找不到任何來源：用戶端檔案裡沒有，Wowhead的Forever資料庫也沒有。它用的是披風的圖示，也沒有售價，可能還沒做完。如果你知道，請用「回報錯誤」告訴我們。",
 "In Classic it falls from creatures of about its own level anywhere, a fraction of a percent each, the Deadmines and Shadowfang Keep among them. Not checked in the beta.": "在經典版中，各地與它等級相近的怪物都會掉落，每隻的機率都不到百分之一，包括死亡礦坑和影牙城堡。未在Beta中確認。",
 "In Classic it falls from creatures of about its own level anywhere, a fraction of a percent each. Not checked in the beta.": "在經典版中，各地與它等級相近的怪物都會掉落，每隻的機率都不到百分之一。未在Beta中確認。",
 "In Classic the wolfguards of Shadowfang Keep drop it about one time in twenty, and eighty other creatures more rarely. Not checked in the beta.": "在經典版中，影牙城堡的狼衛大約每二十次掉一次，另有八十種怪物掉落機率更低。未在Beta中確認。",
 "Sold by the bowyers, for silver": "弓匠有賣，只要幾銀幣",
 "Cliff Hadin in Loch Modan and Avette Fellwood in Duskwood for the Alliance, Nadia Vernon in Silverpine Forest for the Horde. Classic’s vendors; not checked in the beta.": "聯盟可找洛克莫丹的Cliff Hadin和暮色森林的Avette Fellwood，部落可找銀松森林的Nadia Vernon。這是經典版的商人，未在Beta中確認。",
 "Alliance quest WANTED: Incinerator Gar’im, from level 16": "聯盟任務 WANTED: Incinerator Gar’im，16級起",
 "In the Redridge Mountains, quest 95999 of the beta’s own data as Wowhead’s Forever database carries it, written for a character of 25. Not checked in game.": "在赤脊山，Beta自身資料中的任務95999（依Wowhead的Forever資料庫所載），設計給25級角色。未在遊戲中確認。",
 "Horde quest The Book of Ur, from level 16": "部落任務 烏爾之書，16級起",
 "An in-game screenshot confirms this item is obtainable in the beta. The Book of Ur is the reported source; the screenshot does not show the quest reward.": "一張遊戲截圖證實這件物品在Beta中可以取得。回報的來源是烏爾之書，但截圖沒有顯示任務獎勵。",
 "Rogue quest The Horn of Xelthos, from level 20": "盜賊任務 The Horn of Xelthos，20級起",
 "A letter from C sends you to a chest in Pyrewood Village, then alone into Shadowfang Keep for two half-keys, off Gemela and Gefell. Not checked in the beta.": "C的一封信會讓你去焚木村找一個箱子，接著獨自進入影牙城堡，從Gemela和Gefell身上拿到兩半鑰匙。未在Beta中確認。",
 "Nightveiled Rotheap, a patrol of the Wetlands": "Nightveiled Rotheap，在濕地巡邏的怪物",
 "It drops Rotheap Innards; Rethiel the Greenwarden at 56, 40 trades them for the ring. Alliance only, and not checked in the beta.": "它會掉落Rotheap Innards，位於56, 40的Rethiel the Greenwarden會拿戒指跟你換。僅限聯盟，未在Beta中確認。",
 "Dro'zem the Blasphemous, a rare elite of the Redridge Mountains": "褻瀆者多贊姆，赤脊山的稀有精英",
 "A reader of this site told us on September 26. Dro'zem is a level 23 rare who turns up in three places of the Redridge Mountains: Render’s Valley around 74, 82, Stonewatch Keep around 63, 43 and Render’s Camp around 36, 9. Not checked in the beta.": "本站一位讀者在 9 月 26 日告訴我們的。多贊姆是 23 級的稀有怪，會出現在赤脊山的三個地方：撕裂者山谷約 74, 82，石堡要塞約 63, 43，撕裂者營地約 36, 9。未在Beta中確認。",
 "Swiftmane, the rare zhevra of the Barrens": "迅鬃斑馬，貧瘠之地的稀有斑馬",
 "Wowhead’s Forever database has it from Swiftmane, a level 21 rare in Classic that runs on the plateau north of Ratchet, around 60, 33, the same ground as Humar. It dropped the ring in fewer than one kill in two hundred. Not checked in the beta.": "Wowhead的Forever資料庫記載它由迅鬃斑馬掉落。在經典版中，它是21級稀有怪，在棘齒城北邊的高地上奔跑，大約在60, 33，和Humar同一片區域。戒指的掉落率不到兩百次擊殺一次。未在Beta中確認。",
 "Humar the Pridelord, the rare black lion of the Barrens": "獅王休瑪，貧瘠之地的稀有黑獅",
 "A reader wrote it under the item on Wowhead: Humar stands where he stood in Classic, where he is a level 23 rare with one spawn in the eastern Barrens, around 62, 33 on the road north of Ratchet, and eight to twelve hours between two. Not checked in the beta.": "有讀者在Wowhead的物品頁面下留言：Humar還在經典版的位置。在經典版中，他是23級稀有怪，只有一個重生點，位於貧瘠之地東部，大約在棘齒城北邊道路上的62, 33，兩次重生間隔八到十二小時。未在Beta中確認。",
 ", ": "、",
 "{race} {class} in the best level {cap} gear, {side}": "{race}{class}的{cap}級最佳裝備，{side}",
 "WoW Forever {class} best in slot gear at level {cap}": "WoW Forever {class} {cap}級BiS裝備",
 "Spell|sheet": "法術",
 "Fury|spec": "狂怒",
 "Enhancement|spec": "增強",
 "Nature damage and spell power at the top, for Lightning Bolt. Then Intellect, which is how many bolts you get before you have to sit down. Leather over cloth when the stats match, for the armor. Stamina counts little, healing not at all.": "自然傷害和法術能量最重要，為了閃電箭。其次是智力，決定你在需要坐下喝水前能放幾發閃電箭。屬性相同時選皮甲而不選布甲，因為護甲較高。耐力不太重要，治療完全不重要。",
 "Nature damage and spell power, for Lightning Bolt, then Intellect. Leather beats cloth when the stats match, for the armor.": "自然傷害和法術能量，為了閃電箭，然後是智力。屬性相同時選皮甲而不選布甲，因為護甲較高。",
 "One weapon, as large as it gets: the shaman cannot dual wield, so every swing is that weapon's damage and a slow weapon beats a fast one. Then Strength, then Intellect: a point of Strength gives 2 attack power, and Mental Dexterity 3/3 turns a point of Intellect into 1 with its mana beside it. Agility comes after them, since it only adds critical strike.": "一把武器，越大越好：薩滿學不到雙武器，所以每一擊都是這把武器的傷害，慢武器勝過快武器。再來是力量，然後是智力：一點力量給2點攻擊強度，心靈迅敏 3/3把一點智力轉成1點攻擊強度，還附帶法力。敏捷排在它們後面，因為它只增加致命一擊。",
 "The biggest, slowest weapon: the shaman cannot dual wield, so every swing is that weapon's damage. Then Strength, then Intellect, which Mental Dexterity 3/3 turns into attack power. Agility last, since it only adds critical strike.": "最大、最慢的武器：薩滿學不到雙武器，所以每一擊都是這把武器的傷害。再來是力量，然後是智力，心靈迅敏 3/3 會把它轉成攻擊強度。敏捷排最後，因為它只增加致命一擊。",
 "Healing and spell power above everything, then Intellect for how much mana there is and Spirit for what comes back between fights. Stamina is worth something, spell damage nothing.": "治療和法術能量最優先，然後是智力（決定法力總量）和精神（決定戰鬥之間回復多少）。耐力有點用，法術傷害沒用。",
 "Healing and spell power, then Intellect and Spirit. With Mindfulness 3/3, Spirit still gives mana while you heal.": "治療和法術能量，然後是智力和精神。點滿正念（3/3）後，治療時精神也會回復法力。",
 "Healing and spell power lead, equally. Intellect decides how long you can keep casting, Spirit how quickly the bar refills once you stop. Stamina counts for very little here, and spell damage for nothing.": "治療和法術能量並列第一。智力決定你能持續施法多久，精神決定停手後法力條回滿的速度。耐力在這裡幾乎不重要，法術傷害完全不重要。",
 "Healing and spell power, equally, then Intellect and Spirit. With Reflection 3/3, Spirit still gives mana while you heal.": "治療和法術能量並列，然後是智力和精神。點滿反射（3/3）後，治療時精神也會回復法力。",
 "Healing first, spell power just behind it. Then Intellect for the size of the mana bar and Spirit for what it recovers while you are not casting. Stamina counts a little, damage of any school not at all.": "治療第一，法術能量緊跟在後。然後是智力（法力條的大小）和精神（不施法時回復的量）。耐力有一點用，任何系別的傷害都沒用。",
 "Healing and spell power, then Intellect and Spirit. Without Meditation, Spirit gives mana only when you stop healing, but Spiritual Guidance adds part of it to your healing.": "治療和法術能量，然後是智力和精神。沒有冥想，精神只在你不治療時回復法力，但精神導引會把一部分精神加到你的治療上。",
 "Healing and Intellect, then Stamina. The helm at the top of the list is crafted mail that binds to the blacksmith who makes it.": "治療和智力，然後是耐力。清單最上面的頭盔是製作的鎖甲，會綁定在製作它的鍛造師身上。",
 "Healing and Intellect, then Stamina.": "治療和智力，然後是耐力。",
 "Arcane damage for Moonfire and Starfire, with spell power worth as much and nature damage good for Wrath alone. Then Intellect. Between two equal pieces the leather one wins, for the armor, and Stamina sits near the bottom.": "秘法傷害用在月火術和星火術，法術能量同樣有價值，自然傷害只對憤怒有用。其次是智力。兩件相同的裝備之間選皮甲，因為護甲較高，耐力排在很後面。",
 "Arcane damage and spell power, for Moonfire and Starfire, then Intellect. Nature damage counts only for Wrath. Leather wins between two equal pieces.": "秘法傷害和法術能量，用於月火術和星火術，然後是智力。自然傷害只對憤怒有用。兩件相同的裝備之間選皮甲。",
 "{spec} {class}": "{spec}{class}",
 "{class} {what}": "{class}{what}",
 "Without a profession, nothing to wear here at level {cap}.": "沒有專業技能的話，{cap}級時這個部位沒有能穿的裝備。",
 "Nothing places it yet:": "還不知道從哪裡取得：",
 "Not Unique: you can wear two.": "非唯一：可以同時裝備兩個。",
 "tell us if you know": "如果你知道請告訴我們",
 "Where does {item} come from?": "{item} 從哪裡取得？",
 "A boss, a quest, a vendor, a rare: say where you got it and I add it to the list.": "首領、任務、商人或稀有怪：告訴我你在哪裡拿到的，我會加進清單。",
 "Where did you get it?": "你在哪裡拿到的？",
 "Druid quest Aquatic Form, level 16, both factions": "德魯伊任務 Aquatic Form，16 級，兩個陣營都有",
 "Aquatic Form, the druid quest of level 16, gives it to both factions: Wowhead's Forever database lists it on the Alliance quest and on the Horde one, and a reader confirmed on October 4 that Alliance druids get it this way. The Horde quest Meddlesome Mages, on Zephras Isle, gives it too. Changing form costs 40 less mana, which is most of what a cat spends its mana on.": "16 級的德魯伊任務 Aquatic Form 在兩個陣營都會給這件神像：Wowhead 的 Forever 資料庫在聯盟和部落的任務上都列出了它，10 月 4 日也有一位讀者確認聯盟德魯伊就是這樣拿到的。微風島的部落任務 Meddlesome Mages 也會給。變形的法力消耗減少 40 點，而獵豹的法力大多花在變形上。",
 "Stamina and armor first: Bear Form multiplies the armor on your gear, so leather with a high armor number beats the same stats on cloth. Then Agility, which is dodge and more armor, then Defense. Unlike in Classic, the weapon's damage counts in Bear Form, and more damage means more threat. So the weapon here is chosen on its stats and its damage together.": "耐力和護甲優先：熊形態會放大裝備上的護甲，所以護甲值高的皮甲勝過屬性相同的布甲。接著是敏捷，它提供閃躲和更多護甲，然後是防禦。與經典版不同，熊形態下武器傷害會計入，傷害越高仇恨越多。所以這裡的武器同時看屬性和傷害。",
 "Stamina and armor first: Bear Form multiplies the armor on your gear, so leather beats the same stats on cloth. Then Agility, then Defense. Unlike in Classic, the weapon's damage counts in Bear Form, so the weapon is picked on its damage and stats together.": "耐力和護甲優先：熊形態會放大裝備上的護甲，所以皮甲勝過屬性相同的布甲。接著是敏捷，然後是防禦。與經典版不同，熊形態下武器傷害會計入，所以武器同時看傷害和屬性。",
 "Urs'endris, the bear spirit of Zephras Isle": "Urs'endris，微風島的熊之靈",
 "A friendly bear spirit near the falls northeast of Valanaar, at 69, 62. The idol carries its name; how the spirit hands it over is not recorded yet. Not checked in the beta.": "一隻友善的熊之靈，位於Valanaar東北方的瀑布附近，座標 69, 62。這個神像以它命名；熊之靈如何給予它還沒有紀錄。尚未在 Beta 中確認。",
 "Spell power first: in Forever a paladin's threat is holy damage (Seal of Fury, Consecration, Holy Strike, all raised by Righteous Fury), and Seal of Fury's shield absorbs half of it. Then Stamina and armor: mail over leather where the stats are close, and a shield, which Seal of Fury needs for its absorb. Defense after them.": "法術能量優先：在Forever中，聖騎士的仇恨來自神聖傷害（憤怒聖印、奉獻、神聖打擊，全都由正義之怒提高），而憤怒聖印的護盾會吸收其中一半。接著是耐力和護甲：屬性接近時鎖甲排在皮甲前面，並帶盾牌，沒有盾牌憤怒聖印就不會吸收傷害。然後才是防禦。",
 "Spell power first: in Forever a paladin's threat is holy damage, and Seal of Fury's shield absorbs half of it. Then Stamina and armor, and a shield, without which Seal of Fury absorbs nothing. Defense after them.": "法術能量優先：在Forever中，聖騎士的仇恨來自神聖傷害，而憤怒聖印的護盾會吸收其中一半。接著是耐力和護甲，並帶盾牌，沒有盾牌憤怒聖印就不會吸收傷害。然後才是防禦。",
 "Agility first, then Stamina, then Strength. Unlike in Classic, the weapon’s damage counts in Cat Form.": "敏捷優先，其次是耐力，然後是力量。與經典版不同，獵豹形態下武器傷害會計入。",
 "Stamina first, then arcane damage and spell power, then Intellect. Leather wins when two pieces are close.": "耐力優先，其次是秘法傷害和法術能量，然後是智力。兩件差不多時，選皮甲。",
 "Stamina first, then nature damage and spell power, then Intellect. Leather and a shield win when two pieces are close.": "耐力優先，其次是自然傷害和法術能量，然後是智力。兩件差不多時，選皮甲和盾牌。",
 "The biggest two-handed weapon first, then Stamina, then Strength, then Intellect, which Mental Dexterity turns into attack power, then Agility. Leather wins when two pieces are close.": "越大的雙手武器越優先，其次是耐力，然後是力量，再來是智力（心靈迅敏把它轉成攻擊強度），最後是敏捷。兩件差不多時，選皮甲。",
 "Weapon damage first, then Stamina, then Strength. Mail wins when two pieces are close.": "武器傷害優先，其次是耐力，然後是力量。兩件差不多時，選鎖甲。",
 "Healing and Stamina first, then Intellect. Mail and a shield win when two pieces are close.": "治療和耐力優先，然後是智力。兩件差不多時，選鎖甲和盾牌。",
 "Spell power first, then Stamina, then Intellect. Holy Shock only comes at level 30.": "法術能量優先，其次是耐力，然後是智力。神聖震擊要到30級才拿得到。",
 "Spell power first, then Stamina, then Intellect. Holy Shock takes all 21 talent points a level 30 has.": "法術能量優先，其次是耐力，然後是智力。神聖震擊需要30級的全部21個天賦點。",
 "{spec} {class} {what}": "{spec}{class}{what}",
 "{spec} {what}": "{spec}{what}",
 "Healing and Stamina first, then Intellect and Spirit.": "治療和耐力優先，然後是智力和精神。",
 "Healing and Stamina first, then Spirit and Intellect. With Meditation 3/3, Spirit still gives mana while you heal.": "治療和耐力優先，然後是精神和智力。點滿冥想（3/3）後，治療時精神也會回復法力。",
 "Choose a spec": "選擇專精",
 "Balance|spec": "平衡",
 "Restoration|spec": "恢復",
 "Holy|spec": "神聖",
 "Shockadin|spec": "神聖震擊",
 "Discipline|spec": "戒律",
 "Back to the picture": "回到圖片",
 "Turn it in 3D": "以3D旋轉",
 "inside the dungeon": "在地城內",
 "Stats": "屬性",
 "Stat": "屬性",
 "Any stat": "任何屬性",
 "And a stat…": "再加一個屬性…",
 "Add a stat": "新增屬性",
 "Remove {label}": "移除{label}",
 "Damage per second": "每秒傷害",
 "Attack": "攻擊",
 "Defence": "防禦",
 "Resistance": "抗性",
 "Against a creature": "對特定怪物",
 "Skills": "技能",
 "Not recorded in the beta yet": "Beta中尚未記錄",
 "Its damage comes from the beta client's item table, where it reads a third above any dagger of this level, and nobody has posted its tooltip from the game. It is not put first until someone does.": "它的傷害來自Beta用戶端的物品表，比這個等級的任何匕首高出三分之一，而且還沒有人貼出它在遊戲中的浮動提示。在有人貼出之前，不會把它排在第一。",
 "max": "最多",
 "Four is the most": "最多四個",
 "Library books": "圖書館書籍",
 "Rare elites": "稀有精英",
 "Summoned elite": "召喚精英",
 "Drops {items}": "掉落：{items}",
 "In the rares guide": "稀有怪指南",
 "Locations and rewards": "位置與獎勵",
 "Library book": "圖書館書籍",
 "Mage Quarter": "法師區",
 "Magic Quarter": "魔法區",
 "Friend of the Library": "Friend of the Library",
 "Greater Friend of the Library": "Greater Friend of the Library",
 "Position from the Forever database": "位置來自Forever資料庫",
 "library|closing": "圖書館",
 "In {container} at {place}, {x}, {y}": "{place}的{container}，{x}, {y}",
 "In {container}, {x}, {y}": "{container}，{x}, {y}",
 "On {container}, {x}, {y}": "{container}上，{x}, {y}",
 "on the map": "在地圖上",
 "Also in {zone}, {x}, {y}": "{zone}也有，{x}, {y}",
 " · ": " · ",
 "The game’s map of {zone}": "遊戲中的{zone}地圖",
 "Book": "書",
 "{n} book": [
  "{n}本書",
  "{n}本書"
 ],
 "Any quality": "任何品質",
 "Any type": "任何類型",
 "Any subtype": "任何子類型",
 "Any slot": "任何欄位",
 "Additional filters": "更多篩選條件",
 "Find a book": "搜尋書籍",
 "Grid": "格狀",
 "List": "清單",
 "Show the items": "顯示物品",
 "WoW Forever library books: locations and rewards": "WoW Forever圖書館書籍：位置與獎勵",
 "One important detail:": "有個重要細節：",
 "the librarian only offers the quest if you’re already carrying a book.": "你身上要先帶著一本書，圖書館員才會給你任務。",
 "How to get the rewards": "如何取得獎勵",
 "The books don’t drop from mobs. Each one is looted from a fixed object in the world: a bookshelf, a pile of scrolls, a tome sitting on a table, and so on.": "這些書不是怪物掉落的。每一本都是從世界中固定的物件拾取：書架、一疊卷軸、放在桌上的一本書等等。",
 "Bring it to your librarian": "交給你的圖書館員",
 "Each book you turn in rewards a {charm}.": "每交一本書可獲得一個{charm}。",
 "The coordinates below use the city map:": "以下座標使用的是城市地圖：",
 "Turn in 10 different books": "交出10本不同的書",
 "Each book has its own quest, so you can turn them in as you find them. There’s no need to carry all 10 at once.": "每本書都有自己的任務，所以找到就可以交。不需要一次帶齊10本。",
 "Your tenth turn-in unlocks {quest}, which rewards the necklace.": "交出第十本後會解鎖{quest}，獎勵是項鍊。",
 "Where to find the books": "書在哪裡",
 "Level {tier} books": "{tier}級書籍",
 "Sources and verification": "來源與驗證",
 "The two librarians’ quest lists, the book items, their containers and their spawn points come from Wowhead’s Forever database, checked on {date}.": "兩位圖書館員的任務清單、書籍物品、裝書的物件和它們的重生點，都來自Wowhead的Forever資料庫，確認於{date}。",
 "Names and descriptions come directly from the beta client, build {build}.": "名稱和說明直接來自Beta用戶端，版本{build}。",
 "We also queried the beta server for all 21 quests in the chain using an addon. The server returned data for 18 of them, confirming that the questline is active in Forever rather than simply leftover Season of Discovery data.": "我們也用插件向Beta伺服器查詢了這條系列任務的全部21個任務。伺服器回傳了其中18個的資料，證實這條任務線在Forever中是啟用的，而不只是探索賽季留下的舊資料。",
 "The number of books each reward asks for is not in the client. A player on r/wowforever handed them in on the beta and posted both windows: 10 books for the necklace, 20 for the ring.": "每個獎勵需要幾本書，用戶端裡沒有寫。r/wowforever上有位玩家在Beta中交了書，並貼出兩個任務視窗：項鍊10本，戒指20本。",
 "Container": "物件",
 "Location|table": "位置",
 "Location not confirmed": "位置未確認",
 "Any status": "全部",
 "Status": "狀態",
 "Ten books carried to the library, any class and no level asked for. The linked page has all of them.": "帶十本書到圖書館，任何職業，沒有等級要求。連結的頁面列出了所有書。",
 "Twenty books, counting the ten that paid the necklace. The linked page has all of them.": "二十本書，換項鍊的那十本也算在內。連結的頁面列出了所有書。",
 "Not in the Sepulcher: players report searching it, downstairs near Sebastian Meloche included, and finding nothing, even though Wowhead’s Forever database still lists it there. Not behind Arugal in Shadowfang Keep either: the book there is the Black Tome, a quest item unrelated to the library. If you find it, tell us where.": "不在墓穴：有玩家回報搜尋過，包括樓下Sebastian Meloche附近，都沒有找到，儘管Wowhead的Forever資料庫仍將它列在那裡。也不在影牙城堡的阿魯高後方：那裡的書是黑色秘典，一件與圖書館無關的任務物品。如果你找到了，請告訴我們位置。",
 "On top of the Sunken Temple, outside the dungeon.": "在沉沒的神廟頂上，地城外面。",
 "Players report that the book sits inside a cage that opens with the Rusted Cage Key. Wowhead's Forever database has the key dropping from the Lost One Hunters (about 3%) and Lost One Riftseekers (about 2%) of the swamp. The key's tooltip says Classes: Mage, and no player has told us they got the book on another class.": "玩家回報這本書放在一個籠子裡，要用生鏽的籠子鑰匙才能打開。Wowhead 的 Forever 資料庫顯示，這把鑰匙由沼澤裡的失落者獵人（約3%）和失落尋隙者（約2%）掉落。鑰匙的說明寫著「職業：法師」，目前沒有玩家告訴我們用其他職業拿到這本書。",
 "In the cave of Timbermaw Hold, the tunnel between Felwood and Winterspring. A player found it there on September 24, 2026.": "在木喉要塞的洞穴裡，也就是費伍德森林和冬泉谷之間的隧道。一位玩家於2026年9月24日在那裡找到。",
 "On a table in the ruined keep of Caer Darrow, at the top of the Scholomance building, outside the dungeon. Two players found it there on September 23 and 24, 2026.": "在凱爾達隆廢棄城堡裡的一張桌子上，位於通靈學院建築頂端，在地城外面。兩位玩家分別於2026年9月23日和24日在那裡找到它。",
 "Inside the chapel building of Light's Hope Chapel, the Argent Dawn's camp. Three players reported it there on September 24, 2026, one of them with coordinates.": "在聖光之願禮拜堂的建築裡，銀色黎明的營地。2026年9月24日有三位玩家回報它在那裡，其中一位附上了座標。",
 "On a shelf behind the alchemy supplier in Everlook. A player confirmed it there on September 24, 2026.": "在永望鎮煉金供應商身後的架子上。一位玩家於2026年9月24日確認它在那裡。",
 "Inside the catacomb there, in the last room, on a wooden table at the far end. A reader found it there on September 29, 2026.": "在那裡的地下墓穴裡，最後一個房間盡頭的木桌上。一位讀者於2026年9月29日在那裡找到了它。",
 "Horde characters can take it too. A Horde reader looted it here, and the librarian in Undercity offered its quest. They told us on September 30, 2026.": "部落角色也能拿。一位部落讀者在這裡拾取了它，幽暗城的圖書管理員也向他提供了任務。他於2026年9月30日告訴我們。",
 "On the altar of the tomb in the middle of Blackrock Mountain, where a dwarf's ghost stands. You reach it without entering a dungeon.": "在黑石山中央那座墳墓的祭壇上，一個矮人的鬼魂就站在那裡。不用進地城就能到。",
 "On a wooden platform to the right of the mine's mouth, so you never go into the mine itself.": "在礦坑入口右側的木平台上，所以完全不用進礦坑。",
 "The lowest zone of the eight, and the path up the pinnacle starts at 31.0, 37.0. The scrolls are in the largest hut.": "八個區域中等級最低的一個，通往峰頂的路從31.0, 37.0開始。卷軸在最大的那間小屋裡。",
 "The first tower you meet entering the ogre fortress, from Tarren Mill or from Strahnbrad. The manual is inside it.": "從塔倫米爾或斯坦恩布萊德進入食人魔要塞時遇到的第一座塔。手冊就在裡面。",
 "On the ground at the eastern edge of the murloc camp: you can walk to it and walk back out.": "在魚人營地東側邊緣的地上：可以走過去再走出來。",
 "At {place}, {x}, {y}": "{place}，{x}, {y}",
 "At {x}, {y}": "{x}, {y}",
 "Nothing holds it": "不在任何物件中",
 "Not known yet": "尚不清楚",
 "The rest of the level 35 set": "35級那組的其他書",
 "{n} book we cannot place": [
  "{n}本我們無法確定位置的書",
  "{n}本我們無法確定位置的書"
 ],
 "On {container} at {place}, {x}, {y}": "{place}的{container}上，{x}, {y}",
 "{district}, {city} ({x}, {y})": "{city}，{district}（{x}, {y}）",
 "One small detail: almost every book ends its description with some version of “A fine addition to any library’s collection.” {book}, written by Doctor Krastinov, is the exception: it’s only described as “a questionable addition.”": "一個小細節：幾乎每本書的說明結尾都是某種版本的「任何圖書館收藏的好補充」。由Krastinov博士撰寫的{book}是例外：它的說明只寫著「一個有待商榷的補充」。",
 "Open {zone} on the world map": "在世界地圖上開啟{zone}",
 "Open on the world map": "在世界地圖上開啟",
 "Cave entrance: {zone}, {x}, {y}": "洞穴入口：{zone}，{x}, {y}",
 "Location confirmed by a player on September 22, 2026.": "位置已由一位玩家於2026年9月22日確認。",
 "Location and Scrolls container confirmed by two players on September 22, 2026.": "位置和「卷軸」物件已由兩位玩家於2026年9月22日確認。",
 "Also visiting Wailing Caverns? See bosses and loot": "也要去哀嚎洞穴？查看首領和掉落",
 "Shadowfang Keep: bosses and loot": "影牙城堡：首領和掉落",
 "Not available in Forever: the book sits in Oneiros, behind the Nightmare Incursions portal of Season of Discovery, which Forever does not have.": "Forever中無法取得：這本書在奧奈羅斯，位於探索賽季夢魘入侵的傳送門後面，而Forever沒有這個傳送門。",
 "Same book: counts once toward your total.": "同一本書：只算一次。",
 "Where every library book is in WoW Forever, with maps: 10 books for a necklace, 20 for a ring, and 25 from level 30 for Truthseeker’s Bow, a shield or an off-hand.": "WoW Forever 每本圖書館書籍的位置與地圖：10本換項鍊，20本換戒指，30級起25本換真理追尋者之弓、盾牌或副手。",
 "The Season of Discovery library books are back in Forever, with new equipment rewards. Collect different books across Azeroth and turn them in to a librarian in Stormwind or Undercity.": "探索賽季的圖書館書籍回到了Forever，還有新的裝備獎勵。在艾澤拉斯各地收集不同的書，交給暴風城或幽暗城的圖書館員。",
 "Turn in 10 different books for a necklace, 20 in total for a ring, and 25 from level 30 for a bow, a shield or an off-hand. The first set contains 16 books, so reaching 25 takes at least 9 from higher-level zones.": "交出10本不同的書換項鍊，總共20本換戒指，30級起總共25本換弓、盾牌或副手。第一組只有16本書，所以要湊到25本，至少需要9本來自較高等級區域的書。",
 "Guide updated {date}.": "指南更新於{date}.",
 "On this page": "本頁內容",
 "Rewards": "獎勵",
 "Librarians": "圖書館員",
 "Book locations": "書籍位置",
 "20-book ring": "20本書的戒指",
 "More tools": "更多工具",
 "10 books: choose your necklace": "10本書：選擇你的項鍊",
 "Choose one of these two rewards. Neither necklace has a level or class requirement.": "從這兩個獎勵中選一個。兩條項鍊都沒有等級或職業限制。",
 "Is it an upgrade for your class?": "對你的職業是升級嗎？",
 "Compare these rewards with our level 20 best-in-slot lists, including stats and sources for each slot.": "把這些獎勵和我們的20級BiS清單比一比，清單附有每個欄位的屬性和來源。",
 "Choose your class for level 20 gear": "選擇職業查看20級裝備",
 "Early beta lists: rankings and item availability may change.": "Beta初期的清單：排名和物品取得方式可能會變。",
 "The questline is open to all classes, not just mages. A level 1 warrior has picked up the first quest in the beta. The rewards ask for no level and no class.": "這條任務線所有職業都能接，不限法師。已有一個1級戰士在Beta中接到第一個任務。獎勵沒有等級和職業要求。",
 "The first set has {n} different books. Locations are listed below, with notes where a position comes from a player report or still needs confirmation in Forever.": "第一組共有{n}本不同的書。位置列在下方，若位置來自玩家回報或仍需在Forever中確認，會另外註明。",
 "The maps below cover {n} different books: {first} from the first set and {more} from higher-level zones. Turn in any 10 for the necklace, 20 for the ring and 25 for the bow. Rumi’s two locations count as one book.": "下方地圖涵蓋{n}本不同的書：第一組{first}本，較高等級區域{more}本。任選10本交出換項鍊，20本換戒指，25本換弓。Rumi的兩個位置算同一本書。",
 "Choose a zone below. Each map opens the interactive world map; the link beside a book opens its marked position.": "在下方選擇區域。每張地圖都會開啟互動式世界地圖；書旁的連結會開啟它的標記位置。",
 "Jump to a zone": "跳到區域",
 "20 books in total: choose your ring": "總共20本書：選擇你的戒指",
 "Choose one ring, whatever your class: Field Researcher’s Loop (Agility, Stamina) for a physical class, Philanthropist’s Ring (Intellect, spell power) for a caster. The loop was rogue-only until the level 30 update of October 1, 2026. The rings ask for no level, but the quest that gives them does: a player had no quest at 17, saw it grey at 19 and handed it in at 20 (September 24, 2026).": "選一枚戒指，任何職業都可以：物理職業選野外研究者戒環（敏捷、耐力），施法職業選慈善家戒指（智力、法術能量）。在2026年10月1日的30級更新之前，野外研究者戒環限盜賊。戒指本身沒有等級要求，但給戒指的任務有：一位玩家17級時沒有任務，19級時看到任務是灰色的，20級時才交成（2026年9月24日）。",
 "{quest} requires 20 different books in total, including the 10 used for the necklace. The first set contains {n}, so you need at least {short} from the level 35 set. These are quest tiers, not minimum character levels.": "{quest}總共需要20本不同的書，包括換項鍊用的10本。第一組有{n}本，所以你至少需要{short}本35級那組的書。這是任務的分級，不是角色的最低等級。",
 "4 more books toward the ring": "再4本書換戒指",
 "These four locations give you a starting point. The books are world objects, but reaching them means travelling through higher-level zones and sometimes enemy camps. Choose according to your route and faction; these are not guaranteed safe pickups.": "這四個位置可以當作起點。這些書是世界中的物件，但要拿到得穿越較高等級的區域，有時還要經過敵對營地。依你的路線和陣營選擇；沒有一個保證能安全拿到。",
 "Other options if these locations fit your route better. Expect higher-level enemies around the camps and fortresses.": "如果這些位置更適合你的路線，也可以選。營地和要塞附近會有等級較高的敵人。",
 "Players confirmed two positions in the beta on September 22, 2026: The Lessons of Ta’zo in Orgrimmar, and Secrets of the Dreamers in Scrolls at 52.8, 54.7 inside the cave. Ataeric: On Arcane Curiosities is still missing: players report finding nothing in the Sepulcher, where Wowhead’s Forever database puts it, and a reader told us on September 23 that the book behind Arugal in Shadowfang Keep is the Black Tome, a quest item unrelated to the library. The same reader placed Sanguine Sorcery on top of the Sunken Temple. We have not checked these in game ourselves.": "玩家於2026年9月22日在Beta中確認了兩個位置：塔左的教誨在奧格瑪；夢遊者的秘密在洞穴內52.8, 54.7的「卷軸」中。阿塔瑞克：秘法奇譚仍然下落不明：有玩家回報在Wowhead的Forever資料庫所記錄的墓穴什麼都沒找到；一位讀者在9月23日告訴我們，影牙城堡阿魯高後方的書是黑色秘典，一件與圖書館無關的任務物品。同一位讀者把血紅巫術定位在沉沒的神廟頂上。我們自己還沒有在遊戲中確認。",
 "Found a different location or a mistake? Include the book name, zone, coordinates and the map you used in your report.": "發現不同的位置或錯誤？回報時請附上書名、區域、座標和你使用的地圖。",
 "More tools for your WoW Forever character": "更多WoW Forever角色工具",
 "ForeverChanges compares Forever with Classic and brings together class changes, talent planning and equipment sources.": "ForeverChanges比較Forever與經典版，整理了職業改動、天賦規劃和裝備來源。",
 "Find your next dungeon upgrade": "找到你的下一件地城裝備",
 "Browse dungeons by level, then check bosses and their loot.": "依等級瀏覽地城，再查看首領和它們的掉落。",
 "See what changed for your class": "看看你的職業改了什麼",
 "Compare talents and spells with their Classic versions.": "比較天賦和法術與經典版的差異。",
 "Plan your talent build": "規劃你的天賦配點",
 "Choose your class below to open its talent calculator.": "在下方選擇職業，開啟它的天賦模擬器。",
 "Choose your class for the talent calculator": "選擇職業開啟天賦模擬器",
 "Back to level 20 gear lists": "回到20級裝備清單",
 "Enter the cave at Lushwater Oasis (The Barrens, 46.0, 36.5), then head to the Cavern of Mists, near the Wailing Caverns instance entrance. Look for Scrolls at 52.8, 54.7 on the cave map.": "從貧瘠之地的甜水綠洲（46.0, 36.5）進入洞穴，前往迷霧洞穴，靠近哀嚎洞穴的副本入口。在洞穴地圖的52.8, 54.7找「卷軸」。",
 "{n} different book": [
  "{n}本不同的書",
  "{n}本不同的書"
 ],
 "Higher-level zones · level 35 quest set": "較高等級區域 · 35級任務組",
 "See the 4 additional books and their maps": "查看另外4本書和它們的地圖",
 "The first 10 books count toward the ring: you need 20 different books in total, not 30.": "前10本書也算進戒指：你總共需要20本不同的書，不是30本。",
 "Collect your rewards at 10, 20 and 25 books": "在10本、20本和25本時領取獎勵",
 "Continue turning in different books. Your twentieth turn-in unlocks the ring reward.": "繼續交出不同的書。交出第二十本後會解鎖戒指獎勵。",
 "A sparkling library book on a table in game.": "遊戲中桌上一本閃閃發光的圖書館書籍。",
 "One of the books hidden in a tower in Elwynn Forest": "藏在艾爾文森林一座塔裡的其中一本書",
 "Explore the zones, plan your route and find dungeon entrances.": "探索各區域，規劃路線，找到地城入口。",
 "World of Warcraft: Forever": "World of Warcraft: Forever",
 "Guides": "指南",
 "By {author}, updated {date}.": "作者：{author}，更新於{date}。",
 "From your first quests to your next upgrade.": "從你的第一個任務到下一件升級裝備。",
 "Explore the world, learn your class, find your rewards.": "探索世界，了解你的職業，拿到你的獎勵。",
 "Latest guides": "最新指南",
 "01 published": "已發布01篇",
 "Exploration & rewards": "探索與獎勵",
 "Latest guide": "最新指南",
 "Library books:": "圖書館書籍：",
 "locations & rewards": "位置與獎勵",
 "Books are hidden all across Azeroth. Here’s where to find them, who to bring them to, and what you get at 10 and 20 books.": "艾澤拉斯各地都藏著書。這裡告訴你去哪裡找、交給誰，以及10本和20本時能拿到什麼。",
 "Read the guide": "閱讀指南",
 "books": "本書",
 "Choose a necklace": "選擇項鍊",
 "Choose a ring": "選擇戒指",
 "Browse by topic": "依主題瀏覽",
 "1 guide available": "目前有1篇指南",
 "Hidden books, discoveries & collectibles": "隱藏的書、發現與收藏品",
 "Coming soon": "即將推出",
 "Classes": "職業",
 "Builds, talents & playstyles": "配點、天賦與玩法",
 "Crafting, gathering & recipes": "製作、採集與配方",
 "Bosses, routes & dungeon quests": "首領、路線與地城任務",
 "Zones, questing & progression": "區域、解任務與升級進度",
 "Read the library books guide": "閱讀圖書館書籍指南",
 "Library rewards": "圖書館獎勵",
 "More guide topics": "更多指南主題",
 "A collectible book on a shelf inside a tower in Elwynn Forest.": "艾爾文森林一座塔內書架上的一本收藏書。",
 "{n} Merchant's Favor": "{n} 商人貢獻點",
 "{n} {item}": "{n} {item}",
 "pattern sold by leatherworking suppliers in the capitals": "圖樣由各主城的製皮供應商販售",
 " for {cost}": "，價格{cost}",
 "The first balance changes of the beta, put online during the September 24 maintenance, with the Cooldown Manager, a Statistics tab, Discord voice chat and new gamepad options. Also in Blizzard’s notes: wands no longer gain spell power, Wizard Oils go back to their Classic values, the hunter pets’ Furious Howl gives 40% less attack power, and a respec costs 1 silver for now.": "Beta 的第一批平衡調整，在9月24日的維護期間上線，另外新增了Cooldown Manager、統計分頁、Discord語音聊天和新的遊戲手把選項。Blizzard的更新說明還提到：魔杖不再受法術能量加成，巫師之油恢復為經典版的數值，獵人寵物的狂怒之嚎提供的攻擊強度降低40%，而重置天賦目前只需1銀幣。",
 "Blizzard’s notes": "Blizzard的更新說明",
 "The new name of Mangle, which loses its debuff. Not yet translated in the game.": "割碎的新名稱，並移除了它的減益效果。遊戲中尚未翻譯。",
 "Gone from the Retribution tree in the game client. Blizzard’s notes do not mention it.": "遊戲客戶端的懲戒天賦樹中已沒有它。Blizzard的更新說明未提及。",
 "Can now land critical hits, as can Tranquility and Wild Growth.": "現在可以造成致命一擊，寧靜和野性痊癒也一樣。",
 "Now grows with your spell power.": "現在會隨法術能量提高。",
 "Can now land critical hits.": "現在可以造成致命一擊。",
 "Line of sight is checked once, when the channel starts: a target that moves out of sight keeps taking the missiles.": "只在引導開始時檢查視線，目標離開視線後仍會繼續被飛彈擊中。",
 "More threat at every rank, and a little more from attack power.": "每個等級的威脅值都提高，攻擊強度帶來的威脅也略微提高。",
 "No longer works on beasts above your level.": "無法再馴服等級高於你的野獸。",
 "No longer counts damage bonuses twice.": "不再重複計算傷害加成。",
 "No longer stacks with itself, with Flametongue Weapon or with Windfury Totem.": "不再與自身、火舌武器或風怒圖騰疊加。",
 "No longer stacks with Grace of Air Totem or the other air totems, even from different Shamans.": "不再與風之優雅圖騰或其他風之圖騰疊加，即使來自不同的薩滿。",
 "Several fixes: it now reaches every target, and no longer pulls enemies above or below you.": "多項修正：現在會影響所有目標，且不再吸引位於你上方或下方的敵人。",
 "No longer breaks crowd control that breaks on damage. Its tooltip now says the mana grows with Spirit, which it already did.": "不再打斷受到傷害就會解除的控場效果。說明現在標示法力會隨精神提高，其實原本就是如此。",
 "Can now replace a shield already on a target without Weakened Soul.": "現在可以覆蓋目標身上已有的護盾，只要目標沒有虛弱靈魂。",
 "Blizzard swaps it with Focused Rage (rows 5 and 6).": "Blizzard將它與集中怒氣互換（第5層和第6層）。",
 "About 50% more damage at every rank.": "每個等級的傷害提高約50%。",
 "Also raises your movement speed by 30% for 3 sec.": "同時使你的移動速度提高30%，持續3秒。",
 "Lasts 20 sec instead of 15.": "持續20秒，原本為15秒。",
 "The bonus to your next Fire Blast lasts 30 sec instead of 20.": "下一次火焰衝擊的加成持續30秒，原本為20秒。",
 "Cooldown 10 sec instead of 12, and more damage at most ranks.": "冷卻時間10秒，原本為12秒，大部分等級的傷害也提高了。",
 "Holy Strike deals 20% more damage instead of 10%.": "神聖打擊的傷害提高20%，原本為10%。",
 "Its critical strike bonus for Holy Shock now covers Holy Strike too.": "對神聖震擊的致命一擊加成現在也適用於神聖打擊。",
 "Also lowers the mana cost of your Seals by 20%.": "同時使你的聖印法力消耗降低20%。",
 "More damage at both ranks.": "兩個等級的傷害都提高了。",
 "Ranks 3 and 4 deal more damage.": "等級3和等級4的傷害提高。",
 "Also cuts Slam’s cooldown by 1.5 sec per rank, and Slam no longer delays your swing.": "同時使猛擊的冷卻時間每等級減少1.5秒，而且猛擊不再延遲你的攻擊。",
 "Twice the chance to allow Overpower (up to 20%), from main-hand attacks only.": "觸發壓制的機率加倍（最高20%），但僅限主手攻擊。",
 "Raises the threat of your Holy attacks by 60% instead of 90%.": "神聖攻擊產生的威脅值提高60%，原本為90%。",
 "2% more damage per rank instead of 3%.": "每等級傷害提高2%，原本為3%。",
 "Stacks up to 3 times instead of 5, and damage over time no longer triggers it.": "最多疊加3次，原本為5次，且週期性傷害不再觸發。",
 "No longer speeds up your spellcasting.": "不再提高施法速度。",
 "Cooldown 18 sec instead of 15.": "冷卻時間18秒，原本為15秒。",
 "The new name of Primal Fury, same effect. Not yet translated in the game.": "原始狂怒的新名稱，效果不變。遊戲中尚未翻譯。",
 "Removed from the Holy tree: Holy Strike’s cooldown drops to 10 sec for every Paladin.": "從神聖天賦樹中移除；所有聖騎士的神聖打擊冷卻時間都降為10秒。",
 "Moves up to tier 3 and no longer needs Call of Thunder.": "移到第3層，不再需要雷霆召喚。",
 "Moves down to tier 6 and now needs Call of Thunder.": "移到第6層，現在需要雷霆召喚。",
 "Now needs Elemental Alacrity instead of Elemental Fury.": "現在需要元素矯捷，而非元素之怒。",
 "Nerfs": "削弱",
 "Fixes for Macs (display and stability) and for gamepads: the character selection screen, and items that start a quest. Talents, spells and items did not change.": "修正Mac（顯示與穩定性）和遊戲手把的問題：角色選擇畫面，以及會開始任務的物品。天賦、法術和物品沒有變動。",
 "Enchants": "附魔",
 "Consumables": "消耗品",
 "Elixir": "藥劑",
 "Scroll": "卷軸",
 "On the weapon": "武器強化",
 "Utility": "功能道具",
 "Ammo": "彈藥",
 "Campfire buffs": "營火增益",
 "{campfire} come on top of these: sit by a campfire for a minute and each object placed around it gives its buff for an hour.": "{campfire}可以疊加在這些之上：在營火旁坐一分鐘，周圍擺放的每個物品都會給你一小時的增益。",
 "{tournament} bans them.": "{tournament}禁止使用。",
 "The duel tournament": "決鬥錦標賽",
 "Potion": "藥水",
 "What to take before a fight, at level {cap}. Not counted in the stats above. Which of them stack with each other in Forever has not been checked yet.": "{cap}級時戰鬥前可以使用的物品。不計入上方的屬性。哪些效果在 Forever 中能互相疊加，還沒有人確認。",
 "Sold by {npc}, {zone}": "{npc}出售，{zone}",
 "a few at a time, in Classic": "經典版每次只賣少量",
 "in Classic": "經典版資料",
 "Once you have taken it in one place, you cannot take it again in the other.": "在其中一個地方拿過之後，就不能在另一個地方再拿。",
 "Loading the page…": "正在載入頁面…",
 "One moment.": "請稍候。",
 "Tip:": "提示：",
 "Lie in the Cozy Sleeping Bag for three minutes and you earn 3% more experience for two hours.": "在舒適的睡袋裡躺三分鐘，兩小時內經驗值多 3%。",
 "In the beta, the class trainer resets your legacy perks for 10 gold.": "在 Beta 中，職業訓練師收10金就能重置你的傳承特權。",
 "The world map can show the Eastern Kingdoms and Kalimdor as they were in Classic: the switch is in its bottom right corner.": "世界地圖可以顯示經典版時的東部王國和卡林多：切換按鈕在右下角。",
 "On the world map, type your level and it lists the zones made for it.": "在世界地圖輸入你的等級，就會列出適合你練等的區域。",
 "The library books questline is open to every class from level 1: ten books for the necklace, twenty for the ring.": "圖書館書籍任務鏈從1級起對所有職業開放：10本書換項鍊，20本換戒指。",
 "To reach Zephras Isle, the Alliance skyship leaves from Dalaran, the Horde one from Skywatcher Plateau, north of Thunder Bluff.": "前往微風島：聯盟的飛空艇從達拉然出發，部落的飛空艇從雷霆崖北邊的天空守望者高原出發。",
 "Talented cannot be unlearned while its talent points are spent: unlearn your class talents first.": "天分給的天賦點數還在用時，就不能移除天分：要先移除職業天賦。",
 "Legacy Points are shared by all your characters, but each one spends them in its own trees.": "傳承點數由你所有角色共用，但每個角色在自己的樹中各自分配。",
 "Trade camps": "貿易營地",
 "A choice of reward, from Keeper Bel'dugur in Undercity": "可選獎勵，由幽暗城的Keeper Bel'dugur給予",
 "One of three rewards to choose from at the end of The Book of Ur, with Grizzled Boots and Steel-clasped Bracers, as Wowhead's Forever database lists the quest. Keeper Bel'dugur gives it in the Apothecarium of Undercity, so the mittens are Horde only.": "根據Wowhead的Forever資料庫，這是任務「烏爾之書」結束時三選一的獎勵之一，另外兩個是Grizzled Boots和Steel-clasped Bracers。任務由幽暗城Apothecarium的Keeper Bel'dugur給予，所以這副手套只有部落拿得到。",
 "WoW Forever hunter pets: new abilities, families and where to tame all {n} beasts": "WoW Forever 獵人寵物：新技能、種類和全部{n}隻野獸在哪裡馴服",
 "Where to tame each of the {n} beasts in WoW Forever, by zone and level, with what it teaches, and the new pets reported on the Petopia forum. Every family’s abilities, diet and attack speed.": "WoW Forever 全部{n}隻可馴服野獸的位置，依區域和等級排列，附上牠們會教的技能，以及 Petopia 論壇回報的新寵物。每個種類的技能、食性和攻擊速度。",
 "learned at level {n}": "{n}級學會",
 "What changed": "改了什麼",
 "Families": "種類",
 "Attack speed": "攻擊速度",
 "New tames": "新的可馴服野獸",
 "Training": "訓練",
 "Hunter pets": "獵人寵物",
 "Families, abilities and where to tame in WoW Forever": "WoW Forever 的寵物種類、技能和馴服地點",
 "Forever keeps Classic’s pets and changes a lot of what they do: a new family, the Fox, a renamed one, and a new ability for {n} families. Every pet is set to the same speed and gets its own back through a passive, so the beast you tame still decides how fast your pet swings.": "Forever 保留了經典版的寵物，但改了很多地方：一個新種類狐狸、一個改名的種類，還有{n}個種類多了新技能。所有寵物的攻擊速度都設成一樣，再透過被動技能恢復各自的速度，所以你馴服的野獸仍然決定寵物攻擊有多快。",
 "What changed for pets": "寵物改了什麼",
 "Read from the beta client and set against Classic’s. Each ability is shown at the rank a pet can have at level {cap}, the beta’s cap.": "取自 Beta 用戶端，並和經典版對照。每個技能都顯示寵物在{cap}級（Beta 的等級上限）能擁有的等級。",
 "A new family: the Fox": "新種類：狐狸",
 "It eats {diet}. Besides {bite} and {dash} it has an ability of its own:": "食性：{diet}。除了{bite}和{dash}，還有一個自己的技能：",
 "{old} is now {new}": "{old}改名為{new}",
 "Same beasts, a new name, and an ability to go with it.": "同樣的野獸，新的名字，還多了一個技能。",
 "New family abilities": "新的種類技能",
 "{dash} for {n} more families": "{dash}：多了{n}個種類",
 "Classic already gave it to {had}. Its first rank is learned at level 30.": "經典版只有{had}有。等級1在30級學會。",
 "Gone from Forever": "Forever 移除了",
 "{ability} ({family})": "{ability}（{family}）",
 "{n} family": [
  "{n}個種類",
  "{n}個種類"
 ],
 "What each family eats and the abilities it can learn. Open a family for every rank and the level it is learned.": "每個種類吃什麼、能學哪些技能。展開一個種類可看到每個等級和學會的等級。",
 "Ability": "技能",
 "Tooltip": "說明",
 "Every family also learns {list}.": "所有種類也都能學{list}。",
 "{n} fast or slow beast": [
  "{n}隻快速或慢速野獸",
  "{n}隻快速或慢速野獸"
 ],
 "In Forever every pet swings every 2.0 seconds, and a passive the beast brings with it changes that: Faster Attack I to VII, or Slower Attack II and III. Their percentages land exactly on the speeds the same beasts had in Classic, and beta players find their tames at those speeds, so Classic’s number is the one to go by. A faster pet hits more often for less each time.": "在 Forever 中，所有寵物每2.0秒攻擊一次，而野獸本身帶的被動技能會改變這個速度：加快攻擊I到VII，或減緩攻擊II和III。這些百分比剛好對應同一批野獸在經典版的速度，Beta 玩家馴服後也看到同樣的速度，所以照經典版的數字就對了。速度快的寵物打得比較頻繁，但每下傷害比較低。",
 "Attack speed of each passive, from 1.0 to 2.7 seconds": "每個被動技能的攻擊速度，從1.0到2.7秒",
 "{n} beast": [
  "{n}隻野獸",
  "{n}隻野獸"
 ],
 "most beasts": "大多數野獸",
 "Under the scale, how many of the beasts below swing at that speed.": "刻度下方是下表中以該速度攻擊的野獸數量。",
 "Speed": "速度",
 "Beast": "野獸",
 "Family": "種類",
 "Up to level {n}: a hunter can tame a beast up to two levels above their own. Speeds, levels and places are Classic’s, from the cMaNGOS database; Forever’s new beasts are in the next section.": "列到{n}級為止，因為獵人可以馴服比自己高最多兩級的野獸。速度、等級和地點都是經典版的，取自 cMaNGOS 資料庫。Forever 的新野獸在下一節。",
 "New tames in Forever": "Forever 新的可馴服野獸",
 "Beasts Forever adds that beta players have tamed or seen, with what they reported and where it was reported.": "Forever 新增、已有 Beta 玩家馴服或看過的野獸，附上他們的回報內容和回報出處。",
 "Rare": "稀有",
 "Elite": "精英",
 "{s} sec swing": "每{s}秒攻擊一次",
 "Reported on {date}": "{date}回報",
 "Reported on {date} by a reader of this site": "本站一位讀者於{date}回報",
 "Also in Forever’s data, not reported yet": "Forever 資料中也有，但還沒有人回報",
 "rare": "稀有",
 "elite": "精英",
 "How training works": "訓練怎麼運作",
 "Training still works as in Classic. To teach your pet an ability, first tame a beast that knows it and fight with it until the ability is learned; the message is a line of yellow text with no rank in it, easy to miss. Pet trainers sell the general abilities for training points.": "訓練方式和經典版一樣。要讓寵物學會某個技能，先馴服一隻會這個技能的野獸，帶著牠戰鬥直到你學會為止。學會時的訊息是一行沒有等級的黃字，很容易漏看。寵物訓練師用訓練點數販售通用技能。",
 "Loyalty gates training: your pet has to gain a loyalty level before it can be taught, and players find loyalty rises very slowly.": "訓練受忠誠度限制：寵物要先提升一個忠誠度等級才能學新技能，而玩家發現忠誠度升得很慢。",
 "You can tame a beast up to two levels above your own. Beast Lore, which shows what a beast knows before you tame it, is learned at level 24.": "你可以馴服比自己高最多兩級的野獸。野獸知識能在馴服前看到野獸會哪些技能，24級學會。",
 "Pets that come from the Skyborne area (the Vuldren foxes, the cranes) have been reported losing their abilities after being dismissed or after a relog. That is a beta bug, not a rule.": "有玩家回報，來自天裔精靈區域的寵物（弗德飛狐、鶴）在解散或重新登入後會失去技能。這是 Beta 的錯誤，不是規則。",
 "Families, diets, abilities, ranks, levels, tooltips and the attack speed passives come from the beta client, build {build}, compared with Classic Era’s, build {classic}.": "種類、食性、技能、等級、學習等級、說明和攻擊速度被動技能取自 Beta 用戶端版本{build}，並和經典版的版本{classic}比較。",
 "Where a Classic beast is, its level and its speed come from the cMaNGOS Classic database. Forever’s new beasts come from Wowhead’s Forever database, read on {date}, and from what beta players posted, each named with its report.": "經典版野獸的位置、等級和速度取自 cMaNGOS 經典版資料庫。Forever 的新野獸取自 Wowhead 的 Forever 資料庫（{date}讀取），以及 Beta 玩家發表的內容，每筆都標明出處。",
 "How training works comes from beta players on the Petopia forum and the official forums, 18 to 22 September 2026.": "訓練方式的說明來自 Beta 玩家在 Petopia 論壇和官方論壇的發文，2026年9月18日至22日。",
 "Tamed something this page does not list, or found another speed? Tell us the beast, its level, where it was and what its tooltip says.": "你馴服了這頁沒列出的野獸，或發現不同的速度？告訴我們是哪隻野獸、牠的等級、在哪裡，還有說明寫了什麼。",
 "or": "或",
 "Classic: {what}": "經典版：{what}",
 "no reagents": "不需材料",
 "Learned at {learn}; yellow {yellow}, green {green}, grey {grey}": "{learn}學會；{yellow}變黃，{green}變綠，{grey}變灰",
 "At {skill}: {what}": "{skill}：{what}",
 "Not from a trainer: a quest or a teacher of its own in Classic": "不是向訓練師學：經典版中來自任務或專門的導師",
 "Trainer": "訓練師",
 "{item} for {cost} from {who}.": "{item}，{cost}，向{who}購買。",
 "{list} and {n} more": "{list}，還有另外{n}個",
 ", in limited stock: when it is sold out, come back later": "，數量有限：賣完時請稍後再來",
 "{item}: reward of the quest {quest}": "{item}：任務{quest}的獎勵",
 " or {n} other": "（或另外{n}個）",
 "{item}: a world drop, from creatures level {lo} to {hi}, most often in {zones}": "{item}：世界掉落，來自{lo}到{hi}級的怪物，最常見於{zones}",
 "{item}: a world drop, from creatures level {lo} to {hi}": "{item}：世界掉落，來自{lo}到{hi}級的怪物",
 "{item} found in {where}": "{item}：在{where}找到",
 "{item}: nobody has found it in the beta yet": "{item}：Beta 中還沒有人找到",
 "Requires {station}": "需要：{station}",
 "Requires {station}. Nobody has found its blueprint in the beta yet": "需要：{station}。Beta 中還沒有人找到它的藍圖",
 "Requires {station}. Its blueprint drops rarely from {who}": "需要：{station}。藍圖偶爾由{who}掉落",
 "Requires {station}. Its blueprint drops from {who}": "需要：{station}。藍圖由{who}掉落",
 "{n} items, for when the cap is raised": "{n}件物品，等上限提高後用",
 "{buy} to buy, {made} you make": "{buy}件要買，{made}件自己做",
 "{buy} to buy": "{buy}件要買",
 "The beta stops at {n}": "Beta 上限為{n}",
 "Professions cannot go past skill {n} in the beta for now. The steps below are the way to 300 once the cap is raised, read from the same client data.": "目前 Beta 中專業技能無法超過{n}。以下步驟是上限提高後練到300的方法，取自同一份用戶端資料。",
 "a vendor": "商人",
 "Make a {item}": "製作{item}",
 "Every enchant from here on needs it in your bags.": "之後的每個附魔都需要它在你的背包裡。",
 "{word} sold by {who}": "{word}，由{who}販售",
 " and {n} more": "，還有另外{n}個",
 "Learned from the trainer": "向訓練師學習",
 "Keep them: later steps use them.": "留著它們：後面的步驟會用到。",
 "Keep them, and make ~{n} more once it stops giving points: later steps use them.": "留著它們，不再漲技能後再多做約{n}個：後面的步驟會用到。",
 "craft": "次製作",
 "crafts": "次製作",
 "Shopping list, 1 to {n}": "購物清單，1到{n}",
 "Then {n} to 300, after the beta": "之後{n}到300，Beta 結束後",
 "{npc} sells the {profession} recipes, at {x}, {y}.": "{npc}販售{profession}配方，位置{x}, {y}。",
 "Show {npc} on the map": "在地圖上顯示{npc}",
 "The {profession} quartermaster sells {n} recipes and the Certification, from skill {skill}.": "{profession}軍需官販售{n}個配方和證照，技能{skill}起。",
 "The {profession} quartermaster sells {n} recipes, from skill {skill}.": "{profession}軍需官販售{n}個配方，技能{skill}起。",
 "skill {lo} to {hi}": "技能{lo}到{hi}",
 "skill {lo}": "技能{lo}",
 "Recipe the client does not show yet": "用戶端還沒顯示的配方",
 "Legacy points and title": "傳承點數和頭銜",
 "First time at skill {n} on the account": "帳號內第一次達到技能{n}",
 "The title {title} for the whole account, bought with Merchant's Favor": "全帳號通用的頭銜{title}，用 商人貢獻點購買",
 "{n} formulas, {new} new in Forever.": "{n}個配方，其中{new}個是 Forever 新增的。",
 "{n} recipes, {new} new in Forever.": "{n}個配方，其中{new}個是 Forever 新增的。",
 "What you can skin at your skill, ten levels of beasts at a time, and the zones with the most of them.": "你目前技能能剝哪些野獸，每十級一組，以及數量最多的區域。",
 "{n} zones by the skill they ask, the lures and food that raise it, and Classic's four ranks.": "{n}個區域依所需技能排列，還有提高技能的魚餌和食物，以及經典版的四個等級。",
 "{n} more from the Merchant's Favor vendors.": "另有{n}個來自 商人貢獻點商人。",
 "Gathering": "採集",
 "Secondary": "次要",
 "New for every trade": "每個專業技能都有的新內容",
 "Merchant's Favor recipes": "商人貢獻點配方",
 "Beta skill cap": "Beta 技能上限",
 "Professions still level from 1 to 300 the way they did in Classic. Forever gives them more to do out in the world: your trade adds a buff to the campfires players share, supply crates buy recipes at the new trade camps, and hundreds of recipes are new.": "專業技能一樣是從1練到300，和經典版相同。Forever 讓它們在野外多了事情可做：你的專業技能能為玩家共用的營火加上增益效果，補給箱可以在新的貿易營地換配方，還有數百個新配方。",
 "Crafting professions": "製造專業技能",
 "Pick two primary professions": "選兩個主要專業技能",
 "Each page lists what the trade makes, grouped the way you look for it, with reagents, the skill it asks and where the recipe comes from.": "每一頁列出該專業技能能做的東西，照你會找的方式分組，附上材料、所需技能和配方來源。",
 "Gathering professions": "採集專業技能",
 "What you can gather at your skill and where it is found most, read from the beta client's nodes and Classic's spawns.": "你目前技能能採集什麼、在哪裡最多，取自 Beta 用戶端的採集點和經典版的重生點。",
 "Secondary professions": "次要專業技能",
 "Every character can learn all three": "每個角色三個都能學",
 "A campfire gives vendors, repairs, workspaces and one-hour buffs to players sitting by it. Cooks build it, and each profession adds its own objects.": "營火為坐在旁邊的玩家提供商人、修理、工作台和持續一小時的增益效果。營火由廚師建造，每個專業技能都會加入自己的物件。",
 "Merchant's Favor": "商人貢獻點",
 "Fill the supply crates found around the world and hand them in at a trade camp. {n} recipes are sold for it across seven trades.": "把世界各地找到的補給箱裝滿，交到貿易營地。七個專業技能共有{n}個配方可以用它購買。",
 "Legacy points and perks": "傳承點數和特權",
 "A crafting profession pays one Legacy point at skill 150, 225 and 300, once per account. {n} perks cover skill-ups, gathering, crates, food and camps.": "製造專業在技能150、225和300時各給1點傳承點數，每個帳號一次。{n}個特權涵蓋技能提升、採集、補給箱、食物和營地。",
 "Food that gives experience": "提供經驗值的食物",
 "While well fed, you get 5% more experience from kills.": "處於進食充分狀態時，擊殺獲得的經驗值提高5%。",
 "The first object is trained at skill 20; the next two come from Blueprints at skill 140 and 300, and each keeps the buff of the one it replaces. Read from beta client {build}.": "第一個物件在技能20時向訓練師學習，後兩個來自技能140和300的藍圖，每個都保留被取代物件的增益效果。取自 Beta 用戶端{build}。",
 "at skill {n}": "技能{n}",
 "Recipes, nodes, camp objects and perks: beta client {build}, read table by table. Merchant's Favor recipes from Wowhead's Azeroth Commerce Authority guide, read on 2026-09-23. Each profession's page names its own sources. Updated {date}.": "配方、採集點、營地物件和特權：Beta 用戶端{build}，逐表讀取。商人貢獻點配方取自 Wowhead 的艾澤拉斯貿易協會指南，2026-09-23讀取。各專業技能頁面會列出自己的來源。更新於{date}。",
 "pattern sold by {vendors}": "{vendors}販售的圖樣",
 "How often it triggers is in no game file and nobody has measured it yet: it is here because a one-handed weapon has nothing else at this skill.": "觸發頻率不在任何遊戲檔案裡，也還沒有人測過：列在這裡是因為單手武器在這個技能點沒有別的選擇。",
 "How often it triggers is in no game file and nobody has measured it yet. A one-handed weapon has nothing else at this skill, and on a staff players who use it rate it above the 5 Intellect it could take instead.": "觸發頻率不在任何遊戲檔案裡，也還沒有人測過。單手武器在這個技能點沒有別的選擇，而在法杖上，用過的玩家認為它比法杖可附的 5 點智力更好。",
 "Its formula is in the game’s files, but nobody has found it in the beta yet or knows where it drops, and its reagents come from disenchanting gear above level 30. It stays here because no other two-hand enchant up to skill 225 adds Agility.": "配方在遊戲檔案裡，但 Beta 中還沒有人找到，也沒人知道從哪裡掉落；材料要分解 30 級以上的裝備才能取得。仍列在這裡，是因為技能 225 以內沒有別的雙手武器附魔加敏捷。",
 "View this page in": "以此語言檢視此頁：",
 "Rare elite": "稀有精英",
 "A paler coat than the other Vuldren.": "毛色比其他弗德飛狐更淺。",
 "The blue ghost wolf model, in the Whispering Forest near 19.7, 65.6. Comes with Furious Howl rank 1; respawns in hours. Tameable from level 10.": "藍色鬼狼的模型，在低語森林約19.7, 65.6。帶有狂怒之嚎等級1；重生要好幾個小時。10級起可馴服。",
 "A blue cat near the Wetlands tunnel, seen at 74, 64, 80, 46 and 82, 55; respawns in about 30 minutes; no abilities.": "濕地隧道附近的藍色貓，出現在74, 64、80, 46和82, 55；約30分鐘重生；沒有技能。",
 "The Hellhoot model, across the road from the leatherworking trainer; respawns in one to two hours.": "Hellhoot的模型，在製皮訓練師對面的路旁；一到兩小時重生。",
 "A black owl that respawns about every two minutes.": "一隻黑色貓頭鷹，大約每兩分鐘重生一次。",
 "This spider attacks every 1.5 seconds in the wild, but every 2.0 seconds once tamed. A reader tamed several from the first packs of the Ruins of Lordaeron.": "這種蜘蛛在野外每1.5秒攻擊一次，但馴服後變成每2.0秒一次。一位讀者在洛丹倫廢墟最前面的幾群裡馴服了好幾隻。",
 "In Shadowgale Forest; comes with Savage Rend.": "在影風森林；帶有兇蠻撕裂。",
 "The only beast known to teach Web.": "已知唯一會教蛛網的野獸。",
 "The blue and white Galestrider of level 5 or 6 attacks at 2.0.": "5或6級的藍白色逐風者攻擊速度是2.0。",
 "A slyvern that counts as a wolf, the target of a level 9 wanted quest.": "算作狼的一種翼龍，是9級懸賞任務的目標。",
 "{item} sold by {who} for {price}": "{who}販售{item}，價格{price}",
 "{item} sold by {who}": "{who}販售{item}",
 "{item} drops in {zones} and {n} more": "{item}掉落於{zones}，另有{n}處",
 "{item} drops in {zones}": "{item}掉落於{zones}",
 "{item} drops from {who} and {n} more": "{item}由{who}掉落，另有{n}個",
 "{item} drops from {who}": "{item}由{who}掉落",
 "Enchant": "附魔",
 "Title: {title}": "頭銜：{title}",
 "a title": "一個頭銜",
 "Classic made {n} at a time": "經典版一次做{n}個",
 "Best in slot for {who}": "{who}的最佳裝備",
 "In the BiS lists of {who}": "在{who}的BiS清單中",
 "At skill {skill}: {orange} always gives a point, {yellow} usually, {green} sometimes, {grey} never, {red} cannot be learned yet.": "技能{skill}時：{orange}每次都加點，{yellow}通常會，{green}偶爾會，{grey}不會，{red}還不能學。",
 "orange": "橘色",
 "yellow": "黃色",
 "green": "綠色",
 "grey": "灰色",
 "red": "紅色",
 "{profession} groups": "{profession}分類",
 "Every group": "所有分類",
 "{n} recipe matches “{q}”": [
  "{n}個配方符合「{q}」",
  "{n}個配方符合「{q}」"
 ],
 "Search every group": "搜尋所有分類",
 "Name, stat, set…": "名稱、屬性、套裝…",
 "Your {profession} skill": "你的{profession}技能",
 "1 to 300": "1到300",
 "Which recipes": "哪些配方",
 "Armor type": "護甲類型",
 "Any armor": "所有護甲",
 "Leveling 1 to 300": "從1練到300",
 "Shopping list": "購物清單",
 "Camp and perks": "營地與特權",
 "{n}, {new} new in Forever": "{n}個，其中{new}個是Forever新增",
 "What each item uses up, the skill it asks and where you get the recipe; its tooltip says what it gives. Type your skill to see them in the trade window's colours.": "每件物品消耗什麼、需要多少技能、配方從哪裡來；說明文字寫著它的效果。輸入你的技能，就能看到交易視窗裡的顏色。",
 "Leveling from 1 to 300": "從1練到300",
 "225 is the beta's cap for now": "目前Beta上限是225",
 "At each point, you get the cheapest recipe to skill up, whether you learn it from the trainer or buy it from a vendor. Counts are averages, so buy a few more. There are no prices until launch, so each reagent counts for what a vendor pays you for it.": "每個技能點都給你升級最便宜的配方，不論是向訓練師學的，還是向商人買的。數量是平均值，多準備幾個。上市前還沒有價格，所以每種材料都按商人向你收購的價格計算。",
 "{items} are weighed at their price on the beta auction house on {date} instead.": "{items}則按{date}Beta拍賣場的價格計算。",
 "A recipe sold by one faction's vendors only, or at a reputation, is left out of the path. The trainer's skill and level requirements are Classic's; Forever's own are not in the client.": "只有一個陣營的商人販售、或需要聲望的配方不列入路線。訓練師要求的技能和等級是經典版的；Forever自己的數值不在用戶端裡。",
 "{n} items": "{n}件物品",
 "Supply crates found around the world are filled and handed in at the trade camp for Merchant's Favor.": "世界各地找到的補給箱，裝滿後交到貿易營地，換取商人貢獻點。",
 "Read on Wowhead's Azeroth Commerce Authority guide on 2026-09-23.": "讀自Wowhead的艾澤拉斯貿易協會指南，2026-09-23。",
 "Every profession's Merchant's Favor recipes": "所有專業技能的商人貢獻點配方",
 "Camp, skill rewards and perks": "營地、技能獎勵與特權",
 "Recipes, reagents, skill colours and what each item gives: beta client {build}, read table by table and not checked in game one by one.": "配方、材料、技能顏色和每件物品的效果：Beta用戶端{build}，逐表讀取，沒有在遊戲中逐一確認。",
 "{n} more recipes make an item the client does not describe yet, and are left out.": "還有{n}個配方做出的物品用戶端尚未描述，因此未列入。",
 "The skill to learn a trainer recipe is Classic's (the cMaNGOS trainer lists), since the client does not hold it. Where the recipes come from ({sourced} of {total} known): Forever's vendors, quests and drops from Wowhead's Forever database, read on 2026-09-23, and Classic's from the cMaNGOS Classic database, dungeons and raids included.": "學習訓練師配方所需的技能取自經典版（cMaNGOS的訓練師清單），因為用戶端沒有這項資料。配方來源（已知{sourced}／{total}個）：Forever的商人、任務和掉落取自Wowhead的Forever資料庫，讀取於2026-09-23；經典版的取自cMaNGOS經典版資料庫，包含地城和團隊副本。",
 "Creature, vendor and quest names are in English: no game client holds them.": "生物、商人和任務名稱為英文：沒有任何遊戲用戶端收錄這些名稱。",
 "Recipes|count": "配方",
 "New in Forever|count": "Forever新增",
 "No recipe matches. Clear the search or show all recipes.": "沒有符合的配方。清除搜尋或顯示所有配方。",
 "No recipe matches. Clear the search.": "沒有符合的配方。清除搜尋。",
 "At skill {skill}: {orange} gives a point every time, {yellow} usually, {green} sometimes, {grey} never, {red} is out of reach.": "技能{skill}時：{orange}每次都加點，{yellow}通常會，{green}偶爾會，{grey}不會，{red}還搆不到。",
 "Professions cannot go past skill {n} in the beta for now. What follows is for when the cap is raised.": "目前Beta中的專業技能無法超過{n}。以下內容是上限提高後用的。",
 "Most in {zones}": "大多在{zones}",
 "Its places are not in the Classic database": "它的位置不在經典版資料庫中",
 "Gathered from {n}; yellow at {y}, green at {g}, grey at {e}": "{n}起可採集；{y}變黃，{g}變綠，{e}變灰",
 "Most of them in {zones}": "大多在{zones}",
 "Beasts of level {lo} to {hi}": "{lo}到{hi}級的野獸",
 "Type your skill to see which beasts you can skin.": "輸入你的技能，看看能剝哪些野獸的皮。",
 "At {skill}, you can skin beasts up to level {top}. Those of level {orange} to {top2} give a point every time.": "技能{skill}時，你能剝最高{top}級野獸的皮。{orange}到{top2}級的野獸每次都加點。",
 "The skill a beast asks: 1 up to level 10, ten points a level from 11 to 20 (level 16 asks 60), then five times its level (level 40 asks 200).": "野獸要求的技能：10級以下為1，11到20級每級10點（16級要60），之後是等級的五倍（40級要200）。",
 "Fish bite from {n}": "{n}起魚會上鉤",
 "Fish bite from the start": "一開始魚就會上鉤",
 "A lure goes on your fishing pole and raises your skill for a few minutes.": "魚餌裝在魚竿上，可在幾分鐘內提高你的技能。",
 "What to skin": "剝什麼皮",
 "Where to fish": "去哪裡釣魚",
 "Lures and food": "魚餌與食物",
 "Ranks": "等級",
 "Smelting": "熔煉",
 "Type your skill to see them in the tracking colours.": "輸入你的技能，就能看到追蹤時的顏色。",
 "The trainer's ranks are the same as in Classic: Journeyman from 50 and level 10, Expert from 125 and level 20, Artisan from 200 and level 35. Forever's new zones are not counted yet.": "訓練師的等級和經典版一樣：中級從50和10級起，高級從125和20級起，專家級從200和35級起。Forever的新區域還沒算進來。",
 "The bars a miner smelts at a forge, and what else mining makes.": "礦工在熔爐熔煉的金屬錠，以及採礦還能做的東西。",
 "What to skin at your skill": "你的技能能剝什麼皮",
 "The skill a beast asks comes from its level. Below, ten levels at a time: the zones with the most skinnable beasts and what they give most often.": "野獸要求的技能取決於牠的等級。以下每十級一組：可剝皮野獸最多的區域，以及牠們最常給的東西。",
 "Where to fish at your skill": "你的技能去哪裡釣魚",
 "{n} zones": "{n}個區域",
 "Each zone's water has a skill of its own. Below it, fish get away more often; 95 points above it, never. Level Fishing where every catch still lands.": "每個區域的水域都有自己的技能要求。低於要求時魚比較常跑掉；高出95點就不會跑。在每條魚都能釣上來的地方練釣魚。",
 "How to start, and the four ranks": "如何入門，以及四個等級",
 "A lure counts toward your skill.": "魚餌會算進你的技能。",
 "The zones where some fish still get away at your skill are dimmed. A lure counts toward it.": "以你的技能仍會跑魚的區域會變暗。魚餌會算進技能。",
 "past 300: a lure closes the gap": "超過300：用魚餌補上差距",
 "every catch lands": "每條都能釣上",
 "Herbs by skill": "依技能排列的草藥",
 "Ore by skill": "依技能排列的礦物",
 "Every herb, the skill it asks, what you pick from it and the zones where it grows most.": "每種草藥、需要的技能、能採到什麼，以及生長最多的區域。",
 "Every ore node, the skill it asks, what you mine from it and the zones where it stands most.": "每種礦脈、需要的技能、能挖到什麼，以及分布最多的區域。",
 "What to pick at each stretch, and the zones where those herbs grow together. A herb gives a point every time for its first 25 points, then less and less until it turns grey 100 points past.": "每個階段該採什麼，以及這些草藥一起生長的區域。草藥在前25點每次都加點，之後越來越少，高出100點後變灰。",
 "What to mine at each stretch, and the zones where those veins stand together. Smelting what you mine gives points too, until the recipe turns grey.": "每個階段該挖什麼，以及這些礦脈一起分布的區域。熔煉挖到的礦也會加點，直到配方變灰。",
 "Each zone's fishing skill: the cMaNGOS Classic database; Forever's new zones are not in it. Lures, food and the new items: beta client {build}.": "各區域的釣魚技能：cMaNGOS經典版資料庫；Forever的新區域不在其中。魚餌、食物和新物品：Beta用戶端{build}。",
 "Skinnable beasts, their levels, zones and what they give: the cMaNGOS Classic database; Forever's new zones are not in it. Beta client {build}.": "可剝皮的野獸、等級、區域和掉落物：cMaNGOS經典版資料庫；Forever的新區域不在其中。Beta用戶端{build}。",
 "The skill each node asks: the Forever client's Lock table. The nodes, what they give and where they stand: the cMaNGOS Classic database, counted from its spawn points; Forever's new zones are not in it. Beta client {build}.": "每種礦點要求的技能：Forever用戶端的Lock表。礦點、產出和位置：cMaNGOS經典版資料庫，依其重生點計算；Forever的新區域不在其中。Beta用戶端{build}。",
 "Gear slot": "裝備欄位",
 "Every slot": "所有欄位",
 "{n} enchant matches “{q}”": [
  "{n}個附魔符合「{q}」",
  "{n}個附魔符合「{q}」"
 ],
 "{n} enchant": [
  "{n}個附魔",
  "{n}個附魔"
 ],
 ", with the weapon ones": "，含武器附魔",
 "Search every slot": "搜尋所有欄位",
 "Agility, Spell Power, Crusader…": "敏捷、法術能量、十字軍…",
 "Your Enchanting skill": "你的附魔技能",
 "Which enchants": "哪些附魔",
 "They go on one-handers and two-handers alike.": "單手和雙手武器都能用。",
 "For an item held in the off-hand, not a shield.": "用於副手持有的物品，不是盾牌。",
 "Armor kits and scopes are on the Leatherworking and Engineering pages. The client also keeps {n} Season of Discovery enchants no Forever vendor sells ({names}…); they are left out.": "護甲片和瞄準鏡在製皮和工程學頁面。用戶端還保留了{n}個探索賽季的附魔，Forever沒有商人販售（{names}…）；已略去。",
 "Other recipes": "其他配方",
 "Every enchant in the Forever beta client by gear slot, with what it gives, its reagents, the skill and where the formula comes from; then the cheapest way from 1 to 300 and what to buy for it.": "Forever Beta用戶端中的每個附魔，依裝備欄位列出，附上效果、材料、技能和公式來源；再加上從1到300最便宜的路線和要買的東西。",
 "Relics, staves and wands": "聖物、法杖和魔杖",
 "Merchant's Favor formulas": "商人貢獻點公式",
 "Enchants by slot": "依欄位排列的附魔",
 "What each enchant gives, what it uses up, the skill it asks and where its formula comes from. Type your skill to see them in the trade window's colours.": "每個附魔的效果、消耗、要求的技能和公式來源。輸入你的技能，就能看到交易視窗裡的顏色。",
 "At each point, the trainer or gold-bought recipe that costs the fewest reagents per skill-up, read from the beta client's recipes and skill colours. Counts are the skill-up chance's average: buy a few more. There are no prices before launch, so reagents are weighed by what they were worth in Classic.": "每個技能點都挑每升一點消耗材料最少的訓練師配方或金幣購買的配方，依Beta用戶端的配方和技能顏色計算。數量是升級機率的平均值：多買幾個。上市前沒有價格，所以材料依經典版時的價值衡量。",
 "Disenchanting the green items you find while leveling gives most of the dust and essences. The trainer's skill and level requirements are Classic's; Forever's own are not in the client.": "分解練等時拿到的綠色物品，就能得到大部分的粉末和精華。訓練師要求的技能和等級是經典版的；Forever自己的數值不在用戶端裡。",
 "What else enchanters make": "附魔師還能做什麼",
 "In Forever, enchanters also make relics for druids, paladins and shamans, staves, wands and off-hand items.": "在Forever中，附魔師還能為德魯伊、聖騎士和薩滿製作聖物，也能做法杖、魔杖和副手物品。",
 "Enchants, reagents, skill colours and the rods each enchant needs: beta client {build}, read table by table and not checked in game one by one. The skill to learn a trainer enchant is Classic's (the cMaNGOS trainer lists), since the client does not hold it. Merchant's Favor formulas and prices, and a few new formulas' drops: Wowhead's Forever database, read on 2026-09-23. Classic formulas' vendors and drops, dungeons and raids included: the cMaNGOS Classic database.": "附魔、材料、技能顏色和每個附魔需要的棒子：Beta用戶端{build}，逐表讀取，沒有在遊戲中逐一確認。學習訓練師附魔所需的技能取自經典版（cMaNGOS的訓練師清單），因為用戶端沒有這項資料。商人貢獻點公式和價格，以及部分新公式的掉落：Wowhead的Forever資料庫，讀取於2026-09-23。經典版公式的商人和掉落，包含地城和團隊副本：cMaNGOS經典版資料庫。",
 "Enchants|count": "附魔",
 "No enchant matches. Clear the search or show all enchants.": "沒有符合的附魔。清除搜尋或顯示所有附魔。",
 "No enchant matches. Clear the search.": "沒有符合的附魔。清除搜尋。",
 "always a skill-up": "一定加點",
 "usually a skill-up": "通常加點",
 "sometimes a skill-up": "偶爾加點",
 "no skill-up": "不加點",
 "skill too low to learn it": "技能太低，無法學習",
 "a point every time": "每次都加點",
 "usually a point": "通常加點",
 "sometimes a point": "偶爾加點",
 "no more points": "不再加點",
 "your skill is too low": "你的技能太低",
 "Apprentice": "初級",
 "Journeyman": "中級",
 "Expert": "高級",
 "Artisan": "專家級",
 "from any {profession} trainer, up to 75": "任何{profession}訓練師，最高75",
 "from the trainer, from skill 50 and level 10, up to 150": "訓練師，技能50且10級起，最高150",
 "from the trainer, from skill 125 and level 20, up to 225": "訓練師，技能125且20級起，最高225",
 "from the trainer, from skill 200 and level 35, up to 300": "訓練師，技能200且35級起，最高300",
 "from the book Expert Cookbook, sold for gold, from skill 125, up to 225": "書籍《高級烹飪教材》，用金幣購買，技能125起，最高225",
 "from a quest of Dirge Quikcleave in Gadgetzan, Tanaris, from skill 225 and level 35, up to 300": "加基森（塔納利斯）的Dirge Quikcleave的任務，技能225且35級起，最高300",
 "from the book Expert First Aid - Under Wraps, sold for gold, from skill 125, up to 225": "書籍《高級急救教材 - 繃帶縛體》，用金幣購買，技能125起，最高225",
 "from the quest Triage, in Theramore (Alliance) or Hammerfall (Horde), from skill 225 and level 35, up to 300": "任務Triage，在塞拉摩（聯盟）或落錘鎮（部落），技能225且35級起，最高300",
 "From a trade supplies vendor": "商業用品商人",
 "Always in stock, for a few coins.": "一直有貨，幾枚銅幣就買得到。",
 "Gathered, looted or bought from other players": "採集、拾取或向其他玩家購買",
 "The bulk of the cost: farm it or look at the auction house.": "成本的大頭：自己去刷，或到拍賣場看看。",
 "Made along the way": "路上順便做的",
 "The path crafts these itself; bought ready-made, they save a few steps.": "路線會自己做這些；直接買現成的可以省幾步。",
 "Relics": "聖物",
 "Staves, wands and off-hands": "法杖、魔杖和副手物品",
 "Trinkets": "飾品",
 "Oils": "油",
 "Rods and reagents": "棒子與材料",
 "Druid idol": "德魯伊雕像",
 "Paladin libram": "聖騎士聖契",
 "Shaman totem": "薩滿圖騰",
 "Staff": "法杖",
 "Wand": "魔杖",
 "Held in off-hand": "副手物品",
 "Trinket": "飾品",
 "Placed at a campfire": "放在營火旁",
 "Tool": "工具",
 "Reagent": "材料",
 "What alchemy makes": "鍊金術能做什麼",
 "What blacksmithing makes": "鍛造能做什麼",
 "What leatherworking makes": "製皮能做什麼",
 "What tailoring makes": "裁縫能做什麼",
 "What engineering makes": "工程學能做什麼",
 "What cooking makes": "烹飪能做什麼",
 "What First Aid makes": "急救能做什麼",
 "What mining makes": "採礦能做什麼",
 "Level bands": "等級區間",
 "Zones with a skill": "有技能要求的區域",
 "Foods that raise Fishing": "提高釣魚的食物",
 "Herbs": "草藥",
 "Ore nodes": "礦點",
 "Smelting recipes": "熔煉配方",
 "outside the Crossroads": "十字路口外",
 "Three Corners": "三角路口",
 "g|money": "金",
 "s|money": "銀",
 "c|money": "銅",
 "Level bands|count": "等級區間",
 "Camp objects|count": "營地物件",
 "Zones with a skill|count": "有技能要求的區域",
 "Lures|count": "魚餌",
 "Foods that raise Fishing|count": "提高釣魚的食物",
 "Herbs|count": "草藥",
 "Ore nodes|count": "礦點",
 "Smelting recipes|count": "熔煉配方",
 "Formula|recipe item": "公式",
 "Plans|recipe item": "設計圖",
 "Pattern|recipe item": "圖樣",
 "Recipe|recipe item": "食譜",
 "Schematic|recipe item": "結構圖",
 "Manual|recipe item": "手冊",
 "Cloth|armor": "布甲",
 "Leather|armor": "皮甲",
 "Mail|armor": "鎖甲",
 "Plate|armor": "鎧甲",
 "Weapon|slot": "武器",
 "Two-hand|slot": "雙手",
 "Shield|slot": "盾牌",
 "Off-hand|slot": "副手",
 "Chest|slot": "胸部",
 "Cloak|slot": "背部",
 "Bracers|slot": "手腕",
 "Gloves|slot": "手",
 "Boots|slot": "腳",
 "Neck|slot": "頸部",
 "One-hand weapons": "單手武器",
 "Two-hand weapons": "雙手武器",
 "Head": "頭部",
 "Shoulders": "肩部",
 "Cloaks": "背部",
 "Chest": "胸部",
 "Bracers": "手腕",
 "Gloves": "手",
 "Belts": "腰部",
 "Legs": "腿部",
 "Boots": "腳",
 "Bags": "背包",
 "Sharpening, weight and grinding stones": "磨刀石、平衡石和砂輪",
 "Shield spikes, chain and spurs": "盾刺、鎖鏈和馬刺",
 "Keys, rods and tools": "鑰匙、棒子和工具",
 "Armor kits": "護甲片",
 "Cured leather": "熟皮",
 "Other": "其他",
 "Shirts and robes for show": "展示用的襯衫和長袍",
 "Bolts of cloth": "布卷",
 "Bombs and explosives": "炸彈和爆裂物",
 "Trinkets and devices": "飾品和裝置",
 "Goggles and helms": "護目鏡和頭盔",
 "Other gear": "其他裝備",
 "Guns and scopes": "槍械和瞄準鏡",
 "Ammunition": "彈藥",
 "Fireworks and toys": "煙火和玩具",
 "Pets and mounts": "寵物和坐騎",
 "Parts": "零件",
 "Potions": "藥水",
 "Elixirs": "藥劑",
 "Flasks": "精煉藥劑",
 "Transmutes": "轉化",
 "Oils and other": "油和其他",
 "Stamina": "耐力",
 "Strength and Attack Power": "力量與攻擊強度",
 "Agility": "敏捷",
 "Intellect, spell power and mana": "智力、法術能量與法力",
 "Spirit": "精神",
 "Other buffs": "其他增益",
 "Health and mana only": "只回復生命與法力",
 "Bandages": "繃帶",
 "Anti-venoms and potions": "抗毒劑和藥水",
 "Smelting|group": "熔煉",
 "Every potion, elixir, flask and transmute in the Forever beta client, with its reagents, the skill and where the recipe comes from; then the cheapest way from 1 to 300 and what to buy for it.": "Forever Beta用戶端中的每種藥水、藥劑、精煉藥劑和轉化，附上材料、技能和配方來源；再加上從1到300最便宜的路線和要買的東西。",
 "Every weapon, piece of mail and plate, stone and shield spike in the Forever beta client, by slot, with its stats, reagents, the skill and where the plans come from; then the cheapest way from 1 to 300.": "Forever Beta用戶端中的每件武器、鎖甲和鎧甲、磨刀石和盾刺，依欄位列出，附上屬性、材料、技能和設計圖來源；再加上從1到300最便宜的路線。",
 "Every leather and mail piece, cloak, armor kit and bag in the Forever beta client, by slot, with its stats, reagents, the skill and where the pattern comes from; then the cheapest way from 1 to 300.": "Forever Beta用戶端中的每件皮甲和鎖甲、披風、護甲片和背包，依欄位列出，附上屬性、材料、技能和圖樣來源；再加上從1到300最便宜的路線。",
 "Every cloth piece, cloak, bag and shirt in the Forever beta client, by slot, with its stats, reagents, the skill and where the pattern comes from; then the cheapest way from 1 to 300.": "Forever Beta用戶端中的每件布甲、披風、背包和襯衫，依欄位列出，附上屬性、材料、技能和圖樣來源；再加上從1到300最便宜的路線。",
 "Every bomb, trinket, goggle, gun, scope and toy in the Forever beta client, with what it does, its reagents, the skill and where the schematic comes from; then the cheapest way from 1 to 300.": "Forever Beta用戶端中的每個炸彈、飾品、護目鏡、槍械、瞄準鏡和玩具，附上效果、材料、技能和結構圖來源；再加上從1到300最便宜的路線。",
 "Every dish in the Forever beta client by the buff it gives, with its reagents, the skill and where the recipe comes from; then the cheapest way from 1 to 300.": "Forever Beta用戶端中的每道料理，依增益效果列出，附上材料、技能和食譜來源；再加上從1到300最便宜的路線。",
 "Every bandage, anti-venom and potion First Aid makes in the Forever beta client, with its reagents, the skill and where the manual comes from; then the way from 1 to 300.": "Forever Beta用戶端中急救能做的每種繃帶、抗毒劑和藥水，附上材料、技能和手冊來源；再加上從1到300的路線。",
 "WoW Forever Alchemy Leveling Guide 1-300": "WoW Forever鍊金術指南：從1練到300",
 "WoW Forever Blacksmithing Leveling Guide 1-300": "WoW Forever鍛造指南：從1練到300",
 "WoW Forever Leatherworking Leveling Guide 1-300": "WoW Forever製皮指南：從1練到300",
 "WoW Forever Tailoring Leveling Guide 1-300": "WoW Forever裁縫指南：從1練到300",
 "WoW Forever Engineering Leveling Guide 1-300": "WoW Forever工程學指南：從1練到300",
 "WoW Forever Cooking Leveling Guide 1-300": "WoW Forever烹飪指南：從1練到300",
 "WoW Forever First Aid Leveling Guide 1-300": "WoW Forever急救指南：從1練到300",
 "Every herb in the Forever beta client with the skill it asks, what you pick from it and the zones where it grows most; then which herbs to pick from 1 to 300, and where.": "Forever Beta用戶端中的每種草藥，附上要求的技能、能採到什麼和生長最多的區域；再加上從1到300該採哪些草藥、去哪裡採。",
 "Every ore node in the Forever beta client with the skill it asks, what you mine from it and the zones where it stands most; then which veins to mine from 1 to 300, and what you smelt.": "Forever Beta用戶端中的每種礦點，附上要求的技能、能挖到什麼和分布最多的區域；再加上從1到300該挖哪些礦脈，以及要熔煉什麼。",
 "Which beasts you can skin at your skill, what they give and the zones where they live, ten levels at a time from 1 to 300.": "你的技能能剝哪些野獸的皮、會得到什麼、牠們住在哪些區域，從1到300每十級一組。",
 "Where to fish at your skill, zone by zone, the lures and food that raise it, the four ranks, and what Forever adds for anglers.": "你的技能去哪裡釣魚，一區一區列出，提高技能的魚餌和食物、四個等級，以及Forever為釣客新增的內容。",
 "WoW Forever Herbalism Leveling Guide 1-300": "WoW Forever草藥學指南：從1練到300",
 "WoW Forever Mining Leveling Guide 1-300": "WoW Forever採礦指南：從1練到300",
 "WoW Forever Skinning Leveling Guide 1-300": "WoW Forever剝皮指南：從1練到300",
 "How to Fish in WoW Forever: Fishing Guide 1-300": "WoW Forever怎麼釣魚：從1練到300",
 "How to fish in WoW Forever: equip a fishing pole and cast into open water. Then where to fish at your skill, zone by zone, the lures and the four ranks.": "WoW Forever怎麼釣魚：裝備魚竿，對著開闊水域拋竿。接著依你的技能一區一區看去哪裡釣、魚餌和四個等級。",
 "{profession} guide for WoW Forever. Every {profession} recipe in the WoW Forever beta: {total} of them, {new} new, with reagents, skill and where each recipe drops or is sold; the cheapest way from 1 to 300 and the Merchant's Favor recipes.": "WoW Forever{profession}指南。WoW Forever Beta中的每個{profession}配方：共{total}個，其中{new}個新增，附上材料、技能和每個配方的掉落或販售地點；從1到300最便宜的路線和商人貢獻點配方。",
 "WoW Forever Enchanting Leveling Guide 1-300": "WoW Forever附魔指南：從1練到300",
 "Every Enchanting enchant in the WoW Forever beta by gear slot, with its reagents, skill and where the formula drops or is sold, then the cheapest way from 1 to 300 and the Merchant's Favor formulas.": "WoW Forever Beta中的每個附魔，依裝備欄位列出，附上材料、技能和公式的掉落或販售地點，再加上從1到300最便宜的路線和商人貢獻點公式。",
 "In the BiS lists of {lists}": "在{lists}的BiS清單中",
 "In the BiS lists of {lists} and {n} more": "在{lists}及另外{n}份BiS清單中",
 "New talents in WoW Forever": "WoW Forever的新天賦",
 "Talents changed from Classic": "與經典版不同的天賦",
 "Classic talents not in the Forever trees": "不在Forever天賦樹中的經典版天賦",
 "Spells changed or added": "改動或新增的法術",
 "Spells unchanged from Classic": "與經典版相同的法術",
 "Talents unchanged from Classic": "與經典版相同的天賦",
 "Choose a class and plan your build": "選擇職業，規劃你的配點",
 "{n} Merchant’s Favor": "{n} 商人貢獻點",
 "Merchant’s Favor": "商人貢獻點",
 "Merchant’s Favor recipes": "商人貢獻點配方",
 "Azeroth Commerce Authority": "艾澤拉斯貿易協會",
 "Durotar Supply and Logistics": "杜洛塔物資流通",
 "at camp, from skill {n}": "營地中，技能{n}起",
 "All items by name": "依名稱排列的所有物品",
 "WoW Forever items, page {n} of {pages}": "WoW Forever物品列表，第{n}頁／共{pages}頁",
 "{count} of the {total} items WoW Forever adds or changes from Classic: quality, slot and item level, each with its tooltip next to Classic’s.": "WoW Forever相較經典版新增或改動的{total}件物品中的{count}件：品質、欄位和物品等級，每件都附上說明，並與經典版對照。",
 "By name": "依名稱",
 "{total} items are new in the World of Warcraft: Forever beta client (build {build}) or changed from Classic Era. Here are {count} of them. To filter by slot, type, class or level, use the {browser}.": "《魔獸世界：Forever》Beta用戶端（版本{build}）中有{total}件物品是新增的，或與經典版不同。這裡列出其中{count}件。想依欄位、類型、職業或等級篩選，請用{browser}。",
 "item browser": "物品瀏覽器",
 "Page {n}": "第{n}頁",
 "{profession} Certification": "{profession}證照",
 "Forever's trade camps sell {n} profession recipes, the Certifications that give a profession's title, and a few mounts and toys, all for Merchant's Favor. You earn it by filling the supply crates you find around the world and handing them in at the camp, and from Craftsman's Writs: quests to bring crafted items to someone in the world.": "Forever的貿易營地販售{n}個專業技能配方、可獲得專業頭銜的證照，以及幾種坐騎和玩具，全部用商人貢獻點購買。把在世界各地找到的補給箱裝滿、交到營地就能賺到，也能從工匠委託取得：把製作好的物品送給世界上某個人的任務。",
 "Marcy Baker takes the filled crates; an auctioneer and a bank stand in the camp.": "Marcy Baker收裝滿的補給箱；營地裡還有拍賣師和銀行。",
 "Each profession has its quartermaster there too.": "每個專業技能在那裡也都有自己的軍需官。",
 "Show the camp on the map": "在地圖上顯示營地",
 "Also at Three Corners: the Pack Kodo for 6,000 Favor, the Packmule Treat for 1,500, the Advertising License Application for 1,200 (Honored) and the tabard at Exalted.": "三角路口還有：科多馱運獸，6,000點；Packmule Treat，1,500點；廣告許可申請書，1,200點（尊敬）；崇拜時可買外袍。",
 "sold by": "販售者：",
 "Read on Wowhead's {guide} (updated 2026-09-20) on 2026-09-23; the recipes and what they make are read from the beta client.": "讀自Wowhead的{guide}（2026-09-20更新），讀取於2026-09-23；配方與其製作的物品讀自Beta用戶端。",
 "Azeroth Commerce Authority guide": "艾澤拉斯貿易協會指南",
 "Merchant's Favor in WoW Forever: every recipe the trade camps sell": "WoW Forever商人貢獻點：貿易營地販售的所有配方",
 "Where the Azeroth Commerce Authority and Durotar Supply and Logistics camps stand, how to earn Merchant's Favor, and the {n} profession recipes their quartermasters sell, by profession and price.": "艾澤拉斯貿易協會和杜洛塔物資流通的營地在哪裡、怎麼賺商人貢獻點，以及軍需官販售的{n}個專業技能配方，依專業技能和價格排列。",
 "Categories": "目錄",
 "All categories": "全部目錄",
 "Level range": "等級範圍",
 "In Forever": "Forever 變動",
 "Rarity": "稀有程度",
 "of {n}": "（共 {n}）",
 "Found": "已找到",
 "Books found: {n}/{goal}": "已找到的書：{n}/{goal}",
 "Tick a book once you have it. Your ticks are stored in this browser only.": "拿到書後就把它勾起來。你的勾選只儲存在這個瀏覽器中。",
 "Untick all": "全部取消勾選",
 "For mages: {study}": "法師專屬：{study}",
 "The librarians also give mages a quest of their own, Research Access, new in Forever. It opens {skill}, a new mage skill, and its spell {study}. We don’t know yet how many books it takes before the quest appears.": "圖書管理員還有一個法師專屬任務 Research Access，是 Forever 新增的。它會開啟新的法師技能{skill}，以及其中的法術{study}。目前還不知道要交幾本書，這個任務才會出現。",
 "{study} can be cast from level 6. It uses a {reagent}, takes 6 seconds, has a one hour cooldown and gives a {bundle}. The spell says it needs a suitable library. The {n} bundles opened so far on Wowhead held {scrolls}.": "{study}從6級開始可以施放，消耗一根{reagent}，施法6秒，冷卻1小時，完成後獲得{bundle}。法術說明寫著需要在合適的圖書館施放。目前 Wowhead 記錄的{n}次開啟中，出現過{scrolls}。",
 "Make my own list": "建立我的清單",
 "Open the full dungeon guide": "開啟完整地城指南",
 "Priest spells": "牧師法術",
 "Removed racials": "已移除的種族特長",
 "{races} only now": "現僅限{races}",
 "Every race now": "現所有種族皆可學",
 "{races} priests only in Forever": "Forever 中僅限{races}",
 "Every race learns it in Forever": "Forever 中所有種族皆可學",
 "{race} removed racials and priest spells": "{race}：已移除的種族特長與牧師法術",
 "{races} only": "僅限{races}",
 "{class} set {n}": "{class}配裝{n}",
 "Empty": "空",
 "Name of an item": "物品名稱",
 "Search an item": "搜尋物品",
 "None of our lists has an item for this slot that a {class} can wear.": "我們的清單中沒有{class}能穿戴在這個欄位的物品。",
 "No item of this slot by that name.": "這個欄位沒有這個名稱的物品。",
 "Back to our list": "回到我們的清單",
 "Start from": "從這裡開始",
 "Our {list} list": "我們的{list}清單",
 "An empty panel": "空白角色",
 "Your sets": "你的配裝",
 "Forget {name}": "刪除{name}",
 "Sets you save stay in this browser. To keep one elsewhere or show it to someone, copy its link.": "你儲存的配裝只留在這個瀏覽器裡。想在別處保留或給別人看，就複製它的連結。",
 "{class} set": "{class}配裝",
 "Name of the set": "配裝名稱",
 "Copy the address bar": "請複製網址列",
 "Saved": "已儲存",
 "Save": "儲存",
 "Your set": "你的配裝",
 "Level {cap} {race} {class}, Classic’s base stats, no buff, no talent.": "{cap}級{race}{class}，經典版的基礎屬性，沒有增益效果，也沒有天賦。",
 "What the gear adds: Classic had no {race} {class}.": "裝備加上的數值：經典版沒有{race}{class}。",
 "WoW Forever {class} Gear Planner (Level {cap}): Make Your Own BiS List": "WoW Forever {class}裝備規劃器（{cap}級）：建立你自己的 BiS 清單",
 "Put together your own level {cap} {class} gear in the WoW Forever beta: pick each slot’s item and enchant from the items our BiS lists name, see your stats add up, save the set and share it with a link.": "在 WoW Forever Beta 中搭配你自己的{cap}級{class}裝備：從我們 BiS 清單列出的物品中，為每個欄位選擇物品和附魔，看屬性怎麼加總，儲存配裝並用連結分享。",
 "{class} gear planner": "{class}裝備規劃器",
 "Make your own level {cap} list: choose the item and the enchant of each slot among the items our BiS lists name, and the sheet adds up your stats. Copy link gives you a short address to share your set.": "建立你自己的{cap}級清單：從我們 BiS 清單列出的物品中，為每個欄位選擇物品和附魔，屬性面板會幫你加總。按「複製連結」會得到一個短網址，用來分享你的配裝。",
 "Back to our {class} BiS list": "回到我們的{class} BiS 清單",
 "Each slot offers the items of our {class} BiS lists. “Search an item” opens every uncommon, rare and epic piece a level {cap} {class} can wear in the beta client. Missing an item you wear?": "每個欄位提供我們{class} BiS 清單中的物品。「搜尋物品」會列出 Beta 用戶端中{cap}級{class}能穿戴的所有優秀、精良和史詩裝備。少了你穿的物品嗎？",
 "Tell us": "告訴我們",
 "Alliance only": "僅限聯盟",
 "Horde only": "僅限部落",
 "Click a piece of your gear to change it.": "點一件裝備來更換它。",
 "The items of our lists for this slot. Point at one to see what it changes on your sheet, click it to wear it. The enchants are below.": "我們清單中這個欄位的物品。滑鼠移到物品上，可以看它讓你的屬性怎麼變化；點一下就穿上。附魔在下方。",
 "Name your set, save it in this browser, or copy its link to share it.": "為你的配裝命名，儲存在這個瀏覽器，或複製連結分享出去。",
 "Next": "下一步",
 "Skip": "略過",
 "Got it": "知道了",
 "How does it work?": "怎麼使用？",
 "How the planner works": "規劃器怎麼用",
 "{s} sec": "{s}秒",
 "A family’s damage, armor and health are the values of its Tamed Pet Passive in the beta client.": "種類的傷害、護甲和生命值取自 Beta 用戶端中該種類的被動效果（Tamed Pet Passive）。",
 "All families": "所有種類",
 "and {n} more": "等另外{n}隻",
 "Beast, zone or ability": "野獸、地區或技能",
 "Beasts to tame": "可馴服的野獸",
 "Classic’s beasts at the places, levels and speeds of Classic’s database, and the ones Forever adds. Swing is the time between two attacks, faster in green, slower in orange. Teaches is what you learn by taming the beast, as Classic’s client lists it.": "經典版的野獸（地點、等級和速度取自經典版的資料庫），以及 Forever 新增的野獸。速度是兩次攻擊之間的時間，較快的是綠色，較慢的是橘色。可學技能是你馴服這隻野獸後能學到的技能，依經典版用戶端的資料。",
 "Clear filters": "清除篩選",
 "Compare the {n} families": "比較{n}個種類",
 "Diet": "食性",
 "Each ability costs training points. Pet trainers sell the general abilities, such as {growl} and the resistances, for training points too.": "每個技能都要花訓練點數。寵物訓練師也用訓練點數販售通用技能，例如{growl}和各種抗性。",
 "Every rank, and the beasts that teach it": "每個等級，以及能教它的野獸",
 "Fast swing only": "只看快速",
 "Fastest": "最快",
 "Fight with it until you learn the ability.": "帶著牠戰鬥，直到你學會這個技能。",
 "from level {a} to {b}": "（{a}到{b}級）",
 "Health": "生命值",
 "Its own abilities": "專屬技能",
 "New in Forever only": "只看 Forever 新增",
 "No beast matches these filters.": "沒有符合篩選條件的野獸。",
 "Pet level": "寵物等級",
 "Pick a family to see what it is good at, what it eats and every ability it can learn. Damage, armor and health are measured against a beast of no family at the same level; abilities are shown at the rank a pet can have at level {cap}, the beta’s cap.": "選一個種類，看看牠擅長什麼、吃什麼，以及能學的所有技能。傷害、護甲和生命值是和同等級、沒有種類的野獸相比。每個技能都顯示寵物在{cap}級（Beta 的等級上限）能擁有的等級。",
 "Show all {n} beasts": "顯示全部{n}隻野獸",
 "Show the fast beasts": "顯示快速的野獸",
 "Swing": "速度",
 "Take your own pet back and teach it with Beast Training.": "換回你自己的寵物，用訓練野獸教會牠。",
 "Tame a beast that knows it.": "馴服一隻會這個技能的野獸。",
 "Taught by": "可以向誰學",
 "Teaches": "可學技能",
 "The message is a line of yellow text with no rank in it, easy to miss.": "學會時的訊息是一行沒有等級的黃字，很容易漏看。",
 "The Teaches column of the list above says which beast knows which rank.": "上方列表的「可學技能」欄列出哪隻野獸會哪個等級。",
 "Training still works as in Classic. To teach your pet an ability:": "訓練方式和經典版一樣。要讓寵物學會某個技能：",
 "Under the scale, how many beasts swing at that speed.": "刻度下方是以該速度攻擊的野獸數量。",
 "What a beast teaches comes from Classic Era’s client (CreatureSpellData). Forever may have changed it for some beasts.": "野獸能教的技能取自 Classic Era 用戶端（CreatureSpellData）。Forever 可能改動了部分野獸。",
 "See the {n} beast to tame": ["查看{n}隻可馴服的野獸","查看{n}隻可馴服的野獸"],
 "Every family and where to tame it": "每個種類和馴服地點",
 "Which pet to choose and where to tame it": "該選哪隻寵物，去哪裡馴服",
 "Every beast to tame, and what each one teaches ↗": "所有可馴服的野獸，以及每隻能教的技能 ↗",
 "How pet training works ↗": "寵物訓練怎麼運作 ↗",
 "What each pet family eats ↗": "每個寵物種類吃什麼 ↗",
 "Changed in Forever": "Forever 已修改",
 "Classic: {text}": "經典版：{text}",
 "A rank Classic did not have.": "經典版沒有這個等級。",
 "Abilities Forever changed": "Forever 修改過的技能",
 "Same abilities as in Classic, with other numbers. Each is shown at one rank, Classic above, Forever below; open the family for every rank.": "和經典版相同的技能，但數值不同。每個技能只顯示一個等級，上面是經典版，下面是 Forever。展開種類可看到所有等級。",
 "New {rank} at level {n}: {text}": "{n}級新增{rank}：{text}",
 "What changed for every pet": "所有寵物的改動",
 "Found by beta players and gathered on the {wiki}. The client does not show these, so they may still change.": "由 Beta 玩家發現並整理在{wiki}。用戶端看不到這些，之後可能還會改。",
 "Forever Hunter wiki": "Forever Hunter wiki",
 "Stats from the hunter": "繼承獵人的屬性",
 "Your pet gains 2 health for each point of your Stamina, 30% of your armor, 10% of your highest attack power and all of your critical strike chance, racial bonuses included.": "你的寵物每點耐力獲得2點生命值，並獲得你30%的護甲、你最高攻擊強度的10%，以及你全部的致命一擊機率，種族加成也算在內。",
 "Focus": "集中值",
 "It comes back without pause, 10 a second, about twice as fast as in Classic.": "會不停回復，每秒10點，大約是經典版的兩倍快。",
 "Happiness": "快樂度",
 "It drops much more slowly than in Classic.": "下降速度比經典版慢很多。",
 "Buffs": "增益效果",
 "Your pet no longer takes buffs from other players, even those it took in Classic.": "你的寵物不再接受其他玩家的增益效果，連經典版能接受的也不行。",
 "Distance": "距離",
 "Your pet is dismissed when it is about 100 yards from you.": "寵物離你大約100碼時會被解散。",
 "Beta players also find that a pet’s hits are not made bigger to make up for a slow swing, so for now a fast pet simply deals more damage. Nobody knows yet whether that is intended.": "Beta 玩家也發現，攻擊慢的寵物每下傷害並不會因此提高，所以目前速度快的寵物傷害就是比較高。還不確定這是不是刻意設計。",
 "What changed for every pet, and how damage goes with attack speed, come from beta players, gathered on the {wiki}.": "所有寵物的改動，以及傷害和攻擊速度的關係，來自 Beta 玩家，整理在{wiki}。",
 "In Forever every pet swings every 2.0 seconds, and a passive the beast brings with it changes that: Faster Attack I to VII, or Slower Attack II and III. Their percentages land exactly on the speeds the same beasts had in Classic, and beta players find their tames at those speeds, so Classic’s number is the one to go by.": "在 Forever 中，所有寵物每2.0秒攻擊一次，而野獸本身帶的被動技能會改變這個速度：加快攻擊I到VII，或減緩攻擊II和III。這些百分比剛好對應同一批野獸在經典版的速度，Beta 玩家馴服後也看到同樣的速度，所以照經典版的數字就對了。",
 "Talents up to date": "天賦已更新",
 "Build {build}, {date}": "版本 {build}，{date}",
 "Changelog": "更新紀錄",
 "Buffed in the {date} update": "{date}更新中增強",
 "Nerfed in the {date} update": "{date}更新中削弱",
 "Changed in the {date} update": "{date}更新中調整",
 "{date} update": "{date}更新",
 "Beta build {n}": "Beta 版本 {n}",
 "Renamed from {name}": "原名{name}",
 "Moved from tier {a} to tier {b}": "從第{a}層移到第{b}層",
 "Now requires {name}": "現在需要{name}",
 "No longer requires {name}": "不再需要{name}",
 "Tooltip reworded": "說明文字重新措辭",
 "Your next 3 abilities now cost 10% less for every class. It used to be 50% for Mages and Warlocks, 40% for Warriors, 20% for Rogues and 15% for Priests. The 10% damage bonus is unchanged.": "接下來3個技能的消耗現在對所有職業都降低10%。之前法師和術士為50%、戰士40%、盜賊20%、牧師15%。10%的傷害加成不變。",
 "Now asks for a player level: the herb’s Herbalism skill divided by 5, and level 60 for herbs above 300 skill.": "現在需要角色等級：該草藥所需的草藥學技能除以5，技能需求超過300的草藥需要60級。",
 "No longer breaks crowd control, and only triggers from spells and abilities that deal damage: Shadow Word: Pain on its cast but not its ticks, never Distract or Pick Pocket.": "不再打斷控場效果，且只會由造成傷害的法術和技能觸發：暗言術：痛在施放時觸發，週期傷害不會觸發，擾亂和偷竊永遠不會觸發。",
 "Twilight Focus now protects it from spell pushback, as it should.": "暮光集中現在會如預期般保護它不受施法推遲影響。",
 "Before:": "之前：",
 "1 new dungeon set": "1個新地城套裝",
 "{n} new dungeon sets": "{n}個新地城套裝",
 "{n} changed items": "{n}件物品已改動",
 "Formerly {name}": "舊名：{name}",
 "New dungeon set": "新地城套裝",
 "Changed weapons and armor": "已改動的武器和護甲",
 "Changed consumables and other items": "已改動的消耗品和其他物品",
 "{set}, from {dungeon}": "{set}，地城：{dungeon}",
 "Tap a piece of your gear to change it.": "點一下你的裝備來更換。",
 "The items of our lists for this slot. Tap one to see its stats and what it changes, tap it again to wear it. The enchants are below.": "這個部位在我們清單中的物品。點一下查看屬性和改變，再點一下即可裝備。附魔在下方。",
 "No change on your sheet.": "你的角色資訊沒有變化。",
 "You wear it.": "你已裝備。",
 "Equip": "裝備",
 "Apply": "套用",
 "Before": "之前",
 "Now": "現在",
 "What else {boss} drops": "{boss}的其他掉落物品",
 "What else the enemies drop": "敵人的其他掉落物品",
 "Other {group} items of this level": "同等級的其他{group}物品",
 "Looking for dungeon loot?": "在找地城掉落物品嗎？",
 "Every dungeon has its bosses and what each one drops. Pick one, or": "每個地城都列出首領和各自的掉落物品。選一個，或",
 "see them all by level": "依等級查看全部",
 "Open a dungeon's loot table": "開啟地城掉落表",
 "Map of the dungeon": "副本地圖",
 "A stone tablet starts {quest}": "一塊石板開始任務 {quest}",
 "{who} gives {quest}": "{who} 給予任務 {quest}",
 "Open the map full screen": "全螢幕開啟地圖",
 "See all {n} drops on one page": "在同一頁查看全部 {n} 件掉落",
 "Back to the map": "返回地圖",
 "{name} map, bosses and loot, WoW Forever": "{name}地圖、首領與掉落，WoW Forever",
 "{name} WoW Forever: loot table, bosses, quests and map": "{name} WoW Forever：掉落表、首領、任務與地圖",
 "{name} WoW Forever: loot table with drop rates, bosses, quests and map": "{name} WoW Forever：掉落表與掉落機率、首領、任務與地圖",
 "{n} drop with its drop rate": ["{n}件掉落及其掉落機率", "{n}件掉落及其掉落機率"],
 "{name} WoW Forever: loot table, bosses and map": "{name} WoW Forever：掉落表、首領與地圖",
 "{name} WoW Forever: loot table, bosses and quests": "{name} WoW Forever：掉落表、首領與任務",
 "{name} WoW Forever: loot table and bosses": "{name} WoW Forever：掉落表與首領",
 "{name} dungeon map for WoW Forever, with every boss placed, their abilities and their loot.": "{name}的 WoW Forever 地城地圖，標出每個首領的位置、技能和掉落。",
 "WoW Forever map, bosses, loot and quests": "WoW Forever 的地圖、首領、掉落與任務",
 "WoW Forever map, bosses and loot": "WoW Forever 的地圖、首領與掉落",
 "WoW Forever loot, bosses and quests": "WoW Forever 的掉落、首領與任務",
 "WoW Forever loot and bosses": "WoW Forever 的掉落與首領",
 "WoW Forever bosses": "WoW Forever 的首領",
 "Map, bosses and loot": "地圖、首領與掉落",
 "Map of {name}": "{name}地圖",
 "Map of {name} in WoW Forever, with where each boss stands": "{name}的 WoW Forever 地圖，標出每個首領的位置",
 "The map shows where each boss stands.": "地圖標出每個首領的位置。",
 "{map} by the artist {name}, shown here with his permission.": "{map}，由畫師 {name} 繪製，經他同意在此展示。",
 "Hurled into the air": "被拋向空中",
 "Throws the tank into the air and stuns him for 5 seconds. Damage dealers, watch your threat: the tank is on him only about half the fight.": "把坦克拋向空中並昏迷5秒。輸出注意仇恨：坦克大約只有一半時間能拉住他。",
 "A patrol": "一支巡邏隊",
 "Clear his room before the pull: a patrol walks by. His head is looted for the quests Abominable Creatures and Unending Torment.": "開怪前先清他的房間：會有巡邏隊經過。他的頭可拾取，用於任務 Abominable Creatures 和 Unending Torment。",
 "Spiders of the courtyard": "庭院的蜘蛛",
 "Nothing special on the boss itself. Clear the other spiders of the courtyard first, or they join the fight.": "首領本身沒什麼特別。先清掉庭院裡的其他蜘蛛，否則牠們會加入戰鬥。",
 "Clear the courtyard, click the statue and survive the waves: she comes after them.": "清空庭院，點擊雕像並撐過幾波敵人：她會在之後出現。",
 "Frost Nova": "冰霜新星",
 "Frost damage to the whole group. Healers, pace your mana through the waves.": "對全隊造成冰霜傷害。治療者要分配好法力撐過幾波敵人。",
 "Knockback": "擊退",
 "Knocks you back: clear the packs around him first, or you land in one.": "他會擊退你：先清掉他周圍的敵人，否則你會落進其中一群。",
 "Anti-Magic Shield": "反魔法護盾",
 "Shields himself against spells for a while.": "會暫時保護自己不受法術傷害。",
 "Heavy blows": "重擊",
 "He hits hard: keep the tank topped up.": "他打得很痛：保持坦克滿血。",
 "Flamestrike": "烈焰風暴",
 "His main spell. He can be interrupted and stunned: plan your kicks and stuns.": "他的主要法術。他可以被打斷和昏迷：安排好打斷和昏迷。",
 "A large health pool": "血量很多",
 "The longest fight of the dungeon. Keep the interrupts going and bring him down.": "副本裡最長的戰鬥。持續打斷直到擊倒他。",
 "Clear the house and the statue, click the fireplace and survive the waves. He comes after the last flesh golem.": "清掉房子和雕像周圍，點擊壁爐並撐過幾波敵人。他在最後一個血肉魔像之後出現。",
 "Poison": "毒藥",
 "Poisons his target. Watch the health bars.": "對目標施毒。注意血條。",
 "He hits hard: keep the tank healthy. Bring mana potions for the waves before him.": "他打得很痛：保持坦克存活。為他之前的幾波敵人準備法力藥水。",
 "Curses and diseases": "詛咒與疾病",
 "A way to remove a curse or cure a disease comes in handy. Otherwise an easy fight: clear the room before the pull.": "能解除詛咒或治療疾病會很有幫助。否則是場輕鬆的戰鬥：開怪前先清房間。",
 "The summoner": "召喚者",
 "Kill the summoner first: he keeps bringing adds. Then turn on the elemental.": "先殺召喚者：他會不斷叫來援兵。然後再打元素。",
 "Fire all around": "四處是火",
 "Area damage on the group, worse when many of you fight in melee.": "對全隊的範圍傷害，近戰人數多時更嚴重。",
 "Knocked across the room": "被擊飛過房間",
 "He punts people around the room. Clear the packs closest to him and tank him near the tunnel, so nobody lands in another pack.": "他會把玩家擊飛到房間各處。先清最近的敵人，並在隧道附近坦他，讓沒人落進其他敵群。",
 "Fear at low health": "低血量時恐懼",
 "When his health gets low he fears the whole group. Bring a way to break it, or clear the room first so nobody runs into more enemies.": "血量變低時他會恐懼全隊。準備解除手段，或事先清空房間，免得有人跑進更多敵人裡。",
 "The locked vaults": "上鎖的寶庫",
 "After the fight, open the vaults of the room: about 24 Dwarven Heirlooms for Important Heirlooms, and the tablet of The Treaty of Understanding.": "戰鬥後打開房間裡的寶庫：大約24個 Dwarven Heirlooms（用於 Important Heirlooms），以及 The Treaty of Understanding 的石板。",
 "Where each boss stands, what to watch for in the fight and what players have seen drop in the beta so far.": "每個首領的位置、戰鬥中要注意什麼，以及目前玩家在 Beta 中見過的掉落。",
 "Tank": "坦克",
 "Damage dealers": "輸出",
 "Healers": "治療者",
 "Deadly": "致命",
 "Important": "重要",
 "Can be interrupted": "可打斷",
 "Magic effect": "魔法效果",
 "Curse": "詛咒",
 "Disease": "疾病",
 "Enrage": "狂怒",
 "Bleed": "流血",
 "DPS": "輸出",
 "Interruptible": "可打斷",
 "Magic": "魔法",
 "Makes him immune to all damage and spells for 10 seconds.": "使他10秒內免疫所有傷害和法術。",
 "For 12 seconds he takes 60% less damage, and attacks slower but harder.": "12秒內受到的傷害降低60%，攻擊變慢但更痛。",
 "He waits in an underwater cave below Twilight Lord Kelris's temple, where groups often miss him. Swim under the temple to reach him.": "他在暮光領主克爾里斯神殿下方的水下洞穴裡，很多隊伍會錯過他。從神殿下方游過去就能找到他。",
 "{seen} of the {all} drops have been seen in the beta and show their Forever stats against Classic's. The others keep Classic's stats for now. Who drops what, and the chances, are Classic's. So are the boss levels and what each boss does in the fight.": "{all}件掉落中有{seen}件已在 Beta 中見過，會顯示 Forever 屬性與經典版的對照。其餘暫時沿用經典版屬性。哪個首領掉什麼、掉落機率，都是經典版的資料，首領等級和戰鬥技能也是。",
 "Runs for help": "逃跑求援",
 "At 15% health he runs off to bring help. Finish him before he gets away.": "生命值剩15%時會逃跑去找幫手。在他跑遠之前解決他。",
 "He keeps his distance to cast it. Interrupt it.": "他會保持距離施放。打斷它。",
 "Hits everyone standing close.": "攻擊附近所有人。",
 "Makes a player flee in fear for 4 seconds.": "使一名玩家恐懼逃跑4秒。",
 "Now and then two extra attacks: heavy hits on the tank.": "不時多出兩次攻擊：坦克會吃到重擊。",
 "Puts a player to sleep for up to 20 seconds.": "使一名玩家沉睡最多20秒。",
 "Fire damage to everyone near him, several times a fight. Healers, keep the melee topped up.": "對他附近所有人造成火焰傷害，一場戰鬥好幾次。治療要把近戰補滿。",
 "A heavy blow that knocks the tank back.": "重擊並擊退坦克。",
 "Burns a player, then Fire damage every few seconds for 21 seconds. Interrupt the cast or dispel the burn.": "灼燒一名玩家，之後21秒內每隔幾秒造成火焰傷害。打斷施法或驅散灼燒。",
 "Lowers a player's Physical damage for 30 seconds. A mage or a druid can remove it.": "降低一名玩家的物理傷害，持續30秒。法師或德魯伊可以解除。",
 "His blows poison: Nature damage over time. Cure it if you can.": "他的攻擊會下毒：持續造成自然傷害。能解毒就解。",
 "Extra damage on the tank every 5 to 15 seconds.": "每5到15秒對坦克造成額外傷害。",
 "Heals himself or an ally (3-second cast). Interrupt it.": "治療自己或盟友（施法3秒）。打斷它。",
 "At 30% health he turns into a serpent: slower but heavier blows, and he starts putting players to sleep.": "生命值剩30%時變成毒蛇：攻擊變慢但更痛，並開始讓玩家沉睡。",
 "Heals herself or an ally. Interrupt it.": "治療自己或盟友。打斷它。",
 "Puts a player to sleep for up to 20 seconds. Damage wakes them, and a Magic dispel removes it.": "使一名玩家沉睡最多20秒。受到傷害會醒來，驅散魔法也能解除。",
 "Nature damage to whoever hits her in melee.": "對近戰攻擊她的人造成自然傷害。",
 "Nature damage to everyone near him, then slower attacks and movement for 10 seconds.": "對他附近所有人造成自然傷害，接著10秒內攻擊和移動變慢。",
 "Heals himself or an ally. Interrupt it.": "治療自己或盟友。打斷它。",
 "A lightning bolt that jumps to a second player. Interrupt it.": "會跳到第二名玩家身上的閃電。打斷它。",
 "A slow heal (3.5 seconds) on himself or an ally. Interrupt it.": "對自己或盟友施放的慢速治療（3.5秒）。打斷它。",
 "When his target is close, he knocks down and roots everyone near him for 10 seconds. Ranged players, keep your distance.": "目標靠近時，他會擊倒並定身附近所有人10秒。遠程請保持距離。",
 "Kill Lady Anacondra, Lord Cobrahn, Lord Pythas and Lord Serpentis, then talk to the Disciple of Naralex at the entrance and escort him to Naralex. Protect him during the ritual: Mutanus comes at the end.": "擊殺安娜科德拉、考布萊恩、皮薩斯和瑟芬迪斯，然後和入口處的納拉雷克斯的信徒對話，護送他到納拉雷克斯身邊。在儀式中保護他：穆坦努斯最後會出現。",
 "Nature damage to everyone near him and a 2.5-second stun.": "對他附近所有人造成自然傷害並昏迷2.5秒。",
 "Puts a player to sleep for up to 15 seconds.": "使一名玩家沉睡最多15秒。",
 "Hits the tank hard and stuns them for 3 seconds.": "重擊坦克並使其昏迷3秒。",
 "Cuts the tank's armor by 75% for 20 seconds.": "坦克護甲降低75%，持續20秒。",
 "Slows a player's casting by 35% for 15 seconds.": "一名玩家施法速度降低35%，持續15秒。",
 "He pilots Sneed's Shredder and climbs out when it is destroyed.": "他駕駛著斯尼德的伐木機，機器被摧毀後會跳出來。",
 "Disarms the tank for 6 seconds.": "繳械坦克6秒。",
 "Fire damage every 3 seconds for 15 seconds, with slower attacks and movement. Interrupt the 2-second cast.": "15秒內每3秒造成火焰傷害，並使攻擊和移動變慢。打斷這個2秒的施法。",
 "At 66% and again at 33% health he stuns everyone around him, then walks to his chest to change weapons.": "生命值66%和33%時各一次：昏迷周圍所有人，然後走到他的箱子旁換武器。",
 "With his two axes, from 66% health: extra attacks on the tank.": "66%後拿雙斧：對坦克多出額外攻擊。",
 "With his hammer, below 33% health: a heavy blow that stuns the tank for 3 seconds.": "33%以下拿錘子：重擊坦克並使其昏迷3秒。",
 "A 2-second cast: a hit, then Nature damage for a minute. Cure the poison.": "施法2秒：一次攻擊，接著一分鐘的自然傷害。解掉這個毒。",
 "Hits his target and the player nearest to it.": "攻擊目標和離目標最近的玩家。",
 "At half health he calls two Defias Blackguards.": "生命值剩一半時召來兩名迪菲亞黑衣衛兵。",
 "Nature damage every 5 seconds for 30 seconds to everyone near him.": "30秒內每5秒對他附近所有人造成自然傷害。",
 "Below half health he heals himself (2-second cast). Interrupt it.": "生命值低於一半時會治療自己（施法2秒）。打斷它。",
 "Roots a player for 10 seconds and drains their health into his. Interrupt the 2-second cast or dispel it.": "定身一名玩家10秒並吸取其生命。打斷這個2秒的施法或驅散它。",
 "The Fel Steed stuns everyone near it for 3 seconds, and they take more Physical damage. The Shadow Charger has no ability.": "地獄戰馬會昏迷附近所有人3秒，並讓他們受到更多物理傷害。暗影軍馬沒有技能。",
 "Drains 350 mana from his target in melee: a tank with mana feels it.": "近戰時從目標身上吸取350點法力：用法力的坦克會有感覺。",
 "Curses a player: healing on them is 75% weaker for 15 seconds. Remove it, above all from the tank.": "詛咒一名玩家：受到的治療降低75%，持續15秒。記得解除，尤其是坦克身上的。",
 "Stuns a player for 4 seconds.": "使一名玩家昏迷4秒。",
 "Heals himself or an ally (2.5-second cast). Interrupt it.": "治療自己或盟友（施法2.5秒）。打斷它。",
 "Calls for help": "呼叫援軍",
 "When pulled, he calls the creatures within 30 yards to join him. Clear around him first.": "開怪時他會叫來30碼內的怪物。先清掉他周圍。",
 "At 60%, 40% and 20% health his blows grow stronger.": "生命值60%、40%和20%時，攻擊會變得更痛。",
 "Slows his target's movement for 10 seconds.": "使目標移動速度變慢10秒。",
 "Four of them come after Fenrus the Devourer dies: Arugal appears for a moment and calls them.": "『吞噬者』芬魯斯死後會出現四隻：阿魯高短暫現身並召喚它們。",
 "Heals another voidwalker. Bring them down one at a time.": "會治療另一隻虛空行者。一隻一隻集中打。",
 "Nature damage every 6 seconds and drained mana, for 2 minutes. Cure the poison.": "2分鐘內每6秒造成自然傷害並吸取法力。解掉這個毒。",
 "More worgs": "座狼增援",
 "The longer the fight, the more worgs join him: a Bleak Worg after 30 to 45 seconds, then a Slavering Worg, then a Lupine Horror.": "戰鬥拖得越久，來幫他的座狼越多：30到45秒後一隻灰色座狼，接著一隻被奴役的座狼，然後一隻暗牙恐狼。",
 "A 3-second Shadow bolt on the tank, over and over. Interrupt it.": "對坦克不斷施放3秒的暗影箭。打斷它。",
 "Turns a player other than the tank into a Shadowfang Glutton that fights for him for 10 seconds. Remove the curse.": "把坦克以外的一名玩家變成影牙暴食者，替他戰鬥10秒。解除這個詛咒。",
 "He teleports between his ledge, the upper ledge and the stairs.": "他會在自己的平台、上層平台和樓梯之間傳送。",
 "When the tank reaches him: Nature damage and a 5-second stun around him.": "坦克靠近時：周圍造成自然傷害並昏迷5秒。",
 "Nature damage in a cone in front of her (2-second cast). Stay out of the cone.": "對她前方錐形範圍造成自然傷害（施法2秒）。別站在錐形範圍內。",
 "Freezes everyone near her in place for up to 8 seconds.": "將她附近所有人凍結在原地最多8秒。",
 "Slows a player's movement and attacks for 10 seconds.": "使一名玩家移動和攻擊變慢10秒。",
 "Roots a player in place for 10 seconds.": "將一名玩家定身10秒。",
 "Lightning strikes whoever hits him. A priest or a shaman can remove it.": "攻擊他的人會被閃電擊中。牧師或薩滿可以驅散。",
 "Click the Fathom Stone in the water: he rises from it.": "點擊水中的深淵之石：他會從中出現。",
 "He keeps his distance to cast it: Frost damage and a slow.": "他會保持距離施放：冰霜傷害並減速。",
 "Roots everyone near him for up to 8 seconds.": "將他附近所有人定身最多8秒。",
 "Puts everyone near him to sleep for up to 10 seconds. Damage wakes a sleeper.": "使他附近所有人沉睡最多10秒。受到傷害就會醒來。",
 "Shadow damage on a player (1.5-second cast).": "對一名玩家造成暗影傷害（施法1.5秒）。",
 "Once Twilight Lord Kelris is dead, light the four Fires of Aku'mai in his room, one after the other. Each one brings a wave of creatures. When all are dead, the door to Aku'mai opens.": "暮光領主克爾里斯死後，依序點燃他房間裡的四座阿庫麥爾之火。每點一座會來一波怪物。全部清完後，通往阿庫麥爾的門就會打開。",
 "Nature damage every 5 seconds for 45 seconds to everyone nearby.": "45秒內每5秒對附近所有人造成自然傷害。",
 "Below 30% health: bursts of attacks 75% faster, over and over.": "生命值低於30%：不斷出現攻擊速度加快75%的爆發。",
 "Hits the tank and stuns them for 2 seconds.": "攻擊坦克並使其昏迷2秒。",
 "At 30% health he attacks 30% faster for the rest of the fight.": "生命值剩30%時，之後的攻擊速度加快30%。",
 "Lightning that jumps from player to player (2-second cast). Interrupt it.": "在玩家之間跳躍的閃電（施法2秒）。打斷它。",
 "Speeds up his or an ally's attacks by 30% for 30 seconds. A priest or a shaman can remove it.": "使他自己或盟友的攻擊速度加快30%，持續30秒。牧師或薩滿可以驅散。",
 "Stuns everyone near him for 4 seconds.": "使他附近所有人昏迷4秒。",
 "More attack power for him and his allies for 2 minutes.": "他和盟友的攻擊強度提高，持續2分鐘。",
 "Roots everyone near it for 10 seconds.": "將附近所有人定身10秒。",
 "Slows a player's attacks and movement for 10 seconds, and can stun them.": "使一名玩家攻擊和移動變慢10秒，還可能讓他昏迷。",
 "Calls Dupe Bugs to its side. Its Patch kills them and heals it.": "召喚複製蟲。它的更新檔會殺掉這些蟲並治療自己。",
 "Talk to Blastmaster Emi Shortfuse and protect her while she blows up the two cave mouths. Troggs pour out in waves, then Grubbis comes with Chomper.": "和爆破專家艾米·短線對話，並在她炸掉兩個洞口時保護她。穴居人會一波波湧出，最後格魯比斯帶著咀嚼者出現。",
 "Nature damage in a cone in front of it (2-second cast). Only the tank in front.": "對前方錐形範圍造成自然傷害（施法2秒）。只有坦克站在前面。",
 "Lightning that jumps to nearby players (2.5-second cast). Interrupt it.": "會跳到附近玩家身上的閃電（施法2.5秒）。打斷它。",
 "Hits everyone near it and interrupts their spells. Casters and healers, keep your distance.": "攻擊附近所有人並打斷他們的法術。施法者和治療請保持距離。",
 "Hits everyone in a cone in front of it.": "攻擊前方錐形範圍內所有人。",
 "Calls two Burning Servants at the start of the fight.": "戰鬥開始時召喚兩個燃燒僕從。",
 "Fire damage to everyone near him for a minute. A priest or a shaman can remove it.": "一分鐘內對他附近所有人造成火焰傷害。牧師或薩滿可以驅散。",
 "Walking Bombs": "步行炸彈",
 "He switches on the gnome faces around the room one by one, and each sends out Walking Bombs that explode when they reach a player. The button next to a face switches it off. Below half health he switches them on faster.": "他會逐一啟動房間四周的地精頭像，每個都會放出步行炸彈，碰到玩家就爆炸。頭像旁的按鈕可以關掉它。生命值低於一半時他啟動得更快。",
 "Knocks the tank back. Below half health it hits everyone around him.": "擊退坦克。生命值低於一半時會擊退周圍所有人。",
 "How to make it": "製作方式",
 "What it teaches": "學會的配方",
 "{n} per craft": "每次製作{n}個",
 "Recipe|craft label": "配方",
 "Patch notes": "更新檔說明",
 "See {link}, the client’s own map of the instance in 2D and 3D.": "另見{link}：用戶端自己的副本地圖，2D與3D。",
 "{name} on the world map": "世界地圖上的{name}",
 "Its bosses, loot and quests: {links}.": "首領、掉落與任務：{links}。",
 "The {class} buffs and nerfs of each beta update are in the {notes}.": "{class}在每次Beta更新中的增強與削弱，都在{notes}裡。",
 "patch notes": "更新檔說明",
 "Latest update": "最新更新",
 "Latest balance changes": "最近一次平衡調整",
 "Blue posts": "藍帖",
 "(in English)": "（英文）",
 "Read it on the official forums": "到官方論壇閱讀全文",
 "Show {n} more": "再顯示 {n} 則",
 "Show fewer": "收合",
 "{n} posts": "共 {n} 則",
 "Every update, class by class": "每次更新，逐職業整理",
 "WoW Forever patch notes ({date}): buffs and nerfs by class": "《魔獸世界：Forever》更新檔說明（{date}）：各職業增強與削弱",
 "WoW Forever patch notes for each beta update, newest first: buffs, nerfs and changes for all nine classes and the races, with the new and changed items. Latest update: {date}.": "《魔獸世界：Forever》每次 Beta 更新的更新檔說明，由新到舊：九個職業和各種族的增強、削弱與調整，以及新增和修改的物品。最新更新：{date}。",
 "{n} buffs": "{n} 項增強",
 "{n} nerfs": "{n} 項削弱",
 "{n} other changes": "{n} 項其他調整",
 "Every beta update, class by class": "每次 Beta 更新，逐職業整理",
 "What each update of the World of Warcraft: Forever beta changed, newest first. Open your class to see its buffs, nerfs and other changes, spell by spell and talent by talent; point at a spell or an item to see its tooltip before and after.": "《魔獸世界：Forever》Beta 每次更新改了什麼，由新到舊排列。打開你的職業，逐一查看每個法術和天賦的增強、削弱與其他調整；把游標移到法術或物品上，就能看到更新前後的浮動說明。",
 "Build {version}": "版本 {version}",
 "The beta dates, how to get in and the road to launch are on the {beta}.": "Beta 的日期、參加方式和上市前的時程，請看{beta}。",
 "Beta page": "Beta 頁面",
 "Interface": "介面",
 "For the {side}, {read} of its {n} quests gives {xp} XP, {worth}. The others are not counted yet.": ["{side}方面，{n}個任務中已知的{read}個共給予{xp}點經驗值，{worth}。其餘任務的經驗值尚未得知。", "{side}方面，{n}個任務中已知的{read}個共給予{xp}點經驗值，{worth}。其餘任務的經驗值尚未得知。"],
 "For the {side}, its quest gives {xp} XP, {worth}.": ["{side}方面，這個任務給予{xp}點經驗值，{worth}。", "{side}方面，{n}個任務共給予{xp}點經驗值，{worth}。"],
 "Quest by quest": "逐一查看任務",
 "Experience in the beta": "Beta中的經驗值",
 "In Classic": "經典版",
 "What it is worth": "相當於",
 "{read} of {n} counted": "已知{read}/{n}個",
 "Not counted yet": "尚未得知",
 "New quests": "新任務",
 "The beta pays these quests {n} times the experience Classic gave.": "在Beta中，這些任務給予的經驗值是經典版的{n}倍。",
 "Only the quests count here, not the kills, and a quest far below your level gives less.": "這裡只計算任務，不計算擊殺，而且遠低於你等級的任務給予的經驗值較少。",
 "A quest whose experience the beta has not given yet is left out of the total.": "Beta中經驗值尚未得知的任務不計入總數。",
 "about {n} level at level {level}": ["在{level}級時約{n}級", "在{level}級時約{n}級"],
 "No quest": "沒有任務",
 "None at your level yet": "你的等級尚無可接任務",
 "{read} of {n} quests counted": "已知{read}/{n}個任務",
 "Quest experience by dungeon": "各地城的任務經驗值",
 "What the quests of each dungeon give you in the beta, and how many levels that makes. Set your level to count only the quests you can take.": "每個地城的任務在Beta中給你多少經驗值，相當於幾級。設定你的等級，只計算你能接的任務。",
 "At level {n}: the quests of each dungeon you can take, what they give you and how many levels that makes from here.": "{n}級時：每個地城你能接的任務、給你的經驗值，以及從這裡起相當於幾級。",
 "One level lower": "降低一級",
 "One level higher": "提高一級",
 "Only the quests count, not the kills, and a quest far below your level gives less. A quest whose experience the beta has not given yet is left out of the total. The levels follow the experience table of the Forever client, the same as the original game’s.": "只計算任務，不計算擊殺，而且遠低於你等級的任務給予的經驗值較少。Beta中經驗值尚未得知的任務不計入總數。等級依據Forever用戶端的經驗值表，與原版遊戲相同。",
 "New in Forever: {count} of these dishes also give {percent}% more experience from kills while you are well fed. Quest experience does not change. Well fed lasts 15 minutes, up to 30 with the Legacy perk {perk}.": "Forever 新增：其中 {count} 道料理在你充分進食期間，還會讓擊殺敵人獲得的經驗值提高{percent}%。任務經驗值不變。充分進食持續15分鐘，有傳承特權{perk}時最多30分鐘。",
 "{dishes} make you well fed without the bonus.": "{dishes}會讓你充分進食，但沒有這個加成。",
 "Gourmand": "美食家",
 "Observed recipes": "已觀察到的配方",
 "Observed on": "觀察到的首領",
 "Observed on {boss} in {dungeon}.": "在{dungeon}的{boss}身上觀察到。",
 "Other drop sources and any shared drop pool are unknown.": "其他掉落來源及是否存在共用掉落池尚不清楚。",
 "These equipment patterns have been observed on the bosses below. Other drop sources and any shared drop pool are unknown.": "以下首領身上曾出現這些裝備圖樣。其他掉落來源及是否存在共用掉落池尚不清楚。",
 "Acquisition source not recorded": "取得來源尚未記錄",
 "{name} at a glance": "{name}概覽",
 "Inside the dungeon, in 2D and 3D": "地城內部，2D和3D",
 "The beta’s calendar": "Beta時程表",
 "The Legacy challenge this dungeon counts for": "這個地城計入的傳承挑戰",
 "The other new dungeons": "其他新地城",
 "At a glance": "概覽",
 "Open in the beta": "已在Beta開放",
 "A portal of blue mist. Position taken from a FocustaGuides video.": "一道藍色迷霧傳送門。位置取自 FocustaGuides 的影片。",
 "See the city on the world map": "在世界地圖上查看這座城市",
 "Where to get your set": "配裝取得方式",
 "Where it comes from is not on the site yet.": "本站還沒有它的取得方式。",
 "Nothing places it yet.": "還不知道從哪裡取得。",
 "No {race} {class} in Forever": "Forever 沒有{race}{class}",
 "Pick a class to see which races can play it.": "選擇職業，看看哪些種族可以玩。",
 "Click again to show every race": "再點一次顯示所有種族",
 "{faction} races": "{faction}種族",
 "Show every race": "顯示所有種族",
 "Hidden": "隱藏",
 "Confirmed in game": "遊戲內已確認",
 "Hidden item {id}": "隱藏物品 {id}",
 "Hidden item {id} in WoW Forever": "WoW Forever 中的隱藏物品 {id}",
 "Blizzard has not revealed this item in Forever yet: until then, only its icon and type are known.": "Blizzard 尚未在 Forever 中公開這件物品：在那之前，只知道它的圖示與類型。",
 "Revealed": "已揭示",
 "Sent by Blizzard's server to players in the beta: these are the numbers the game shows. They can still change before release.": "由 Blizzard 伺服器傳送給 Beta 玩家：這些就是遊戲顯示的數值。正式上市前仍可能改變。",
 "Checked in game": "已在遊戲內核對",
 "From the beta client, and the game shows the same numbers. They can still change before release.": "取自 Beta 用戶端，且遊戲顯示的數值相同。正式上市前仍可能改變。",
 "Not checked in game yet: these are the client's numbers, until the game confirms them.": "尚未在遊戲內核對：這些是用戶端的數值，有待遊戲確認。",
 "Revealed by Blizzard's server: these are the numbers the game shows.": "由 Blizzard 伺服器公開：這些就是遊戲顯示的數值。",
 "Checked in game on {date}: the game shows the same numbers (build {build}).": "已於{date}在遊戲內核對：遊戲顯示的數值相同（版本{build}）。",
 "Recorded in game by players.": "由玩家在遊戲內記錄。",
 "No player's game cache we read holds this item yet. The first time someone loots it, sees it at a vendor or clicks a link to it, Blizzard's server sends its stats and this tooltip opens.": "我們讀到的玩家遊戲快取裡都還沒有這件物品。只要有人第一次拾取它、在商人處看到它或點擊它的連結，Blizzard 伺服器就會傳送它的屬性，這個說明也會隨之打開。",
 "Retrieving item information": "讀取物品資訊",
 "Sent to no player yet: the files hold its icon and type only.": "尚未傳送給任何玩家：檔案裡只有它的圖示與類型。",
 "Read in the beta client's files, not checked in game yet.": "讀自 Beta 用戶端的檔案，尚未在遊戲內核對。",
 "The game shows these numbers.": "遊戲顯示的就是這些數值。",
 "Sent by Blizzard's server to players in the beta.": "由 Blizzard 伺服器傳送給 Beta 玩家。",
 "Checked in game on {date}, build {build}.": "已於{date}在遊戲內核對，版本{build}。",
 "Where {name} roams, roughly": "{name}大約在這一帶巡邏",
 "Beta realms offline": "測試版伺服器離線",
 "Beta back online": "測試版已重新上線",
 "Server status and login errors": "伺服器狀態與登入錯誤",
 "Maintenance announced": "維護已公告",
 "Announced on {time}.": "公告時間：{time}。",
 "Offline since {time}.": "{time}起離線。",
 "Back since {time}.": "{time}起重新上線。",
 "Blizzard gives no end time. This box changes as soon as the realms are back.": "暴雪沒有公布結束時間。伺服器一恢復，這裡就會更新。",
 "Seen by {site}: a player’s game client there tries to log in every two minutes.": "由 {site} 偵測：一位玩家的遊戲客戶端每兩分鐘嘗試登入一次。",
 "Why Blizzard hides items": "Blizzard為什麼要隱藏物品",
 "Items Blizzard is hiding": "Blizzard隱藏的物品",
 "{n} revealed": "已揭示{n}件",
 "{n} still hidden": "仍隱藏{n}件",
 "Learn more": "了解更多",
 "Classic items": "經典版物品",
 "Season of Discovery leftovers": "探索賽季遺留物品",
 "out of {total}": "共{total}件",
 "{class} spells by level in WoW Forever": "WoW Forever {class}各等級法術",
 "Every two levels, go back to your class trainer: they teach you new spells, and stronger ranks of the ones you have. Here is what a {class} learns at each visit, from level 1 to 60.": "每升兩級，回去找你的職業訓練師：他會教你新法術，以及已學法術的更高等級。以下是{class}每次拜訪訓練師時學到的法術，從1級到60級。",
 "Visits to the trainer": "拜訪訓練師次數",
 "Spells by level {n}": "{n}級前的法術",
 "Spells by level": "各等級法術",
 "Spellbook pages": "法術書頁面",
 "Show every level": "顯示所有等級",
 "Type it to see your next visit": "輸入等級，查看下次該學什麼",
 "All {class} spells, level by level": "所有{class}法術，逐級列出",
 "{tab} tab, level by level": "{tab}分頁，逐級列出",
 "Before level {n}": "{n}級以前",
 "{n} stronger rank": [
  "{n}個更高等級",
  "{n}個更高等級"
 ],
 "The beta stops at level {n}. What follows comes with the full game.": "Beta 等級上限為{n}級。之後的內容要等正式版。",
 "Your trainer teaches you these now": "訓練師現在就能教你這些",
 "Your next visit to the trainer": "你下次拜訪訓練師",
 "Your character starts with these": "角色一開始就會這些法術",
 "And stronger ranks": "以及更高等級",
 "Stronger ranks": "更高等級",
 "Read from the beta client, build {build}.": "取自 Beta 用戶端，版本 {build}。",
 "Pick a spell to see what it does.": "選一個法術，看看它的效果。",
 "Your trainer teaches it once you have the talent.": "點了天賦後，訓練師就會教你。",
 "Your character starts with it.": "角色一開始就會。",
 "Your trainer teaches it at level {n}.": "訓練師在{n}級時教你。",
 "Compare it with Classic in the spellbook ↗": "在法術書中與經典版比較 ↗",
 "WoW Forever {class} spells by level": "WoW Forever {class}各等級法術",
 "What a {class} learns from the trainer at each level in WoW Forever, from 1 to 60: every new spell with what it does, and every stronger rank. Read from the beta client.": "{class}在 WoW Forever 每個等級能向訓練師學到的法術，1到60級：每個新法術的效果，以及每個更高等級。取自 Beta 用戶端。",
 "At level 30 you have 21 talent points, enough for the fifth row of a tree. The level 30 guide shows what that row holds for your class.": "30級時你有21個天賦點，足以點到一棵天賦樹的第五層。30級指南列出了這一層在你的職業裡有哪些天賦。",
 "Up to 5 more talent points.": "最多多出5點天賦點數。",
 "{item}: not needed, tailoring trainers teach the recipe at 150": "{item}：不需要，裁縫訓練師在150點教這個配方",
 "Shaman quest The Tempest's Weapons, from level 30": "薩滿任務 The Tempest's Weapons，30級起",
 "A choice of three weapons, at the end of a shaman chain": "一條薩滿任務線，最後三選一的武器",
 "The last of five shaman quests that start with Call of Air at level 30: from Eldrun Stormbreaker in Ironforge for the Alliance, from Prate Cloudseer in Thousand Needles for the Horde. You choose Rage of the Storm, Tidebringer's Claw or Lightning's Grasp, plus a shield.": "五個薩滿任務中的最後一個。任務線從Call of Air開始，30級可接：聯盟找鐵爐堡的Eldrun Stormbreaker，部落找千針石林的Prate Cloudseer。最後在風暴之怒、浪潮使者之爪和閃電之握中選一把，另外還會得到一面盾牌。",
 "A chain of ten quests from Pozzik, Shimmering Flats": "閃光平原普茲克的任務鏈，共十個任務",
 "Take a group for Foreman Cozzle (level 38)": "工頭考茲爾（38級）請組隊",
 "Pozzik and Razzeric, the goblin racing team of the Shimmering Flats, give the first and last steps, and every step opens at level 29. In between you go to Ratchet, Booty Bay, Stranglethorn Vale, Dustwallow Marsh and Gadgetzan. The hard step is Foreman Cozzle, level 38, at Lake Nazferiti in Stranglethorn: he carries the key you need. At level 30, take a group for him. The last quest lets you choose these gloves or a cloth belt. This is the chain as Classic had it: we have not checked it in the beta.": "閃光平原的地精賽車隊普茲克和拉澤瑞克發布第一步和最後一步，每一步都從29級開放。中間你要去棘齒城、藏寶海灣、荊棘谷、塵泥沼澤和加基森。最難的一步是荊棘谷納菲瑞提湖的工頭考茲爾，38級：他身上帶著你需要的鑰匙。30級時請組隊去打他。最後一個任務可以在這副手套和一條布腰帶之間選擇。這是經典版中的任務鏈，我們還沒有在Beta中確認。",
 "A chain of ten quests from Dorn Plainstalker, Thousand Needles": "千針石林多恩·平原行者的任務鏈，共十個任務",
 "Two elite steps, and a book in the Scarlet Monastery Library": "兩步精英任務，以及血色修道院圖書館裡的一本書",
 "Dorn Plainstalker starts the chain and hands out the reward, and every step opens at level 25. You leap from the planks over Thousand Needles, bring back the claw of Grenka Bloodscreech and the fragments of Rok'Alim the Pounder (both elite: take a group), find a book in Ashenvale for Braug Dimspirit, then answer his questions and those of Parqual Fintallas in Undercity. The last book Parqual asks for, The Beginnings of the Undead Threat, lies in the Library of the Scarlet Monastery. The last quest lets you choose this wand or a mace. This is the chain as Classic had it: we have not checked it in the beta.": "多恩·平原行者發布第一步並給予獎勵，每一步都從25級開放。你要從千針石林上方的木板跳下，帶回格林卡·血嘯的爪子和羅卡里姆的碎片（兩者都是精英：請組隊），在梣谷為布勞格·幽魂找到一本書，然後回答他和幽暗城帕科瓦·芬塔拉斯的問題。帕科瓦要的最後一本書《不死族的起源》在血色修道院的圖書館裡。最後一個任務可以在這根魔杖和一把錘之間選擇。這是經典版中的任務鏈，我們還沒有在Beta中確認。",
 "Alliance quest Stopping the Cycle, Wetlands, level 34": "聯盟任務 Stopping the Cycle，濕地，34級",
 "Elite, from level 24: take a group": "精英，24級起：請組隊",
 "One of the three rewards of Stopping the Cycle, an elite Alliance quest of level 34 that opens at level 24. It sends you to the Dragonmaw orcs near Grim Batol, in the east of the Wetlands, to kill the red dragonspawn they hold: take a group. Wowhead's Forever database lists the rewards. Not checked in the beta.": "Stopping the Cycle 的三個獎勵之一，這是一個34級的聯盟精英任務，24級起可接。任務讓你去濕地東部格瑞姆巴托附近的龍喉獸人那裡，殺掉被他們控制的紅色龍人：請組隊。Wowhead 的 Forever 資料庫列出了這些獎勵。未在Beta中確認。",
 "One of the three rewards of Gleaning Our Future, an elite Alliance quest of level 32 that opens at level 24. You bring back the hearts of four large golems scattered across the Wetlands: take a group. Wowhead's Forever database lists the rewards. Not checked in the beta.": "Gleaning Our Future 的三個獎勵之一，這是一個32級的聯盟精英任務，24級起可接。你要帶回散布在濕地各處的四個大型魔像的心臟：請組隊。Wowhead 的 Forever 資料庫列出了這些獎勵。未在Beta中確認。",
 "Alliance quest Sentiments of the Lost, level 33": "聯盟任務 Sentiments of the Lost，33級",
 "Elite, from level 28: where it starts is not known yet": "精英，28級起：還不知道在哪裡接",
 "The reward of Sentiments of the Lost, an elite Alliance quest of level 33 that opens at level 28. Wowhead's Forever database lists the reward, but not where the quest is given or the chain that leads to it. Not checked in the beta.": "Sentiments of the Lost 的獎勵，這是一個33級的聯盟精英任務，28級起可接。Wowhead 的 Forever 資料庫列出了獎勵，但沒寫在哪裡接這個任務，也沒寫之前的任務鏈。未在Beta中確認。",
 "Alliance quest Gleaming Crescent Necklace, Ashenvale, level 29": "聯盟任務 Gleaming Crescent Necklace，梣谷，29級",
 "Started by a necklace found in an Ashenvale river, says a reader": "由一條在梣谷河裡找到的項鍊開啟，一位讀者說",
 "The reward of Gleaming Crescent Necklace, an Alliance quest of level 29 that opens at level 25. A necklace of the same name starts it, and you take it to Astranaar, in Ashenvale. A reader found that necklace on October 4 in a river of Ashenvale, around 63, 71. Wowhead's Forever database lists the reward. Not checked in the beta.": "Gleaming Crescent Necklace 的獎勵，這是一個29級的聯盟任務，25級起可接。一條同名項鍊開啟這個任務，你要把它帶到梣谷的阿斯特蘭納。10 月 4 日，一位讀者在梣谷的一條河裡找到了這條項鍊，座標約 63, 71。Wowhead 的 Forever 資料庫列出了獎勵。未在Beta中確認。",
 "Trainer: no {item} needed": "訓練師：不需要{item}",
 "Heartrazor, the rare wyvern of Thousand Needles": "哈特拉斯，千針石林的稀有雙足飛龍",
 "Two readers of this site told us, on October 1 and October 8: the second killed Heartrazor twice and got the ring once. Heartrazor is a level 32 rare elite wyvern in Classic, with one spawn in the west of Thousand Needles: Wowhead's sightings put it around 15, 40, and Classic had five to eight hours between two.": "本站兩位讀者分別在 10 月 1 日和 10 月 8 日告訴我們的：第二位擊殺哈特拉斯兩次，拿到一次戒指。哈特拉斯在經典版中是 32 級的稀有精英雙足飛龍，只在千針石林西部一個地點出現：Wowhead 的目擊紀錄在約 15, 40，經典版中兩次出現之間相隔五到八小時。",
 "Creepthess, the rare spider of Hillsbrad Foothills": "克雷普塞斯，希爾斯布萊德丘陵的稀有蜘蛛",
 "A reader of this site told us on October 8 that it dropped from Creepthess. Creepthess is a level 24 rare spider of Hillsbrad Foothills. Wowhead's Forever database has seen it at four spots in the west of the zone: (25, 54), (29, 64), (35, 58) and (38, 52).": "本站一位讀者在 10 月 8 日告訴我們，他從克雷普塞斯身上拿到了這件物品。克雷普塞斯是希爾斯布萊德丘陵一隻 24 級的稀有蜘蛛。Wowhead 的 Forever 資料庫在該區域西部的四個地點看過牠：(25, 54)、(29, 64)、(35, 58) 和 (38, 52)。",
 "75% more Rage from your critical strikes, in Dire Bear Form too.": "暴擊時獲得的怒氣提高75%，巨熊形態也一樣。",
 "Now gains 3% of your attack power, as it was meant to. The tooltip does not say so yet.": "現在會如預期獲得你攻擊強度的3%。技能說明尚未更新。",
 "Your forms are now immune to Disarm. Disarmed before you shift, you stay disarmed and deal less damage until it ends.": "你的所有形態現在免疫繳械。若在變形前被繳械，繳械會保留，結束前你的傷害會降低。",
 "No longer resets your swing timer.": "不再重置你的自動攻擊計時。",
 "About twice the threat, and trainers now teach ranks 2 to 4, at levels 36, 48 and 60. Not yet translated in the game.": "產生的威脅值約為兩倍，訓練師現在也會在等級36、48和60傳授等級2到4。遊戲中尚未翻譯。",
 "Moves up to row 3, with Shifting Power under it in row 4.": "移到第3排，下方第4排是Shifting Power。",
 "Moves to the right end of row 5: Improved Shifting Power takes its place.": "移到第5排最右側，原位置由Improved Shifting Power取代。",
 "Removed from the game.": "已從遊戲中移除。",
 "Removed from the talent tree.": "已從天賦樹中移除。",
 "New talent in row 4, after Shredding Attacks. Cat Form only, 16 sec cooldown: turns 55% of your base mana into 40 Energy, for the same mana as Cat Form. Not yet translated in the game.": "第4排的新天賦，接在撕碎攻擊之後。僅限獵豹形態，冷卻16秒：將你55%的基礎法力轉換為40點能量，法力消耗與獵豹形態相同。遊戲中尚未翻譯。",
 "New talent in row 5, after Shifting Power: 4 or 8 sec off its cooldown. Not yet translated in the game.": "第5排的新天賦，接在Shifting Power之後：冷卻時間縮短4或8秒。遊戲中尚未翻譯。",
 "45 yd range, and your next 3 shots within 10 sec reach 10 yd farther.": "射程45碼，且10秒內的下3次射擊射程增加10碼。",
 "1 to 5% more parry chance instead of 2 to 10%.": "招架機率提高1~5%，原為2~10%。",
 "Its tooltip no longer gives a duration of 30 min. Blizzard’s notes do not mention it.": "技能說明不再寫明持續30分鐘。暴雪的說明沒有提到這點。",
 "Every scroll it reads had another balance pass, and none can be cast while moving any more.": "所有可讀取的卷軸再次調整平衡，且都無法在移動中施放。",
 "The new name of Hot Streak: it no longer needs a streak. Not yet translated in the game.": "焦炎之痕的新名稱：不再需要連續暴擊。遊戲中尚未翻譯。",
 "3 charges again instead of 4.": "充能次數恢復為3次，原為4次。",
 "Its Fire Vulnerability no longer rolls a second time to be resisted.": "其火焰易傷不再進行第二次抵抗判定。",
 "Can no longer be resisted when it applies: the spell that triggers it has already hit.": "施加時不再會被抵抗，因為觸發它的法術已經命中。",
 "4 to 20% block chance instead of 6 to 30%.": "格擋機率4~20%，原為6~30%。",
 "30% block chance instead of 20%.": "格擋機率30%，原為20%。",
 "20, 40 or 60% of your Intellect as spell damage instead of 33, 66 or 100%. It never raised healing: that tooltip line is gone.": "將你智力的20/40/60%轉為法術傷害，原為33/66/100%。它從未提高治療效果，說明中的這一行已移除。",
 "No longer always gets the bonus of Early Demise: only when the target’s health is low enough.": "不再總是獲得提早消亡的加成，只有在目標生命值夠低時才會。",
 "Its critical strike bonus no longer applies to periodic effects.": "其致命一擊加成不再套用於週期性效果。",
 "Can no longer fail to apply.": "不再會施加失敗。",
 "A miss no longer costs you all your combo points.": "未命中時不再失去所有連擊點數。",
 "Only adds combo points to your current target when that is the enemy whose attack you dodged or whose spell you resisted.": "只有在你閃躲或抵抗的對象就是目前目標時，才會對其增加連擊點數。",
 "Lasts 5 minutes, as it should.": "持續時間修正為5分鐘。",
 "Gives mana back again.": "再次會返還法力。",
 "Now stops when you start casting another spell.": "開始施放其他法術時，現在會正確中斷。",
 "The new name of Soul Harvesting. It now really gives its 50 or 100% more mana regeneration. Not yet translated in the game.": "靈魂收割的新名稱，現在會確實提供50%或100%的法力恢復加成。遊戲中尚未翻譯。",
 "Now tags the enemy for you at once, as does Sunder Armor.": "現在會立即為你標記敵人，破甲攻擊也一樣。",
 "Queuing it no longer raises your off-hand hit chance.": "排入佇列時不再提高副手命中率。",
 "No longer needs a two-handed weapon, but needs Battle Stance. Its tooltip no longer says it dismounts mounted targets, which Blizzard’s notes do not mention.": "不再需要雙手武器，但需要戰鬥姿態。技能說明也不再提到會讓騎乘目標下坐騎，暴雪的說明沒有提到這點。",
 "Its tooltip no longer says you stay in combat while it lasts. Blizzard’s notes do not mention it.": "技能說明不再提到持續期間你會處於戰鬥狀態。暴雪的說明沒有提到這點。",
 "No longer adds 20 to 100% Rage from your off-hand weapon.": "不再使副手武器產生的怒氣提高20~100%。",
 "A hotfix to the October 1 build, which Blizzard’s notes do not mention: the warrior’s Fury and Protection trees are rearranged, with three new Fury talents and four talents gone, and some warrior abilities change. Only the warrior is touched. Blizzard’s Aidan Moon also says critical strikes now give warriors 100% more Rage, not the 75% of the October 1 notes.": "10月1日版本之後的熱修正，Blizzard的說明中沒有提到：戰士的狂怒與防護天賦樹重新排列，狂怒新增三個天賦、共移除四個天賦，部分戰士技能也有調整。只影響戰士。Blizzard的Aidan Moon也表示，致命一擊現在讓戰士多獲得100%怒氣，而非10月1日說明中的75%。",
 "Live": "即時更新",
 "Read Blizzard’s notes": "閱讀 Blizzard 的更新說明",
 "Updated at {time}": "{time} 更新",
 "Hotfix": "熱修正",
 "Now widens every shout, and also cuts their Rage cost by 5 to 25%.": "現在擴大你所有怒吼的範圍，並使其怒氣消耗降低5%~25%。",
 "Deals 45% of your attack power instead of 35%, and no longer needs Death Wish.": "傷害為你攻擊強度的45%，原本為35%，且不再需要死亡之願。",
 "Now strikes with both weapons, without Raging Blows.": "現在會同時以主手和副手武器攻擊，不再需要狂怒之擊。",
 "Cuts the Rage cost of Whirlwind as well as Cleave, by 3 instead of 2. Whirlwind now strikes with both weapons without it.": "旋風斬和順劈斬的怒氣消耗都降低3點，原本只有順劈斬降低2點。旋風斬現在不需要這個天賦也會同時以主手和副手武器攻擊。",
 "Takes 3 sec off Slam’s cooldown per rank instead of 1.5.": "每級使猛擊的冷卻時間縮短3秒，原本為1.5秒。",
 "Trained at 30 instead of 32, so you can learn it at the level cap.": "30級即可學習，原本為32級，現在在等級上限就能學到。",
 "No longer gives 2 Rage with a two-handed weapon: 1 Rage whatever you wield.": "使用雙手武器時不再產生2點怒氣：無論使用何種武器都是1點。",
 "Bloodthirst no longer triggers it.": "嗜血不再觸發此效果。",
 "Loses its off-hand hit chance, which moves to Furious Precision. Instead, your off-hand attacks generate 10 to 50% more Rage.": "失去副手命中率加成，改由Furious Precision提供。取而代之的是，你的副手攻擊產生的怒氣提高10%~50%。",
 "New talent in row 2, in Iron Will’s place: your Rage starts to fade 2 to 10 sec later after a fight. Not yet translated in the game.": "第2排的新天賦，取代鋼鐵意志的位置：脫離戰鬥後，你的怒氣晚2~10秒才開始衰減。遊戲中尚未翻譯。",
 "New talent in row 3, in Boundless Rage’s place: 4, 7 or 10% more chance to hit with your off-hand. Not yet translated in the game.": "第3排的新天賦，取代無盡怒氣的位置：副手命中率提高4%、7%或10%。遊戲中尚未翻譯。",
 "New talent in row 6, under Enrage: after Enrage, Berserker Rage, Bloodrage, Death Wish or Bloodthirst, your next 3 melee attacks each heal you for 0.5 or 1% of your maximum health. Not yet translated in the game.": "第6排的新天賦，位於狂怒下方：施放狂怒、狂暴之怒、血性狂暴、死亡之願或嗜血後，你接下來的3次近戰攻擊各恢復你最大生命值的0.5%或1%。遊戲中尚未翻譯。",
 "Removed from the Fury tree: Raging Blows cuts Cleave’s cost instead.": "從狂怒天賦樹中移除；改由狂怒之擊降低順劈斬的消耗。",
 "Removed from the Fury tree.": "從狂怒天賦樹中移除。",
 "Removed from the Fury tree: Furious Precision gives hit chance to your off-hand only.": "從狂怒天賦樹中移除；Furious Precision只提高副手命中率。",
 "Moves from Fury row 2 to Protection row 1.": "從狂怒第2排移到防護第1排。",
 "Now needs Death Wish instead of Enrage, and sits under it.": "現在需要死亡之願而非狂怒，並位於其下方。",
 "Moves up from row 6 to row 5.": "從第6排移到第5排。",
 "Moves down to row 6, and Focused Rage up to row 5: the swap Blizzard announced on September 24.": "移到第6排，集中怒氣移到第5排：即Blizzard在9月24日宣布的互換。",
 "Moves up to row 1, and Anticipation down to row 2.": "移到第1排，預知移到第2排。",
 "No longer needs Improved Bloodrage.": "不再需要強化血性狂暴。",
 "Moves up from row 3 to row 2.": "從第3排移到第2排。",
 "Moves up from row 4 to row 3.": "從第4排移到第3排。",
 "Moves up from row 5 to row 4.": "從第5排移到第4排。",
 "Removed from the Protection tree.": "從防護天賦樹中移除。",
 "Now triggers as often as intended: its chance was lower.": "觸發機率已修正，原本低於預期。",
 "No longer helps periodic effects at all. Channeled spells do not count as periodic.": "完全不再影響週期性效果。引導法術不算週期性效果。",
 "Cannot be used while you are immune to Physical damage.": "免疫物理傷害時無法使用。",
 "The level 30 update: the level cap rises to 30, the Excavation Site opens in the Wetlands (levels 26 to 31), and Razorfen Downs (25+) and Uldaman (30+) join the dungeons already open. Also in Blizzard’s notes: dungeon quests give half as much extra experience, PvP gear costs about 50% more Honor and the Honor cap rises to 25,000, warriors and bears get 75% more Rage from critical strikes, hunter and warlock pets get Aggressive mode back, Darnassus and Thunder Bluff get barbershops, and a BoE item whose appearance you have not collected becomes soulbound when you sell it to a vendor.": "等級30更新：等級上限提高到30，挖掘場在濕地開放（等級26到31），剃刀高地（25+）和奧達曼（30+）也加入已開放的地城。暴雪說明中還有：地城任務額外經驗減半，PvP裝備所需榮譽約提高50%，榮譽上限提高到25,000，戰士和熊形態德魯伊的暴擊獲得的怒氣提高75%，獵人和術士的寵物恢復攻擊模式，達納蘇斯和雷霆崖新增理髮店，賣給商人的未收集外觀裝綁物品會變成靈魂綁定。",
 "These figures count the level 30 build of October 1, which halved what dungeon quests give beyond a normal quest.": "這些數字已計入10月1日的等級30版本，該版本將地城任務在一般任務之外額外給予的經驗減半。",
 "Sorrow Wing, the rare of Stonetalon Mountains": "悲哀之翼，石爪山脈的稀有怪物",
 "A reader of this site told us on October 1. Sorrow Wing is a level 27 rare elite in Classic, with one spawn at Mirkfallon Lake in Stonetalon Mountains: the Classic database puts it around 49, 36, with five to eight hours between two. Not checked in the beta.": "本站一位讀者在 10 月 1 日告訴我們的。悲哀之翼在經典版中是 27 級的稀有精英，只在石爪山脈的暗色湖一個地點出現：經典版資料庫將它定位在約 49, 36，兩次出現之間相隔五到八小時。未在Beta中確認。",
 "Armor and Stamina first, then Defense. The weapon is picked on its stats and damage per second, not its speed: in Forever each block gives 5 rage with Shield Specialization, so rage is rarely short.": "護甲和耐力優先，然後是防禦。武器看屬性和每秒傷害，不看攻速：在Forever中，點了盾牌專精後每次格擋都產生5點怒氣，怒氣很少不夠。",
 "In Classic the plans are a world drop: creatures of level 21 to 31 carry them almost anywhere, most often in the Wetlands, Ashenvale and Duskwood, a fraction of a percent each. Not checked in the beta.": "在經典版中，這份設計圖是世界掉落：幾乎各地21到31級的怪物都可能掉落，最常見於濕地、梣谷和暮色森林，每隻的機率都很低。未在Beta中確認。",
 "plans drop from {who}": "設計圖掉落自{who}",
 "Forever items up to level {level}": "{level} 級以下的 Forever 物品",
 "Forever items, {level} levels": "Forever 物品：{level}等級",
 "all|levels": "所有",
 "All|level menu": "所有",
 "Obtainable first": "可取得的優先",
 "Source|item column": "來源",
 "Several bosses": "多個首領",
 "Rare, {zone}": "稀有，{zone}",
 "Crafted": "專業製作",
 "Quest reward": "任務獎勵",
 "Vendor": "商人",
 "Creature drop": "怪物掉落",
 "World drop": "世界掉落",
 "{place}, in Classic": "{place}（經典版）",
 "New: the best gear at level 20": "新：20級最佳裝備",
 "First point at level {n}, still 51 in all.": "第一點在{n}級取得，總數仍是51點。",
 "Each rank brings the first point a level earlier.": "每多投入一個等級，第一點就提早一級取得。",
 "A": "一項",
 ", not in the beta yet.": "，Beta 中尚未開放。",
 "Level 30, Horde side, October 17 and 18 on the beta. The sign-up closes on October 4.": "30級、部落方，10月17和18日在Beta進行。報名10月4日截止。",
 "Blizzard swaps it with Focused Rage (rows 5 and 6). The game client does not have it yet, so the calculator still shows the old order.": "Blizzard將它與集中怒氣互換（第5層和第6層）。遊戲客戶端尚未更新，因此計算器仍顯示舊的順序。",
 "No priest spell is kept for this race.": "這個種族沒有專屬的牧師法術。",
 "Every race in Forever:": "Forever 中的所有種族：",
 "The whole priest spellbook": "完整的牧師法術書",
 "{g} gold, {s} silver, {c} copper": "{g}金{s}銀{c}銅",
 "sold by {name}": "{name}出售",
 "in": "位於",
 "{name} slain": "已殺死{name}",
 "{name} used": "已使用{name}",
 "Find the place the quest sends you to.": "找到任務指引你前往的地點。",
 "Reach {value} reputation with {faction}": "{faction}聲望達到{value}",
 "Reach {value} reputation": "聲望達到{value}",
 "You will be able to choose one of these rewards:": "你可以從這些獎勵中選擇一個：",
 "New in Forever: {items}.": "Forever 新增：{items}。",
 "You will also receive:": "你還會獲得：",
 "You will receive:": "你會獲得：",
 "You will learn:": "你會學會：",
 "Money:": "金錢：",
 "Experience:": "經驗值：",
 "{value} reputation with {faction}": "{faction}聲望 {value}",
 "{value} reputation": "聲望 {value}",
 "After:": "完成後：",
 "One quest for each class": "每個職業各一個任務",
 "an item: {name}": "物品：{name}",
 "Start": "開始",
 "End": "結束",
 "Difficulty": "難度",
 "Side": "陣營",
 "Class": "職業",
 "{n} players": "{n} 名玩家",
 "Time limit": "時間限制",
 "{n} minutes": "{n} 分鐘",
 "Shareable": "可分享",
 "Yes": "是",
 "No": "否",
 "Repeatable": "可重複",
 "Quest ID": "任務 ID",
 "Renamed from {old}.": "原名為{old}。",
 "Level {now} instead of {was}.": "等級 {now}，原為 {was}。",
 "Requires level {now} instead of {was}.": "需要等級 {now}，原為 {was}。",
 "Now for the {side} only.": "現在僅限{side}。",
 "Now open to both factions.": "現在雙方陣營皆可接取。",
 "For {now} instead of {was}.": "限{now}，原為{was}。",
 "every class": "所有職業",
 "Pays {now} instead of {was}.": "給予{now}，原為{was}。",
 "Gives {now} experience instead of {was}, {times} times as much.": "給予 {now} 點經驗值，原為 {was}，是 {times} 倍。",
 "New rewards: {items}.": "新增獎勵：{items}。",
 "No longer rewards {items}.": "不再給予：{items}。",
 "Read from what the game server sent in the beta.": "讀取自 Beta 中遊戲伺服器傳來的資料。",
 "Its experience counts the level 30 build, which halved what dungeon quests give beyond a normal quest.": "其經驗值已計入等級30版本，該版本將地城任務在一般任務之外額外給予的經驗減半。",
 "Reported by beta players.": "由 Beta 玩家回報。",
 "From Wowhead’s Forever database.": "來自 Wowhead 的 Forever 資料庫。",
 "Entered by hand from Wowhead’s Forever pages and players’ reports.": "根據 Wowhead 的 Forever 頁面和玩家回報手動輸入。",
 "New in Forever.": "Forever 新任務。",
 "Its level is not known yet.": "等級尚未確定。",
 "Unchanged in Forever as far as is known: the text, objectives and rewards below are Classic’s.": "目前所知在 Forever 中沒有變動：下方的內容、目標和獎勵為經典版的。",
 "Changed in Forever.": "在 Forever 中有變動。",
 "Forever also rewrote its text or objectives: the window below still shows Classic’s.": "Forever 也改寫了任務內容或目標：下方視窗仍顯示經典版的內容。",
 "both factions": "雙方陣營",
 "A {kind} for {side}, from level {min}, at the level of whoever takes it.": "{side}的{kind}，{min} 級起可接，等級隨接取者而定。",
 "A level {level} {kind} for {side}, from level {min}.": "{side}的 {level} 級{kind}，{min} 級起可接。",
 "Quest not found": "找不到任務",
 "{title}: level {level} quest{where} · WoW Forever": "{title}：{level} 級任務{where} · WoW Forever",
 "{title} ({label})": "{title}（{label}）",
 "given by {name}": "由{name}發布",
 "part {n}": "第{n}部分",
 " in {zone}": "（{zone}）",
 "Breadcrumb": "導覽路徑",
 "Quest Objectives": "任務目標",
 "Provided:": "提供：",
 "Description": "描述",
 "When you come back": "回來時",
 "When you hand it in": "交付時",
 "Open the zone on the world map": "在世界地圖上開啟此區域",
 "The chain": "任務鏈",
 "This quest is new in Forever: its text, givers, objectives and rewards come from Wowhead’s Forever database until the beta confirms them. Quest text © Blizzard Entertainment.": "這是 Forever 的新任務：在 Beta 確認之前，內容、任務給予者、目標和獎勵來自 Wowhead 的 Forever 資料庫。任務內容 © Blizzard Entertainment。",
 "Text, givers, objectives and rewards come from the cMaNGOS Classic database (a reconstruction of the 1.12 world), with what Forever changed on top: the game server’s own answers where we have them, else Wowhead’s Forever database. Places are Classic’s, shown on the Forever maps. Quest text © Blizzard Entertainment.": "內容、任務給予者、目標和獎勵來自 cMaNGOS Classic 資料庫（1.12 版世界的重建），再加上 Forever 的變動：有遊戲伺服器的回覆時以其為準，否則採用 Wowhead 的 Forever 資料庫。地點為經典版的位置，顯示在 Forever 的地圖上。任務內容 © Blizzard Entertainment。",
 "{name} quests in WoW Forever: all {n}, with levels and rewards": "WoW Forever {name}任務：全部 {n} 個，含等級與獎勵",
 "WoW Forever quests: all {n}, with Forever’s experience and rewards": "WoW Forever 任務：全部 {n} 個，含 Forever 的經驗值與獎勵",
 "Every quest of {name} in WoW Forever: level, faction, experience, rewards, who gives it and where, and what Forever changed.": "WoW Forever 中{name}的所有任務：等級、陣營、經驗值、獎勵、由誰在哪裡給予，以及 Forever 的變動。",
 "Every quest of WoW Forever by zone, dungeon, class and profession: objectives, givers on the map, rewards, chains, and the experience Forever really gives.": "WoW Forever 的所有任務，依區域、地城、職業和專業技能分類：目標、地圖上的任務給予者、獎勵、任務鏈，以及 Forever 實際給予的經驗值。",
 "{name} quests": "{name}任務",
 "Map, bosses and loot of {name}": "{name}的地圖、首領和戰利品",
 "Classic’s quests come from the cMaNGOS Classic database, a reconstruction of the 1.12 world. The experience in gold is Forever’s: what the game server sent in the beta, or Wowhead’s Forever database. The rest is Classic’s until the beta shows otherwise.": "經典版任務來自 cMaNGOS Classic 資料庫，這是 1.12 版世界的重建。金色的經驗值是 Forever 的：來自 Beta 中遊戲伺服器傳來的資料，或 Wowhead 的 Forever 資料庫。其餘在 Beta 顯示不同之前都是經典版的資料。",
 "Eastern Kingdoms": "東部王國",
 "Kalimdor": "卡林多",
 "Raids": "團隊副本",
 "Quest name": "任務名稱",
 "Both factions only": "僅限雙方陣營皆可",
 "New or changed": "新增或變動",
 "Quest level": "任務等級",
 "From level": "最低等級",
 "To level": "最高等級",
 "My level": "我的等級",
 "{n} quests": "{n} 個任務",
 "Quest": "任務",
 "Req.": "需求",
 "pick one": "擇一",
 "Human": "人類",
 "Orc": "獸人",
 "Dwarf": "矮人",
 "Night Elf": "夜精靈",
 "Undead": "不死族",
 "Tauren": "牛頭人",
 "Gnome": "地精",
 "Troll": "食人妖",
 "World event": "世界事件",
 "Legendary": "傳說",
 "Escort": "護送",
 "Heroic": "英雄",
 "quest": "任務",
 "elite quest": "精英任務",
 "dungeon quest": "地城任務",
 "raid quest": "團隊副本任務",
 "PvP quest": "PvP 任務",
 "world event quest": "世界事件任務",
 "legendary quest": "傳說任務",
 "escort quest": "護送任務",
 "heroic quest": "英雄任務",
 "the Alliance": "聯盟",
 "the Horde": "部落",
 "g": "金",
 "s": "銀",
 "c": "銅",
 "Starts a quest": "開始任務",
 "Reward of": "任務獎勵",
 "A reward to choose from": "可選擇的任務獎勵",
 "Asked for by": "任務需要",
 "Storyline:": "故事線：",
 "{n} quests from level {from} to {to}, {xp} XP in all.": "共 {n} 個任務，等級 {from} 到 {to}，合計 {xp} 點經驗值。",
 "{n} quests at level {level}, {xp} XP in all.": "共 {n} 個任務，等級 {level}，合計 {xp} 點經驗值。",
 "{n} quests from level {from} to {to}.": "共 {n} 個任務，等級 {from} 到 {to}。",
 "{n} quests at level {level}.": "共 {n} 個任務，等級 {level}。",
 "this quest": "本任務",
 "Quests in Forever": "Forever 的任務",
 "Every quest of World of Warcraft: Forever: Classic’s, with what Forever changed, and the quests new to Forever as they come in. The experience is the one the game really gives in Forever.": "World of Warcraft: Forever 的所有任務：Classic 的任務加上 Forever 的改動，以及陸續公開的 Forever 新任務。經驗值是 Forever 實際給的數值。",
 "New in Forever|quests": "Forever 新增",
 "Changed in Forever|quests": "Forever 修改過",
 "Quests in all": "任務總數",
 "Looking for a zone’s quests?": "在找某個區域的任務嗎？",
 "Each zone has its page: who gives each quest and where, what it asks and what it pays.": "每個區域都有自己的頁面：誰在哪裡給任務、任務要求什麼、給什麼獎勵。",
 "Open a zone’s quests": "開啟某個區域的任務",
 "Choose a zone": "選擇區域",
 "All quests": "所有任務",
 "Events and more": "活動與其他",
 "Forever XP": "Forever 經驗值",
 "The experience is Forever’s. A number in yellow is not Classic’s: hover it to see what Classic gave.": "經驗值為 Forever 的數值。黃色數字與 Classic 不同：滑鼠移上去可看 Classic 的數值。",
 "New|quest": "新",
 "Changed|quest": "已修改",
 "Classic gives {xp}.": "Classic 給 {xp}。",
 "{n} quests, most from level {from} to {to}. Who gives each one, what it asks, what it pays, and what Forever changed.": "共 {n} 個任務，大多在 {from} 到 {to} 級。誰給任務、要求什麼、給什麼，以及 Forever 改了什麼。",
 "{name} (dungeon)": "{name}（地城）",
 "{n} quests, most at level {level}. Who gives each one, what it asks, what it pays, and what Forever changed.": "共 {n} 個任務，大多在 {level} 級。誰給任務、要求什麼、給什麼，以及 Forever 改了什麼。",
 "{n} quests at the level of whoever takes them. Who gives each one, what it asks, what it pays, and what Forever changed.": "共 {n} 個任務，等級隨接任務的角色而定。誰給任務、要求什麼、給什麼，以及 Forever 改了什麼。",
 "No quests match": "沒有符合的任務",
 "name|placeholder": "名字",
 "class|placeholder": "職業",
 "race|placeholder": "種族",
 "Now triggers as often as intended, but no longer gives 2 Rage with a two-handed weapon: 1 Rage whatever you wield.": "觸發機率已修正為預期值，但使用雙手武器時不再產生2點怒氣：無論使用何種武器都是1點。",
 "No longer gives hit chance: Furious Precision does now, for your off-hand only. Your off-hand attacks generate 10 to 50% more Rage, instead of 20 to 100%.": "不再提供命中率：現在改由Furious Precision提供，且只限副手。你的副手攻擊產生的怒氣提高10%~50%，原本為20%~100%。",
 "the 10 to 50% more Rage, which Aidan Moon confirmed on X": "副手怒氣提高10%~50%，Aidan Moon已在X上證實",
 "No longer needs a two-handed weapon, but needs Battle Stance.": "不再需要雙手武器，但需要戰鬥姿態。",
 "its tooltip no longer says it dismounts mounted targets": "技能說明不再提到會讓騎乘目標下坐騎",
 "Its tooltip no longer says you stay in combat while it lasts.": "技能說明不再提到持續期間你會處於戰鬥狀態。",
 "Its tooltip no longer gives a duration of 30 min.": "技能說明不再寫明持續30分鐘。",
 "trainers teaching ranks 2 to 4": "訓練師傳授等級2到4",
 "Deals 45% of your attack power instead of 35%.": "傷害為你攻擊強度的45%，原本為35%。",
 "it no longer needs Death Wish": "不再需要死亡之願",
 "Blizzard’s notes name only the enchanters’ wands, now sold for 1 copper. The rest was found in the game: 30 items go from blue to green, among them the library rewards, 39 change sell price, and most of the others change stats.": "暴雪的說明只提到附魔師製作的魔杖，現在只能賣1銅幣。其餘都是在遊戲中發現的：30件物品從藍色變為綠色，其中包括圖書館的獎勵，39件改了售價，其他大多改了屬性。",
 "Eureka! does not yet work on every damaging or healing spell of some classes. Blizzard says it is fixed in a later build.": "大發現！對部分職業尚未作用於所有傷害或治療法術。暴雪表示已在之後的版本修正。",
 "Enemies can parry and block your attacks from behind when you stand very close to them. Until the fix, keep a little distance.": "如果你貼得很近，敵人可以從背後招架和格擋你的攻擊。在修正之前，請保持一點距離。",
 "Retribution Aura uses the target’s spell power instead of the paladin’s.": "懲戒光環使用的是目標的法術能量，而不是聖騎士的。",
 "Some debuffs, such as Faerie Fire and Demoralizing Shout, cause no threat.": "部分減益效果，例如精靈之火和挫志怒吼，不會產生威脅值。",
 "Dual Wield Specialization gave its hit chance to both hands. Fixed the same night by the second warrior pass.": "雙武器專精的命中率加成同時套用在雙手上。當晚已由第二輪戰士調整修正。",
 "In a later week of the beta, every tester gets 16 Legacy points, kept until the end of the beta, to try the system without levelling several classes or clearing dungeons.": "在Beta之後的某一週，每位測試者都會獲得16點傳承點數，並保留到Beta結束，不必練多個職業或打完地城也能試用這個系統。",
 "Blizzard keeps closing the accounts that bot for gold or buy it, and the game will soon warn you when you trade with a stranger.": "暴雪持續關閉用外掛刷金或購買金幣的帳號，遊戲也即將在你與陌生人交易時顯示警告。",
 "Aidan Moon explained on X that a bug in the warrior’s Rage had skewed their tests, and gave the new numbers: 100% more Rage on critical strikes, 50% more off-hand Rage from Dual Wield Specialization.": "Aidan Moon在X上說明，戰士怒氣的一個錯誤影響了他們的測試，並公布了新數值：致命一擊獲得的怒氣提高100%，雙武器專精讓副手怒氣提高50%。",
 "A spell cast at a rank far below your level gets less from your spell damage and healing, and triggers class talents less often: a rank 1 Frostbolt at level 60 never triggers Frostbite. The character sheet now says so.": "以遠低於你等級的法術等級施放時，從法術傷害和治療獲得的加成較少，觸發職業天賦的機率也較低：60級施放等級1的寒冰箭永遠不會觸發霜寒刺骨。角色資訊現在會說明這一點。",
 "Completed on {date}:": "{date}補充：",
 "Not in Blizzard’s notes, found in the game.": "暴雪的說明沒有提到，是在遊戲中發現的。",
 "Not in Blizzard’s notes, found in the game: {part}.": "暴雪的說明沒有提到，在遊戲中發現：{part}。",
 "What Blizzard said too": "暴雪的其他說明",
 "Known issues": "已知問題",
 "Announcements": "公告",
 "From the developers": "開發者說明",
 "{n} known issues": "{n}個已知問題",
 "{n} announcements": "{n}則公告",
 "{n} from the developers": "{n}則開發者說明",
 "forum": "論壇",
 "X": "X",
 "The level cap rises to 30. The Excavation Site opens in the Wetlands (levels 26 to 31), and Razorfen Downs (25+) and Uldaman (30+) join the dungeons already open. Blizzard’s notes also announce: half the bonus experience from dungeon quests, PvP gear costing about 50% more Honor, with the cap raised to 25,000, 100% more Rage from a warrior’s critical strikes (75% for bears), Aggressive mode back for hunter and warlock pets, and barbershops in Darnassus and Thunder Bluff. Last, a BoE item whose appearance you have not collected can no longer go to your other characters once sold to a vendor.": "等級上限提高到30。挖掘場在濕地開放（等級26到31），剃刀高地（25+）和奧達曼（30+）也加入已開放的地城。Blizzard的更新說明還宣布：地城任務的額外經驗減半，PvP裝備所需榮譽約提高50%，上限也提高到25,000，戰士的致命一擊獲得的怒氣提高100%（熊形態為75%），獵人和術士的寵物恢復攻擊模式，達納蘇斯和雷霆崖新增理髮店。最後，未收集外觀的裝綁物品賣給商人後，就不能再交給你的其他角色。",
 "Blizzard added a second warrior pass to its notes, in the Warrior list below: the Fury and Protection trees are rearranged, and Rage from critical strikes goes from 75 to 100%.": "暴雪在說明中補上了第二輪戰士調整，見下方的戰士列表：狂怒與防護天賦樹重新排列，致命一擊獲得的怒氣從75%提高到100%。",
 "What each update of the World of Warcraft: Forever beta changed, newest first. Open your class to see its buffs, nerfs and other changes, spell by spell and talent by talent; point at a spell or an item to see its tooltip before and after. Every line follows Blizzard’s notes, unless a grey line under it says I found it in the game.": "《魔獸世界：Forever》Beta 每次更新改了什麼，由新到舊排列。打開你的職業，逐一查看每個法術和天賦的增強、削弱與其他調整；把游標移到法術或物品上，就能看到更新前後的浮動說明。每一條都依照暴雪的說明，除非下方的灰色文字註明是我在遊戲中發現的。",
 "To know first": "重點",
 "Your class": "你的職業",
 "Open all": "全部展開",
 "Close all": "全部收合",
 "Buff: stronger": "增強：變強",
 "Nerf: weaker": "削弱：變弱",
 "Change: works differently": "調整：運作方式改變",
 "Items and Blizzard’s other words": "物品與暴雪的其他說明",
 "Talent tree:": "天賦樹：",
 "{n} new": "新增{n}個",
 "{n} removed": "移除{n}個",
 "{n} moved": "移動{n}個",
 "new talent": "新天賦",
 "removed": "已移除",
 "moved": "已移動",
 "Tooltip only": "僅浮動說明",
 "{n} in our BiS lists": "{n}件在我們的BiS清單中",
 "In our BiS lists": "在我們的BiS清單中",
 "The lists were reordered where these changes moved an item past its neighbours: {link}.": "若這些改動讓物品的排名超過或落後於相鄰物品，清單已重新排序：{link}。",
 "the BiS lists": "BiS清單",
 "{n} talent tree changes": "{n}項天賦樹調整",
 "Fury rebuilt: three new talents, Bloodthirst at 45% of attack power, Whirlwind with both weapons without a talent, and 100% more Rage from critical strikes. Most Protection talents move up a row.": "狂怒重做：三個新天賦，嗜血改為攻擊強度的45%，旋風斬不需天賦就能用雙武器攻擊，致命一擊獲得的怒氣提高100%。大部分防護天賦上移一排。",
 "Holy Shield blocks more (30%), Redoubt less, and Retribution’s Champion of the Light gives much less spell damage.": "神聖之盾格擋更多（30%），盾牌壁壘變少，懲戒的光之勇士提供的法術傷害大幅減少。",
 "Sniper Shot reaches 45 yards and pushes your next shots farther; Survival’s Deflection gives half the parry.": "狙擊射擊射程45碼，並讓你接下來的射擊射得更遠；生存的偏斜提供的招架減半。",
 "A missed Expose Armor no longer wastes your combo points; Setup only adds them on the enemy you dodged or resisted.": "破甲未命中時不再浪費你的連擊點數；調整只會在你閃躲或抵抗的敵人身上增加連擊點數。",
 "Devouring Plague can crit and Shadow Weaving always lands; Shadow Word: Death and Inner Focus lose part of their bonus.": "噬靈瘟疫可以造成致命一擊，暗影之波一定會生效；暗言術：死和心靈專注失去部分加成。",
 "Two fixes: Disease Cleansing Totem lasts 5 minutes and Totemic Recall gives mana back.": "兩項修正：祛病圖騰持續5分鐘，召回圖騰會恢復法力。",
 "Combustion is back to 3 charges, Hot Streak becomes Heating Up, and every Comprehension scroll is rebalanced and no longer cast while moving.": "燃燒恢復為3次充能，焦炎之痕改名為Heating Up，所有理解卷軸都重新平衡，且無法在移動中施放。",
 "Hellfire can crit and Soul Harvest really gives its mana regeneration; Drain Soul now stops when you cast something else.": "地獄烈焰可以造成致命一擊，Soul Harvest確實提供法力恢復；施放其他法術時，吸取靈魂現在會中斷。",
 "Tiger’s Fury and King of the Jungle are gone; cats get Shifting Power, mana into Energy. Bears get 75% more Rage from crits, and Swipe scales with attack power.": "猛虎之怒和叢林之王已移除；獵豹形態獲得Shifting Power，把法力轉為能量。熊形態的致命一擊多獲得75%怒氣，揮擊隨攻擊強度提升。",
 "Fury rebuilt, with three new talents and 100% more Rage from critical strikes.": "狂怒重做，新增三個天賦，致命一擊獲得的怒氣提高100%。",
 "Holy Shield blocks 30% instead of 20%, and Champion of the Light gives far less spell damage.": "神聖之盾格擋30%，原本為20%；光之勇士提供的法術傷害大幅減少。",
 "Tiger’s Fury is gone; Shifting Power turns a cat’s mana into Energy.": "猛虎之怒已移除；Shifting Power把獵豹形態的法力轉為能量。",
 "Combustion back to 3 charges, and no Comprehension scroll can be cast while moving.": "燃燒恢復為3次充能，理解卷軸都無法在移動中施放。",
 "Sniper Shot reaches 45 yards, and Deflection gives half the parry.": "狙擊射擊射程45碼，偏斜提供的招架減半。",
 "1 new": "新增1個",
 "1 removed": "移除1個",
 "1 moved": "移動1個",
 "Alliance quest Gleaning Our Future, Wetlands, level 32": "聯盟任務 Gleaning Our Future，濕地，32級",
 "Two readers of this site told us on October 2, one in English and one in Chinese: it is the reward of Gleaning Our Future, an elite Alliance quest of level 32 in the Wetlands. Wowhead's Forever database does not list the quest yet. Not checked in the beta.": "本站兩位讀者在 10 月 2 日告訴我們的，一位用英文，一位用中文：它是 Gleaning Our Future 的獎勵，這是濕地的一個 32 級聯盟精英任務。Wowhead 的 Forever 資料庫還沒有收錄這個任務。未在Beta中確認。",
 "The Titan Relic drops from the Relic Guardian, the last boss.": "泰坦聖物由最後一個首領聖物守護者掉落。",
 "Sister Riven, the rare harpy of the Charred Vale": "瑞雯，焦炭谷的稀有鷹身人",
 "A reader of this site told us on October 2 that a rare harpy of the Charred Vale, in Stonetalon Mountains, dropped these shoulderpads. In Classic that harpy is Sister Riven, a level 28 rare elite with one spawn: the Classic database puts her around 30, 69, with ten to sixteen hours between two. Another reader wrote on October 2 that a rare chimera of Stonetalon dropped them: Classic has no rare chimera there, so it may be a creature the beta adds. Not checked in the beta.": "本站一位讀者在 10 月 2 日告訴我們，石爪山脈焦炭谷的一隻稀有鷹身人掉落了這件護肩。在經典版中，這隻鷹身人是瑞雯，28 級的稀有精英，只在一個地點出現：經典版資料庫將她定位在約 30, 69，兩次出現之間相隔十到十六小時。另一位讀者在 10 月 2 日寫信說，是石爪山脈的一隻稀有奇美拉掉落的：經典版在那裡沒有稀有奇美拉，所以可能是Beta新增的生物。未在Beta中確認。",
 "It starts at the body of a dwarf inside the dungeon, Dorin Songblade’s brother.": "在地城裡一名矮人的遺體上開始，他是多林·桑布雷德的兄弟。",
 "In Orgrimmar. Who gives it is not known yet.": "在奧格瑪。目前還不知道由誰給予。",
 "2 October 2026": "2026年10月2日",
 "Nothing special seen in the fight: he hits and has a lot of health. He roams the marsh at the start among elite crocolisks, so clear them first or pull him away from them.": "戰鬥中沒看到特別的技能：他會打人，血很多。他在入口的沼澤裡和精英鱷魚一起遊蕩，先清掉牠們，或者把他拉離牠們。",
 "Kill the raptor matriarch in the tall grass. A wave of raptors comes when she dies, and Shadetooth runs in once they are dead.": "在高草叢裡殺掉迅猛龍女族長。她死後會來一波迅猛龍，等牠們都死了，暗齒就會衝過來。",
 "Raptors in the grass": "草叢裡的迅猛龍",
 "Small raptors jump out of the grass as you walk through it and make you bleed.": "穿過草叢時，小迅猛龍會從草裡跳出來，讓你流血。",
 "The wave before him": "他之前的一波",
 "Kill every raptor of the wave before he arrives. One group wiped on its first try with Shadetooth and several raptors on it at once.": "在他到來之前殺光這一波的所有迅猛龍。有一個隊伍第一次嘗試時同時面對暗齒和好幾隻迅猛龍，團滅了。",
 "Fear": "恐懼",
 "The tank is feared several times in this fight. A shaman's Tremor Totem helps.": "這場戰鬥中坦克會被恐懼好幾次。薩滿的戰慄圖騰會有幫助。",
 "The Dragonmaw camp": "龍喉營地",
 "He stands in a Dragonmaw camp. Its groups pull apart easily: take them one at a time first. The fight itself is short, nothing special seen yet.": "他站在一個龍喉營地裡。營地的怪很容易分開拉：先一組一組清掉。戰鬥本身很短，目前沒看到特別的技能。",
 "He stands still at the end of the spider trail. Click the small panel next to him to wake him.": "他一動不動地站在蜘蛛小路的盡頭。點擊他旁邊的小面板喚醒他。",
 "Threat reset": "仇恨重置",
 "He drops his threat and changes target during the fight. Damage dealers, slow down when the tank loses him. Tank, take him back at once.": "戰鬥中他會清空仇恨並換目標。坦克丟了他的時候，輸出放慢一點。坦克要馬上把他拉回來。",
 "From a Deathstalker Agent in the hills above the Dragonmaw camp, outside the dungeon. Dragonmaw Rumors sends you to her.": "在副本外龍喉營地上方的山丘上，從一名特務那裡接取。任務 Dragonmaw Rumors 會把你引到她那裡。",
 "Quest A Daughter's Love, Duskwood": "任務 A Daughter's Love，暮色森林",
 "End of the Mor'Ladim chain, from level 28": "摩拉迪姆任務鏈的最後一步，28級起",
 "A reader of this site told us on October 2 that it is a reward of the Mor'Ladim quest chain in Duskwood. Wowhead's Forever database ties it to the chain's last quest, A Daughter's Love (level 35, from level 28), whose reward in Classic is Archeus. Mor'Ladim himself is a level 35 elite. Not checked in the beta.": "本站一位讀者在 10 月 2 日告訴我們：它是暮色森林摩拉迪姆任務鏈的獎勵。Wowhead 的 Forever 資料庫把它列在任務鏈的最後一個任務 A Daughter's Love（35 級，28 級起可接），這個任務在經典版的獎勵是阿契厄斯。摩拉迪姆本身是 35 級精英。未在Beta中確認。",
 "Calls a Boar Spirit to fight beside him every 30 to 45 seconds (1.5-second cast). Kill each one before the next comes.": "每30到45秒召喚一隻野豬之魂助戰（施法1.5秒）。在下一隻出現前殺掉牠。",
 "Below 75% health he heals himself, and the heal jumps to two allies near him (2.5-second cast). Interrupt it.": "生命值低於75%時治療自己，並跳到附近兩名盟友身上（施法2.5秒）。打斷它。",
 "Takes control of a player other than his target for 15 seconds (2-second cast). Interrupt it, or dispel it from the player.": "控制一名非他目標的玩家15秒（施法2秒）。打斷它，或從該玩家身上驅散。",
 "A Stone Rumbler stands with him and fights at his side.": "一隻石行者跟在他身邊並一起戰鬥。",
 "When pulled, he calls the creatures within 15 yards to join him, the two Razorfen Spearhides at his side among them. Crowd-control one of them.": "開怪時他會叫來15碼內的怪物，包括他身邊的兩名剃刀沼澤刺鬃守衛。控制住其中一名。",
 "Every 8 to 14 seconds: Nature damage to everyone near him, and their attacks and movement are slowed for 10 seconds.": "每8到14秒：對他附近所有人造成自然傷害，並使其攻擊和移動變慢10秒。",
 "Whoever strikes him or an ally near him, Overlord Ramtusk included, takes Nature damage.": "攻擊他或他附近盟友（包括拉姆塔斯主宰）的人會受到自然傷害。",
 "A ward closes his cave. Kill the two Death's Head Ward Keepers standing in front of it: the ward goes down when both are dead.": "一道結界封住他的洞穴。殺掉守在前面的兩名亡首結界守衛者：兩名都死後結界就會消失。",
 "Every 21 to 35 seconds he strikes a player other than his target, who falls as if dead and can neither attack nor cast. Moving ends it.": "每21到35秒擊中一名非他目標的玩家，該玩家會像死了一樣倒下，無法攻擊或施法。移動即可解除。",
 "Every 25 to 31 seconds: hits everyone near him and stuns them for 2.5 seconds.": "每25到31秒：攻擊他附近所有人並使其昏迷2.5秒。",
 "At 60% health, and again at 40%, he attacks 60% faster and hits harder for 2 minutes.": "生命值60%和40%時各一次：2分鐘內攻擊速度提高60%，傷害更高。",
 "A rare bat, not there on every run. When it is, it waits in a small recess in the wall of the bat cave near Charlga Razorflank.": "稀有的蝙蝠，不是每次都會出現。出現時，牠在卡爾加‧刺肋附近蝙蝠洞的一個小牆凹裡。",
 "She keeps her distance and casts it again and again: lightning that jumps to up to 3 players (2.5-second cast). Interrupt it.": "她保持距離不斷施放：會跳到最多3名玩家身上的閃電（施法2.5秒）。打斷它。",
 "Every 9 to 15 seconds she is immune to all attacks and spells for 2 seconds.": "每9到15秒對所有攻擊和法術免疫2秒。",
 "Heals a wounded ally, or herself, over 15 seconds. A priest or a shaman can remove it.": "在15秒內治療一名受傷的盟友或她自己。牧師或薩滿可以驅散。",
 "In a small house by the lake. A reader picked it up there on October 2, 2026.": "在湖邊的一間小屋裡。一位讀者於2026年10月2日在那裡拾取了它。",
 "The last quest of Gnomeregan, for either faction": "諾姆瑞根的最後一個任務，兩大陣營都有",
 "Take a group for Mekgineer Thermaplugg (level 34)": "機電師瑟瑪普拉格（34級）請組隊",
 "The Grand Betrayal (Alliance, from High Tinker Mekkatorque) and Rig Wars (Horde, from Nogg in Orgrimmar) both let you choose these legs, and both open at level 25. Each sends you to Mekgineer Thermaplugg, the last boss of Gnomeregan, a level 34 elite: at level 30, go with a group. Readers pointed them out on October 3.": "The Grand Betrayal（聯盟，大工匠梅卡托克）與 Rig Wars（部落，奧格瑪的諾格）都能選這件腿甲，25級即可接。兩個任務都要你去找諾姆瑞根的最後一個首領機電師瑟瑪普拉格（34級精英）：30級時請組隊前往。讀者於10月3日告訴我們。",
 "A rare of northern Stonetalon Mountains, near the night elves": "石爪山脈北部、夜精靈附近的一隻稀有怪",
 "A reader looted them on a hunter and told us on October 3: a rare creature in the north of Stonetalon Mountains, where the night elves are. In Classic two rare elites live there, Brother Ravenoak (level 29, around 28, 12) and Sentinel Amarassan (level 27, around 35, 15), each with one spawn and 21 to 32 hours between two. Which of them drops these boots is not known. Both are night elves of Darnassus, so only the Horde can fight them. Not checked in the beta.": "一位讀者用獵人拿到了這雙靴子，並在 10 月 3 日告訴我們：是石爪山脈北部、夜精靈所在處的一隻稀有生物。在經典版中，那裡有兩隻稀有精英：拉文諾克修士（29 級，約 28, 12）與哨兵阿瑪拉珊（27 級，約 35, 15），各只在一個地點出現，兩次出現之間相隔 21 到 32 小時。目前不知道是哪一隻掉落這雙靴子。兩者都是達納蘇斯的夜精靈，所以只有部落能攻擊牠們。未在Beta中確認。",
 "Horde only: both rares serve Darnassus": "僅限部落：這兩隻稀有怪都屬於達納蘇斯",
 "A quest of the Excavation Site, in the Wetlands": "濕地挖掘場的一個任務",
 "Which quest is not known yet": "還不知道是哪一個",
 "One of the beta's new items. Two readers of this site told us, on October 3 and October 7, that it is the reward of a quest of the Excavation Site, the new dungeon of the Wetlands. Wowhead's Forever database does not list it among that dungeon's quest rewards yet. Three of its quests have no known reward there: Songblade Search, Lost in the Thicket Things and Highland Hides. If you know which one gives it, use Report a mistake.": "Beta 的新物品之一。兩位讀者分別在 10 月 3 日和 10 月 7 日告訴我們，它是濕地新地城挖掘場某個任務的獎勵。Wowhead 的 Forever 資料庫還沒有把它列在這個地城的任務獎勵裡。這個地城有三個任務的獎勵還不清楚：Songblade Search、Lost in the Thicket Things 和 Highland Hides。如果你知道是哪一個，請使用回報錯誤。",
 "Demonology|spec": "惡魔學識",
 "Aean Swiftriver, of the Alliance Outrunners in the Barrens": "艾恩·流水，貧瘠之地的聯盟信差",
 "Horde only: the Outrunners are Alliance scouts": "僅限部落：這些信差是聯盟斥候",
 "Wowhead's Forever database has it from Aean Swiftriver, who leads the four Alliance Outrunners, elites of level 24 and 25 that ride the road of the southern Barrens between Bael Modan and Camp Taurajo. The bow dropped about once in fifty kills. They are Alliance scouts, so only the Horde can fight them: bring a group. A reader of this site pointed the bow out on October 2.": "Wowhead的 Forever 資料庫記載它由艾恩·流水掉落。她率領四名聯盟信差，都是24和25級的精英，沿著貧瘠之地南部的道路在巴爾莫丹和陶拉祖營地之間巡邏。這把弓大約每五十次擊殺掉落一次。他們是聯盟斥候，所以只有部落能與他們戰鬥：請組隊前往。本站一位讀者在10月2日向我們指出了這把弓。",
 "development notes": "開發筆記",
 "Frostbolt": "寒冰箭",
 "Frostbite": "霜寒刺骨",
 "A Horde quest from Varimathras in Undercity": "幽暗城瓦里瑪薩斯的部落任務",
 "Take a group for Ambassador Malcin (level 36 elite)": "瑪克林大使（36級精英）請組隊",
 "An Unholy Alliance starts with a Small Scroll that Charlga Razorflank, the last boss of Razorfen Kraul, always drops: take it to Varimathras in Undercity. He then sends you to kill Ambassador Malcin, a level 36 elite who waits outside Razorfen Downs, in the south of the Barrens. The quest opens at level 28, so at level 30 take a group. You get only one of its four rewards: Skullbreaker, Zealot's Robe, the Nail Spitter gun or Cultist's Chestguard, which Forever added. A reader of this site pointed it out on October 3.": "An Unholy Alliance 從一張小卷軸開始，剃刀沼澤的最後一個首領卡爾加‧刺肋必定掉落它：把它交給幽暗城的瓦里瑪薩斯。他接著會派你去擊殺瑪克林大使，一名36級精英，守在貧瘠之地南部的剃刀高地外面。任務28級即可接：30級時請組隊前往。四件獎勵只能選一件：破顱者、狂熱長袍、釘槍，或Forever新增的Cultist's Chestguard。本站一位讀者在10月3日向我們指出了它。",
 "At 5/5, 5 more talent points: {more} at level {level} instead of {base}.": "5/5時多5點天賦點數：{level}級有{more}點，而不是{base}點。",
 "{n} points: {base} from level {level}, {more} from Talented": "{n}點：{level}級的{base}點，加上「天分」的{more}點",
 "{n} points, what every level {level} character has": "{n}點，每個{level}級角色都有",
 "+{n} rank from Talented": ["「天分」多{n}級", "「天分」多{n}級"],
 "{item}: not needed, blacksmithing trainers teach the recipe at 150": "{item}：不需要，鍛造訓練師在150點教這個配方",
 "Hemet Nesingwary, at his expedition in northern Stranglethorn Vale, gives Big Game Hunter once his three Mastery chains are done, each open from level 28: Tiger Mastery ends on Sin'Dall (level 37), Panther Mastery on Bhag'thera (level 40 elite) and Raptor Mastery on Tethis (level 43 elite). Big Game Hunter then asks for the head of King Bangalash, a level 43 elite white tiger. In Forever it offers four rewards: Master Hunter's Bow, Master Hunter's Rifle, Master Hunter's Wand and Master Hunter's Spellsword. At level 30 the last three are ten levels or more above you: it takes a strong group, and no piece on these lists is harder to get. This is the chain as Classic had it: we have not checked it in the beta.": "荊棘谷北部遠征隊營地的赫米特·奈辛瓦里會在你完成他的三條 Mastery 任務鏈後發布 Big Game Hunter，每條都從 28 級開放：Tiger Mastery 最後要殺辛達爾（37 級），Panther Mastery 是巴爾瑟拉（40 級精英），Raptor Mastery 是泰希斯（43 級精英）。Big Game Hunter 接著要你帶回虎王邦加拉什的頭，牠是 43 級的精英白虎。在 Forever 裡這個任務有四個獎勵可選：狩獵高手的獵弓、狩獵高手的火槍、狩獵高手的魔杖和狩獵高手的法劍。30 級時最後三個目標比你高十級以上：需要一支強力隊伍，這些列表裡沒有比它更難拿的裝備。這是經典版中的任務鏈，我們還沒有在Beta中確認。",
 "Hagg Taurenbane, a rare elite of the Barrens": "哈格，貧瘠之地的稀有精英",
 "Level 26 rare elite: about one kill in 140 drops it": "26 級稀有精英：大約每 140 次擊殺掉一次",
 "Hagg Taurenbane, a Razormane Champion, is a level 26 rare elite in the south of the Barrens. The cleaver dropped 3 times in 422 kills seen in the beta, about once in 140.": "哈格是鋼鬃勇士，26 級稀有精英，出沒在貧瘠之地南部。Beta 中看到的 422 次擊殺裡這把斧掉了 3 次，大約每 140 次一次。",
 "Alliance quest The Crone of the Kraul, Razorfen Kraul": "聯盟任務 The Crone of the Kraul，剃刀沼澤",
 "Given with the reward you choose, from level 29": "連同你選的獎勵一起給，29 級起",
 "In Forever, The Crone of the Kraul, the Alliance quest of Razorfen Kraul (level 34, open from level 29), gives Quilboar Blaster on top of the choice of Berylline Pads, Stonefist Girdle or Marbled Buckler. The Horde gets it from A Vengeful Fate.": "在 Forever 裡，剃刀沼澤的聯盟任務 The Crone of the Kraul（34 級，29 級起可接）除了在綠寶石護肩、石拳腰帶和石飾圓盾中三選一，還會給野豬人衝擊槍。部落則從 A Vengeful Fate 拿到它。",
 "Horde quest A Vengeful Fate, Razorfen Kraul": "部落任務 A Vengeful Fate，剃刀沼澤",
 "In Forever, A Vengeful Fate, the Horde quest of Razorfen Kraul (level 34, open from level 29), gives Quilboar Blaster on top of the choice of Berylline Pads, Stonefist Girdle or Marbled Buckler. The Alliance gets it from The Crone of the Kraul.": "在 Forever 裡，剃刀沼澤的部落任務 A Vengeful Fate（34 級，29 級起可接）除了在綠寶石護肩、石拳腰帶和石飾圓盾中三選一，還會給野豬人衝擊槍。聯盟則從 The Crone of the Kraul 拿到它。",
 "{item}: not needed, leatherworking trainers teach the recipe at 150": "{item}：不需要，製皮訓練師在150點教這個配方",
 "Alliance quest The Fury Runs Deep, The Stockade": "聯盟任務 The Fury Runs Deep，監獄",
 "Alliance, from level 22: bring back Kam Deepfury's head": "聯盟，22 級起：帶回卡姆·深怒的頭",
 "In Forever, The Fury Runs Deep (level 27, open from level 22) lets you choose Magistrate's Pantaloons, Belt of Vindication or Headbasher. Motley Garmason gives it at Dun Modr, in the north of the Wetlands: kill Kam Deepfury in the Stockade and bring back his head.": "在 Forever 裡，The Fury Runs Deep（27 級，22 級起可接）可在 Magistrate's Pantaloons、辯護腰帶和碎頭者中三選一。莫特雷·加瑪森在濕地北部的丹莫德發布這個任務：到監獄殺死卡姆·深怒並帶回他的頭。",
 "Alliance quest Packaged Pristine Pelts, level 31": "聯盟任務 Packaged Pristine Pelts，31級",
 "Kristy Grant, Thalanaar, from level 27": "薩蘭納爾的克里斯蒂·格蘭特，27級起",
 "A reader of this site told us on October 3 that it comes from Kristy Grant's quests at Thalanaar. Wowhead's Forever database names it as the reward of Packaged Pristine Pelts, an Alliance quest of level 31 that opens at level 27: Kristy Grant first asks for five pelts from the Pesterhide hyenas of Thousand Needles, then for the package to go to her sister Kimberly Grant. The quest text places the sisters' home in Stormwind. Not checked in the beta.": "本站一位讀者在 10 月 3 日告訴我們：它來自薩蘭納爾的克里斯蒂·格蘭特的任務。Wowhead 的 Forever 資料庫把它列為 Packaged Pristine Pelts 的獎勵，這是一個 31 級的聯盟任務，27 級起可接：克里斯蒂·格蘭特先要五張千針石林 Pesterhide 鬣狗的毛皮，然後讓你把包裹交給她的姊妹金伯利·格蘭特。依任務文字，姊妹倆住在暴風城。未在Beta中確認。",
 "25 books in total: {bow}": "總共25本書：{bow}",
 "A third Greater Friend of the Library opens at level 30. Since the October 8 update, Truthseeker’s Bow asks for level 40 like the shield and the off-hand: none of its three rewards can be used at level 30.": "第三個 Greater Friend of the Library 30級起可接。自10月8日更新起，真理追尋者之弓和盾牌、副手一樣需要40級：三件獎勵在30級時都無法使用。",
 "hunter, warrior and rogue BiS lists": "獵人、戰士和盜賊BiS列表",
 "It takes 25 different books in total, the 20 of the ring included: five more after the ring. Many players who handed it in on the beta gave us that number, the same as in Season of Discovery.": "總共需要25本不同的書，戒指的20本也算在內：戒指之後再多5本。很多在Beta中交了這個任務的玩家告訴我們是這個數，和探索賽季一樣。",
 "Quest: Greater Friend of the Library, from level 30": "任務：Greater Friend of the Library，30級起",
 "25 library books in total, from level 30": "總共25本圖書館書籍，30級起",
 "The third Greater Friend of the Library opens at level 30, after 25 library books in total by the count of many players who handed it in (Season of Discovery asked the same). The last books stand in zones written for levels 35 to 60; the linked page maps thirty of them. Not checked in the beta.": "第三個 Greater Friend of the Library 30級起可接，按很多交了這個任務的玩家的計數，總共要25本圖書館書籍（探索賽季也是25本）。最後幾本書在35到60級的區域；連結的頁面在地圖上標出了其中30本。未在Beta中確認。",
 "From level 30, your twenty-fifth turn-in unlocks the third quest: the bow, the shield or the off-hand.": "30級起，交出第25本書會解鎖第三個任務：弓、盾牌或副手。",
 "{n} more book toward the bow": ["再{n}本書換弓", "再{n}本書換弓"],
 "Higher-level zones · from level 30": "較高等級區域 · 30級起",
 "As of October 4, 2026, many players who handed in the level 30 quest on the beta told us it takes 25 books. Season of Discovery, which wrote this chain, asked 25 for the same quest. One reader had counted 30 on October 3.": "截至2026年10月4日，很多在Beta中交了30級任務的玩家告訴我們，它要25本書。編寫這條任務鏈的探索賽季，同一個任務也要25本。一位讀者曾在10月3日數到30本。",
 "With the 19 books above, any six of these eleven take you to 25. Players found nine of them in the beta and told us; the other two are not confirmed yet, and you do not need them. All of them stand outside dungeons, in zones written for levels 35 to 60, so travel with care. Alliance characters cannot take the Orgrimmar book of the first set: they need seven of these.": "加上上面的19本，這十一本書裡任選六本就能湊到25本。其中九本是玩家在Beta中找到並告訴我們的；另外兩本還沒有確認，你也用不到。它們都在副本之外，位於35到60級的區域，路上請小心。聯盟角色拿不到第一組裡奧格瑪的那本書：需要在這裡拿七本。",
 "Inside the large building of Thunder Axe Fortress, on a bench against the wall. A reader found it there on September 23, 2026.": "在雷斧堡壘的大建築裡，靠牆的長凳上。一位讀者在2026年9月23日在那裡找到。",
 "A reader confirmed it there on September 24, 2026.": "一位讀者在2026年9月24日確認它在這裡。",
 "A reader found it inside Blackrock Mountain, in the mine passage to the Blackrock Depths entrance, past the elf who sends players to Molten Core (September 23, 2026). No coordinates yet.": "一位讀者在黑石山裡找到它：在通往黑石深淵入口的礦道裡，過了把玩家送去熔火之心的那個精靈之後（2026年9月23日）。還沒有座標。",
 "Paladin quest Return to Delgren, Alliance, from level 22": "聖騎士任務 Return to Delgren，聯盟，22 級起可接",
 "The last of three quests for Alliance paladins (Human and Dwarf), level 30, open from level 22. Readers who finished it on October 4 say an orb picked up in the Tower of Althalaxx, in Darkshore, starts the chain. Earning Your Salt asks for 14 Summoner's Salt from the Blackrock Summoners of Redridge Mountains, for Ursula Deline in Stormwind. It Must Be Destroyed then takes you back to Ashenvale to gather Motes of Mannoroth at Felfire Hill, readers say. Destroying the orb leaves its shards, which start Return to Delgren and give the cloak. Wowhead's Forever database lists the reward and the three quests.": "聯盟聖騎士（人類和矮人）的三個任務中的最後一個，30 級，22 級起可接。10 月 4 日完成它的讀者說，這條任務鏈由黑海岸奧薩拉克斯之塔裡撿到的一顆寶珠開啟。Earning Your Salt 要求從赤脊山的黑石召喚師身上收集 14 個 Summoner's Salt，交給暴風城的 Ursula Deline。讀者說，接著 It Must Be Destroyed 讓你回到梣谷，在冥火嶺收集 Motes of Mannoroth。摧毀寶珠後會留下碎片，碎片開啟 Return to Delgren 並給予這件披風。Wowhead 的 Forever 資料庫列出了獎勵和這三個任務。",
 "Rogue quest The Eye of Bhossca, Silverpine Forest, level 35": "盜賊任務 The Eye of Bhossca，銀松森林，35級",
 "From level 25, done alone in the Scarlet Monastery": "25級起，獨自進入血色修道院",
 "The reward of The Eye of Bhossca, a rogue-only quest of level 35 that opens at level 25. It starts and ends at C's dead drop near Pyrewood Village, in Silverpine Forest: you go alone into the Scarlet Monastery to find the Eye of Bhossca and bring it back, and a disguise makes it easier to get around. The note that gives the quest speaks of an earlier job in Shadowfang Keep, so it may follow another quest from the same contact. A reader saw the sword on another rogue on October 4, and Wowhead's Forever database lists it as the quest's reward. Not checked in the beta.": "The Eye of Bhossca 的獎勵，這是一個盜賊專屬的35級任務，25級起可接。任務在銀松森林焚木村附近 C 的秘密投遞點開始和結束：你要獨自進入血色修道院，找到 Eye of Bhossca 並帶回來，偽裝能讓你在裡面行動更方便。給出任務的字條提到之前在影牙城堡的一次行動，所以它可能接在同一個聯絡人的另一個任務之後。一位讀者在 10 月 4 日看到另一個盜賊拿著這把劍，Wowhead 的 Forever 資料庫把它列為任務獎勵。未在Beta中確認。",
 "A reader picked it up at 47.2, 42.3 on October 4, 2026, and Wowhead’s Forever database has a spawn there too.": "一位讀者於2026年10月4日在47.2, 42.3拾取了它，Wowhead的Forever資料庫在那裡也有一個重生點。",
 "Picked up alone on September 30, 2026, in a video by {creator}.": "{creator}在2026年9月30日的影片裡單人拾取了它。",
 "Picked up alone on September 30, 2026, in a video by {creator}: wait until the elite who patrols there has killed the monsters by the table and walked on.": "{creator}在2026年9月30日的影片裡單人拾取了它：等在那裡巡邏的精英殺掉桌子旁的怪並走遠後再去拿。",
 "On September 30, 2026, {creator} filmed two books of the Plaguelands picked up alone, where Wowhead’s Forever database puts them: {first} and {second}.": "2026年9月30日，{creator}拍下了在瘟疫之地單人拾取兩本書的影片，位置與Wowhead的Forever資料庫一致：{first}和{second}。",
 "Gear": "裝備",
 "World": "世界",
 "Site pages": "網站頁面",
 "Hidden items": "隱藏物品",
 "Transmog": "塑形",
 "Dungeon quests": "地城任務",
 "Changes vs Classic": "與經典版的差異",
 "Server status": "伺服器狀態",
 "Level 30": "30級",
 "Druid Cat Form quest": "德魯伊獵豹形態任務",
 "Addons": "插件",
 "Druid snake form": "德魯伊蛇形態",
 "Battle mage": "戰鬥法師",
 "Cozy Sleeping Bag": "舒適的睡袋",
 "Scarlet Banner": "血色旌旗",
 "Booty Bay Bruiser's Buckshot": "藏寶海灣打手獵槍",
 "Savory Whimsyfin Delight": "美味怪鰭魚大餐",
 "The {guide} says where to take each one before you go in.": "{guide}寫了進去前每個任務要在哪裡接。",
 "dungeon quests guide": "地城任務指南",
 "The Grand Betrayal (Alliance, from High Tinker Mekkatorque) and Rig Wars (Horde, from Nogg in Orgrimmar) both let you choose this robe, and both open at level 25. Each sends you to Mekgineer Thermaplugg, the last boss of Gnomeregan, a level 34 elite: at level 30, go with a group. A reader pointed it out on October 4.": "The Grand Betrayal（聯盟，大工匠梅卡托克）與 Rig Wars（部落，奧格瑪的諾格）都能選這件長袍，25級即可接。兩個任務都要你去找諾姆瑞根的最後一個首領機電師瑟瑪普拉格（34級精英）：30級時請組隊前往。一位讀者於10月4日告訴我們。",
 "By the entrance of Stratholme. A reader gave these coordinates on October 4, 2026, and another wrote the same day that they found it by the dungeon's entrance.": "在斯坦索姆入口旁。一位讀者在2026年10月4日給了我們這個座標，另一位讀者同一天寫信說在副本入口附近找到了它。",
 "Three quests from Ironforge to the Badlands": "從鐵爐堡到荒蕪之地的三個任務",
 "Take a group: Murdaloc is level 42": "請組隊：Murdaloc是42級",
 "Prospector Stormpike, in Ironforge, sends you to Prospector Ironband in Loch Modan (Ironband Wants You!), who sends you to find Agmond in the Badlands. A battered skeleton by Agmond's body starts Murdaloc: kill Murdaloc and 12 Stonevault Bonesnappers, then go back to Ironband. The quests open at level 30, but in Classic Murdaloc is level 42 and the troggs around him 39 to 41: at level 30, go with a group. A player suggested it on Discord on October 4.": "鐵爐堡的Prospector Stormpike讓你去洛克莫丹找Prospector Ironband（Ironband Wants You!），他再讓你去荒蕪之地尋找Agmond。Agmond屍體旁的一具骷髏給出任務Murdaloc：殺死Murdaloc和12個Stonevault Bonesnapper，然後回去找Ironband。這些任務30級就能接，但在經典版裡Murdaloc是42級，他周圍的穴居人是39到41級：30級時請組隊。一位玩家在10月4日透過Discord向我們推薦了它。",
 "A chain of six Horde quests from Swamplight Manor, Dustwallow Marsh": "水光莊園的部落任務鏈，共六個任務（塵泥沼澤）",
 "Take a group for the Muckshells (level 39 to 44)": "汙殼龍蝦人（39到44級）請組隊",
 "The Lost Report starts it, on a mound of loose dirt at Swamplight Manor, east of Brackenwall Village, and every step opens at level 30. Most steps only send you somewhere: Brackenwall Village, Grom'gol in Stranglethorn Vale, Orgrimmar. The hard step is Marg Speaks: it asks for the Jeweled Pendant, which the Muckshells, the lobster-men of the Dustwallow coast, drop about once in twelve kills, and they are level 39 to 44. At level 30, take a group for them. The last quest lets you choose Band of Allegiance or Lonetree's Circle. This is the chain as Classic had it: we have not checked it in the beta.": "任務鏈從 The Lost Report 開始，在蕨牆村以東水光莊園的一堆鬆土上接取，每一步都從30級開放。大多數步驟只是要你跑腿：蕨牆村、荊棘谷的格羅姆高營地、奧格瑪。最難的一步是 Marg Speaks：它要寶石墜飾，由塵泥沼澤海岸的汙殼龍蝦人掉落，大約每十二隻掉一個，而牠們是39到44級。30級時請組隊去打牠們。最後一個任務可以在忠誠之環和獨木環之間選擇。這是經典版中的任務鏈，我們還沒有在Beta中確認。",
 "Three quests that start with an orb in the Tower of Althalaxx": "三個任務，由奧薩拉克斯之塔裡的一顆寶珠開啟",
 "Four Tiger Mastery quests, Stranglethorn Vale": "四個 Tiger Mastery 任務，荊棘谷",
 "Sin'Dall is level 37: take a group": "辛達爾是 37 級：請組隊",
 "Ajeck Rouack, at Nesingwary's Expedition in northern Stranglethorn Vale, gives four Tiger Mastery quests in a row, each open from level 28: kill 10 Young Stranglethorn Tigers (level 30 to 31), 10 Stranglethorn Tigers (32 to 33), 10 Elder Stranglethorn Tigers (34 to 35), then Sin'Dall, a level 37 tiger, and bring back her paw. The last quest gives these gloves. At level 30 the last two steps are hard alone: take a group. A reader pointed them out on October 4. This is the chain as Classic had it: we have not checked it in the beta.": "荊棘谷北部奈辛瓦里遠征隊營地的艾耶克·羅歐克會接連發布四個 Tiger Mastery 任務，每個都從 28 級開放：殺死 10 隻荊棘谷猛虎幼崽（30 到 31 級）、10 隻荊棘谷猛虎（32 到 33 級）、10 隻老年荊棘谷猛虎（34 到 35 級），然後殺死 37 級的老虎辛達爾並帶回她的爪子。最後一個任務給這副手套。30 級時最後兩步單人很難：請組隊。一位讀者於10月4日告訴我們。這是經典版中的任務鏈，我們還沒有在Beta中確認。",
 "Four Raptor Mastery quests, Stranglethorn Vale": "四個 Raptor Mastery 任務，荊棘谷",
 "Tethis is a level 43 elite: very hard at level 30": "泰希斯是 43 級精英：30 級時非常難",
 "Hemet Nesingwary, at his expedition in northern Stranglethorn Vale, gives four Raptor Mastery quests in a row, each open from level 28: kill 10 Stranglethorn Raptors (level 33 to 34), 10 Lashtail Raptors (35 to 36), 10 Jungle Stalkers (40 to 41), then Tethis, a level 43 elite raptor, and bring back its talon. The last quest gives this tunic. At level 30 the Jungle Stalkers and Tethis are ten levels above you: it takes a strong group, and few pieces on these lists are harder to get. A reader pointed it out on October 4. This is the chain as Classic had it: we have not checked it in the beta.": "荊棘谷北部遠征隊營地的赫米特·奈辛瓦里會接連發布四個 Raptor Mastery 任務，每個都從 28 級開放：殺死 10 隻荊棘谷迅猛龍（33 到 34 級）、10 隻鞭尾迅猛龍（35 到 36 級）、10 隻叢林捕獵者（40 到 41 級），然後殺死 43 級的精英迅猛龍泰希斯並帶回牠的爪子。最後一個任務給這件外衣。30 級時叢林捕獵者和泰希斯比你高十級：需要一支強力隊伍，這些列表裡很少有比它更難拿的裝備。一位讀者於10月4日告訴我們。這是經典版中的任務鏈，我們還沒有在Beta中確認。",
 "Big Game Hunter, after Nesingwary's three Mastery chains, Stranglethorn Vale": "Big Game Hunter，完成奈辛瓦里的三條 Mastery 任務鏈之後，荊棘谷",
 "King Bangalash is a level 43 elite: very hard at level 30": "虎王邦加拉什是 43 級精英：30 級時非常難",
 "Hemet Nesingwary, at his expedition in northern Stranglethorn Vale, gives Big Game Hunter once his three Mastery chains are done, each open from level 28: Tiger Mastery ends on Sin'Dall (level 37), Panther Mastery on Bhag'thera (level 40 elite) and Raptor Mastery on Tethis (level 43 elite). Big Game Hunter then asks for the head of King Bangalash, a level 43 elite white tiger, and gives the choice of Master Hunter's Rifle or Master Hunter's Bow. At level 30 the last three are ten levels or more above you: it takes a strong group, and no piece on these lists is harder to get. This is the chain as Classic had it: we have not checked it in the beta.": "荊棘谷北部遠征隊營地的赫米特·奈辛瓦里會在你完成他的三條 Mastery 任務鏈後發布 Big Game Hunter，每條都從 28 級開放：Tiger Mastery 最後要殺辛達爾（37 級），Panther Mastery 是巴爾瑟拉（40 級精英），Raptor Mastery 是泰希斯（43 級精英）。Big Game Hunter 接著要你帶回虎王邦加拉什的頭，牠是 43 級的精英白虎，獎勵可在狩獵高手的火槍和狩獵高手的獵弓之間二選一。30 級時最後三個目標比你高十級以上：需要一支強力隊伍，這些列表裡沒有比它更難拿的裝備。這是經典版中的任務鏈，我們還沒有在Beta中確認。",
 "Dorn Plainstalker starts the chain and hands out the reward, and every step opens at level 25. You leap from the planks over Thousand Needles, bring back the claw of Grenka Bloodscreech and the fragments of Rok'Alim the Pounder (both elite: take a group), find a book in Ashenvale for Braug Dimspirit, then answer his questions and those of Parqual Fintallas in Undercity. The last book Parqual asks for, The Beginnings of the Undead Threat, lies in the Library of the Scarlet Monastery. The last quest lets you choose this mace or a wand. This is the chain as Classic had it: we have not checked it in the beta.": "多恩·平原行者發布第一步並給予獎勵，每一步都從25級開放。你要從千針石林上方的木板跳下，帶回格林卡·血嘯的爪子和羅卡里姆的碎片（兩者都是精英：請組隊），在梣谷為布勞格·幽魂找到一本書，然後回答他和幽暗城帕科瓦·芬塔拉斯的問題。帕科瓦要的最後一本書《不死族的起源》在血色修道院的圖書館裡。最後一個任務可以在這把錘和一根魔杖之間選擇。這是經典版中的任務鏈，我們還沒有在Beta中確認。",
 "Call to Arms, a Horde chain at Hammerfall, Arathi Highlands": "Call to Arms，阿拉希高地落錘鎮的部落任務鏈",
 "Boulderfist elites of level 38 to 40: take a strong group": "38到40級的石拳精英：請組一支強隊",
 "Drum Fel, at Hammerfall in Arathi Highlands, gives three Call to Arms quests in a row after The Hammer May Fall, each open from level 30. The last one asks for 7 Boulderfist Shamans and 3 Boulderfist Lords, elites of level 38 to 40 in Classic: at level 30, go with a strong group. It lets you choose Silent Hunter, Skullsplitter or Mindslicer, which Forever added. This is the chain as Classic had it: we have not checked it in the beta.": "阿拉希高地落錘鎮的Drum Fel在The Hammer May Fall之後連續給出三個Call to Arms任務，每個都從30級開放。最後一個要你擊殺7名石拳薩滿和3名石拳領主，他們在經典版裡是38到40級的精英：30級時請組一支強隊。獎勵可在沉默獵手、劈顱者和Forever新增的心靈切割者之間選擇。這是經典版中的任務鏈，我們還沒有在Beta中確認。",
 "Wanted! Marez Cowl, Refuge Pointe, Arathi Highlands": "Wanted! Marez Cowl，阿拉希高地避難谷地",
 "Marez Cowl is a level 40 elite: take a strong group": "Marez Cowl是40級精英：請組一支強隊",
 "The quest starts at the Wanted Board of Refuge Pointe, in Arathi Highlands, and opens at level 30. It asks for the head of Marez Cowl, a level 40 elite in Classic: at level 30, go with a strong group. You get only one of its rewards: Arcane Runed Bracers, or Wild Headdress and Stromgarde Bracers, which Forever added. This is the quest as Classic had it: we have not checked it in the beta.": "任務從阿拉希高地避難谷地的通緝告示板開始，30級就能接。它要Marez Cowl的首級，他在經典版裡是40級精英：30級時請組一支強隊。獎勵只能選一件：奧法符文護腕，或Forever新增的荒野頭飾和激流堡護腕。這是經典版中的任務，我們還沒有在Beta中確認。",
 "Wanted! Otto and Falconcrest, Refuge Pointe, Arathi Highlands": "Wanted! Otto and Falconcrest，阿拉希高地避難谷地",
 "Two elites of level 38 and 40: take a strong group": "兩名38級和40級的精英：請組一支強隊",
 "The quest starts at the Wanted Board of Refuge Pointe, in Arathi Highlands, and opens at level 30. It asks for the heads of Otto, a level 38 elite, and Lord Falconcrest, a level 40 elite, in Classic: at level 30, go with a strong group. Forever added these armbands to its rewards, beside Rod of Sorrow and War Rider Bracers, and Wowhead's Forever database lists them. This is the quest as Classic had it: we have not checked it in the beta.": "任務從阿拉希高地避難谷地的通緝告示板開始，30級就能接。它要Otto和Lord Falconcrest的首級，兩人在經典版裡分別是38級和40級精英：30級時請組一支強隊。Forever把這副臂環加進了它的獎勵，與悲傷魔棒和騎兵護腕並列，Wowhead的Forever資料庫有列出。這是經典版中的任務，我們還沒有在Beta中確認。",
 "Agmond's Fate, from Prospector Ironband in Loch Modan": "Agmond's Fate，洛克莫丹的Prospector Ironband",
 "The urns lie among elites of level 35 to 37: take a group": "石甕周圍有35到37級的精英：請組隊",
 "Prospector Stormpike, in Ironforge, sends you to Prospector Ironband in Loch Modan (Ironband Wants You!), and every step opens at level 30. Agmond's Fate asks for 4 Carved Stone Urns, which lie near the entrance of Uldaman, in the Badlands, among Shadowforge dwarves and Stonevault troggs of level 35 to 37, some of them elite, in Classic: at level 30, take a group. You get only one of its rewards: Prospector Gloves, or Restorer's Fine Gloves and Excavator Gauntlets, which Forever added. This is the chain as Classic had it: we have not checked it in the beta.": "鐵爐堡的Prospector Stormpike讓你去洛克莫丹找Prospector Ironband（Ironband Wants You!），每一步都從30級開放。Agmond's Fate要你帶回4個雕刻石甕，它們在荒蕪之地的奧達曼入口附近，周圍是經典版裡35到37級的暗爐矮人和穴居人，其中一些是精英：30級時請組隊。獎勵只能選一件：勘察者手套，或Forever新增的Restorer's Fine Gloves和Excavator Gauntlets。這是經典版中的任務鏈，我們還沒有在Beta中確認。",
 "Crushridge Warmongers, from Marshal Redpath in Southshore": "Crushridge Warmongers，南海鎮的Marshal Redpath",
 "Ten elite ogres of level 39 to 40: very hard at level 30": "十個39到40級的精英食人魔：30級時非常困難",
 "Marshal Redpath, in Southshore, first asks for 9 Dirty Knucklebones from the Crushridge ogres of Alterac Mountains (Crushridge Bounty), then for 10 Crushridge Warmongers. Both open at level 30, but the Warmongers are elites of level 39 to 40 in Classic: it takes a strong group. Forever added these gloves to its rewards, beside Burning Sliver and Lunar Buckler, and Wowhead's Forever database lists them. This is the chain as Classic had it: we have not checked it in the beta.": "南海鎮的Marshal Redpath先要你從奧特蘭克山脈的Crushridge食人魔身上帶回9個骯髒的指節骨（Crushridge Bounty），再要你擊殺10個Crushridge Warmonger。兩個任務都從30級開放，但Warmonger在經典版裡是39到40級的精英：需要一支強隊。Forever把這副手套加進了它的獎勵，與燃火魔杖和圓月盾並列，Wowhead的Forever資料庫有列出。這是經典版中的任務鏈，我們還沒有在Beta中確認。",
 "Strahnbrad Mystery, a quest of Alterac Mountains": "Strahnbrad Mystery，奧特蘭克山脈的任務",
 "Who gives it is not known yet": "尚不知道由誰發布",
 "Strahnbrad Mystery, a quest of level 36 that opens at level 25, has you solve the fiery mystery of Strahnbrad, in Alterac Mountains, then report to a town of Hillsbrad Foothills. Wowhead's Forever database lists this cloak as its reward, but not who gives the quest nor whether both factions can take it. Not checked in the beta.": "Strahnbrad Mystery是一個36級、25級就能接的任務，要你解開奧特蘭克山脈Strahnbrad的火焰之謎，再回到希爾斯布萊德丘陵的一座城鎮回報。Wowhead的Forever資料庫列出這件披風是它的獎勵，但沒有寫由誰發布，也沒有寫兩個陣營是否都能接。未在Beta中確認。",
 "Mage's Wand, a mage chain from Dustwallow Marsh": "Mage's Wand，塵泥沼澤的法師任務鏈",
 "A book in the Scarlet Monastery: take a group": "一本書在血色修道院：請組隊",
 "A mage trainer sends you to Tabetha in Dustwallow Marsh (Journey to the Marsh), and every step opens at level 30. Tabetha needs the book Rituals of Power, so she sends you to Magus Tirth in the Shimmering Flats, who opens his strongbox once you find its phrase (Get the Scoop) and tells you he sold the last copy to the Scarlet Crusade. The book lies in the Scarlet Monastery: take a group. Bring it to Tabetha and she makes your wand, one of three: Icefury Wand (Frost), Ragefire Wand (Fire) or Nether Force Wand (Arcane). This is the chain as Classic had it: we have not checked it in the beta.": "法師訓練師會派你去塵泥沼澤找塔貝薩（Journey to the Marsh），每一步都從30級開放。塔貝薩需要《能量儀祭》這本書，於是派你去閃光平原找Magus Tirth：你找到打開他保險箱的口令之後（Get the Scoop），他告訴你最後一本已經賣給了血色十字軍。那本書在血色修道院裡：請組隊。把書帶回給塔貝薩，她會為你製作魔杖，三選一：冰怒魔杖（冰霜）、怒火魔杖（火焰）或虛空靈力魔杖（秘法）。這是經典版中的任務鏈，我們還沒有在Beta中確認。",
 "Khan Hratha, the end of the Gelkis chain in Desolace": "Khan Hratha，淒涼之地吉爾吉斯任務鏈的終點",
 "Khan Hratha is a level 42 elite: very hard at level 30": "Khan Hratha是42級精英：30級時非常困難",
 "Uthek the Wise, in the Gelkis village of Desolace, gives the chain once the Gelkis centaurs are friendly with you, and every step opens at level 30. The last quest asks for the Maraudine Key Fragment that Khan Hratha carries, and he is a level 42 elite in Classic: it takes a strong group, and few pieces on these lists are harder to get. This is the chain as Classic had it: we have not checked it in the beta.": "淒涼之地吉爾吉斯村的Uthek the Wise會在你和吉爾吉斯半人馬的聲望達到友善之後給出這條任務鏈，每一步都從30級開放。最後一個任務要Khan Hratha身上的瑪拉頓鑰匙碎片，他在經典版裡是42級精英：需要一支強隊，這些清單上很少有比它更難拿的裝備。這是經典版中的任務鏈，我們還沒有在Beta中確認。",
 "Boulderfist ogres, Arathi Highlands": "阿拉希高地的石拳食人魔",
 "About once in eighty kills, or at the auction house": "大約每八十隻掉一次，或在拍賣場購買",
 "Wowhead's Forever database has these gauntlets from Boulderfist Ogres and Boulderfist Enforcers, level 32 to 34, about once in eighty kills. They bind when equipped, so you can also buy them at the auction house. Not checked in the beta.": "Wowhead的Forever資料庫記錄這副護手由32到34級的石拳食人魔和石拳執行者掉落，大約每八十隻掉一次。它是裝備後綁定，所以也可以在拍賣場買到。未在Beta中確認。",
 "Horde quest The Broodmother, Mulgore": "莫高雷的部落任務The Broodmother",
 "Broodmother Valraxx is an elite: take a group": "Broodmother Valraxx是精英：請組隊",
 "Muln Earthfury, in Mulgore, gives The Broodmother, an elite Horde quest of level 31 that opens at level 23: kill Broodmother Valraxx, a spider, at Gloomrise in the north of Mulgore. Wowhead's Forever database lists this trinket as its only reward. Using it absorbs 260 to 300 damage but stuns you for 5 seconds, then you run 60% faster for 8 seconds. Not checked in the beta.": "莫高雷的Muln Earthfury發布The Broodmother，這是一個31級、23級就能接的部落精英任務：到莫高雷北部的Gloomrise擊殺蜘蛛Broodmother Valraxx。Wowhead的Forever資料庫列出這件飾品是它唯一的獎勵。使用後可吸收260到300點傷害，但會讓你昏迷5秒，之後8秒內移動速度提高60%。未在Beta中確認。",
 "Scarlet Tracking Hounds": "血色捕獵犬",
 "Three hounds stand at his side and attack with him, and he gives them Bloodlust too. Kill them first.": "三隻獵犬站在他身邊和他一起攻擊，他也會給牠們施放嗜血術。先殺掉牠們。",
 "More attack power for him and his hounds for 3 minutes.": "他和他的獵犬的攻擊強度提高，持續3分鐘。",
 "At half health he shuts himself in an Arcane Bubble for 8 seconds and casts it (5-second cast): heavy Fire damage to everyone within 30 yards. Get out of range before it goes off, then come back.": "生命值降到一半時，他會把自己關進秘法氣泡8秒，並施放自爆（施法5秒）：對30碼內所有人造成大量火焰傷害。在爆炸前跑出範圍，之後再回來。",
 "Turns a player other than his target into a sheep for up to 20 seconds (1.5-second cast). Interrupt it, or dispel it from the player.": "將一名非他目標的玩家變成綿羊，最多20秒（施法1.5秒）。打斷它，或從該玩家身上驅散。",
 "Silences everyone within 15 yards for 10 seconds (1.5-second cast). Healers, stand further back.": "使15碼內所有人沉默10秒（施法1.5秒）。治療者要站遠一點。",
 "Every few seconds, Arcane damage to everyone within 10 yards. Ranged players, keep your distance.": "每隔幾秒對10碼內所有人造成秘法傷害。遠程請保持距離。",
 "Shadow damage to his target every 3 seconds for 18 seconds. A Magic dispel removes it.": "每3秒對他的目標造成暗影傷害，持續18秒。驅散魔法可以解除。",
 "About one run in three, one of the graveyard's three rares stands at one of the six places on the map: Azshir the Sleepless, Fallen Champion or Ironspine.": "大約每三次中有一次，墓地三隻稀有怪中的一隻會站在地圖上六個位置之一：Azshir the Sleepless、Fallen Champion或Ironspine。",
 "After 60 seconds, Shadow damage to the player (2-second cast). A mage or a druid can remove it before then.": "60秒後對該玩家造成暗影傷害（施法2秒）。法師或德魯伊可以在此之前解除。",
 "Below half health he drains a player and the player nearest to them for 12 seconds, and heals himself.": "生命值低於一半時，他會吸取一名玩家和離他最近的玩家的生命12秒，並治療自己。",
 "Strikes hard at a target down to 20% health or less. Keep the tank above it.": "對生命值20%以下的目標重擊。讓坦克保持在20%以上。",
 "Lowers the Physical damage of everyone within 30 yards for 2 minutes. A mage or a druid can remove it.": "降低30碼內所有人的物理傷害，持續2分鐘。法師或德魯伊可以解除。",
 "A pillar of flame where a player stands (3-second cast): Fire damage, then more every 3 seconds for 9 seconds. Step out of it.": "在一名玩家所站的位置降下火柱（施法3秒）：造成火焰傷害，之後9秒內每3秒再造成傷害。離開火柱。",
 "Fire damage to everyone within 10 yards of him.": "對他10碼內所有人造成火焰傷害。",
 "Fire damage to a player, then more every 3 seconds for 12 seconds. A Magic dispel removes it.": "對一名玩家造成火焰傷害，之後12秒內每3秒再造成傷害。驅散魔法可以解除。",
 "Every 15 to 25 seconds he spins for 10 seconds, hitting everyone near him. Melee, step back until it ends.": "每15到25秒旋轉10秒，擊中附近所有人。近戰先退開，等它結束。",
 "At 30% health he attacks 60% faster and hits harder for 2 minutes.": "生命值30%時，2分鐘內攻擊速度提高60%，傷害更高。",
 "When he dies, 20 Scarlet Trainees run in through the hall's door and attack. Stay together and use area damage.": "他死後，20名血色受訓員會從大廳的門衝進來攻擊。待在一起並使用範圍傷害。",
 "Scarlet Trainees": "血色受訓員",
 "He lies on the floor of the small room beside the altar, as if dead, and gets up when attacked.": "他躺在祭壇旁的小房間地上，像死了一樣，受到攻擊時才站起來。",
 "Makes a player flee in terror for up to 8 seconds (1.5-second cast). Interrupt it.": "使一名玩家恐懼逃跑最多8秒（施法1.5秒）。打斷它。",
 "A player takes more Physical damage for 10 minutes (2-second cast). A mage or a druid can remove it.": "使一名玩家受到的物理傷害提高，持續10分鐘（施法2秒）。法師或德魯伊可以解除。",
 "At 30% health he heals himself (3-second cast). Interrupt it.": "生命值30%時治療自己（施法3秒）。打斷它。",
 "When pulled, he calls every Scarlet defender within 80 yards to join him. Clear the cathedral before you pull him.": "開怪時他會叫來80碼內所有血色守衛。開怪前先清空大教堂。",
 "Stuns a player for 5 seconds.": "使一名玩家昏迷5秒。",
 "At half health he becomes immune to all damage and spells for 12 seconds.": "生命值一半時，他會在12秒內免疫所有傷害和法術。",
 "Holy damage to whoever strikes him in melee.": "對近戰攻擊他的人造成神聖傷害。",
 "When Mograine falls he is only playing dead: she runs out of the room behind the altar and attacks.": "Mograine倒下時只是在裝死：她會從祭壇後方的房間衝出來攻擊。",
 "At half health she puts everyone in the room to sleep for up to 10 seconds, runs to Mograine and raises him. He heals her fully with Lay on Hands, and the two fight you together.": "生命值一半時，她會使房間內所有人沉睡最多10秒，跑到Mograine身邊復活他。他用聖療術把她的生命補滿，然後兩人一起和你們戰鬥。",
 "Holy damage to her target (2.5-second cast). Interrupt it.": "對她的目標造成神聖傷害（施法2.5秒）。打斷它。",
 "Heals the most wounded of her allies, Mograine included (3-second cast). Interrupt it.": "治療她受傷最重的盟友，包括Mograine（施法3秒）。打斷它。",
 "Shields her against damage for up to 30 seconds. A priest or a shaman can remove it.": "保護她免受傷害，最多30秒。牧師或薩滿可以解除。",
 "Make a shopping list for Auctionator": "為 Auctionator 建立購物清單",
 "Tick every item shown": "勾選所有顯示的物品",
 "{n} item on the list": [
  "清單中有 {n} 件物品",
  "清單中有 {n} 件物品"
 ],
 "Tick the items to buy": "勾選要購買的物品",
 "Auctionator import": "Auctionator 匯入",
 "In Auctionator: Shopping tab, Import, then paste.": "在 Auctionator 中：購買分頁，匯入，然後貼上。",
 "Copied": "已複製",
 "Copy for Auctionator": "複製到 Auctionator",
 "Captain Gerogg Hammertoe, the rare of Bael Modan": "基洛戈·錘趾隊長，巴爾莫丹的稀有怪物",
 "A reader of this site told us on October 6 that a rare dwarf captain of the Bael Modan excavation, in the south of the Barrens, drops it. That is most likely Captain Gerogg Hammertoe, a level 27 rare elite in Classic with one spawn there: Wowhead's sightings put him around 49, 84, and Classic had 21 to 32 hours between two. Not checked in the beta.": "本站一位讀者在 10 月 6 日告訴我們，貧瘠之地南部巴爾莫丹挖掘場的一個稀有矮人隊長會掉落它。這很可能是基洛戈·錘趾隊長，他在經典版中是 27 級的稀有精英，只在那裡一個地點出現：Wowhead 的目擊記錄將他定位在約 49, 84，兩次出現之間相隔 21 到 32 小時。未在Beta中確認。",
 "Same quest as the Lancer Boots": "與槍騎兵戰靴同一個任務",
 "You choose one or the other": "兩者只能選一",
 "Mortality Wanes, the Alliance quest of Razorfen Kraul, lets you choose this cloak or the Lancer Boots: you get only one of the two.": "Mortality Wanes 是剃刀沼澤的聯盟任務，可以在這件披風和槍騎兵戰靴之間選擇：只能拿到其中一件。",
 "{item} sold by {who}. Requires {faction} - {standing}": "{who}販售{item}。需要 {faction} - {standing}",
 "Earthen Ring": "陶土議會",
 "Kirin Tor": "祈倫托",
 "Friendly": "友好",
 "The quest before it, {quest}, requires level {n}.": "前置任務{quest}需要等級{n}。",
 "A level {level} {kind} for {side}, from level {min} after {quest}.": "{side}的 {level} 級{kind}，完成{quest}後 {min} 級起可接。",
 "Random suffixes": "隨機後綴",
 "When it drops, the game gives it one of these {n} suffixes and the stats that go with it.": "掉落時，遊戲會給它這 {n} 個後綴之一，以及對應的屬性。",
 "{name}: {n} random suffixes and their stats in WoW Forever": "{name}：WoW Forever 中的 {n} 個隨機後綴與屬性",
 "It drops with one of {n} random suffixes: {list}.": "掉落時帶有 {n} 個隨機後綴之一：{list}。",
 "With the suffix “{suffix}”": "後綴「{suffix}」",
 "No name holds every word of “{query}”. The closest:": "沒有名稱包含「{query}」的所有字詞。最接近的：",
 "Search “{query}” in the text of talents and spells": "在天賦與法術的說明中搜尋「{query}」",
 "Khan Jehn, a Gelkis quest in Desolace": "Khan Jehn，淒涼之地的吉爾吉斯任務",
 "At Honored with the Gelkis": "需要吉爾吉斯半人馬尊敬",
 "A new quest of the beta: it asks Honored with the Gelkis centaurs and sends you to kill Khan Jehn, level 37, in Magram Village. It follows the Gelkis quests of the Valley of Bones and opens at level 30. You choose Abandoned Ferocity, Bludgeon of Betrayed Virtues or Thrice-Damned Effigy. Gelkis and Magram reputations work against each other, so a character usually picks one clan. As Wowhead's Forever database has it, not checked in the beta.": "Beta的新任務：需要吉爾吉斯半人馬尊敬，要你到瑪格拉姆村擊殺37級的Khan Jehn。它接在白骨之谷的吉爾吉斯任務之後，30級開放。你可以在遺棄凶暴、背叛美德棍棒和三度詛咒肖像之中選一個。吉爾吉斯和瑪格拉姆的聲望互相對立，所以一個角色通常只選一個氏族。依據Wowhead的Forever資料庫，未在Beta中確認。",
 "Khan Jehn, a Magram quest in Desolace": "Khan Jehn，淒涼之地的瑪格拉姆任務",
 "At Honored with the Magram": "需要瑪格拉姆半人馬尊敬",
 "A new quest of the beta: it asks Honored with the Magram centaurs, and you perform the ritual that brings Khan Jehn back, in a tent by the lake of Magram Village. It follows the Magram quests of the Valley of Bones and opens at level 30. You choose Greatstaff of the Necrokhans, Soulsplatter Mace or Scavenged Magram Armament. Gelkis and Magram reputations work against each other, so a character usually picks one clan. As Wowhead's Forever database has it, not checked in the beta.": "Beta的新任務：需要瑪格拉姆半人馬尊敬，你要在瑪格拉姆村湖邊的帳篷裡進行儀式，讓Khan Jehn復活。它接在白骨之谷的瑪格拉姆任務之後，30級開放。你可以在死靈巨杖、碎魂者釘錘和回收的瑪格拉姆軍械之中選一個。吉爾吉斯和瑪格拉姆的聲望互相對立，所以一個角色通常只選一個氏族。依據Wowhead的Forever資料庫，未在Beta中確認。",
 "Approximate area, from the quest’s text": "大致範圍，依據任務文字",
 "At level {level} with {bonus} {stat}, {spell} rank {b} deals the most per second, and the most per point of mana too.": "在{level}級、{stat}{bonus}時，{spell}等級{b}每秒傷害最高，每點法力的傷害也最高。",
 "At level {level} with {bonus} {stat}, {spell} rank {b} deals the most per second: cast it. Rank {a} costs the least mana for its damage, but deals less per second.": "在{level}級、{stat}{bonus}時，{spell}等級{b}每秒傷害最高：就用它。等級{a}每點傷害花的法力最少，但每秒傷害較低。",
 "At level {level} with {bonus} {stat}, {spell} rank {a} {verb} the most per point of mana and the most per second.": "在{level}級、{stat}{bonus}時，{spell}等級{a}每點法力{verb}最多，每秒{verb}也最多。",
 "At level {level} with {bonus} {stat}, {spell} rank {a} {verb} the most per point of mana; rank {b} {verb} the most per second.": "在{level}級、{stat}{bonus}時，{spell}等級{a}每點法力{verb}最多；等級{b}每秒{verb}最多。",
 "Most efficient rank by gear: {list} {stat}.": "依裝備的{stat}，最有效率的等級：{list}。",
 "rank {n} up to {to}": "{to}以下為等級{n}",
 "rank {n} from {from}": "{from}以上為等級{n}",
 "rank {n} from {from} to {to}": "{from}到{to}為等級{n}",
 "Rank {n} stays the most efficient from 0 to {max} {stat}.": "{stat}從0到{max}，等級{n}都是最有效率的等級。",
 "how the cut works": "削減的原理",
 "{ranks}, {known} learned by level {level}": "{ranks}，到{level}級已學會{known}個",
 "the next at level {n}": "下一個在{n}級",
 "From level {n}": "{n}級起",
 "The cheapest rank that {verb} at least {need} is rank {n}: {amount} on average for {mana} mana.": "能{verb}至少{need}的最省法力等級是等級{n}：平均{amount}，花費{mana}點法力。",
 "optional": "選填",
 "Talents and mana": "天賦與法力",
 "Your mana": "你的法力",
 "Fire Power, Shadow Mastery… add damage; Frost Channeling, Cataclysm… cut the mana; Improved Shadow Bolt, Improved Fireball… shorten the cast.": "火焰強化、暗影專精…提高傷害；冰霜導能、災變…降低法力消耗；強化暗影箭、強化火球術…縮短施法時間。",
 "Spiritual Healing, Healing Light… add healing; Improved Healing, Tidal Focus… cut the mana; Divine Fury, Naturalist… shorten the cast.": "精神治療、治療之光…提高治療量；強化治療術、潮汐集中…降低法力消耗；神聖之怒、強化治療之觸…縮短施法時間。",
 "Mana": "法力",
 "Cast": "施法時間",
 "From {n} mana": "用{n}點法力",
 "Most per second": "每秒最高",
 "{n} less at level {level}": "{level}級時少{n}",
 "None at level {level}": "{level}級時無加成",
 "{game}: {pct}": "{game}：{pct}",
 "{n} in all": "共{n}",
 "Averages without crits, with the full range below. Per second counts the global cooldown: an instant or a fast spell still takes 1.5 sec.": "平均值不計致命一擊，完整範圍列在下方。每秒數值計入共用冷卻時間：立即施法或施法很快的法術仍要花1.5秒。",
 "At level {level}, {n} of these ranks get less of your bonus: Forever cuts a rank by 5% for each level past the 17 after you learn it ({guide}).": "在{level}級，這些等級中有{n}個吃到的加成較少：Forever 在你學會一個等級後的前17級不削減，之後每多一級削減5%（{guide}）。",
 "{noun} per mana as your {stat} grows (level {level})": "每點法力{noun}隨{stat}增加的變化（{level}級）",
 "You, {n}": "你：{n}",
 "At {n} {stat}": "{stat}{n}時",
 "How it is worked out": "計算方式",
 "From the client, for each rank: its base value and spread, its growth per level up to the rank’s last level, its share of your bonus, its mana cost and its cast time (WoW Forever build {forever}, Classic Era build {classic}).": "每個等級的資料都來自用戶端：基礎值與浮動範圍、每升一級的成長（直到該法術等級的上限等級）、吃你加成的比例、法力消耗和施法時間（WoW Forever 版本{forever}，Classic Era 版本{classic}）。",
 "What a rank does is its base value at your level plus its share times your bonus. Talents that add a percentage multiply the whole of it.": "一個等級的效果，是它在你目前等級的基礎值，加上它的比例乘以你的加成。增加百分比的天賦會乘在整個數值上。",
 "WoW Forever cuts a rank’s share by 5% for each level past the 17 after you learn it, down to nothing 37 levels later, as measured in the beta ({guide}).": "WoW Forever 在你學會一個等級後的前17級不削減，之後每多一級把它的比例削減5%，直到學會後37級降為零，這是在 Beta 實測的結果（{guide}）。",
 "Classic Era cuts the ranks learned before level 20: 3.75% less for each level under 20, already in the client’s coefficients.": "Classic Era 會削減20級以前學會的等級：每低於20級一級少3.75%，已經計入用戶端的係數。",
 "Over-time effects count every tick. Area spells count one target.": "持續效果計算每一跳。範圍法術只計算一個目標。",
 "Which rank of each heal and nuke gives the most for your mana, and which is the fastest, at your level and with your gear. Every number comes from the WoW Forever beta client (build {forever}) and the Classic Era client (build {classic}).": "每個治療和傷害法術，哪個等級每點法力效益最高、哪個最快，依你的等級和裝備計算。所有數字都來自 WoW Forever Beta 用戶端（版本{forever}）和 Classic Era 用戶端（版本{classic}）。",
 "Forever cuts the ranks you learned long ago: the calculator applies it, and the {guide} explains it.": "Forever 會削減你很久以前學會的等級：計算器已經套用，{guide}有詳細說明。",
 "downranking guide": "降級施法指南",
 "While a rank learned before level 20 keeps its share, the larger share outweighs the lower base; a rank learned later keeps Classic’s share on a lower base, so it heals less.": "20級以前學會的等級，只要比例還沒被削減，較高的比例就足以抵過較低的基礎值；之後學會的等級比例和經典版一樣，基礎值卻較低，所以治療量較少。",
 "At level 20 with 60 bonus healing, {lesser} rank 1 heals {a} for {mana} mana in Forever and {b} in Classic Era. At level 60 with 400, {greater} rank 1 heals {c} and {d}.": "在20級、治療加成60時，{lesser}等級1在 Forever 花{mana}點法力治療{a}，在 Classic Era 治療{b}。在60級、治療加成400時，{greater}等級1分別治療{c}和{d}。",
 "In September, {doublezug} measured {touch} ranks 1 to 3 and {rejuv} ranks 1 and 3 in the beta with a druid at levels 18 and 19, and every heal landed within {gap} points of this calculator (table below). {touch} rank 1 took the full {share} of the bonus: Classic Era’s level 20 cut is gone. His notes say the same of {holy} ranks 1 to 3 at level 20.": "9月，{doublezug}在 Beta 用18級和19級的德魯伊實測了{touch}等級1到3和{rejuv}等級1和3，每次治療與本計算器的差距都在{gap}點以內（見下表）。{touch}等級1吃到了完整的{share}加成：Classic Era 的20級削減已經沒有了。依他的筆記，{holy}等級1到3在20級也一樣。",
 "Forever cuts ranks far below your level. Blizzard explained it in its {notes} of October 1 without numbers, and the beta client’s character sheet now says it: those ranks benefit less from your spell damage and healing, and trigger class abilities and talents less often. Blizzard’s example: a rank 1 {frostbolt} cast at level 60 never triggers {frostbite}. {doublezug} worked out the rate from tests at levels 20 to 30: a rank keeps its whole share of your bonus for 17 levels after you learn it, then loses 5% at each level. The calculator applies this rule to every Forever rank, and the {guide} shows the measurements.": "Forever 會削減遠低於你等級的法術等級。Blizzard 在10月1日的{notes}中說明了這點，但沒有給數字，Beta 用戶端的角色資訊現在也這樣寫：這些等級從你的法術傷害和治療得到的效果較少，觸發職業技能和天賦的機率也較低。Blizzard 的例子：在60級施放等級1的{frostbolt}，永遠不會觸發{frostbite}。{doublezug}從20到30級的測試算出了削減的幅度：學會一個等級後的前17級，它保有你加成的完整比例，之後每升一級少5%。計算器對每個 Forever 等級都套用這條規則，{guide}列出了實測數據。",
 "{doublezug} cast these heals with a druid in the Forever beta in September and noted the average heal for each amount of bonus healing. The last column is what the calculator gives for the same rank, level and bonus. For {rejuv}, the figures are one tick.": "{doublezug}於9月在 Forever Beta 用德魯伊施放這些治療，並記下每種治療加成下的平均治療量。最後一欄是計算器在相同的法術等級、角色等級和加成下算出的數值。{rejuv}的數字是一跳的治療量。",
 "Downranking": "降級施法",
 "PvP ranks": "PvP階級",
 "How PvP ranks work": "PvP階級如何運作",
 "A chain of four quests from \"Sea Wolf\" MacKinley, Booty Bay": "藏寶海灣“海狼”馬克基雷的任務鏈，共四個任務",
 "Elite ogres of level 41 to 45: take a group": "41到45級的精英食人魔：請組隊",
 "\"Sea Wolf\" MacKinley, in Booty Bay, gives the first and last steps, and every step opens at level 30. On the way you hunt gorillas of level 40 and three pirates of level 43 and 44 in Stranglethorn Vale. The last step asks for Maury's Key, which the Mosh'Ogg ogres drop: they are elites of level 41 to 45, so take a group. The four steps cost 1,750 reputation with the Bloodsail Buccaneers. This is the chain as Classic had it: we have not checked it in the beta.": "藏寶海灣的“海狼”馬克基雷發布第一步和最後一步，每一步都從30級開放。途中你要在荊棘谷獵殺40級的猩猩和三個43到44級的海盜。最後一步需要瑪雷的鑰匙，由莫什奧格食人魔掉落：牠們是41到45級的精英，請組隊。這四步總共會讓你失去1,750點血帆海盜聲望。這是經典版中的任務鏈，我們還沒有在Beta中確認。",
 "Alba Fairmoon gives it at Sentinel Hill, at the end of her chain: Testing the Wells, Murloc Gills, The State of the Mines, Moonbrook Espionage, then a trip to Stormwind for the explosives (ten Coarse Dynamite for Sprite Jumpsprocket). The forge is in the foundry, where Gilnid is fought. She then waits at the dungeon's exit with the detonator.": "Alba Fairmoon在哨兵嶺給這個任務，是她任務鏈的最後一步：Testing the Wells、Murloc Gills、The State of the Mines、Moonbrook Espionage，接著到暴風城取得炸藥（交給Sprite Jumpsprocket十個粗製火藥）。熔爐在鑄造廠裡，就是對抗基爾尼格的地方。之後她會帶著引爆器在副本出口等你。",
 "Its experience is what a beta player got.": "經驗值是一位 Beta 玩家實際拿到的數字。",
 "Tanning Rack": "製皮架",
 "Now also generates threat on every enemy it hits.": "現在也會對每個命中的敵人產生威脅。",
 "Now dismounts mounted targets.": "現在會讓騎乘中的目標下坐騎。",
 "Gives the right amount of health again.": "又會提供正確的生命值。",
 "Mongoose Bite stays usable for 10 sec, was 5.": "貓鼬撕咬可用時間為 10 秒，原為 5 秒。",
 "Now removes twice as much threat, as intended.": "現在如預期移除兩倍威脅。",
 "Now really increases your pet’s damage.": "現在確實會提高寵物傷害。",
 "Ranks 2 and 3 heal about 15% more (rank 3: 157 to 181, was 138 to 160).": "第 2、3 階治療量增加約 15%（第 3 階：157 到 181，原為 138 到 160）。",
 "No longer triggered and used up at once by Fire Nova.": "不再被火焰新星觸發後立刻消耗。",
 "Ranks 2 and 3 hit about 6% harder (rank 3: 49 per second, was 46).": "第 2、3 階傷害提高約 6%（第 3 階：每秒 49，原為 46）。",
 "Was Predatory Instincts. Still 20% more critical strike damage for melee abilities, and now also spell healing increased by 25% of your Intellect.": "原名掠食本能。近戰技能的致命一擊傷害仍提高 20%，現在還會使法術治療量提高，數值等於智力的 25%。",
 "Generates 50% more threat, was 30%, as does Dire Bear Form. Critical strikes give 100% more Rage, was 75%.": "產生的威脅提高 50%，原為 30%，巨熊形態亦同。致命一擊額外獲得的怒氣提高為 100%，原為 75%。",
 "No longer lowers your maximum health. You can now drink Mana Potions in Cat, Bear and Dire Bear Form.": "不再降低你的最大生命值。現在可以在獵豹形態、熊形態與巨熊形態下喝法力藥水。",
 "No longer scales with attack power on your off-hand weapon.": "副手武器部分不再隨攻擊強度成長。",
 "Back to its Vanilla damage, about a third less (rank 2: 8, was 12), with 6% of spell power, was 13.3%. It also used the struck ally’s spell power instead of the paladin’s.": "回到 Vanilla 的傷害，約少三分之一（第 2 階：8，原為 12），法術能量係數 6%，原為 13.3%。先前它也誤用被攻擊盟友的法術能量，而非聖騎士的。",
 "The extra attacks can now trigger at most once every 1.5 sec.": "額外攻擊現在最多每 1.5 秒觸發一次。",
 "No longer gives mana back without the Improved Seal of Fury talent.": "沒有強化憤怒聖印天賦時，憤怒聖印不再回復法力。",
 "Now has diminishing returns and only triggers when Frost Trap first goes off.": "現在有遞減效應，且只在冰霜陷阱首次觸發時生效。",
 "Brought in line with other strong spells with a cooldown: it was treated as a 3 sec channel instead of 2 sec. Rank 1 now deals 45 damage or heals 134 per volley, was 81 or 184, for 150 mana, was 100, with 19% of spell power per volley, was 28.5%. Every rank deals and heals less (rank 4: 92 damage or 425 healing per volley, was 131 or 673), and ranks 2 and 4 also cost more mana.": "調整為與其他有冷卻的強力法術相當：先前被當成 3 秒引導而非 2 秒。第 1 階現在每波造成 45 點傷害或治療 134，原為 81 或 184，消耗 150 法力，原為 100，每波法術能量係數 19%，原為 28.5%。所有等階的傷害與治療都降低（第 4 階每波 92 點傷害或 425 點治療，原為 131 或 673），第 2 與第 4 階的法力消耗也提高。",
 "Heals about 8% less (rank 2: 364 to 415, was 394 to 448).": "治療量減少約 8%（第 2 階：364 到 415，原為 394 到 448）。",
 "Hits a little less at ranks 1 to 4 (rank 4: 59 to 68, was 60 to 68).": "第 1 到 4 階傷害略降（第 4 階：59 到 68，原為 60 到 68）。",
 "Can no longer trigger from Flamestrike’s damage over time.": "不再能由烈焰風暴的持續傷害觸發。",
 "Hits a little less at ranks 1 to 5 (rank 2: 21 to 24, was 25 to 28; rank 5: 46 to 52, was 47 to 53).": "第 1 到 5 階傷害略降（第 2 階：21 到 24，原為 25 到 28；第 5 階：46 到 52，原為 47 到 53）。",
 "Back to its Vanilla damage (rank 3: 9, was 11), with 6% of spell power, was 13.3%.": "回到 Vanilla 的傷害（第 3 階：9，原為 11），法術能量係數 6%，原為 13.3%。",
 "The Energy kept for Cat Form is lost in Bear Form and Dire Bear Form, and stops coming back while you are in them.": "為獵豹形態保留的能量會在熊形態和巨熊形態中失去，且待在這些形態時不再恢復。",
 "Is again required to reach Impale.": "再次成為穿刺的前置天賦。",
 "No longer generates threat when it restores mana, nor does Shield Specialization.": "回復法力時不再產生威脅，盾牌專精亦同。",
 "Now has the right chance to trigger. So does Improved Wing Clip, which triggers less with ranks far below your level.": "現在有正確的觸發機率。強化摔絆亦同，使用遠低於你等級的階級時觸發機率較低。",
 "Ranks 1 to 3 hit a little less, ranks 4 and 5 hit harder (rank 5: 79 to 90, was 71 to 80).": "第 1 到 3 階傷害略降，第 4、5 階提高（第 5 階：79 到 90，原為 71 到 80）。",
 "Its tooltip no longer shows a 15 sec cooldown: it never had one. Its buff now shows the mana it restores.": "說明不再顯示 15 秒冷卻：它從來沒有冷卻。其增益現在會顯示回復的法力。",
 "Uses a shapeshifted target’s attack speed instead of its weapon’s.": "對變形中的目標會使用其攻擊速度，而非武器速度。",
 "Shows its pulse again.": "又會顯示脈動效果。",
 "Ranks 1 to 3 hit a little less, ranks 4 and 5 hit harder (rank 5: 108 to 143, was 98 to 130).": "第 1 到 3 階傷害略降，第 4、5 階提高（第 5 階：108 到 143，原為 98 到 130）。",
 "Ranks 1 to 3 hit a little less, ranks 4 and 5 hit harder (rank 5: 104 to 114, was 97 to 105).": "第 1 到 3 階傷害略降，第 4、5 階提高（第 5 階：104 到 114，原為 97 到 105）。",
 "Ranks 2 and 3 hit a little less, rank 4 a little harder (rank 4: 58 to 66, was 57 to 64).": "第 2、3 階傷害略降，第 4 階略升（第 4 階：58 到 66，原為 57 到 64）。",
 "Your pet’s attacks on the branded target generate high threat only when they deal Shadow damage.": "寵物對被烙印目標的攻擊只有在造成暗影傷害時才會產生高威脅。",
 "Can no longer be used at full Energy. Wolfshead Helm now adds 5 Energy to it, was 20.": "能量全滿時無法再使用。狼頭之盔現在額外提供 5 點能量，原為 20。",
 "Now works in the game’s code instead of a script, so changing gear while shapeshifted no longer misses it. Its tooltip now shows a much larger number per level: the talent still gives 3 armor per level.": "現在由遊戲程式碼實作而非腳本，變形時更換裝備不會再失效。其說明現在每級顯示一個大很多的數字：天賦仍是每級 3 點護甲。",
 "Can be used again while asleep or charmed.": "在睡眠或被魅惑時又能使用了。",
 "The City of Dalaran dungeon opens, dungeon monsters give about 20% more experience, and eight of the nine classes get balance changes.": "達拉然城地城開放，地城怪物給予的經驗值約提高 20%，九個職業中有八個獲得平衡調整。",
 "The City of Dalaran dungeon opens.": "達拉然城地城開放。",
 "City of Dalaran": "達拉然城",
 "Monsters in dungeons give about 20% more experience, and each player now earns a kill’s experience by their own level.": "地城怪物給予的經驗值約提高 20%，每個人現在依自己的等級獲得擊殺經驗。",
 "Warriors and Druids gain more Rage from taking damage, after several fixes.": "經過多項修正，戰士與德魯伊受到傷害時獲得更多怒氣。",
 "Critical strikes against players are no longer reduced.": "對玩家的致命一擊不再被削弱。",
 "Every tester gets the Legacy Challenge (16 Legacy points), and the cheapest Legacy reset costs 1 silver.": "每位測試者都獲得傳承挑戰（16 點傳承點數），最便宜的傳承重置只要 1 銀。",
 "16 Legacy points": "16 點傳承點數",
 "The first ranks of several caster spells are reworked so each new rank is an upgrade.": "多個施法者法術的前幾個階級經過調整，讓每個新階級一定更強。",
 "You can again swap several weapons within one global cooldown.": "又可以在同一個公共冷卻內切換多把武器。",
 "A creature that dropped nothing can be interacted with as in Classic.": "沒有掉落物品的生物又能像 Classic 一樣互動。",
 "The Cooldown Manager supports every class.": "冷卻管理器支援所有職業。",
 "Resurrecting at the Spirit Healer costs 25% durability, was 50%.": "在靈魂醫者處復活損失 25% 耐久度，原為 50%。",
 "From Blizzard’s notes:": "Blizzard的更新說明：",
 "Found in the game:": "遊戲中發現：",
 "Demoralizing Shout now generates threat, Deep Wounds is again needed for Impale and no longer scales on the off-hand, and Last Stand gives the right health.": "挫志怒吼現在會產生威脅，重傷再次成為穿刺的前置且副手部分不再成長，破釜沉舟提供正確的生命值。",
 "Retribution Aura is back to its Vanilla damage with 6% of spell power, Reckoning triggers at most once every 1.5 sec, and Seal of Fury no longer gives mana without its talent.": "懲戒光環回到 Vanilla 的傷害，法術能量係數 6%；清算最多每 1.5 秒觸發一次；沒有天賦時憤怒聖印不再回復法力。",
 "Expose Prey lasts 10 sec, Disengage removes twice the threat, Unleashed Fury really boosts pets, and Entrapment gets diminishing returns. Pets no longer regain health over and over.": "暴露獵物持續 10 秒，逃脫移除兩倍威脅，狂怒釋放確實強化寵物，誘捕有遞減效應。寵物不再反覆回復生命。",
 "Penance hits and heals much less and costs more; the first ranks of Smite, Heal and Lesser Heal are reworked.": "懺悟傷害與治療大幅降低且消耗提高；懲擊、治療術與次級治療術的前幾個階級經過調整。",
 "Lightning Bolt’s first ranks are reworked, Water Shield never had a cooldown, and Fire Nova no longer wastes Elemental Focus.": "閃電箭的前幾個階級經過調整，水之盾從來沒有冷卻，火焰新星不再浪費元素集中。",
 "The first ranks of Fireball, Frostbolt and Arcane Missiles are reworked, and Impact no longer triggers from Flamestrike’s damage over time.": "火球術、寒冰箭與秘法飛彈的前幾個階級經過調整，衝擊不再由烈焰風暴的持續傷害觸發。",
 "Shadow Bolt’s first ranks are reworked, Demonic Brand’s high threat now needs Shadow damage, and your pet is stunned while you summon another.": "暗影箭的前幾個階級經過調整，惡魔烙印的高威脅現在需要暗影傷害，召喚新寵物時目前的寵物會被昏迷。",
 "Bears get 50% more threat and 100% more Rage from critical strikes, cats keep their health and can drink Mana Potions, Natural Instinct replaces Predatory Instincts, and Thorns goes back to its Vanilla damage.": "熊的威脅提高 50%，致命一擊多獲得 100% 怒氣；獵豹保有生命值並能喝法力藥水；Natural Instinct 取代掠食本能；荊棘術回到 Vanilla 的傷害。",
 "Penance hits and heals much less, and rank 1 costs 50% more mana.": "懺悟傷害與治療大幅降低，第 1 階消耗提高 50% 法力。",
 "Bears gain 50% more threat and 100% more Rage from critical strikes.": "熊的威脅提高 50%，致命一擊多獲得 100% 怒氣。",
 "More Rage from taking damage, and Demoralizing Shout now generates threat.": "受到傷害時獲得更多怒氣，挫志怒吼現在會產生威脅。",
 "Retribution Aura is back to its Vanilla damage, about a third less.": "懲戒光環回到 Vanilla 的傷害，約少三分之一。",
 "Fireball and Frostbolt hit harder from rank 4, a little less before.": "火球術與寒冰箭從第 4 階起傷害提高，之前略降。",
 "Skyborne druids’ Cat Form, some creatures on Zephras Isle and some mounts and pets still wait for their new textures.": "Skyborne 德魯伊的獵豹形態、Zephras 島上的部分生物，以及一些坐騎和寵物仍在等待新材質。",
 "Hunters with the Ferocity talent do not see their pet’s critical strike chance rise on the character sheet. Only the display is wrong.": "點了兇暴天賦的獵人，在角色資訊中看不到寵物致命一擊機率提高。只是顯示錯誤。",
 "Some icons in the Professions window look broken.": "專業技能視窗中的部分圖示顯示異常。",
 "Blizzard had balanced Rage for 50% armor, right for a tank but not for a warrior out questing. It is now balanced for 20 to 40% armor depending on level.": "Blizzard 原本以 50% 護甲為基準平衡怒氣，適合坦克但不適合解任務的戰士。現在依等級以 20% 到 40% 護甲為基準。",
 "A druid’s form must stay visible in combat: only effects with another use, such as Noggenfogger Elixir’s underwater breathing, still change it.": "德魯伊的形態在戰鬥中必須看得出來：只有另有用途的效果（例如諾格弗格藥劑的水下呼吸）仍會改變外觀。",
 "As before, no one in a group earns experience when a member is far above the enemy’s level.": "和以前一樣，若隊伍中有成員等級遠高於敵人，全隊都不會獲得經驗。",
 "Truthseeker’s Bow now needs level 40, Booty Bay Bruiser’s Buckshot no longer knocks back, and the dungeon quest rewards that turned green lost about a quarter of their stats.": "真理追尋者之弓現在需要 40 級，藏寶海灣打手獵槍不再擊退，降為綠色的地城任務獎勵屬性也少了約四分之一。",
 "Is again required to reach Impale, and no longer scales with attack power on your off-hand weapon.": "再次成為穿刺的前置天賦，副手武器部分也不再隨攻擊強度成長。",
 "Lists up to date with the latest beta build (70291, October 8). Some items are yet to be found, so the lists will keep changing.": "清單已更新至最新 Beta 版本（70291，10月8日）。還有物品尚未被發現，清單還會繼續調整。",
 "Lists up to date": "清單已更新",
 "{lists} with the latest beta build ({build}, {date}).": "{lists}至最新 Beta 版本（{build}，{date}）。",
 "What the update changed": "這次改了什麼",
 "He stands at a ritual circle in the sewers, with Kirin Tor Necromancers around him.": "他站在下水道的一個儀式法陣旁，周圍是祈倫托的死靈法師。",
 "Rising skeletons": "不斷爬起的骷髏",
 "Skeletons keep rising around the circle during the fight. They are weak: kill them as they come.": "戰鬥中骷髏會在法陣周圍不斷爬起來。牠們很弱：一出現就殺掉。",
 "Disarm": "繳械",
 "He takes the tank's weapon away for a few seconds.": "他會讓坦克繳械幾秒鐘。",
 "After a 3-second cast, a beam comes out in front of it for 6 seconds and hits four times a second. Get out of its path as soon as the cast starts.": "施法3秒後，牠前方會射出一道光束，持續6秒，每秒命中四次。一開始施法就離開光束的路徑。",
 "Its attack on the tank between the beams, a 1.5-second cast.": "光束之間牠對坦克的攻擊，施法1.5秒。",
 "Turns a player into an animal for 8 seconds. It is magic: dispel it.": "把一名玩家變成動物8秒。這是魔法效果：把它驅散。",
 "Silences for 10 seconds. Healers, keep your distance from it.": "沉默10秒。治療者跟牠保持距離。",
 "Arcane Manalings": "Arcane Manalings",
 "It keeps calling small Arcane Manalings. Kill them with area damage.": "牠會不斷召喚小型的 Arcane Manaling。用範圍傷害殺掉牠們。",
 "A 2-second cast, then for 6 seconds arcane energy hits everyone within 25 yards every 2 seconds. Ranged players, stay beyond 25 yards; melee, step out during the cast.": "施法2秒，接下來6秒內每2秒秘法能量會擊中25碼內的所有人。遠程待在25碼外；近戰在施法時退出去。",
 "Angry Tomes": "Angry Tomes",
 "Angry Tomes come at you on the way to it. Kill them before you pull.": "去牠那裡的路上會有 Angry Tome 衝過來。開打之前先把它們殺掉。",
 "Vines run to a player and hit everyone within 5 yards of them, then leave poisonous fumes on the ground. Move out of the fumes.": "藤蔓會衝向一名玩家，擊中他5碼內的所有人，然後在地上留下毒霧。離開毒霧。",
 "An orb flies to a random player and comes back to him. Anyone it passes through takes Arcane damage and is silenced for 6 seconds: don't stand between him and that player.": "一顆法球飛向一名隨機玩家，再飛回他身邊。被它穿過的人會受到秘法傷害並被沉默6秒：不要站在他和那名玩家之間。",
 "When his mana runs out, he turns the whole group into animals for 8 seconds, then channels Evocation for 6 seconds to refill it.": "他的法力用完時，會把整個隊伍變成動物8秒，然後引導喚醒6秒把法力補滿。",
 "Stay in the room": "待在房間裡",
 "If someone leaves the room during the fight, he resets to full health.": "戰鬥中只要有人離開房間，他就會重置回滿血。",
 "Seen in the dungeon in the beta": "在 Beta 的地城中見過",
 "All these quests are level {level} and can be taken from level {min}.": "這些任務都是{level}級，{min}級起可以接。",
 "All these quests are level {level}.": "這些任務都是{level}級。",
 "Each gives {n} XP in the Forever beta.": "每個任務在Forever Beta給{n}點經驗值。",
 "Alliance and Horde": "聯盟與部落",
 "Weapon damage first, then Strength, attack power and hit. Spell power counts too, on melee pieces: Seal of Command, Judgement and Consecration deal Holy damage.": "武器傷害優先，然後是力量、攻擊強度和命中。近戰裝備上的法術能量也有用：命令聖印、審判和奉獻都造成神聖傷害。",
 "Weapon damage first, then Strength and Stamina. Spell power counts too, on melee pieces: Judgement and Holy Strike deal Holy damage.": "武器傷害優先，然後是力量和耐力。近戰裝備上的法術能量也有用：審判和神聖打擊都造成神聖傷害。",
 "Intellect first, then healing and mana per 5 sec. A dungeon empties your mana before your time, and the lowest Flash of Light keeps its full bonus, so it heals the most per point of mana.": "智力優先，然後是治療和每5秒回復法力。在地城裡法力會比時間先用完，而最低階的聖光閃現保留全部加成，所以每點法力治療最多。",
 "Stamina first, then Intellect and spell power. Holy Shock takes all 21 talent points a level 30 has.": "耐力優先，然後是智力和法術能量。神聖震擊需要30級的全部21點天賦。",
 "Stamina first, then Defense, block and Agility. Spell power comes next, for threat: in Forever a paladin's threat is Holy damage.": "耐力優先，然後是防禦、格擋和敏捷。接著是法術能量，為了仇恨：在Forever中，聖騎士的仇恨來自神聖傷害。",
 "Weapon damage first, then Strength and attack power, then Agility and hit. Someone else is holding the pack, so Stamina barely counts.": "武器傷害優先，然後是力量和攻擊強度，再來是敏捷和命中。有別人在坦怪，所以耐力幾乎不重要。",
 "Weapon damage first, then Strength and Stamina, point for point. Mail wins when two pieces are close.": "武器傷害優先，然後是力量和耐力，每點價值相同。兩件差不多時，選鎖甲。",
 "Stamina first, then Defense, Strength and Agility. Armor counts too: mail beats leather when the stats are close.": "耐力優先，然後是防禦、力量和敏捷。護甲也重要：屬性差不多時，鎖甲勝過皮甲。",
 "The bow or the gun first, then Intellect and Agility, about equal. Careful Aim turns Intellect into attack power, and in a dungeon Multi-Shot empties your mana before the pull ends.": "弓或槍械優先，然後是智力和敏捷，兩者差不多。仔細瞄準會把智力轉成攻擊強度，而在地城裡，多重射擊會在一波怪打完前耗光你的法力。",
 "The bow or the gun first, then Agility and Stamina, then Intellect. The two-handed weapon is picked on how hard it hits, since Strider Kick deals 100% of its damage.": "弓或槍械優先，然後是敏捷和耐力，再來是智力。雙手武器看每一擊有多重，因為陸行鳥腳踢造成它100%的傷害。",
 "Main-hand damage first, then Agility, then hit before critical strike. Axes, new to rogues in Forever, start at skill 1.": "主手傷害優先，然後是敏捷，命中排在致命一擊之前。斧是 Forever 新開放給盜賊的武器，技能從1開始。",
 "Daggers in both hands: Mutilate needs them and strikes with both, so the off hand counts more than for Combat. Then Agility, then hit before critical strike.": "雙手都拿匕首：截肢需要匕首並用雙手攻擊，所以副手比戰鬥天賦更重要。然後是敏捷，命中排在致命一擊之前。",
 "Shadow damage and spell power first, then Intellect and Spirit, equally: Spirit Tap turns Spirit into mana. Critical strike is worth nothing to Mind Flay.": "暗影傷害和法術能量優先，然後是智力和精神，兩者相同：精神分流會把精神轉成法力。致命一擊對精神鞭笞沒有用。",
 "Healing and spell power first, then Intellect, then mana per 5 sec. A dungeon empties your mana before your time, and every rank keeps its full healing bonus, so low ranks heal the most per point of mana.": "治療和法術能量優先，然後是智力，再來是每5秒回復法力。在地城裡法力會比時間先用完，而每個等級都保留全部治療加成，所以低等級每點法力治療最多。",
 "Healing and Stamina first, then Intellect, then Spirit. With Meditation 3/3, Spirit still gives mana while you heal.": "治療和耐力優先，然後是智力，再來是精神。點滿冥想（3/3）後，治療時精神也會回復法力。",
 "Frost damage and spell power first, then Intellect, nearly as much: a dungeon empties a mage's mana before the pull ends.": "冰霜傷害和法術能量優先，然後是智力，幾乎一樣重要：在地城裡，法師的法力會在一波怪打完前用光。",
 "Stamina first, then frost damage and spell power, then Intellect, nearly as much: a long duel empties your mana.": "耐力優先，然後是冰霜傷害和法術能量，再來是智力，幾乎一樣重要：長時間的決鬥會耗光你的法力。",
 "Fire damage and spell power first, then Intellect, just as much: a dungeon empties a mage's mana before the pull ends.": "火焰傷害和法術能量優先，然後是智力，一樣重要：在地城裡，法師的法力會在一波怪打完前用光。",
 "Stamina first, then fire damage and spell power, then Intellect, nearly as much: a long duel empties your mana.": "耐力優先，然後是火焰傷害和法術能量，再來是智力，幾乎一樣重要：長時間的決鬥會耗光你的法力。",
 "Arcane damage and spell power first, then hit and Intellect. Arcane Meditation keeps your mana up, so Intellect counts less than for Frost or Fire.": "秘法傷害和法術能量優先，然後是命中和智力。秘法冥想讓你的法力撐得住，所以智力比冰霜或火焰更不重要。",
 "Shadow damage and spell power first, then hit and Intellect. Life Tap turns health into mana, so Intellect counts little, and fire damage only a little, for Immolate.": "暗影傷害和法術能量優先，然後是命中和智力。生命分流會把生命轉成法力，所以智力不太重要，火焰傷害更少，只用在獻祭。",
 "The biggest, slowest weapon first, then Intellect, then Strength: Mental Dexterity turns Intellect into attack power, and Stormstrike empties your mana before the pull ends. Agility last.": "最大、最慢的武器優先，然後是智力，再來是力量：心靈迅敏會把智力轉成攻擊強度，而風暴打擊會在一波怪打完前耗光你的法力。敏捷排最後。",
 "The biggest two-handed weapon first, then Intellect, then Strength and Stamina: Mental Dexterity turns Intellect into attack power, and a long duel empties your mana. Leather wins when two pieces are close.": "最大的雙手武器優先，然後是智力，再來是力量和耐力：心靈迅敏會把智力轉成攻擊強度，而長時間的決鬥會耗光你的法力。兩件差不多時，選皮甲。",
 "The weapon's damage first: unlike in Classic, it counts in Cat Form. Then Strength and Agility, almost equal, then hit.": "武器傷害優先：與經典版不同，獵豹形態下會計入。然後是力量和敏捷，兩者差不多，再來是命中。",
 "Strength, Stamina and Agility, almost equal. Unlike in Classic, the weapon's damage counts in Cat Form.": "力量、耐力和敏捷，三者差不多。與經典版不同，獵豹形態下武器傷害會計入。",
 "Nature damage and spell power first, then Intellect: Improved Wrath makes Wrath the cheapest spell, so Wrath carries the list. Arcane damage counts only for Moonfire and Starfire.": "自然傷害和法術能量優先，然後是智力：強化憤怒讓憤怒成為最便宜的法術，所以這份清單以憤怒為主。秘法傷害只對月火術和星火術有用。",
 "Stamina first, then Intellect, then nature damage and spell power, for Wrath. Leather wins when two pieces are close.": "耐力優先，然後是智力，再來是自然傷害和法術能量，用於憤怒。兩件差不多時，選皮甲。",
 "Intellect first, then healing and Spirit. A dungeon empties your mana before your time, and with Reflection 3/3 Spirit still gives mana while you heal.": "智力優先，然後是治療和精神。在地城裡法力會比時間先用完，而點滿反射（3/3）後，治療時精神也會回復法力。",
 "He waits behind a magic barrier in the middle of the city. Talk to Magus Fansy Goodbringer, just south of it: he brings the barrier down.": "牠在城市中央的一道魔法屏障後面。和屏障南邊的魔導師Fansy Goodbringer對話，他會撤除屏障。",
 "A 2-second cast at one player: a bolt of arcane power that drains their mana.": "對一名玩家施法2秒：一道秘法能量箭，會吸取他的法力。",
 "Spell power and Stamina first, then weapon damage. Holy Shock takes all 21 talent points a level 30 has.": "法術能量和耐力優先，然後是武器傷害。神聖震擊需要30級的全部21點天賦。",
 "He waits behind a magic barrier in the middle of the city, with Suffused Treants in front of it. Kill the treants, then talk to Magus Fansy Goodbringer, just south of the barrier: he brings it down.": "牠在城市中央的一道魔法屏障後面，前面有Suffused Treants看守。先殺掉這些樹人，再和屏障南邊的魔導師Fansy Goodbringer對話，他會撤除屏障。",
 "Roots": "根鬚纏繞",
 "Players around him are rooted for about 3 seconds.": "他周圍的玩家會被定身約3秒。",
 "A magic debuff on the tank: around 65 Arcane damage every 2 seconds for 10 seconds. Dispel it.": "坦克身上的魔法減益：10秒內每2秒約65點秘法傷害。把它驅散。",
 "Slows everyone near him for 3 seconds: attacks and casts 30% slower, movement 70% slower.": "讓他身邊所有人緩速3秒：攻擊和施法慢30%，移動慢70%。",
 "She is not there at first. In the sewers, past Atrexis, clear the room with the pink Summoning Circle. A player carrying the Tome of Dalaran then clicks the circle, and Lyn comes out of the large round grated door.": "她一開始不在。在下水道裡，過了Atrexis之後，清掉有粉紅色召喚法陣的房間。接著由身上帶著達拉然典籍的玩家點擊法陣，Lyn就會從那扇圓形大鐵柵門走出來。",
 "A 1.5-second cast: a 3-minute curse that hurts the player now and then when they attack. Remove it.": "施法1.5秒：持續3分鐘的詛咒，玩家攻擊時不時會受傷。把它解除。",
 "Skeletons": "骷髏",
 "Skeletons rise and fight beside her. Kill them.": "骷髏會爬起來在她身邊作戰。殺掉牠們。",
 "The bow or the gun first, then Agility, well ahead of Intellect: Careful Aim turns a point of Intellect into 1 attack power, where Agility gives 2 and critical strike.": "弓或槍械優先，然後是敏捷，遠在智力之前：仔細瞄準把 1 點智力轉成 1 點攻擊強度，而敏捷給 2 點並提高致命一擊。",
 "She is not there at first. In the sewers, past Atrexis, clear the north-east room with the pink Summoning Circle. A player carrying the Tome of Dalaran then clicks the circle, and Lyn comes out of the large round grated door. To get the tome, loot the Black Tome on the table in Archmage Arugal's room in Shadowfang Keep, after his kill, then use it at the Leyline Focus, a blue crystal in a back room at Ambermill, in Silverpine Forest.": "她一開始不在。在下水道裡，過了Atrexis之後，清掉東北邊有粉紅色召喚法陣的房間。接著由身上帶著達拉然典籍的玩家點擊法陣，Lyn就會從那扇圓形大鐵柵門走出來。取得典籍的方法：在影牙城堡擊殺大法師阿魯高後，拿走他房間桌上的黑色秘典，再到銀松森林安伯米爾一間後室裡的藍色水晶Leyline Focus使用它。",
 "He takes the tank's weapon away for about 6 seconds.": "他會讓坦克繳械約6秒。",
 "She is not there at first. In the sewers, past Atrexis, clear the north-east room, the one with market stalls and a small pink Summoning Circle (not Atrexis's large one). A player carrying the Tome of Dalaran then clicks the circle, and Lyn comes out of the large round grated door. To get the tome, loot the Black Tome on the table in Archmage Arugal's room in Shadowfang Keep, after his kill, then use it at the Leyline Focus, a blue crystal in a back room at Ambermill, in Silverpine Forest.": "她一開始不在。在下水道裡，過了Atrexis之後，清掉東北邊那間有市集攤位和一個粉紅色小召喚法陣的房間（不是Atrexis的大法陣）。接著由身上帶著達拉然典籍的玩家點擊法陣，Lyn就會從那扇圓形大鐵柵門走出來。取得典籍的方法：在影牙城堡擊殺大法師阿魯高後，拿走他房間桌上的黑色秘典，再到銀松森林安伯米爾一間後室裡的藍色水晶Leyline Focus使用它。",
 "Past the portal room, on the back wall.": "過了傳送門大廳，在後面的牆邊。",
 "From the Fragmented Sentries. The cores are not shared: each of you needs six, a run has only 12 to 15 sentries, and each gives a single core, so a group of five needs two or three runs.": "從 Fragmented Sentry 身上取得。核心不共享：每人都要六個，一次副本只有12到15個哨兵，每個只掉一個核心，所以五人隊伍要跑兩到三次。",
 "Frost damage and spell power above all, then hit.": "冰霜傷害和法術能量最優先，然後是命中。",
 "Fire damage and spell power above all, then hit.": "火焰傷害和法術能量最優先，然後是命中。",
 "A bug no longer makes them regain health over and over when their health is low.": "修正了寵物生命值低時會不斷回復生命值的錯誤。",
 "Your current pet is now stunned while you summon a new one.": "召喚新惡魔時，你目前的惡魔現在會被擊昏。",
 "A slow two-hander first, then Strength, attack power and hit. Spell power counts too, on melee pieces: Seal of Command, Judgement and Consecration deal Holy damage.": "慢速雙手武器優先，然後是力量、攻擊強度和命中。近戰裝備上的法術能量也有用：命令聖印、審判和奉獻都造成神聖傷害。",
 "A slow two-hander first, then Strength and attack power, then Agility and hit. Someone else is holding the pack, so Stamina barely counts.": "慢速雙手武器優先，然後是力量和攻擊強度，再來是敏捷和命中。有別人在坦怪，所以耐力幾乎不重要。",
 "A slow sword or axe in the main hand first, then Agility, then hit before critical strike. Axes, new to rogues in Forever, start at skill 1.": "主手先求慢速的劍或斧，然後是敏捷，命中排在致命一擊之前。斧是 Forever 新開放給盜賊的武器，技能從1開始。",
 "Shadow damage and spell power above all, then hit.": "暗影傷害和法術能量最優先，然後是命中。",
 "Arcane damage and spell power above all, then hit and critical strike.": "秘法傷害和法術能量最優先，然後是命中和致命一擊。",
 "Shadow damage and spell power above all, then hit. Fire damage counts a little, for Immolate.": "暗影傷害和法術能量最優先，然後是命中。火焰傷害有一點用，用在獻祭。",
 "Nature damage and spell power first: Improved Wrath makes Wrath the best spell. Arcane damage counts only for Moonfire.": "自然傷害和法術能量優先：強化憤怒讓憤怒成為最好的法術。秘法傷害只對月火術有用。",
 "Nature damage and spell power, for Lightning Bolt, then hit.": "自然傷害和法術能量，為了閃電箭，然後是命中。",
 "The biggest, slowest weapon first, then Strength and hit, then Intellect: Mental Dexterity turns it into attack power. Spell power counts too, on melee pieces, for Flame Shock, Fire Nova and Magma Totem.": "最大、最慢的武器優先，然後是力量和命中，再來是智力：心靈迅敏會把智力轉成攻擊強度。近戰裝備上的法術能量也有用，用在烈焰震擊、火焰新星和熔岩圖騰。",
 "Seen in {n} of {all} kills in the beta": "Beta中{all}次擊殺裡掉落{n}次",
 "Reputation": "聲望",
 "Immunities": "免疫",
 "A 2-second cast, then for 6 seconds arcane energy hits everyone within 25 yards every 2 seconds, for about 140 damage each time. Ranged players, stay beyond 25 yards; melee, step out during the cast.": "施法2秒，接著6秒內每2秒對25碼內所有人造成秘法能量傷害，每次約140點。遠程待在25碼外；近戰在施法時離開。",
 "He tramples the players next to him for about 100 physical damage.": "他踐踏身邊的玩家，造成約100點物理傷害。",
 "Archmage Modera opens the Portal to the Violet Chamber for the group: it leads to him.": "大法師茉德拉會為隊伍打開通往紫羅蘭密室的傳送門，傳送門通往他所在之處。",
 "Quest No Honor Among Thieves, Stranglethorn Vale": "任務 No Honor Among Thieves，荊棘谷",
 "Both factions, from level 30: one reward out of three": "兩個陣營，30 級起：三選一的獎勵",
 "In Forever, No Honor Among Thieves (level 40, open from level 30, both factions) lets you choose Traveled Gloves, Determined Band or Soldier's Visor. Tokal gives it in Stranglethorn Vale: find Illari Duskfeather on the coast of the Arathi Highlands and get into her cache of stolen loot.": "在 Forever 裡，No Honor Among Thieves（40 級，30 級起可接，兩個陣營皆可）讓你從旅行手套、堅定指環或士兵面甲中選一件。Tokal 在荊棘谷給這個任務：到阿拉希高地的海岸找到 Illari Duskfeather，打開她藏贓物的箱子。",
 "Intellect first, then healing, then Stamina and Spirit. With Reflection 3/3, Spirit still gives mana while you heal.": "智力優先，然後是治療，再來是耐力和精神。點滿反射（3/3）後，治療時精神也會回復法力。",
 "Level 35 since October 8: if you took it before": "10月8日起需要35級：之前已取得才有",
 "A new quest of the beta: it asks Honored with the Gelkis centaurs and sends you to kill Khan Jehn, level 37, in Magram Village. It follows the Gelkis quests of the Valley of Bones. It opened at level 30 until the October 8 update and asks level 35 since; the mace asks no level, so the characters who took it before still wear it at 30. You choose Abandoned Ferocity, Bludgeon of Betrayed Virtues or Thrice-Damned Effigy. Gelkis and Magram reputations work against each other, so a character usually picks one clan. As Wowhead's Forever database has it, not checked in the beta.": "Beta的新任務：需要吉爾吉斯半人馬尊敬，要你到瑪格拉姆村擊殺37級的Khan Jehn。它接在白骨之谷的吉爾吉斯任務之後。10月8日的更新之前30級開放，之後改為35級；這把錘本身沒有等級需求，所以之前已取得的角色在30級仍可使用。你可以在遺棄凶暴、背叛美德棍棒和三度詛咒肖像之中選一個。吉爾吉斯和瑪格拉姆的聲望互相對立，所以一個角色通常只選一個氏族。依據Wowhead的Forever資料庫，未在Beta中確認。",
 "Hemo|build": "出血",
 "{list}, {variant}": "{list}，{variant}",
 "A slow sword, mace or axe in the main hand, for Hemorrhage and Ghostly Strike from any side. The off hand takes whichever weapon gives the most attack power. Then Stamina, then Agility.": "主手拿慢速的劍、錘或斧，用於從任何方向施放出血和鬼魅攻擊。副手選攻擊強度最高的武器。接著是耐力，然後是敏捷。",
 "Orcs, Tauren and Trolls only": "僅限獸人、牛頭人和食人妖",
 "Undead cannot take Compendium of the Fallen": "不死族無法接 Compendium of the Fallen",
 "Sage Truthseeker gives Compendium of the Fallen in Thunder Bluff (level 38, open from level 28): bring back the book from the Scarlet Monastery. Undead cannot take the quest, so a Forsaken character has no way to the orb. You choose Omega Orb, Vile Protector or Forcestone Buckler.": "Sage Truthseeker 在雷霆崖給 Compendium of the Fallen（38 級，28 級起可接）：從血色修道院把書帶回來。不死族無法接這個任務，所以被遺忘者角色拿不到這顆寶珠。你可以選終結寶珠、邪惡防護者或力石圓盾。",
 "Sold by a quartermaster": "由軍需官販售",
 "At {standing} with {faction}": "需要{faction}{standing}",
 "sold by {npc} in {town}": "由{town}的{npc}販售",
 "Sold by Winklespark in Ratchet": "由棘齒城的Winklespark販售",
 "At Friendly with Ratchet": "需要棘齒城友好",
 "At Honored with Ratchet": "需要棘齒城尊敬",
 "Ratchet’s quartermaster, a new vendor of the beta. A reader saw them in the vendor’s window on October 9, for 34 silver 42 copper. They ask Friendly with Ratchet, which the Barrens quests are enough to reach.": "棘齒城的軍需官，Beta新商人。一位讀者10月9日在商人視窗裡看到了它，售價34銀42銅。需要棘齒城友好，光靠貧瘠之地的任務就夠了。",
 "Ratchet’s quartermaster, a new vendor of the beta. A reader showed us its tooltip in the vendor’s window on October 9: 65 silver 81 copper, at Honored with Ratchet. The Barrens quests take you to Friendly, and the Southsea pirates south of Ratchet do the rest.": "棘齒城的軍需官，Beta新商人。一位讀者10月9日給我們看了商人視窗裡的物品說明：65銀81銅，需要棘齒城尊敬。貧瘠之地的任務能讓你到友好，剩下的交給棘齒城南邊的南海海盜。",
 "Summoned with the Tome of Dalaran": "用達拉然典籍召喚",
 "Spell power and Stamina first. Weapon damage counts for less: you are in melee range for only part of the opening. Holy Shock takes all 21 talent points a level 30 has.": "法術能量和耐力優先。武器傷害的比重較低：開場時你只有一部分時間在近戰範圍內。神聖震擊需要30級的全部21點天賦。",
 "He speeds up his attacks by 75% for 20 seconds. It is magic: a shaman's Purge or a priest's Dispel Magic takes it off him.": "他的攻擊速度提高75%，持續20秒。這是魔法效果：薩滿的淨化術或牧師的驅散魔法可以移除。",
 "Now and then he swings twice more at once, and Strike adds damage to his next hit: the tank takes heavy blows.": "他不時會一次額外攻擊兩下，打擊也會加重他的下一擊：坦克會承受沉重的打擊。",
 "A 2-second cast: arcane power drains up to 200 mana from everyone within 45 yards of him.": "施法2秒：秘法能量會吸取他周圍45碼內所有人最多200點法力。",
 "His room": "他的房間",
 "The creatures still alive in his room join the fight when he is pulled. Clear the room first.": "開怪時，他房間裡還活著的生物會一起加入戰鬥。先清空房間。",
 "Roots up to two players near him for a few seconds and hurts them over time. It is magic: dispel it.": "定身他附近最多兩名玩家數秒，並造成持續傷害。這是魔法效果：驅散它。",
 "Shadow bolts at everyone within 30 yards of her.": "對她周圍30碼內所有人射出暗影箭。",
 "Lady Zephris, the rare of Hillsbrad Foothills": "塞菲莉斯，希爾斯布萊德丘陵的稀有怪物",
 "A reader of this site told us on October 9 that it drops from Lady Zephris. Lady Zephris is a level 33 rare on the south-east coast of Hillsbrad Foothills, seen by Wowhead's Forever database between (56, 67) and (70, 88). Wowhead puts the gown at 1% of her kills. It binds when equipped, so the auction house may have it too.": "本站一位讀者在 10 月 9 日告訴我們，這件物品由塞菲莉斯掉落。塞菲莉斯是希爾斯布萊德丘陵東南海岸的 33 級稀有怪物，Wowhead 的 Forever 資料庫在 (56, 67) 到 (70, 88) 之間看過她。據 Wowhead，她掉落這件長袍的機率是 1%。這件物品裝備後綁定，所以拍賣場也可能有。",
 "A drop of the City of Dalaran dungeon": "達拉然城地城的掉落物",
 "Which creature drops it is not known yet": "還不知道是哪個怪物掉落",
 "One of the beta's new items. A reader of this site told us on October 10 that it comes from the City of Dalaran, without naming the creature, and another said the same of the set's Sandals on October 9. Wowhead's Forever database has no source for it yet. The set's Mantle and Robes drop from the dungeon's bosses. It binds when equipped, so the auction house may have it too. If you know which creature drops it, use Report a mistake.": "Beta 的新物品之一。一位讀者在 10 月 10 日告訴我們，它來自達拉然城，但沒有說是哪個怪物；另一位讀者在 10 月 9 日也說同一套裝的涼鞋來自那裡。Wowhead 的 Forever 資料庫還沒有它的來源。這個套裝的肩甲和長袍由這個地城的首領掉落。這件物品裝備後綁定，所以拍賣場也可能有。如果你知道是哪個怪物掉落，請使用回報錯誤。",
 "Brother Ravenoak, a rare elite of Stonetalon Mountains": "拉文諾克修士，石爪山脈的稀有精英",
 "Horde only: he serves Darnassus": "僅限部落：他效忠達納蘇斯",
 "A reader of this site told us on October 12 that it drops from Brother Ravenoak. In Classic he is a level 29 rare elite in the north of Stonetalon Mountains, around 28, 12, with one spawn and 21 to 32 hours between two. He is a night elf of Darnassus, so only the Horde can fight him. Wowhead's Forever database has no source for the hammer yet. Not checked in the beta.": "本站一位讀者在 10 月 12 日告訴我們，這把錘子由拉文諾克修士掉落。在經典版中，他是石爪山脈北部的 29 級稀有精英，約在 28, 12，只在一個地點出現，兩次出現之間相隔 21 到 32 小時。他是達納蘇斯的夜精靈，所以只有部落能攻擊他。Wowhead 的 Forever 資料庫還沒有這把錘子的來源。未在Beta中確認。",
 "If you make your pet unlearn all its skills at a pet trainer, it loses its speed passive too: a beta player saw a Starving and a Feral Mountain Lion go from 1.2 to 2.0 seconds. Every speed passive counts as one of the pet’s skills, so do not reset a fast pet.": "如果你在寵物訓練師那裡讓寵物遺忘所有技能，牠也會失去速度被動技能：一位 Beta 玩家的 Starving Mountain Lion 和 Feral Mountain Lion 從1.2秒變成了2.0秒。每個速度被動技能都算是寵物的技能之一，所以不要重置速度快的寵物。",
 "Stamina first, then spell power, Intellect and block, then Defense and Agility. Spell power and Intellect are for threat: in Forever a paladin's threat is Holy damage, and Intellect pays for Consecration.": "耐力優先，然後是法術能量、智力和格擋，再來是防禦和敏捷。法術能量和智力是為了仇恨：在Forever中，聖騎士的仇恨來自神聖傷害，而智力提供奉獻所需的法力。",
 "Appears only during the Horde quest {quest}": "只在部落任務{quest}中出現",
 "Appears only during the Alliance quest {quest}": "只在聯盟任務{quest}中出現",
 "Appears only during the quest {quest}": "只在任務{quest}中出現",
 "Four quests for \"Sea Wolf\" MacKinley, Booty Bay": "「海狼」馬克基雷的四個任務，藏寶海灣",
 "The Mosh'Ogg ogres are level 41 to 45 elites: very hard at level 30": "莫什奧格食人魔是 41 到 45 級精英：30 級時非常難",
 "\"Sea Wolf\" MacKinley, in Booty Bay, gives four quests in a row, each open from level 30: Scaring Shaky (giblets from Elder Mistvale Gorillas, level 40 to 41), Return to MacKinley, Voodoo Dues (Maury \"Club Foot\" Wilkins, Jon-Jon the Crow and Chucky \"Ten Thumbs\", level 43 to 44, in the Ruins of Aboraz and Jubuwal), then Cracking Maury's Foot, a level 44 elite quest: Maury's Key drops from the ogres of the Mosh'Ogg Ogre Mound, level 41 to 45 elites. In Forever this last quest lets you choose Seadog's Battered Cuffs, Beggar's Leggings or Collection Plate. At level 30 the whole chain is ten levels or more above you: it takes a strong group, and few pieces on these lists are harder to get. A reader pointed it out on October 13. The steps are Classic's: we have not checked them in the beta.": "藏寶海灣的「海狼」馬克基雷會接連發布四個任務，每個都從 30 級開放：Scaring Shaky（從老邁的迷霧谷猩猩身上取得內臟，40 到 41 級）、Return to MacKinley、Voodoo Dues（「畸形足」瑪雷·維爾金斯、火柴棍喬喬和拇指蘇克，43 到 44 級，在阿博拉茲廢墟和朱布瓦爾廢墟），然後是 44 級精英任務 Cracking Maury's Foot：瑪雷的鑰匙掉落自莫什奧格巨魔山的食人魔，牠們是 41 到 45 級的精英。在 Forever 中，最後一個任務讓你從水手的破損腕輪、乞討者護腿和藏品鎧甲中選一件。30 級時整條任務鏈都比你高十級以上：需要一支強力隊伍，這些列表裡很少有比它更難拿的裝備。一位讀者於10月13日告訴我們。這些步驟是經典版的，我們還沒有在Beta中確認。",
 "Stamina first, then Intellect, then nature damage and spell power, for Wrath, and a little arcane damage for Moonfire, cast on the move. Leather wins when two pieces are close.": "耐力優先，然後是智力，再來是自然傷害和法術能量，用於憤怒，以及少量秘法傷害，用於移動中施放的月火術。兩件差不多時，選皮甲。",
 "I read everything. Thanks for helping make the site better.": "每則訊息我都會看。謝謝你幫忙改進這個網站。",
 "If something is missing or wrong, tell me and I fix it.": "如果有缺漏或錯誤，告訴我，我會修正。",
 "I run ForeverChanges on my own.": "ForeverChanges 是我一個人做的。",
 "RestedXP leveling guides: 10% discount": "RestedXP 升級指南：九折優惠",
 "Ad": "廣告"
}
